Farming Simulator 25 mods
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Neighbors On The Fields V1.0
This mod spawns agricultural vehicles on foreign fields that perform field work, creating a more immersive experience on the map. Currently, neighbors can carry out tasks such as harvesting, fertilizing, sowing, mowing, tedding, cultivating, plowing, spraying, weeding, and hoeing. Harvesters do not require support vehicles for unloading; the harvested crop simply disappears inside the machine. Seeds, fertilizer, and similar consumables are free and are automatically refilled. In the game settings, you can set the maximum number of neighbors allowed to work on fields simultaneously. The default is 0 (off). The more neighbors are active, the higher the performance demand on your computer. You can also decide whether neighbors are allowed to take existing contracts that you could accept, creating competition, or if they should generate their own contracts. For the latter option, there is an additional setting to adjust fields for contract generation. If all fields have been worked on during the day (e.g., fertilized or sown), no new contracts will be generated. In this case, field states are adjusted to allow new contracts again. MP: In multiplayer, the second farm that accepts and completes these contracts is visible. It is recommended to leave that farm untouched.
Rudniki V1.0
Welcome to Rudniki! A fictional village with a Polish atmosphere. This small map captures the charm of the old maps from the Farming Simulator series. Due to the small field sizes, using GPS is not recommended. The map features: - 1 farm (cows, chickens) - Biogas plant, grain mill, 1 purchase point for all products - Machine shop at the purchase point - Buying manure, slurry, and lime - 10 collectible cards - 32 ground angles - New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus-active, silage maize, flowering catchcrop, winter wheat, summer wheat, winter barley, summer barley, and alfalfa (for feeding animals) - Built-in stubble destruction - Adjusted seed and harvest calendar - Additional paintable textures (also in-game) I hope you enjoy many hours of gameplay on this map! Required mods: Universal Purchase Of All Products Old Grain Silo
AutoDrive Valachy / Kingdom Of Wallachia v1.0.0.2
These are AutoDrive routes created by "Dawson X" for the map "Valachy". **Changelog 1.0.0.2:** - Adjusted routes in the feed mixer to accommodate large trailers from contracts. - Fixed an error in the route on field no. 37. - Materials can now be delivered to the bakery for production. - Corrected the entry onto the bridge from the side road near the bus stop and railway crossing. Due to narrow roads, the routes are designed for small to medium-sized machinery. Large equipment may not always operate perfectly on these routes. For production areas, an additional "VJEZD" point has been added, allowing machinery to drive to this point and then be manually loaded or unloaded by the player. The "Zásilkovna" (parcel service) area can only be accessed with low-profile vehicles. In the pig farm area, the upper gate may pose a problem for larger machinery. **Installation:** Place the "AutoDrive_config.xml" file into your save game folder (e.g., "C:/Users/.../Documents/My Games/FarmingSimulator25/savegameX"). **Changes in version 1.0.0.1:** This update includes several minor fixes. The route to field no. 33, previously unreachable, has been corrected. The driving direction near the bridge has been fixed. Additionally, the unloading point at ZZN has been adjusted for better passage of longer trailers. The exit through the main farm gate towards fields no. 17, 18, 19, and 20 has also been corrected.
RiverBend Spring – NoFields V1.0.0.1
Welcome to Riverbend Spring – No Fields Remove all Fields Save Original Farmlands Start Area with Grass Other Farmlands with DecoGrass (Necessary Plow) Fields need to be created manually; GPS at start is not working New starting machinery Future updates coming soon
The Combes V1.0
Welcome to Les Combes, a small, secluded mountain hamlet nestled between forests, meadows, and alpine pastures. The area features 17 fields, numerous grasslands, and several selling points scattered across the valley. You will take over an already equipped farm, complete with machinery and livestock. Your mission: develop the agricultural operation, modernize the facilities, and maintain the landscape of this mountain resort, visited by hikers… and brought to life every July by a major sporting event. Immerse yourself in authentic mountain farming and make Les Combes thrive! Required mods: Cow Fences Pallegney Buildings Pack Restaurant Engelmaier Farm Wooden Fountain Building Pack Old Wooden Sheepfold Dairy Constructible Wood Shed The Pichonnière Buildings Pack
