Farming Simulator 25 mods
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FS25 Player Movement Fix v1.0.0.1
FS25 Player Movement Fix v1.0.0.1 Player Movement Fix (FS22 Controls) Are you annoyed by your character sliding around the farm as if walking on ice? Tired of the frustrating drifting and imprecise pedestrian controls? This mod is the perfect solution for you! The Player Movement Fix completely overrides the slippery pedestrian physics built into Farming Simulator 25 and brings back the tight, reliable movement from Farming Simulator 22 (1:1). No more inertia—your character stops exactly when and where you release the key! Key Features: Drifting Eliminated: The annoying “ice skating” effect is completely gone. Precise Turning: Smooth and immediate directional changes without unnecessary deceleration or stuttering. Realistic Speeds: Walking: 4 km/h Running (Sprint): 8 km/h Classic FS22 Feel: 100% identical, responsive, and precise character controls just like you are used to from the previous game. V1.0.0.1 – Farming simulator 22 13km/h run speed fix
FS25 Rychława 4X 1.1.0.0
FS25 Rychława 4X 1.1.0.0 Hello everyone. I’m presenting my map based on a village in the Kuyavian-Pomeranian Voivodeship. This is my first map created for Farming Simulator, so if anyone finds any bugs or issues, please email [email protected]. The Map Features: – 4X Map Size – 255 Farmlands – 253 Fields, including 34 Meadows – Field Sizes from 0.15 hectares to 72 hectares – Starting Fields and Machines – 4 Playable Farms: 2 Small Machines, 1 Medium Machine, 1 Large Machine – Farms have starting animals: cows, horses, and pigs – Each farm has an assigned field or meadow: Farmland 242, 244, 245, and 246 – The Map Features 19 Purchase Shops, including 4 Production Facilities, a Dairy, a Sawmill, a Carpenter, and a Spinning Mill – The Map Features 13 New Crops: Rye, Triticale, Alfalfa, Clover, Mustard, Flax, Buckwheat, Field Grass, Silage Corn, Green Rye, and Rye with vetch and mustard as a catch crop – crops such as cotton, beetroot, carrots, parsnips, green beans, peas, and spinach have been removed from the fields. Players will be able to sow them normally, but bots will not. This will create the effect of fields full of grain, corn, or root crops – New tree textures – Several places to build your own farm – Mostly flat terrain – Puddles in the fields – Machine shop and workshop – Animal dealer – Lime, fertilizer, manure, and slurry purchase – Forest areas – Wetlands and marshes – Polish license plates – Pedestrian, train, and vehicle traffic – Rock crushing, tree transport, and tree felling missions – Compatibility with the “Precision Farming” mod – New unique sounds – Biogas plant – Static animal enclosures – Incredible atmosphere – Zero log errors that prevent gameplay – And much more I encourage you to download and join the Discord server for new ideas related to the map or other mods: https://discord.gg/S2N8YpcxGw It is recommended to install the necessary mods from ModHub for a fully enjoyable gaming experience. Changelog 1.1.0.0 – Fixed some textures – Fixed tutorial bugs – Fixed collisions on some buildings – Improved or replaced some sounds on the map – Optimized the map somewhat by thinning out unnecessary trees from forests – Fixed all houses on playable farms so they can be sold – Fixed a bug with one building requiring installation – Slightly improved asphalt roads – Improved crooked static buildings – Changed the appearance of forests – Made some sound files more realistic – Fixed a bug with mixing TMR in the feed truck – Improved the appearance of manure collection points
Rychlawa 4X V1.1.0.0 FS25
Farming Simulator 22 Mods · August 30, 2026 V1.1.0.0 – Fixed some textures – Fixed tutorial errors – Fixed the collisions of some buildings – Improved or replaced some sounds on the map – Optimized the map to some extent by thinning out forests of unnecessary trees – Fixed all houses on playable farms so that they can be sold – Fixed an error with one building that required installation – Slightly improved the asphalt roads – Improved the static building curves – Changed the appearance of the forests – Made some sound files more realistic – Fixed an error with TMR mixing in the feed mixer – Improved the slurry sell points so that they look like that Hello everyone. I present to you my map based on a village in the Kuyavian-Pomeranian Voivodeship. This is my first map created for Farming Simulator, so if anyone finds an error or something bothers anyone, please write to me. Map Has: – Map size 4X – 255 farmlands – 253 fields, including 34 meadows – Field sizes from 0.15 hectares to 72 hectares – Fields and starting machines – 4 Playable farms: 2x Small machines, 1x Medium machines, 1x Large machines – The farms have animals to start with: cows, horses, and pigs – Each farm has an assigned field or meadow: farmland 242, 244, 245 and 246 – The map has 19 purchases, including 4 productions, a dairy, a sawmill, a carpenter and a spinning mill – There are 13 new crops on the map: Rye, triticale, alfalfa, clover, mustard, flax, buckwheat, field grass, silage corn, green rye, rye with vetch and mustard as a catch crop. – removed the appearance of crops such as cotton, red beet, carrots, parsnips, green beans, peas and spinach in fields. The player will be able to sow them normally, but bots cannot. This is to give the effect of Fields full of cereals, corn or root crops – new tree textures – several places to build your own farm – Mostly flat terrain – Puddles in the fields – Machine shop and workshop – Animal dealer – Purchase of lime, fertilizer, manure and slurry – Forest areas – Wet, swampy areas – Polish license plates – pedestrian, train and car traffic – missions of crushing rocks, transporting trees, and cutting down trees – Compatibility with the “Precision Farming” modification – New unique sounds – Biogas plant – static animal enclosures – amazing atmosphere – Zero errors in the log that prevent gameplay – And much more It is recommended to install the necessary modifications from modhub for complete gaming experience.
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