SnowRunner mods

2,775 results
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UAZ-3170 Terra 3.0
cars

UAZ-3170 Terra 3.0

Jeep with all features tested on 5.2 21 Nov, 2020 21 Oct, 2021 3 Sep, 2023

SUMB MH600 1.2
trucks

SUMB MH600 1.2

– French 1.5t army truck of 60s. Designed and produced by SIMCA-UNIC-MARMON-BOCQUET companies. The style is close to Unimog series and Gaz-66. – Many of these little old trucks end thier lives on rusty parking, but now you can see them serve in a game. – Base mod is the serial model and you can upgrade it to ‘turbodiesel’ version (on player level 10) with new gearbox, engine and snorkel. – With 1-cargo place platform you can do small jobs, also you can attach trailer carts. – Supply addons are the military shelter full of repair parts and regular tent carriage with some repair stuff and fuel. – 3 custom tire types with a very default allterrain/offroad/chain friction. – Cabin and bumper visual replacements. – Switchable AWD and DiffLock. – Truck mass is 3600kg, just a little heavier than his comrade Tuz. Known issues: some misc addons intended to set only on hard roof but due to garage bug this requirement seems not working, so please don’t put beacons on air. 23 Jun, 2021 18 Dec, 2023 2 Jun, 2020

C70 Heavy 4.0
trucks

C70 Heavy 4.0

added extra axle to the C70 and swapped the wheels to the Heavy single 2 8 May, 2022 21 May, 2020 8 Feb, 2021

TUZ old ba20 and junk 0.0
trucks

TUZ old ba20 and junk 0.0

this mod has 2 cars TUZ old ba20 and TUZ junk ba20 TUZ old ba20 old military armored car found in a old ware house with some work it runs again TUZ junk ba20 old military armored car also found in a old ware house using duck tape and a new engine it runs again has roof rack, bumper, fog lights and more addons all trailers can be used has tayga snow tires 17 Oct, 2023 6 Sep, 2020 12 May, 2020

Gravel Coastline SR PTS 1.3.0
maps

Gravel Coastline SR PTS 1.3.0

This version is made for the PTS (Public Test Server). This Map uses models, functions and feature that are not compatible with the live Version of Snowrunner! Welcome back to the future! I am happy to present you my new old Map Gravel Coastline SR. For those of you who have been active in Mudrunner before, the name Gravel Coastline might look familiar. Gravel Coastline SR is a complete rebuilding of the successful original map for Mudrunner. Except for the rough layout, literally no stone has been left unturned, the map is brand new and offers all the new features Snowrunner and modders currently have available. Description: A rugged Russian coastline awaits you. In the hinterland the foothills of a mountain range stretch out and raging rivers pour into the sea. The paths here are narrow and winding, steep cliffs and narrow canyons demand a lot of concentration and skill from you! In this rugged area, various tasks await you. Deliver supplies, repair the infrastructure, recover vehicles and explore the landscape. Features/Details: size: 1x1km 2x Fuelstations 1x Garage 3x starting vehicles (use them, sell them, do as you like) 5x Watchpoints 10x Missions 1x Boost Mission (boosts you to level 16 and gives 99.999 currency so you don’t have to start with level 1) terrain made with ESA DEM datasets Bugs and Fedback: Since the map is still in the PTS version, there may be bugs and errors. Furthermore the editor and its many new functions are not yet fully developed or I am occasionally to stupid to use them correctly. If you find something that does not work as it should, please leave me a comment, the map will be updated in the future and will be available for the live version of Snowrunner. Known bugs so far: can’t buy russian vehicles on this russian map 22 Oct, 2019 29 Jul, 2020 27 Jul, 2021