Kreis Steinfurt V1.1
Welcome to the map “Kreis Steinfurt” located in the heart of the Münsterland region! This highly detailed map is based on the rural communities of Offlum and Landersum near the town of Neuenkirchen in the district of Steinfurt, Germany. The area is characterized by typical Münsterland agriculture with open farmland, large grassland areas, small forests, and traditional farms. The map has been created with a strong focus on detail and aims to represent the structure of the real landscape as closely as possible. Players will find varied farms, realistic field layouts, and a calm rural environment. **Map Features:** - 123 purchasable farmland areas - 30 grassland fields - 1 purchasable forest area - 1 additional pasture available for purchase - 4 fully equipped farms - Several selling points and production facilities - A biogas plant (BGA) - 60 collectibles **Farms on the map:** - An arable farm with chickens and horses - A pig farm - A larger mixed farm with pigs and cows - A dairy farm with cows Field sizes are typical for the Münsterland region. Most fields range between roughly 1 and 3 hectares, with smaller plots under one hectare and medium-sized fields up to about 6 hectares. Two larger fields of approximately 17 and 20 hectares allow the use of larger machinery. The map is suitable for both singleplayer and multiplayer and offers a balanced mix of arable farming, animal husbandry, and grassland management. The biogas plant allows players to process silage and other materials for additional income. Explore the rural areas of Offlum and Landersum and build your own farming operation in the Münsterland. **Changelog 1.0.1.0:** - Added street name signs - Added water to roadside ditches - Minor detail improvements to the map - Improved swath height - 60 collectibles added **Required mods:** - Placeable Hedges - Wind Turbine Package - Farmhouse Package Volume 3 - Hunting Pulpit - Natural Water Rivers And Ponds Pack - Cowshed Pack - Placeable Wall Lights - Modern House Set - Cowshed 3+0 - Old Farm Package - Addable Triggers - Bunkersilo Set - Pigshed - Farmhouse Package Volume 2 - Meadow Fence Pack - Natural Waterplants - Storage Shed - Open Air Garden - Manure Bassin - Manure Pit - Decorative Car Pack - Double Rod Mat Fence Pack - EU Factories - Modern Cow Stable - Small Old Wooden Shed - Potatohall - Dutch Shed Pack - 100 Ton Silo - Farmhouse Package Volume 5 - No Entry Gate
AutoDrive Starbuck MN V2.0.1
An Autodrive course for Starbuck, MN What was done: - All streets - All fields and the necessary field edge courses - All productions - All sales outlets - All forests have a Map Marker V2.0.1.0 Courses adapted to map version 1.2.4.0 Required mods: Autodrive Starbuck, MN
AutoDrive Campos Gachos v1.0
Here is the autodrive I created for the Campos Gauchos map. It's only available in Portuguese. All fields are interconnected, and there are designated points of sale. Required mods:AutodriveGaúcho Fields
Autodrive Kreis Drensteinfurt v1.0
Autodrive network for the Drensteinfurt district map. Thanks to an early request from LSMUENSTERLAND, I was able to start mapping the course back in December. The farms only have access points, as these might still be developed by the mapper, or of course, it's easier for you to build your own farm without deleting a lot of AD routes. The following have been mapped: - All fields and field margins with access roads - All sales points and shopping points (where possible) - The farms have been assigned access points Recommended settings: - Cornering speed: 60% - Field exit: Nearest - Folder: ON - Collision detection: ON Time required: 53 hours Required mods - District Of Drensteinfurt - Autodrive
FlatlandsGrid V1.0
Welcome to a comprehensive flat map featuring numerous fields and everything ready for your farming adventure. Map includes: Main farm with two pre-existing fields, fully equipped for all your needs; 180 fields, including two rice fields, one olive grove, and another with grapes; 104 small fields of 1.44 hectares each; 52 medium fields covering 6.25 hectares; 20 large fields spanning 26.01 hectares; 4 enormous fields totaling 106.99 hectares; 186 farmlands, including 6 forests, one dedicated to farming and production, and another for BGA; Numerous selling points, a functioning train with increased capacity and speed, plus two selling stations; AI can drive anywhere on the map; Deadwood, transport, and rock missions available; Guided tour available; Museum operational; Pond with water supply; 20 production points already set up on the map.
