Farming Simulator 25 mods
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Drumard Farm Extended FS25
Drumard Farm is based around a real working beef farm in the green green fields of Ireland, Co.Louth. There are two farms, Drumard Farm where the cows and sheep can be found, and Drumard arable farm where the pigs are located. The map features are:- - Two Working Farms, one which has the Grain Silo located at. Two Forestry Areas around the map. - 36 fields - A few Forestry plots - One Sell Area with Two Sell Points (Drumard Grains 1/2) for the various crops. - Seed and Fertiliser point at Drumard Arable Farm. - Please be aware all hedges, fences and walls have collisions, however there are sizeable grass headlands around the fields to help those workers out. - Automatic Gates and Lights on most of the Farm and farm Buildings. - Most base game productions around the map. - Many sheds added. - Custom cow barn medium added. - Placeables hedge and 2 wall types. - Modified production points. - Solid fert tank will now hold Lime as well, Liquid fert tank will now hold Herbicide as well. - New fill types added. - Precision Farming ready with a custom soil map. - 25 collectibles to find. - MissyB's UK calendar. - New crops, winter Wheat, winter Barley, winter Oats, Green Rye aka whole crop silage, Rye, Spelt, Triticale and Clover, Summer Wheat, Summer Oats, Summer Barley and Faba Beans. - AI stopped from planting Cotton, Sorghum, Sunflowers and Long grain Rice however you can plant these crop types if you wish. - Crop yields adjusted to match UK average tonnes per hectare. - Prices adjsuted to match UK prices per tonne. - All new crops added to animal feed. - Animal changes to producion values of milk, eggs, wool (cows, chickens and goats will slow down on production at certain ages and at certain ages they will stop producing. Sheep will produce less wool after a certain age. This is done to better simulate IRL). - Animals will now consume more food to better reflect irl consumption. - Horses will sell for 50,000 however only once they reach 36 months.
Dalbo Multiflex 300 FS25
Dalbo Multiflex -Price: 35000 $ -Required power: 100hp -Working Width: 3 M
Lizard L4560 Roller FS25
Category: Rollers Price: $52,659 Required power: 210 hp Working width: 18.4m Working speed: 30 kph
Lizard STR Attachments FS25
Lizard STR Attachments Lizard STR ML55 Categories: Mulchers, Excavator Tools Price: $15,800 Required power: 80 hp Working width: 2.6m Lizard STR RM1 Categories: Mowers, Excavator Tools Price: $14,500 Required power: 80 hp Working width: 2.5m
Pöttinger JUMBO 8450 DBT FS25
Meet the PĂTTINGER JUMBO 8450 DBT â the ultimate high-performance loader wagon built for demanding forage operations. Maximize your capacity, protect your forage quality, and experience unbeatable efficiency. This special version is set on wide tracks to minimize ground distortion even when fully loaded. Why settle for catching up when you can lead the harvest? - Category: Forage wagon - Base price: $158,000; pickup: +$15,000 ($173,000 with pickup) - Working width: 2.8 / 25 / 50 m - Working speeds: 11 / 15 / 20 / 25 mph - Capacities: 47,300 / 100,000 / 500,000 / 5,000,000 L - Weight with pickup: 12.4 t - Minimum recommended power: 184 kW / 250 hp - Dimensions (length Ă width Ă height): 10.73 Ă 3.6 Ă 4.1 m - EU/US configuration - Independently articulating tracks - Color selections for Main body, Main Trim and Secondary Trim - Standard and unrealistic options for working width, speed and capacity - Optional working-width indicators - Four billboard options as well as none
Fendt W 870, W 1800 FS25
Fendt Weight Pack This pack contains the Fendt W 870 and W 1800 weights. Both weights can be adapted to different tractors and applications with additional weight plates and several attachment configurations. They are suitable for front and rear use. Category: Weights W 870: - Price: $1,150 - Weight configurations: 870 / 990 / 1,110 / 1,230 kg W 1800: - Price: $1,550 - Weight configurations: 1,800 / 1,920 / 2,040 / 2,170 kg Configurations: - Base color: Gray - Fendt Logo color: Gray or Red - Screw Covers color: Yellow or Gray - Rope color: Blue, Gray, Red or Green - Up to three additional weight plates - Trailer Hitch, Lower-Link Hooks or both combined - Optional rope (only available with Trailer Hitch or Both) - Adjustable attachment position
Brick House V1.0.0.1
Brick House V1.0.0.1 Haus aus roten Ziegelsteinen mit Schlaf- und UmkleiderĂ€umen. Preis: 85500 $ TĂ€gliche Unterhaltskosten: 70 $/Tag Konvertiert von FS22 V1.0.0.1 Fehlende GebĂ€udekollision hinzugefĂŒgt Tags: Fehlende Geb
Shop Vision FS25
