Farming Simulator 25 mods
72,248 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
Clogging Addon V1.1
Clogging Addon V1.1 Clogging Addon for FS25 IMPORTANT! The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder. Realistic Harvesting is not included in this download. With the Clogging Addon, harvesting in Farming Simulator 25 finally becomes more realistic. It automatically integrates itself into combines and forage harvesters! The addon expands Realistic Harvesting with a realistic clogging and overload system for combines and forage harvesters. Anyone who drives too fast continuously or picks up too much material at once risks clogging the intake. Features Realistic clogging depending on engine load and material quantity Different tuning for Arcade, Normal and Realistic modes Combines can clog under excessive load Forage harvesters react particularly strongly at high engine loads The header, intake and pickup stop in the event of a blockage The intake can be reversed When reversing, the corresponding intake effects run backwards With grass pickups, material is placed back in front of the pickup when reversing Reversed grain can land on the ground again as a windrow and be picked up again In the event of severe blockages, you must get out and clear the header directly No artificial speed limit – the driver decides how heavily to load the machine Designed to work in multiplayer/dedicated server environments Controls Y – Reverse intake / header Z – Start the machine again after clearing the blockage Z – Manually clear a blockage at the header in the event of a hard blockage Requirement The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder. Note The load depends, among other things, on the machine, engine power, working width, crop quantity and driving speed. As a result, the behavior can differ significantly depending on the vehicle and field. Anyone who continuously operates their machine at its performance limit must expect the intake to eventually clog up. Exactly as it should. Have fun harvesting more realistically! V1.1.0.0 AI helper improved AI helpers can no longer get stuck due to an intake blockage. Dynamic speed control for combines and forage harvesters added. The AI automatically adjusts its driving speed to the engine load. Target range is approximately 85–88% engine load. Multiplayer & Dedicated Server improved Intake blockages are now synchronized much more smoothly in multiplayer. Intermediate values are transmitted more continuously. No more sudden jumps from, for example, 88% directly to 100%. Improvements for Dedicated Servers. Forage harvester load readjusted Arcade: x3.45 Normal: x4.10 Realistic: x5.00 Pickup: x5.00 Grass and pickup behavior further optimized. Pickup reverse extended When reversing, collected grass is placed back in a windrow in front of the pickup. PICKUPIN effects stop when a blockage occurs. The visible pickup material flow runs backward when reversing. Combine intake visually enhanced As the intake blockage increases, visibly more crop material builds up in the header. At around 90% intake blockage, the material flow slows down. At 100% blockage, the intake visibly stops. The combine intake now behaves similarly realistically to the forage harvester. – Reel system revised – The reel reliably stops when blocked. – Improved compatibility with Dynamic Header Speed. – The reel now correctly runs backward when reversing. – Different reel animation types are supported. – Normal reel control is correctly restored after clearing the blockage. – Bug fixes & optimizations – AI load controller corrected. – Multiplayer blockage synchronization improved. – Pickup effects corrected. – Reverse behavior improved. – Reel rotation direction corrected. – General stability and compatibility improvements. Important: Realistic Harvesting is still required for the Blockage Addon V1.1.0.0 and must be installed separately. Realistic Harvesting is not part of this download. Author: Pascal WA Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Paint & Decal Studio V3.8
