Farming Simulator 22 mods
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FS22 More realistic grain textures
FS22 More realistic grain textures I’m sharing some wired grain textures from FS25 because I know a lot of farmers still play FS22, as FS25 is a true phenomenon in terms of a constant 60 fps. They may not be as “3D” as in FS25, but they still look much better than the basic ones from FS22. Grain textures: -Wheat -Barley -Oats -Rapeseed -Soybeans -Corn (I didn’t make the sunflower seed because it looks better in FS22) Have fun playing :)
Forest Converter V1.1.0.0
Forest Converter V1.1.0.0 Forest Converter is a universal tree-conversion script mod for Farming Simulator 25 on PC and Mac. It replaces safely isolated standing map trees with a configurable mix of verified mature forestry trees. Unlike a small radius-based replacement tool, Forest Converter can scan: The entire map All farmlands owned by the current farm Only the farmland where the player is currently standing Every conversion starts with a protected preview. You can review the number of eligible trees, skipped-tree safety information, and normalized species mix before confirming any changes. The default mix is: 50% Silverrun Pine 50% Silverrun Ponderosa Pine Lodgepole Pine, Giant Sequoia, the bundled Pine and Spruce mature variants trees, and other compatible species remain optional at 0% until you choose to include them. Important: Back up an existing savegame before converting trees. Conversion changes the savegame-managed tree population and is not intended to be an undo tool. Main features Dedicated Settings > Forest Converter tab Works on fresh starts and existing savegames All Map Trees, Owned Farmlands, and Current Farmland scopes Configurable weighted tree-species mix Weights are normalized automatically; they do not need to total 100 Protected preview and confirmation before conversion Trees are processed gradually to reduce frame spikes Mature replacement models are created immediately Compatible map and enabled tree-pack registrations are detected automatically Only verified mature forestry targets are offered by the converter Cut trees, logs, stumps, protected objects, and unsafe tree hierarchies are skipped Automatic circuit breaker disables conversion safely when an unsupported condition or excessive failure rate is detected Thirteen bundled mature forestry trees are also individually placeable from the Construction menu Optional Forest Converter Sapling Add-On with eight pallet sizes and dynamic species selection Bundled Forest Converter trees The following 13 credited mature tree models are registered under unique Forest Converter species names: Spruce Variant 1 Spruce Variant 2 Spruce Scottish Spruce Variant 1 Scottish Spruce Variant 2 Scottish Spruce Variant 3 — repaired distant LOD Pine Variant 1 Pine Variant 2 Old Pine Scotch Pine Riverside Birch Cypress Eucalyptus They are available as optional conversion targets and under: Construction > Landscaping > Forest Converter Trees Construction placement creates a mature, registered tree without converting or changing any nearby trees. Optional Sapling Add-On FS25_ForestConverterSaplingAddon.zip is an optional companion download. It adds liftable pallets containing: 6 saplings 24 saplings 40 saplings 60 saplings 120 saplings 175 saplings 240 saplings 300 saplings The Tree Type selector is built from FS25’s active plantable-tree registry, allowing all 13 Forest Converter registrations—and other compatible active species—to appear without relying on a fixed hard-coded list. The pallet displays the selected supported species name, and the label color can be changed in the shop. Forest Converter saplings use a compatible young stage and grow into the selected mature model. Giant Sequoia remains an explicit oversized option. It should be treated as a chainsaw tree because its mature trunk is generally too large for a normal wood harvester. The Sapling Add-On has its own technical mod identity and does not replace the original Tree Sapling Pack. Both can remain installed, although this will add similar pallet products to the shop. Requirements Forest Converter Farming Simulator 25 for PC or Mac FS25_ForestConverter.zip FS25_SilverrunTrees.zip by Jos — required separately and not included Optional Sapling Add-On FS25_ForestConverterSaplingAddon.zip Forest Converter version 1.1.0.0 or newer Silverrun Trees by Jos Multiplayer is not currently supported.* V1.1.0.0 Forest Converter 1.1.0.0 Adds 13 built-in entries for mature trees. Adds all 13 tree species under Build > Landscaping > Forest Converter Trees. Makes the built-in entries available for compatible palettes with dynamic saplings. Uses localized names for the added tree species Retains conversion modes for protected map areas, owned land, and farmed fields. Forest Converter Sapling Add-On 2.2.0.0 Creates the tree species selection for each pallet based on the current list of plantable trees. Adds all 13 Forest Converter tree species. Allows the selection of pallet labels for the new tree species during gameplay . Retains the corrected label color configuration. Includes pallet options for 6, 24, 40, 60, 120, 175, 240, and 300 saplings.