Stop buying tractors blind. Shop Vision turns the shop into a real showroom: take a seat in the cab, click through every configuration in one list, switch on every light - all before you spend a single euro. YOUR CAB, BEFORE YOU BUY Always wanted to sit in the cab before buying a tractor? Now you can. Press and you are in the driver's seat, right in the shop. Look around with the right mouse button, switch through all cameras of the vehicle with and hide the menu with for a clean view. Want to compare cabs? Press / and jump straight into the next tractor's cab. EVERYTHING IS CLICKABLE With the Interactive Control mod installed, shows all IC points of the vehicle - with labels if you want them. Inside and outside: open the door, the window or the hood, switch on the indicators. Want to start the engine from the cab? Together with the Shop Sounds mod you can start every engine in the shop, rev it and hear it - Shop Sounds takes care of the whole sound. UNFOLD IT, SWING THE PIPE OUT Always wanted to see a forage harvester with the pipe swung out or an implement fully unfolded before you buy it? Click the IC point and it happens right in the shop - pipe out, pipe in, fold, unfold. Works wherever the vehicle has Interactive Control points for it. EVERY CONFIGURATION AS ONE CLICKABLE LIST No more clicking through arrows one by one. Click a configuration and you get all options at once as a clear list with brand logos and prices: tire brand, tire variant, beacon lights, exhaust, front loader, front attachment, engine - and configurations from other mods like More Motor Sounds or Tire Sound. Whatever the selected machine offers, it shows up. YOUR FAVORITE TIRES, ON EVERY TRACTOR Always wanted to keep wide tires selected and click through the brands without the tire variant jumping back to standard? Now it works. You always run wide tires with one specific brand? Tick "Remember" for both and Shop Vision preselects exactly this combination on every tractor that offers it. Your brand doesn't have your tires on this tractor? Shop Vision takes the next brand that does, or the closest tires of the same width - and tells you what it picked. In the list, brands without your tire variant are greyed out, so you see it at a glance. LIGHTS ON, HALL LIGHTS OFF Turn off the hall lights with and see how the machine really looks at night. Cycle through every light stage with , indicators and hazard lights with , beacon lights with . No beacon fitted? automatically picks the first beacon light from the configuration menu. Press to remember your lights - the next tractor lights up the same way. Works on tractors, harvesters, implements and trailers with their own lights. Buttons only appear for what the selected machine really has. No settings needed, works in singleplayer and multiplayer. Hotkeys (shop configuration screen): Cab view on/off Change camera (in cab) [Right mouse] Look around Menu on/off IC points: on / points only / off Previous / next vehicle Reset camera position Light stage Indicators / hazard lights Beacon lights Remember lights Hall lights (German keyboard: ) Left click on a configuration: open the list, tick "Remember" to preselect
Pellet Hall Auto Stacker FS25
REQUIRES the Straw Harvest add-on: this mod works on its Pellet Hall and on nothing else. Without that pack installed it does nothing at all. The Pellet Hall stops producing as soon as its three output positions are taken. This mod carries the finished pallets from the output belt into the storage bays inside the hall and stacks them two high, so the line keeps running instead of stalling every few minutes. It is built around that one building. On everything else in the game it is inert: no vehicle is touched, no other mod is modified, no key binding is added and no panel is drawn. How it works: the mod watches the hall from a global listener rather than attaching itself to a vehicle or a placeable, so it cannot interfere with other script mods. Slot positions are worked out in the hall's own local coordinates, which is why the stacking follows the building wherever it is placed on the map. It waits for the palletizer to actually let go of a pallet before moving it, retries if the first attempt does not take, and gives up cleanly instead of fighting the game. When all the bays are full it simply stops: the belt fills with its three pallets and production halts, exactly as it does without the mod. Startup tidy: once per session, after the physics has settled, pallets already sitting in the bays are put back onto their proper slots, so a stack that was nudged out of line by the loader is straightened out on its own. Single player only. No new buildings, no models, no textures: it is a script. Settings live in modSettings/FS25_PelletHallStacker/settings.xml and are optional. Bay positions, grid size, stacking order and timings can all be adjusted there without opening the zip, and the on screen calibration boxes can be switched on if your hall is placed differently.