Paint & Decal Studio V3.8 PHANTOMAS Paint & Decal Studio paints EVERY paintable material on a vehicle – not just the handful of colour slots the vehicle maker exposed.even not paintable vehicles. Enable “PHANTOMAS Paint Studio” in the shop or workshop to open the studio. The LIST contains full paint presets: every curated shade is available in Glossy, Metallic and Matte, with additional Pearl, Candy, Chrome and Galvanized selections. Use any RGB colour, premium finishes and more than twenty original patterns. Switch to the per-part tree for independent left/right material-slot control. Cycle an extensive collection of curated whole-vehicle themes with STYLE PRESET or generate a four-role chromatic combination with SURPRISE. Applying paint costs an adjustable fee, and every design survives buying, saving, workshop changes and multiplayer. Version 3.1 adds the first visual Decal Library. Open DECAL STUDIO to replace the paint rail with a clean thumbnail catalog and choose PHANTOMAS Emblem, Spectral Wolf, Mechanical Raven or Harvest Crown. The shop camera stays completely native while browsing: Alt + left drag rotates it and plain mouse wheel zooms. Shift + mouse wheel adds a precision close-up range for detailed decal placement and returns cleanly to the native field of view when the studio closes. Decal commands are armed only while Left Ctrl is held. Ctrl + left-click places the chosen design; Ctrl + right-click selects an existing decal for editing. Middle-mouse drag uses Surface Snap and follows detected vehicle panels; large false jumps through render-only panels are rejected. Ctrl + middle-mouse drag provides Free Move without raycasting or changing decal orientation, allowing positioning over aluminium boxes and other visual-only body panels. Shift + middle-mouse drag tilts freely on two axes. Placement rays ignore existing PHANTOMAS decals and showroom geometry. Ctrl + wheel resizes, Ctrl + Shift + wheel rotates on the surface, Ctrl + Alt + wheel adjusts depth, and Ctrl + Shift + right-click deletes. Rotation and both tilt angles are shown live in the library and persist through buying, saving and multiplayer. Decals are rendered double-sided so glass-mounted designs remain visible from both outside and inside the cab. Clicking a catalog thumbnail exits the current edit and prepares that design for placement. No vehicle I3D edit is required. Every design follows the selected vehicle component. Version 3.2 introduces the Layer Manager. Every applied decal appears in a paged visual list and can be selected without clicking the vehicle, reordered for clean overlap, hidden, locked against accidental edits, duplicated or deleted. Layer visibility, protection and order persist with purchased vehicles, savegames and multiplayer. Version 3.2.1 keeps Cyber Phoenix as a premium 4K decal and adds one-click MIRROR in Layer Manager. MIRROR creates a matching copy across the vehicle’s central left/right axis while preserving design, size, rotation and tilt. The mirrored copy is selected immediately for final surface adjustment. Version 3.3 adds Livery Presets. Six model-specific slots store and restore the complete current design in one action: every custom colour, finish, material pattern and decal layer. Presets are kept in the current savegame and can be overwritten or deleted directly from the new LIVERIES tab. Version 3.4 introduces Decal Packs. The DECALS tab now browses named packs and pages without crowding the studio. Its catalog is loaded from decals/decalPacks.xml, so future decals require only their DDS, thumbnail, I3D and one catalog entry; rendering and GUI scripts remain untouched. Existing decal IDs and saved vehicles remain fully compatible. Version 3.5 fills the studio with ten new original 4K decals: Diesel Bull, Golden Harvest, Mud Tracks, Twin Turbo, Cyber Tiger, Cyber Stallion, Mech Eagle, Gear Shield, Reactor Skull and Wheat Pinstripe. The collection is organised into Farming, Racing, Animals, Industrial and Ornaments packs. Every new asset includes a lightweight thumbnail and loads its full-resolution texture only when used on a vehicle. Version 3.6 rebuilds Paint Studio with a premium header and permanent STYLE, SURPRISE and PARTS controls. Whole-vehicle styles now reach every safe paintable part instead of inheriting the Advanced-list visibility filter, use a fourth semantic detail role and report their coverage live. Eight new chromatic templates and twenty-one exotic Pearl, Candy, Satin and coloured-Chrome finishes