Manure Heap Pack V1.0
This pack includes two manure heaps: A larger one (6m x 5m x 1.22m) Price: $5,000 Daily upkeep: $5 Volume: 36.6 m³ Silo + silo extension Manure can spawn up to 50 meters from a stable. There are three designs: two new ones and one old one. A smaller one (6m x 4m x 1.40m) Price: $4,500 Daily upkeep: $4 Volume: 33.6 m³ Silo + silo extension + manually fillable version with a ramp for wheelbarrows Manure can spawn up to 50 meters from a stable. All manure heaps feature an openable plank wall. Enjoy your farming! - ISG-Modding
Autodrive Hof Bergmann 1.4.0.0 V1.0.0.1
AutoDrive Course – Hof Bergmann 1.4.0.0 Spring Update Introduction The AutoDrive course for Hof Bergmann 1.4.0.0 (Spring Update) has been fully adapted to the current map conditions. The goal was to create a stable and practical route that makes optimal use of AutoDrive’s strengths—without promising full automation. Course scope - Main and side streets fully integrated - All relevant farms connected - Fields neatly incorporated - Large production facilities networked - Sales outlets integrated - Supply points included Features - Efficient route planning - Smooth traffic flow - Minimized turning maneuvers - Clear target structure - Easy to use and well-named - AutoDrive priority logic ensures no manual intersection adjustments and stable traffic flow - Multiplayer compatible, reliable even with multiple vehicles Important note regarding automation The Hof Bergmann map is intentionally not fully automatable. Many micro-productions are not practically or technically accessible via AutoDrive. The map relies heavily on manual work and gameplay. AutoDrive mainly supports logistics (transport & supply). In concrete terms, this means: AutoDrive offers significant assistance but does not replace the player. Changes in the Spring Update (1.4.0.0) - New content added - Routes adjusted - Large productions integrated - Courtyard areas updated - Network-wide optimizations Notes - Delete old courses (not compatible) - Use the latest AutoDrive version - Multiplayer: same course for everyone - Focus is on logistics, not full automation V1.0.0.1 Thanks for your feedback! Field 10 has been added (it was overlooked), and field point 56 has been created (forgotten earlier). Sorry about that! Required mods: - AutoDrive - Hof Bergmann
Forest Hills V1.0
Welcome to Forest Hills! This fictional area is situated somewhere in the southeastern US, featuring a scenic landscape with a lake surrounded by expansive evergreen forests nestled among rolling hills. In the heart of the region lies the lively village of Forest Hills. To the south, you'll find a large industrial zone with various production facilities. The western area is rich with lush farmland and dense forests, while the eastern part boasts a significant wood production area and a large swamp along the river's western bank. Two trains traverse the landscape, delivering goods to multiple production sites and servicing the nearby town. Map Features: - 61 fields of various sizes (0.57 to 17.2 acres) - 170 purchasable farmlands - 2 prebuilt farms - 16 production sites (several accessible by train) - Abundant forestry opportunities - Dredging boat for stone collection - Points of sale including Farmer's Market, Restaurant, Grocery Store, and Hardware Store - 2 vehicle repair shops Environmental Conditions: - Custom lighting - Harsh winters and hot summers - Custom tornado with increased likelihood of occurrence - Seasonal activities and events in the town Constructible Buildings: - 3 farmhouses - 1 small destroyed farm - Grain Elevator Museum with 25 collectible components scattered across the map Two Large Trains Featuring: - North American train cars (credit to BCBhuler) - 2 loading platforms - Silo - Access to multiple production sites via train Additional Crops (15 varieties): - Summer Wheat - Winter Wheat - Spring Barley - Winter Barley - Rye - Triticale - Spelt - Vetchrye - Greenrye - Silage Corn - Silage Sorghum - Alfalfa - Clover - Field Grass - Flowering Catchcrop Compatibility & Features: - Fully compatible with Precision Farming, including custom soil maps - Modified crop calendar for seasonal growth - Upgraded corn textures - Additional ground angles and row crop system - Stubble destruction and mowable bushes - Enhanced mud physics - All ground textures are paintable - Improved animal system: sheep and chickens produce manure and slurry when housed in compatible barns - Compatibility with Highlands Fishing DLC - 3 drivable boats (1 starting farm, 2 additional regardless of farm choice; multiplayer boats are only usable by the host) - Fishing hotspots - Compatibility with Visual Sales mod (PC only) - When purchasing the high school, the football field can be mowed; rolling the field after mowing improves visibility of markings - Sleep and wardrobe triggers can be purchased and placed anywhere on your owned land Additional info available in the Help Menu. Required mods: - Old Grain Silo Multifruit - Old Carpenter Shack - Bale and Pallet Warehouse
Solek 90 Savegame v1.0
A medium-sized Polish farm from the 1990s. Starting animals include: Chickens Pigs Cows and a faithful dog companion. The farm is focused on growth, and the future of this land depends on you. All necessary mods will be downloaded automatically when you save. Have fun and keep developing!
Autodrive Wollschow 25 v1.0
Autodrive network for the map: Wollschow25. An English version is included in the download! Basic course, one with farms and one without farms. A large, expansive map that desperately needs AD (Advanced Navigation) to make single-player gameplay a bit more relaxed. A few minor things to keep in mind: the Agravis scales are difficult to access with high trailers due to a decorative object on the scales. The combine harvester parking spaces on the farm are usable with two Lexion 8900 combines (I haven't tested other combines). The following are already set up: - All fields and field margins with access roads - All sales points and shopping points - The farms (or a version without farms but with access points) - Gas station - Biogas plant - Biogas plant drive-over silos Recommended settings: - Cornering speed: 65% - Field exit: Nearest - Folder: ON - Collision detection: ON (information about collisions over ground; I would recommend setting this to 2.25m) Time required: 23 hours
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