Göweil Pack V1.0.0.3
Göweil pack with presses, wrappers, front loader tools and colored wrapping film Press Göweil G-1 F125 – Compact round baler for beginners, available in standard and VC versions (with pre-compression chamber). Göweil G-1 F125 Kombi – Combined press with integrated wrapper, also available as a standard or VC version. Göweil VARIO-Master V140 – Stationary baler-wrapper combination with 20,000 L – 50,000 L bunker volume and 450 L silage additive capacity for large farms or contractors. Winder Göweil G1015 & G1015 FastWrap – Compact wrappers for front or rear mounting. Göweil G5020 & G5020 FastWrap – Robust, high-performance trailer wrappers. Göweil G4010 Q Profi & FastWrap version – For professional silage bale logistics with maximum efficiency. Tools Göweil BTGQU – Bale grab for the front loader. Göweil RBG – Bale fork for the front loader. Consumables Raniplast RaniWrap wrapping film – 12 different colors for sorting bales by field or contents. Available as a full or half pallet. Optical adjustment All machines and equipment have the same color configurations : Main color Design color Decal color Rim color Rim color Wheel hub color Design your fleet entirely according to your style! I hope you enjoy the Göweil Pack. V1.0.0.3 Mod description adjusted The wheel hubs on the G5020 FastWrap did not change color. Various color adjustments made
Est San Ignacio V1.0.0.0
Est San Ignacio V1.0.0.0 Est San Ignacio takes place in the rural areas that surround my town called Ayacucho, a ranch with lots around it and some more in front. There are points of sale and purchase of supplies and factories already established, pine forests to cut down, 15 lots to work on, 2 forest areas for logging and 1 plot for sheds and others.
Harvester Unloader Sync V1.2.4.1
Harvester Unloader Sync V1.2.4.1 Harvester Unloader Sync synchronizes the speed of the departure tractor with a combine or forage harvester when overloading. The mod is based on real assistance systems from agriculture. If the sync system is retrofitted on both vehicles, the tractor can automatically adopt the speed of the harvester and correct the longitudinal distance while driving. The steering remains entirely with the player. Features Realistic speed synchronization Automatic distance correction Support for combine harvesters and forage harvesters Sync retrofit in the vehicle shop both vehicles require the system No display and no scan without suitable equipment HUD only on a compatible harvester nearby no automatic steering Performance-optimized vehicle detection Support for existing languages V1.2.4.1 Lua bug fixed
AutoDrive Courtland, MN 4X V1.0.0.0
AutoDrive Courtland, MN 4X V1.0.0.0 AutoDrive Courtland, MN 4X Required mods: Autodrive Courtland, MN 4X
Courtland, MN 4X V1.1.0.0
Courtland, MN 4X V1.1.0.0 In order to get PF working, you need to save, exit, and return to the map. This is a possible bug with PF. Here is Version 1 of Courtland, MN 4X. Unfortunately I just don’t have time to do more to this map at the moment due to illness, but I do anticipate a Version 2 to wrapped things up, I’ll let people report more issues before that point. Thank you for all the patience. CORNMEAL, WET DISTILLER, AND CRACKED CORN IS STILL IN WIP. CHANGELOG: 11/28/25: Hud fix for dry corn Fixed crop calendar for soybeans Corn and soybeans no longer at Harvest Ready at start up MAIZE2 (dry corn) now sellable (was accidently deleted). Minnesota license plates added. Fixed dry corn naming Fixed fuel tank refill trigger Fixed harvestores Fixed collision on dairy farm bins. Fix dry corn densitymapheighttype Added Lime and Sand buypoints Removed Molasses Adjusted price per hectare to Nicollet County pricing Changed default property and adjusted price for field Fixed farmland and field 22 Fixed triggers at large grain complex for farmland 81 12/19/25: Fixed grain bin selling trigger location for contracts CO-OP diesel tanks fixed Dry Corn prices fixed Fixed farmland on grass strip next to starting farm Fixed Triticale translation error Fixed floating objects at NW sell point Fixed Fuel Tank trigger marker locations Expanded farmland areas as requested Note: Field farmlands do not extend to adjacent fields. If you want to combine fields, purchase free property in between fields. Collisions added to animal trader Various floating objects fixed Added visible trigger markers and small slurry pit to hog barns Added trigger markers to various placeables Separate RCS version. I will not be making a “non-stone” version, as this would require me to make 2 extra copies of the map (no stone RCS and no stone normal) Fixed rigid American flags Fixed doors on the small shed at dairy farm Fixed contracts not accepting fertilizer at the proper rate. Fixed Milk sell point Fixed doors not opening on dry lot barn 12/23/25: Fixed soil map showing the headlands constantly. (NOTE: Unfortunately you must save the game, and return to the game, in order for the soil maps for the fields to show up and give you the option to purchase. You only need to do this once. That is the only issue with PF at the moment and the fix is unknown.) Added hotspots for buypoints, and added additional solid fertilizer buypoint that unloads faster. Fixed propane translation error Fixed door clipping at solid fert buy point Fixed floating slurry object on hog barn Added sell point at CO-OP Fixed farmland at milk sales (now part of free farmland) Infolayers properly sized for RCS, and sugarbeet error fixed. Added dependency for American Fences Adjusted Animal Food xml to include additional feed options Fixed Animal buy trigger location and vehicle buy trigger location Fixed road textures Fixed floating trees, no new save required REQUIRED MODS: https://farmingsimulator25mods.com/american-fence-and-gates-v1-0/ https://farmingsimulator25mods.com/precision-farming-configurator-v1-0-0-8/
Warzee Pack V1.0.0.0
IMPORTANT! Since I no longer have time for the Giants Modhub, I hereby decide to make the Warzee pack available on another download link. Interactive control support Front loader bale spit Shop category front loader tools Price: 800€ Telehandler bale spike Shop category telehandler tools Price: €1,500 Skid steer bale spit Shop category skid steer tools Price: 600€ Wart DE250 Shop category bedding equipment Price: €1,500 Capacity 1 bale Wart DE551 Shop category bedding equipment Price: €1,500 Capacity 1 bale
Textures meadow deco foliage (Prefab) V1.0.0.0
Textures meadow deco foliage (Prefab) V1.0.0.0 Hello, I am giving you meadow and deco cardboard, instructions on how to upload it are in the file.