expand the palette. PHANTOMAS edition. Based on the original Manual Paint project by Robin (diod.es). V3.8.0.0 Version 3.8 expands the premium finish system with Diamond Flake, Prismatic Pearl, Ceramic Gloss, Velvet Matte and Stardust Metallic paint. Twenty-six new one-click shades and twelve new whole-vehicle style templates combine these finishes. Three original premium decals expand the Signature, Farming and Racing collections. Used Machinery integration remains optional The shop camera stays completely native while browsing: Alt + left drag rotates it and plain mouse wheel zooms. Shift + mouse wheel adds a precision close-up range for detailed decal placement and returns cleanly to the native field of view when the studio closes. Decal commands are armed only while Left Ctrl is held. Ctrl + left-click places the chosen design; Ctrl + right-click selects an existing decal for editing. Middle-mouse drag uses Surface Snap and follows detected vehicle panels; large false jumps through render-only panels are rejected. Ctrl + middle-mouse drag provides Free Move without raycasting or changing decal orientation, allowing positioning over aluminium boxes and other visual-only body panels. Shift + middle-mouse drag tilts freely on two axes. Placement rays ignore existing PHANTOMAS decals and showroom geometry. Ctrl + wheel resizes, Ctrl + Shift + wheel rotates on the surface, Ctrl + Alt + wheel adjusts depth, and Ctrl + Shift + right-click deletes. Author: PHANTOMAS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Savage Farmland Market v1.0
Savage Farmland Market v1.0 PHANTOMAS SAVAGE FARMLAND MARKET Turn the native Farmland screen into a living, volatile property market where land availability, prices, NPC loyalty and auctions change every day. Land is no longer permanently available simply because you have enough money. Every midnight, Savage Farmland Market generates a new market with fresh opportunities, temporary locks, premium prices, rare discounted listings and high-risk auctions. IMPORTANT: AUCTION THINKING PAUSE After every player bid, there is an intentional random pause of approximately 1.8 to 5 seconds before the NPC bidders respond. The game has not frozen and the auction is not broken. This pause represents the NPC bidders considering their next move. Wait for the next counteroffer or the winning result and do not repeatedly press the auction button while they are thinking. DAILY RNG MARKET Every midnight, the complete land market is regenerated automatically. Between 60% and 95% of all eligible native farmlands becomes temporarily locked. Purchased land remains protected, but still counts toward the map-wide calculation. Available land receives a stable daily premium above the map’s original value. Prices, availability and requirements remain unchanged until the next midnight roll. The complete daily market state is saved with your career. NPC LOYALTY AND MISSIONS Standard listings require a random 1 to 5 completed jobs for the NPC seller. Rare gold limited offers require a random 1 to 10 completed jobs. Limited offers receive an additional Savage discount. Required job progress is consumed after purchasing the land, so the mission system remains useful throughout the savegame. The mod keeps its own NPC job history and also supports Better Contracts. When Better Contracts is installed, its loyalty discount can stack with standard and gold limited listings. SAVAGE AUCTIONS Between 5% and 15% of the currently locked land becomes purple auction land. Opening bids begin at only 45% to 75% of the original map value, not the inflated daily Savage price. Every auction generates 1 to 5 named NPC bidders. NPC maximum budgets remain hidden. The auction secretly receives one of three moods: Cold Room, Competitive Floor or Bidding War. Auctions can last between 3 and 8 rounds. Every player or NPC bid increases by a random 3% to 8%, with a minimum increase of 5,000 EUR. Every time an NPC successfully outbids you, a random failed-bid fee between 5,000 and 25,000 EUR is charged immediately. The dialog shows the exact latest fee and your total losses for the current auction. Withdrawing does not charge a second fee on top of the failed-bid fees already paid. Better Contracts discounts and loyalty consumption are