Farming Simulator 22 mods

50,377 results
60 / 3,359
PHOTOREALENV ReShade Preset V2.0.0.0
other

PHOTOREALENV ReShade Preset V2.0.0.0

PHOTOREALENV ReShade Preset V2.0.0.0 PHOTOREALENV II – A more realistic reshade preset for Farming Simulator 25! Unlike the FS22 version, this one doesn’t have custom skies RECOMMENDED MODS: Additional Game Settings (for the custom lighting option) EasyDevControls  (for time and fog editing) Witcombe Park Farm  (A must-have mod, as the whole preset is based on its custom lighting) Without this, the game won’t look like it does in my screenshots! GRAPHICS SETTINGS: Brightness scale 2.0 Sharpness 1.0 Note: On the Witcombe and Königshain maps, use a 1.5 brightness scale Special thanks to Oxygendavid for the lighting! If you like my shaders, follow me on insta! V2.0.0.0 More realistic colors Improved lighting Sky upscaled

Kinze 3300 12 row
other

Kinze 3300 12 row

I simply converted this mod all credit is too NC farms (: Anyproblems let me know!!!! I need to fix it

Volvo BL61
trucks

Volvo BL61

price -102000 Power-94 Max Speed-40 Hello, I present to you the beta version of Volvo BL61, which I have been working on for a long time. front bucket collesion open and close with simple ic rear window opens, hood opens, fenders are removed, steering wheel goes back and forth There are 3 wheel options It has 4 buckets If you open the front bucket, the material will be emptied just like in reality. It has errors and I couldn't fix them

Rice Field Control FS25
other

Rice Field Control FS25

Controle de Arrozais adds an integrated page to Farming Simulator 25's game menu for remotely managing the water in your farm's rice fields. The mod automatically detects accessible rice fields and organizes them by field number, allowing you to control each area individually or all of them at once. Main features: - View the current water level; - Set the target level; - Fill and empty rice fields remotely; - Stop the pump at the current level; - Adjust the target level in 10% increments; - Automatic water refill; - Global controls for all accessible rice fields; - Automatic detection of newly acquired fields; - List organized in numerical order; - Automatic mode settings saved with the game save. The system uses the original operation of the rice fields and pumps in Farming Simulator 25, aiming to maintain compatibility with other rice fields that use the game's standard structure. Version 1.0.0.0 - First public release. - Complete rice field management system. - Individual and global control. - Target level system. - Automatic water refill. BDM Modding Mods and systems for Farming Simulator Created by Giovani

Universal CVT FS25
other

Universal CVT FS25

This mod adds a continuously variable transmission configuration to every drivable vehicle. If you want, you will never need to shift gears again.

International ih70
implements

International ih70

International IH 70. Small tractor and utilities for your farm. They can be used in gardening and other activities. International 70 - Original or chrome exhaust - Front weight - Third point hitch - Tires - Bank colors Price: 1980 $ Speed: 20 km/h Power: 20 hp Fuel capacity: 5 liters Cutting base Price: 950 $ Cultivator 6 rods - Colors Price: 1110 $ 4-wheel trailer - Side extension option - Colors Price: 1110 $ Have a good game

Warehouse FS222
other

Warehouse FS222

Its Here!! The Same warehouse I did for FS19 is fully converted to 22. Everything functions (well except the light switches, lights come on automatically). bay doors were re scaled and a floor texture has been applied. Enjoy PS: Keep an eye out for a re-worked transport pack that will go perfect with this warehouse

Livestock Yield Booster FS25
other

Livestock Yield Booster FS25

This mod makes livestock production more efficient in Farming Simulator 25. It increases the production of eggs from chickens, wool from sheep, milk from cows and goats, as well as manure and liquid manure from animals, using multipliers. Players can adjust the production speed according to their preferred playstyle. 🥚 Egg Multiplier: Increases the egg production of chickens. 🐑 Wool Multiplier: Increases the wool production of sheep. 🥛 Milk Multiplier: Increases the milk production of cows and goats. 💩 Solid Manure Multiplier: Increases the manure production of animals. 💧 Liquid Manure Multiplier: Increases the liquid manure production of animals. 🔄 Dynamic Settings: Multiplier values can be changed from the in-game menu. ♻️ Savegame Restart Note: The savegame must be restarted for the changes to take effect. 📊 Advantages Faster production → More income Multipliers adjustable to suit your playstyle Suitable for anything from a small farm to a large operation Language Support: Turkish, English, German, French, Italian

ModNest Pro Mods without the ads No ads, no pop-up tabs, no download gate - straight to the file. Go Pro →
John Deere 7000 large frame sound update
tractors

John Deere 7000 large frame sound update

Hello there! this is my second mod, it is a sound update of cornbelt moddings edit of 46mods john deere 7000 series small frame. -Price: $36,000 -Horsepower: 112-230 -Loads of customisation -John deere 740 compatible happy farming :)