Halloween Event V Beta
đ FS25 Halloween Event â The Ghost Hunterâs Night Shift Thought the scariest thing in Farming Simulator was the price of machinery? Just wait until midnight⊠Between 12:00 AM and 4:00 AM, uninvited guests pay a visit to your farm: ghosts roam the map, stalk players, and occasionally launch surprise attacks. Fences are no obstacle for them, and they have absolutely no respect for your personal space. đ» If you donât hide, you pay Every time a spirit touches you, it drains $25â75 from your farmâs account. I guess even in the afterlife, thereâs no escaping taxes! You get a 30-second grace period at the start of the eventâjust enough time to get your bearings and say a mental goodbye to a peaceful nightâs sleep. đ« A weapon is provided; courage is up to you At the start of the event, youâre automatically equipped with a ghost-hunting gun. No need to buy oneâonce the supernatural threat is gone, the rental ends. While the hunt is on, you cannot switch tools or enter any vehicles. You wonât be driving away from your problems in a tractor tonight! đŹ Banish spirits for profit For every ghost you take down, your farm earns between $1 and $100, and the troublemaker bursts into a shower of candy. Now *thatâs* a proper âtrick or treat!â đ Level up your hunter Each banished spirit grants 10 experience points. Upon reaching a new level, you can choose one upgrade: â Movement speed â to help your legs keep up with your survival instincts. â Magazine capacity â fewer reloads, more âpersuasiveâ arguments. â Fire rate. â Reload speed. â Amulet â protects your wallet from particularly persistent spirits. The game world pauses while you select your skill. Even ghosts will have to wait while you check the stats. Look for ammo crates: each one provides 10â20 rounds when picked up. Additional crates appear periodically near players. You can also buy 10 rounds for $10 in the upgrade menuâthe shop stays open even when things get supernaturally intense. đ The more experienced the hunter, the more exciting the night As your level increases, more ghosts will appear. A grim HUD, chilling sounds, and special effects upon contact will make you completely forget that you originally just stepped out to check on your crops. The event ends at 04:00. Sleeping also puts an end to the invasionâsometimes the best tactic against the supernatural is simply a cozy blanket. đ đ„ Supports both single-player and multiplayer (Multiplayer hasnât been fully tested, so please let us know if you run into any issues!) To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Modpack fĂŒr AUSSEERLAND V1.4.0.0
Modpack fĂŒr AUSSEERLAND V1.4.0.0 Dieses Modpack ist fĂŒr die Karte AUSSEERLAND gedacht. Die Karte wird zum Spielen benötigt. Der Download-Link fĂŒhrt zu meiner Dropbox. Klicke einfach oben rechts auf âDownloadâ, um den Download zu starten. Vielen Dank an ZoddelZockt (Modelle von Hopfenplantage, Weingut, Obstgarten), anthiCZ (Metzgerei), snakebizzle (verschiedene Modelle) fĂŒr die Genehmigungen und die UnterstĂŒtzung. Erforderliche Mods: AUSSEERLAND 4X Tags: Die KarteErforderliche ModsVielen Dank
Advanced Weighing Station FS25
Advanced Weighing Station extends existing FS25 scales with a comprehensive multiplayer-capable weighing system including HUD, history, statistics and additional control options. Features: - Automatically extends compatible placeables using the basegame âweighingStationâ specialization - Clear HUD with current measurement status and weight data - HUD can be moved with the mouse - Automatic detection of the driver's farm - Freely selectable target farm âWeigh forâ before a complete weighing - Driver farm and target farm are stored for each measurement - Personal and global weighing history - Global statistics with target-farm filtering - Editable history entries for time, player, farm, fill type, note, tare, net and gross - Support for stationary weighing, drive-over axle scales and live-loading weighing - Tare, net and gross weight handling - Support for loose objects - Optional controllable barriers and traffic lights - Multiple barrier animations per scale are supported - Emergency control for configured barriers - Scale can be switched on and off on foot directly at the trigger - Uses the normal R interaction key by default - Optional separate XML switch trigger - Support for external weight displays - Disabled scales stop weighing and deactivate displays, traffic lights and beacon lights - Server-wide settings can be managed by admins in the in-game menu - Settings, history and power state are synchronized in multiplayer - Power state and relevant data are stored in the savegame - Dedicated server and late-join support - Optimized event-driven trigger and weight handling for low performance impact The mod automatically extends compatible weighing stations. Additional functions such as barriers, traffic lights or a separate switch trigger can be configured through the corresponding placeable XML entries.
Oil Plant FS25
Category: Production Sites Price: $112,500 Daily upkeep: $10 With the advancements of modern technology this small scale production site matches the production speed and storage capacities of larger facilities. The production point will produce pallets, but with the push of a button, barricade rise from the ground halting the production of palleted goods. Output materials will be stored allowing to bulk-fill tanker's or distributed to other production sites. All input materials can be withdrawn at the loading site. Production Recipies: Sunflower Oil 200 Sunflower to 100 Sunflower Oil with 48 Cycles per Month Canola Oil 200 Canola to 100 Canola Oil with 48 Cycles per Month Olive Oil 250 Olive to 100 Olive Oil with 48 Cycles per Month Long Grain Rice Oil 250 Long Grain Rice to 100 Rice Oil with 48 Cycles per Month Rice Oil 120 Rice to 100 Rice Oil with 48 Cycles per Month
Weather Toggle V1.0
Press K to toggle between rain and sun. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Random Events V1.0
Random Events brings surprises to your farm. Every 8 to 20 minutes of real time, a random event happens and is announced on screen. Good news: â Government subsidy â Lucky antiques find â Regional contest prize â Tax refund â New sponsor Bad news: â Unexpected repair bill â Late paperwork fine â Theft on the farm Weather: â Storm warning: heavy rain starts â Heatwave: clear, sunny sky Events never appear while you are in a menu or the game is paused. Singleplayer only. Languages: English, German. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
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