Azov 73210 Raised with US Cranes 2.0.0
trucks

Azov 73210 Raised with US Cranes 2.0.0

Despite being a powerful chassis, it was clearly designed as a dedicated crane vehicle, with a low cab to keep it from becoming too high for overpasses and such. The downside of this, however, is that the roads in Snowrunner aren’t what you might call ‘ordinary’. As a result, it tends to nose-dive into most dips and elevations, even on reasonably shallow road sections. Additionally, the preview icon of the Azov 73210 shows it with the US red crane, whilst it cannot equip it by default. With this small mod, both of those things are rectified, with the suspension raised and the cranes changed from the RU to the US versions. Installation methods – Automatic: – This method doesn’t work in COOP as of now. Subscribe & enable in-game via the mod section In regards to COOP If you have the mod installed via the manual method, you can use it in COOP, and friends can enter into it and use it. HOWEVER: unless they have the mod installed as well, they won’t have the same experience. The addons work just fine, but it appears the drive logic and all that is client-side, so it uses your own files. As a result, with this mod, other people will be able to use your vehicle, but they’ll not enjoy the raised suspension, and will see it slightly above the ground when you’re driving it. Because of how small an increase it is, it’s not directly noticeable, but it is there. In other words: you can use it in COOP, but for the optimal experience, everybody who wants to drive it has to have it installed. v2.0.0 Added custom Heavy US crane: stronger in lifting, more mass for counterbalance Added custom Minicrane US: stronger in lifting, more mass for counterbalance. Not a match for the heavy crane, but useful for lifting scouts up onto the bed Added Off-road suspension (0.4 front, 0.25 rear) Added Crane suspension (0.3 front, 0.2 rear, higher stiffness for use with Heavy US crane) Added custom store and garage vehicle images Known issues: Due to the raised suspension, the flatbed semi occasionally seems to snag on the truck, causing it to be slightly stuck until it gets forced out of it. Doesn’t take much, and the vehicle generally has no problems driving off whilst it’s happening. Partial fix: v1.1 has a slightly lowered rear suspension, levelling out the truck unloaded. It’s still present, but it should be reduced. Another thing you can try is removing the rear fenders. It looks like it might have its own collision that slightly hinders the semi-trailers, but I need to do some more playtesting to see if it matters. 7 Apr, 2020 22 Sep, 2023 8 Feb, 2021

GAZ 69 Tuning 2020 1.0.4
cars

GAZ 69 Tuning 2020 1.0.4

What might the legendary GAZ-69 look like in 2020? I present to your attention GAZ 69 Tunning 2020-a reinterpretation of the legendary classics. A formidable look in a new wrapper, power and passability – what you need! Change modules as your heart desires, color them as your heart demands Multiple body modules Many skins (paint) 5 types of wheels (optional) HQ salon (added arrows, mirrors) Standard trailers (playing on this car, you may notice that if you drive without a roof, some modules hang in the air. this is a flaw, we are waiting for patches from developers) 10 Oct, 2020 30 Nov, 2021 31 May, 2022

Test Facility Six 1.2.0
maps

Test Facility Six 1.2.0

This version is made for the PTS (Public Test Server). This Map uses models, functions and feature that are not compatible with the live Version of Snowrunner! Welcome to Test Facility Six! Deep in the frosty north of Russia lies the Test Facility Six. This old base for testing experimental vehicles of the Soviet Union was unused for a long time – until today! Test your vehicles on many test tracks, put your skills to the test on difficult tracks and explore the huge snowy area. Features/Details: size: 816m x 1632m 1x Fuelstation 1x Garage 1x Trailer Shop 1x Loading Station with all cargo available 4x starting vehicles (use them, sell them, do as you like) 1x Boost Mission (boosts you to level 16 and gives 99.999 currency so you don’t have to start with level 1) terrain made with ESA DEM datasets many different test areas and obstacles ramps with 15°, 35°, 45°, 55° torsion tracks offroad track bumper track snow track ice track rock crawling track container course trenches with 1m, 1.5m, 2m, 2.5m, 3m, 4m width frozen lake swamp mountains narrow mountain roads and paths many different offraod trails very detailed terrain map is ready to be connected with other areas (feature is not enabled yet) Feedback: There is still enough room for new tracks, trails and obstacles- if you have an idea for an interesting, useful or funny addition for this map, tell me in the comments! Constructive critics if you don’t like something or a few nice words if you like the map are of course also welcome. The map will permanently receive new content patches and updates and will of course be available for the live version of Mudrunner when the PTS is closed. Bugs: Since the map is still in the PTS version, there may be bugs and errors. Furthermore the editor and its many new functions are not yet fully developed or I am occasionally to stupid to use them correctly. If you find something that does not work as it should, please leave me a comment, the map will be updated in the future and will be available for the live version of Snowrunner. Known bugs so far: can’t buy russian vehicles on this russian map (PTS update needed) missing and wrong informations in the global map (PTS update needed) lamps may have no light effect (maybe a problem with my editor, not sure tho) some sharp edges in the terrain (will be fixed over time) some features like breaking ice are missing as they are not available yet (will be added as soon as possible) 19 Nov, 2021 28 Dec, 2023 29 Sep, 2020