Seasonal Egg Production (Realistic Livestock Version) FS25
other

Seasonal Egg Production (Realistic Livestock Version) FS25

REALISTIC LIVESTOCK COMPATIBILITY Thanks to DarthKitten, Seasonal Egg Production has now been reworked to work with Ritter's Realistic Livestock. This version has been tested and confirmed working with Realistic Livestock. Realistic Livestock handles animal husbandries and production differently from the base game, including production calculations based on animal quality. DarthKitten reworked the Seasonal Egg Production system so the seasonal production multipliers can now function correctly alongside those changes. A huge thanks to DarthKitten for taking the time to make this compatibility possible. Go follow Darthkitten: https://darth-kitten-kustoms.itch.io/ SEASONAL EGG PRODUCTION Chicken egg production changes throughout the year. Production is lowest during the short winter days, increases through spring, peaks during summer, and declines through autumn. The system automatically scales production for different flock sizes and works with base-game chicken coops and compatible modded chicken husbandries that use the standard Farming Simulator 25 husbandry output system. DEFAULT MONTHLY PRODUCTION January: 10% February: 20% March: 40% April: 65% May: 85% June: 100% July: 100% August: 90% September: 70% October: 45% November: 25% December: 10% CONFIGURATION Open seasonalEggProduction.xml inside the ZIP and edit the multiplier for each month. Examples: 1.00 = 100% production 0.50 = 50% production 0.10 = 10% production Set debug="true" only when troubleshooting. Debug mode prints production adjustments to log.txt. INSTALLATION Place FS25_SeasonalEggProduction.zip in your Farming Simulator 25 mods folder and enable it when loading a savegame. COMPATIBILITY Farming Simulator 25 Base-game chicken husbandries Standard modded chicken husbandries using the normal egg-output system Multiple chicken coops with different flock sizes Multiplayer supported; production changes are processed by the server Ritter's Realistic Livestock TESTED RESULTS PER HOUR Base-game coop with 360 chickens: January 8 | April 49 | July 75 Modded coop with 240 chickens: January 5 | April 34 | July 52 These values reflect the default multipliers and normal game rounding. Disclaimer All mods are offered completely free of charge. Any money given is purely a voluntary donation and is never required. When you click the download button, you will see a small link above the payment amount box that says “No thanks, just take me to the downloads.” If you prefer not to donate, simply click that link and you will still receive the mod for free. Thank you!

Greenhouse MWP
placeables

Greenhouse MWP

This is a greenhouse for prducing melon, pupmkin and watermelon. You only need water to start prducing. Prices and the seasonal fluctuations are ready. Price: 7000$ Daily Upkeep: 50$ Melon Cycle / month : 1536 Costs / month : 2$ Pumpkin Cycle / month : 1008 Costs / month : 2$ Watermelon Cycle / month : 1536 Costs / month : 2$ This mod contains a sellpoint for selling all the 3 filltypes and other products. Price : 0$ Note: The prices and the seasonal fluctuations may not work correctly if you already have a mod for prducing the same 3 filltypes. Let me know if you got the issue and you want to fix it. Have fun and happy farming. Changelog: v1.1.0.0: - Changed the the pallets weight from 400 kg to 235 kg, but still the pallets can't be carried by hands. - Removed the old sellpoint (Grain sellpoint) and added a new one (Warning Stripes) to sell all the 3 filltypes and other products. - Changed the store icons. - Fixed when the pallets can be loaded into train wagon as loose grain. - This update will not make you lose anything you've replaced from the previous version not the greenhouse, not the sellpoint and not even pallets that you already have. v1.0.0.1: - Fixed when the pallets can be loaded into trailers, shovels etc. as loose grain. v1.0.0.0: - Release

Cellar FS25
other

Cellar FS25

Wine Cellar Storage This is an underground cellar storage mod for your farm. Simply place supported items—such as pallets, big bags, and bales—in front of the cellar entrance trigger, and the system automatically stores them down below with full visual representation. How it works: Storage: Drop your items at the front entrance trigger to store them underground. Accessing the cellar: Walk up to the entrance and press the key to teleport down into the basement. Unloading: Inside the cellar, interact with the storage trigger using the key to open the menu and retrieve your stored goods. Spawn location: Retrieved items will spawn back outside on the surface, marked clearly by the warning stripes area. The storage capacities have been calibrated for realistic farm management, with further fine-tuning planned for future updates. An animated mouse has found its way in; it’s down there in the depths of the cellar. - mouse white texture fix. - An animated mouse is scurrying around down in the basement. - The ventilation system has been fixed, and collision bodies have been added to the pillars. -My model is the cellar entrance.

Warnings Fix for Beete v1.0.0.0
other

Warnings Fix for Beete v1.0.0.0

A small fix so that the warnings disappear from the game that the Giants brought in with the beetroot. Since I didn't like the warnings from the beetroot and Giants didn't want to fix it, I quickly took it into my own hands. It wasn't a big deal, but maybe there are others who are annoyed by the warnings, so I'm sharing it with you. A short instruction is included as a txt file in the Rar archive. Danger ! Steam is a different path and this was not taken into account in the description. For Steam the path is Steam path: Drive where Steam is installed x:\Program Files (x86)\Steam\steamapps\common\Farming Simulator 22\data\foliage\beetRoot\

New Holland 716 chopper box
tractors

New Holland 716 chopper box

-Price 4000$ -Capacity 22785l -Rim color config

FS22 brick house
other

FS22 brick house

originally made by Joseph Webb, No Creek Farms, Elk Mountian Modding converted by AX27

60 / 3,359

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.