Agricultural Financial System V1.0.0.0
Agricultural Financial System V1.0.0.0 Agricultural Financial System: real current accounts, credit and cash flow. Buy a tractor and the money vanishes from your pocket instantly? No farm works that way. This mod brings in how a real agricultural business actually handles money: you buy on account, you get paid on terms, and you have to earn your credit. YOUR COMPANY, YOUR DETAILS You’re not “Farm 1”: enter your real company details and they stay on screen. Company or estate name, tax ID, bank or lender, and town. They appear in the header of the finance panel, like the letterhead on a real invoice. Every supplier and every customer carries the name you give it: put the account under your own grain merchant, your own farm store, your own dealership. The system remembers each one and keeps its own history and its own credit limit. Customers the mod detects on the map can be given custom names too. Saved with your game and synced in multiplayer. CURRENT ACCOUNTS WITH SUPPLIERS A “Charge to Current Account” button on the shop’s normal purchase screen, right next to “Buy”. Buy now, pay later: the money doesn’t move until the real due date. Works with everything: tractors, implements, seeds, fertilizer, pallets, placeables. Standard 30-day trade terms, up to 60 depending on the supplier. Early payment discount of 3% per month: pay sooner, pay less. TWO CREDIT LINES YOU HAVE TO EARN Separate types: Supplies ($50,000 to start) and Machinery ($100,000 to start). Every purchase classifies itself by reading the item’s real shop data: a fertilizer spreader draws on Machinery, seeds draw on Supplies. Works with items from other mods too. Your limit grows 15% every time you pay on time, up to 8× the starting figure. Paying late doesn’t grow it. If the type’s margin isn’t enough, the purchase is rejected. There’s no way to blow past your limit without noticing. PROMISSORY NOTES AGAINST THE HARVEST When the current account isn’t enough, you can formalise the deal with a promissory note. Long terms, up to 270 days: meant to be paid off with the harvest. Not a blank cheque: the ceiling is twice the limit you’ve earned, and it’s total accumulated exposure — whatever you already have out in open notes is deducted. ARREARS AND SEIZURE A single overdue account drops your available credit to $0, across both types and for promissory notes as well. The limit you earned is never lost: it returns in full the moment you settle up. Penalty interest of 3% per month on overdue balances. Refinancing is available, at a 15–25% surcharge and up to twice per debt. An unpaid promissory note doesn’t just go into arrears: it goes to enforcement, and until you’re back in the black with real money, no supplier will extend you credit. RECEIVABLES Sales don’t pay out instantly: they settle on terms that depend on the product you sold, just like real life. Direct debit: if you have money in the bank, your debts pay themselves when they fall due. Sales to your own selling points are spread across daily instalments. THE CUSTOMER WHO PAYS LATE There’s a business on the other side of the counter too, with its own problems — and sometimes it doesn’t pay on time. One of your receivables can be pushed back 7 to 21 days beyond the agreed date. Always with a concrete reason: sales were down this month, an internal problem, a supply disruption, or short on cash. You get an on-screen notice naming the customer and how many days late they’ll be. It’s rare, it can only happen once to any given account, and it doesn’t fire more often just because you have more sales outstanding. It simply stops you taking money you haven’t collected yet for granted. 3D ATM Its own placeable: buy it, put it down, use it. Deposits, withdrawals and balance enquiries, keeping Cash and Bank separate. GRAIN EXCHANGE Barter contracts: commit future grain in return for supplies today. With a cancellation penalty, like any contract you actually sign. FEATURES Cash-flow panel with five figures in distinct colours: Cash, Bank, Committed Funds, Supplies Margin and Machinery Margin. One glance tells you how much money is genuinely free. Event log with the full history of every movement. Serially numbered vouchers, keeping current accounts and promissory notes apart. Payment terms adapt to how long a month lasts in your game. Multiplayer and dedicated server compatible. Translated into Spanish, English, German, French and Italian. Made with a passion for realistic farming simulation.
Rolland Rollspeed 8851 V1.0.0.0
Rolland Rollspeed 8851 V1.0.0.0 Reconversion of Univers Simu’s Rolland Rollspeed 8851 tipper for FS22 Price: €67,620 Capacity: from 35 m³ to 51 m³ Configurations: without sideboard, grain sideboard, silage sideboard Tire configurations: Trelleborg Michelin BKT Nokia Thank you and good luck to you!
AutoDrive Pro V1.0.0.0
AutoDrive Pro V1.0.0.0 AutoDrive Pro is a companion app for Farming Simulator 25 that puts your entire vehicle fleet on autopilot. Record a route once every tractor, harvester, and transport vehicle drives it automatically from that point on. Core features: Route Manager — record routes in-game by driving normally, edit waypoints, set per-segment speed limits, and link routes into a smart navigation network Visual Route Editor — draw and edit routes directly on your farm map without loading the game. Load ready-made presets for Haut-Beyleron, Elmcreek, Felsbrunn, Erlengrat, and Riverbend Springs — or import community routes via .json Vehicle Fleet — monitor every machine in real time: fuel level, current task, live status. Automatic refuel trips, multi-vehicle sync, route assignment in two clicks Field Work — auto-generate optimized driving patterns (parallel rows, spiral, diagonal), track harvest progress, auto-assign vehicles when a field is ready Automation Schedule — run routes on a fixed time (daily / weekly) or by trigger: grain tank full → auto-unload, fuel low → gas station, end of day → all vehicles return to parking Live Dashboard — real-time overview of all vehicles, active routes, fuel levels, and today’s deliveries on a single screen Available in: 🇬🇧 English · 🇩🇪 Deutsch · 🇫🇷 Français · 🇵🇱 Polski Free. No installation required. Windows 10 / 11 · FS25 v1.10+
Deutz Fahr 4080 Edit V1.0
Engine Power Increased from 80 HP to 92 HP Torque Loading Made (Small Amount) Speed Limit Increased from 40 to 52 Extra Weight Added Tractor Color Changed to Black Tire Text Added to Wide Tires Rim Color Option Added Stickers Added to the Windows Exhaust Made in Chrome Turkish Flag Placed on Fenders Added Doormats to Stairs Fire Extinguisher Added to Front Weights Flashing and Marine Horn Installed in the Cabin Amber Color Underfoot LED Added to the Cabin Credits: AnatolianYoruk Mods 3/5 - (2 votes) Download mod File File size FS22_Deutz_4080_Edit 43 MB
DEMETRA RBN-6 V1.0.0.0
DEMETRA RBN-6 V1.0.0.0 Price: $8300 Working width: 6 m Required power: 85 hp Configurations Rim color Interrow
BAZ-6944 (Multiple Rocket Launcher Variant) V1.0.0.0
BAZ-6944 (Multiple Rocket Launcher Variant) V1.0.0.0 Technical Profile and Description of the BAZ-6944 (Multiple Rocket Launcher Variant) The vehicle shown in the image features the heavy amphibious military transport chassis, the BAZ-6944 of Soviet origin, configured here as a mobile multiple rocket launcher (MRL) platform. Key Specifications Configuration and Drivetrain: Features an 8×8 all-wheel-drive system distributed across four axles, designed to provide high off-road mobility across difficult, uneven, or muddy terrains. Amphibious Hull Design: Built upon a completely sealed, watertight load-bearing steel hull, allowing the vehicle to float and navigate across water obstacles. Payload and Launcher Integration: The rear cargo deck is adapted to carry a multi-tube rocket launcher system, utilizing the robust payload capacity (exceeding 12 tonnes) normally reserved for heavy tactical missile complexes. Mobility and Performance: Powered by a high-output diesel engine coupled with an advanced transmission and independent suspension, giving it rapid deployment speeds on roads and stable cross-country handling. Summary and Military Utility Mobile Artillery Support: Acts as a self-propelled saturation rocket artillery platform, capable of delivering heavy, rapid-fire bombardment against area targets, concentrations of troops, or fortified positions. Tactical Versatility: By mounting a heavy rocket launcher onto the amphibious BAZ-6944 chassis, military forces gain high strategic mobility, allowing the unit to strike rapidly and relocate before counter-battery fire can be engaged.
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