intentionally disabled during auctions. MAP PRESENTATION Light farmland: currently listed for sale. Charcoal farmland: market locked until the next roll. Gold farmland: limited discounted offer. Purple farmland: Savage Auction. Farmland number colors follow the same market status. Context cards display the current price, Savage discount, required jobs, NPC progress and Better Contracts loyalty information. Selecting land from the Crop Types map keeps the original game behavior. Purchase information is shown only in the Farmland section. AUDIO AND VISUAL FEEDBACK Separate original sounds for normal purchases, limited offers, player bids, NPC outbids, auction victories and auction losses. Standard purchases display a SOLD stamp. Gold limited purchases trigger a cash-register celebration with confetti. Auction victories display SOLD with confetti. COMPATIBILITY Better Contracts is optional and supported for standard and limited land purchases. PHANTOMAS Land Survey & Claims is a separate independent mod and is not required. Do not combine this mod with another mod that directly changes native farmland availability or farmland prices. Designed for single-player. Multiplayer has not been tested. English only. INSTALLATION Place the ZIP file directly inside your FarmingSimulator2025/mods folder. Do not extract it. Activate PHANTOMAS Savage Farmland Market when loading your savegame. VERSION 0.2.1.0 Reduced auction generation to 5-15% of locked land. Added exact failed-bid fee and total-loss information. Added the 1.8-5 second NPC thinking delay between auction rounds. Added visual SOLD, cash-register and confetti purchase effects. Added six distinct market and auction sound cues. Added a new high-contrast installation icon. Author: PHANTOMAS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Ursus 4-Zylinder Mokrzyn Pack V1.2.0.0
Ursus 4-Zylinder Mokrzyn Pack V1.2.0.0 Ich garantiere, dass das Log fehlerfrei ist; falls Probleme auftreten, liegt die Schuld bei Ihren Mods. Modelle: 902, 904, 1002, 1004, 1012, 1014 fs22-kasztan18m fs25-Derbii URSUS 4-Zylinder-Paket (Mokrzyn Addons) – dies sind 6-Zylinder-Modelle; sie funktionieren zu 100 % und haben ein sauberes Protokoll (0 Fehler, 0 Warnungen). Unter anderem hinzugefügt: – Mokrzyn Beleuchtung – Mokrzyn-Filter – Mokrzyn Gewicht Konfigurationen: – Sumpflampen – Feuchtgebietsfilter – Feuchtgebietsgewicht – Lufthupe – Blinkende LEDs – Aufkleber – Reifen – Getriebe – Aufkleber – Frontgewicht – Radgewichte – Hintere Kotflügel – Kotflügel vorne – Schutzbleche – Hütte – Frontscheinwerfer – Kühlergrill – Heckkupplung – Abgasanlage – Lenkrad – Haube – Frontladerkonsole – Animationen: IC V1.2.0.0 Auspuff und Krümmer repariert Tags: Ihren ModsURSUS
HW80 Water Wagon V1.0.0.1
HW80 Water Wagon V1.0.0.1 We have something great for you again! Our HW80 water wagon HW80 water wagon The HW80 can handle multiple liquids. Liquids: Water, herbicide, liquid fertilizer Filling volume: 12000 liters The trailer has color selection, interactive control, and tire configurations. Ideal for quickly transporting water from the farm to the field to fill the sprayer or to quickly bring water to the animals. If you find any errors, please write them in the comments. Until then, have fun with the mod! Best regards, yours Agrarservice Vorpommern – Baden Team. V1.0.0.1 The problem with unloading water at the pasture/stable has been fixed. Milk and buffalo milk have also been added for loading. The warning in the tire configuration has also been fixed. Now you can really get started. Have fun with the trailer! Author: AgrarserviceVB, MC_Gyver7810, De' Schwarzwälder Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
APM-6A V1.0
APM-6A V1.0 Improved version of the APM-6A cultivator previously released to the public for Farming Simulator 25. This mod is a retextured version of a foreign cultivator, adapted to the APM-6A model manufactured by BobruiskAgroMash. Main characteristics: Working speed: 16 km/h; Working width: 6 metres; Required tractor power: from 200 hp; 2 tine variants; Price: 25,000 currency units. What’s new: Full adaptation of the model to Farming Simulator 2025 standards (Wear, Dirt, Wetness) The frame, hydraulic cylinders and rim can now be painted The mod icon and shop icon have been fixed Other minor adjustments Clean log Author: Piterskiy, Ryan Gosling Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