4×4 Trail Challenge 1 v1.1.0
maps

4×4 Trail Challenge 1 v1.1.0

PTS Version This version is made for the PTS (Public Test Server). This Map uses models, functions and feature that are not compatible with the live Version of Snowrunner! Welcome to 4×4 Challenge 1! On this map you will find smaller but a nice detailed fun map for your 4×4 trucks. On the map you can challenge yourself and your friends with two time challenges and various trails. Test your skills on either on the red trail with medium difficulty, 8:30 min time limit and checkpoints that are not visible on your minimap or the blue trail with easy to medium difficulty, 8:30 min time limit and visible checkpoints. Both trails offer a big variation of terrain and obstacles. Features/Details: size: 576m x 576m 1x Garage 1x Service Station 1x starting vehicle 2x scout fuel trailer 2x time challenges 1x Boost mission (boosts you to level 16 and gives 99.999 currency so you don’t have to start with level 1) terrain made with ESA DEM datasets Feedback: This is the first type of map that I have made so far, please give some feedback if you want me to make more of this kind and if you have an idea for an interesting, useful or funny addition for this or upcoming maps. Constructive critics if you don’t like something or a few nice words if you like the map are of course also welcome. The map will receive patches if needed and maybe updates and will of course be available for the live version of Mudrunner when the PTS is closed. With at the moment PTS it’s possible to just subscribe the mod, start the level, go back to main menu and continue the map- this will activate the dev console as well. I’m not sure if that’s a bug or a feature. Bugs: There was supposed to be a third time challenge but it seems there is a bug or some kind of limit, if I can solve that I will add the mission in an update. 4 Aug, 2024 8 Oct, 2020 14 Jan, 2024

Pseudo-Sling loader 1.2.4
packs

Pseudo-Sling loader 1.2.4

Due to the basic limitations of the winching system in Snowrunner, you can only attach to one point at a time. Generally, this means you cannot lift vehicles straight up, and putting vehicles on other vehicles or trailers ranges from ‘mildly annoying’ to ‘I’ll just drag the bloody thing’. In real life, you have various tools and aids to lift vehicles with a crane or helicopter, with sling loading being a relatively simple and versatile variation. This mod aims to simulate sling loading, but because it’s not actually sling loading, it has certain obvious issues you should keep in mind when using this: crane winch point is hovering above most trucks – this was done intentionally to improve balance whilst lifting visually the winch terminates as soon as it reaches the attachment point – this is the same for all points, it just isn’t obvious when the point is properly attached to a vehicle load balancing on the fly is effectively impossible – I calibrated the trucks’ points to be in the middle, but different attachments, or lack thereof, shift the centre of gravity trucks are heavy – a stronger crane mod is recommended if you wish to lift the medium and large trucks fully off of the ground Installation methods 1: back up your initial.pak to a different folder 2: either use the default+slingloader files or the manual entries method, depending on what’s easiest for you Default xmls+slingloader crane points 1: open up the initial.pak with winrar 2: copy the folder from the mod zip into the initial.pak (this will overwrite the truck xml’s in classestrucks) 3: close winrar – ready to play Manual entries (ctrl+F to find specific entries) 1: open your modded truck xml’s 2: insert the code lines from Pseudo_slingloader-manual.xml into their corresponding truck xml’s. Ctrl+F CraneSocket and place the new lines together with the other entries. 3: open your inital.pak and add the modified files 4: close winrar – ready to play If you have mods you want to use alongside this one: 1: open the default+slingloader folder and delete the truck xml’s you have another mod for 2: follow ‘Manual entries’ to update your modded vehicles with the sling loader point – 2b: if you use mods like Realistic Steering, update one set of xml’s with the values from the other mod(s). 3: add the modified files to your initial.pak Changelog v1.2.4 (U7 – Phase 1.2) Added Tuz 108 Warthog slingloader point Added Tuz 108 Warthog Default+slingloader xml Removed scout Default+slingloader files, excluding Tuz 420 Tatarin, as they have the point by default now The Pseudo_slingloader-manual.xml will still include the scout slingloader points by LactobasilusOG for ease of future use. Notes Yes, I’m aware it’s a semi-unrealistic bandaid fix. Until the devs implement something like multi-point winching or lifting attachments, there isn’t much freedom in this regard. If you feel the need for it, you could always add multiple winch points in a row, which would allow you to somewhat balance vehicles, by selecting a different lifting point. I didn’t include this, as it wouldn’t take much to become quite cluttered. Coordinates for positions go via (X forwards/-backwards; Y up/-down; Z left/-right). To-do: adding winch points to trailers Chevvy scout ck1500 is listed under TRUCKS in v1.0.0, oversight on my part. To be updated in next version. 6 May, 2020 13 May, 2020 8 May, 2020

MemeSpec KHAN Lo4f “FlatBread” M181 1.2.0
trucks

MemeSpec KHAN Lo4f “FlatBread” M181 1.2.0

Here’s another silly practice exercise made public. I’ve wanted to mess with active suspension for a while but didn’t want to run the risk of breaking any of my “Enhanced Series” trucks until I knew what I was doing, so that’s what the “MemeSpec Series” is for. What I’ve done here is given the old bread loaf the H2’s engine (can’t beat that cam lope), and my usual suite of scout mods. It has multiple suspension options from really low, to nice and high. There is an expanded tire selection and a few more bumpers. The dually options clip a lot on all but the Raised suspension. Honestly if selected mildly you could end up with a slightly upgraded Lo4f, or a useless slamvan. The choice is yours. After this truck I will likely be working on another “Enhanced Series” truck. The Kodiak SuperTruck has proven to be pretty successful so the popular vote has been heard. Special thanks to LoB1325 for letting me pick at the suspension code from his Cat 745C SE “Anaconda” Version history: Sept 06 2020 – 1.2.0 – More front bumpers – Underglow options found in “Front Side” menu 31 Aug, 2025 27 Oct, 2020 14 Feb, 2022

8 slot wide trailer and more V0.0 Mod
trailers

8 slot wide trailer and more V0.0 Mod

8 slot wide trailer and more V0.0 Mod Wide trailer should work on the main game after Mondays update, use PTS game if you want to try it out before the update this mod has 4 trailers 8th_slot_Wide trailer, plane parts are disabled use 6th_slot Wide trailer 7th_slot_semi_stepdeck 6th_slot_Wide trailer 6th_slot_semi_stepdeck 7 and 8 slots use the top deck chain tires added all 4 can be found in the trailer store

Enhanced Voron Grad “WorkHorse” M181 V1.0 Mod
trucks

Enhanced Voron Grad “WorkHorse” M181 V1.0 Mod

Enhanced Voron Grad “WorkHorse” M181 V1.0 Mod The Voron Grad is another truck in Snow*Runner I wanted to mess with. Simply put, I really liked the design of the Ural Next and thought the in-game version could use some modifications. I’ve changed up the sound-set a little bit to make it sound less clattery, and swapped out the Cold-War era cranes for the more modern US set. I’ve also tweaked the positions of some add-ons and added a few more options. There are more engines more customization options, and I’ve also made the marker lights on the fenders work. Overall a small but fairly comprehensive tweak. Changes over the stock Voron Grad include: Increased steering angle and speed Handbrake on both axles Locked diffs Increased fuel capacity Heavy winch set with Auto Winch HD Truck spawns on Heavy Off-road Duallies Custom suspension set with 2 Raised and 1 Active options Modified sound set with CAT680 beeper and idle sounds Custom gearbox set with CrawlerBox HD Custom engine set with added RU Special engines More wheel options Working marker lights Truck spawns with no accessories No region/level lock Custom UI text and graphics More performance and visual customization options More frame add-ons and some in more forward positions New paint options Cleaned up code over stock I recommend getting FOXCRF450RIDER’s Off Road Trailers mod if you plan on using the new Raised or Active suspension options. If you have any comments or concerns, please let me know. And if it’s something that needs to be adjusted, I will group things together and release a patch. Drop a thumb and a review if you’d like. Your feedback steers both the “Enhanced” & “MemeSpec” series trucks. I have a pretty good queue of trucks lined up that I’ve wanted to tackle, so stay tuned. I’m not able to take any more requests at this time. Version history: Sept 5 2020 – 1.0.0 Initial release (See front page for changes over stock Voron Grad) – Slightly lowered price – Removed broken snorkel – Fixed crane/roofrack collision

Turtle420 V0.0.1.1 Mod
trucks

Turtle420 V0.0.1.1 Mod

Turtle420 V0.0.1.1 Mod this is what happens when you buy a tank online, we will have to make do… Breakdown of changes —soft and hard and active suspension (tuning and more options to come) —lots of paint options (more to come, duplicates to fix) —powerless to Yeet engine options (tuning to come and more options) —slow to Yeet gearboxes (tuning to come) —few more wheels and soft ANK and BTR (more to come)

WW2 Plane Truck V0.0 Mod
trucks

WW2 Plane Truck V0.0 Mod

WW2 Plane Truck V0.0 Mod have you ever wanted to fly in snow runner now you can mod should work on the main game after Monday update, use PTS game if you want to try the mod before the update has 4 addons 2 wings and 2 junk cars this mod is not to ruin the game just to have fun messing around and people that keeps asking to put my cargo mods in one mod pack dont worry coming soon use active suspension to fly look for WW2_Plane_Truck in the truck store

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