KPSh-3/5 V1.0
KPSh-3/5 V1.0 Plow, cultivator and strip tillage functions. Working width: 3–5 m. Speed: 10 km/h. Required power: 78–150 hp Author: TYOMATY Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
John Deere 440R FS25
John Deere 440R Sprayer Power 330 hp Price 450000$ Speed 50 km Includes a tank for liquid fertilizer and herbicides, as well as one for solids
Çelik El Three-Row Silage Machine FS25
Çelikel silage machine, three rows Width 2.5 m Weight 750 kg Power 70 hp Price 38.000
Ikarus 280 V1.0
Ikarus 280 V1.0 Ikarus 280 Articulated Bus Mod Experience the legendary Ikarus 280 articulated bus! This iconic classic is ready to hit the roads with a highly customizable exterior. The mod is actively being developed, with massive new features planned for upcoming updates to bring the full public transit experience to life. Current Features Right now, you can fully customize the look of your bus before taking it out for a drive. Custom Body Colors: Choose from a wide range of colors to paint the main body of the bus. Custom Door Colors: Match or contrast the doors with the body for a unique fleet design. Coming in the Next Updates (WIP) We are working hard to expand the functionality of the Ikarus 280. In the near future, the mod will receive major content drops, including: Functional Passenger Seats: Fully detailed passenger seating to bring life to the interior. Selectable Decals: Customize your bus further with various stickers, transit logos, and route signs. Bus Stop Scripts: A complete script system that will allow you to pick up and drop off passengers at designated bus stops. Note to players: Stay tuned for the next update! Download now to enjoy the classic driving experience while we prepare the passenger and transit mechanics. Author: honved4 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
McCormick IHC Farmall Regular V2.2.0.1
McCormick IHC Farmall Regular V2.2.0.1 1924 McCormick International Farmall Regular Model reworked in blender for high quality Clear log (mod made with commitment) Made with all FS25 Standards for Kingmods! Features: Real model, decals and sound Real specification Working lights and animations Animated engine parts! Design configurations! Wheels configurations! Vehicle Year mod compatible Original only on Kingmods! Tractor only for trailers and towed machines. V2.2.0.1 Fixed multiplayer Author: Wojtalewicz0 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
New Holland T5050 v1.0
New Holland T5050 v1.0 This is a mod I converted from FS19 to FS25. Motor configurations: T5050 Power 100hp Price: 30.000 Front loader configurations Author: capkin modding60 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Nissan Skyline 2000 GT-R FS25
Nissan Skyline 2000 GT-R (KPGC10) Characteristics: -Selectable Body color. -Selectable Rollcage color. -Selectable Rim color. -Selectable Caliper color. -Selectable Bumpers color. -Bumper Yes/No. -2 Wheels. -2 Spoilers. -1 Front Spoiler. -1 Antenna. -Front Arches. -Supports license plates. -Interactive Control Support. -Price: $143.000 -Engine: -S20 160HP, 5 Speed Manual, 200KPH. Custom Sound.
Nissan Skyline 2000 GT-R (KPGC10) V1.0
Characteristics: – Selectable Body color. – Selectable Rollcage color. – Selectable Rim color. – Selectable Caliper color. – Selectable Bumpers color. – Bumper Yes/No. – 2 Wheels. – 2 Spoilers. – 1 Front Spoiler. – 1 Antenna. – Front Arches. – Supports license plates. – Interactive Control Support. – Price: $143.000 – Engine: S20 160HP, 5 Speed Manual, 200KPH. Custom Sound.
BGS Store Category v1.0
The BlackGold Studios Store Category keeps all BlackGold Studios equipment organized and easy to find in the Farming Simulator 25 in-game store. This category is a required dependency for all current and future BlackGold Studios mods. Download it once, place the ZIP file in your FS25 mods folder, and keep it installed alongside your BlackGold Studios equipment. Features – Dedicated BlackGold Studios in-game store category – Keeps all compatible equipment together – Makes BlackGold mods easier to locate – Supports current and future BlackGold Studios releases
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro