Farming Simulator 25 mods

74,272 results
3,612 / 4,952
Zmaj 142 v1.0.0.0
harvesters

Zmaj 142 v1.0.0.0

Zmaj 142 v1.0.0.0 – Motorleistung: 105 PS – Kraftstofftank: 80 l – Korntank: 3000l – Höchstgeschwindigkeit: 22 km/h – Preis: 9.800 $ 4,4 m Header: – Arbeitsbreite: 4,4 m – Arbeitsgeschwindigkeit: 10 km/h – Preis: 2.750 $ Tags: PS

CLAAS SCORPION 1033 Rust Edition v1.0
implements

CLAAS SCORPION 1033 Rust Edition v1.0

CLAAS SCORPION 1033 Rust Edition v1.0

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Schäffer 23E + 2630 V1.0
implements

Schäffer 23E + 2630 V1.0

Schäffer 23E + 2630 V1.0

Western Star 4964 Tri-Axle v1.2
trucks

Western Star 4964 Tri-Axle v1.2

Western Star 4964 Tri-Axle v1.2 Specifications: – Capacity: 18 m³ – Power: 430 hp – Speed 120 km/h – Selectable Wheels – Selectable Color – Selectable Stacks – Selectable Grill – Selectable Bumper – Selectable Visors – Selectable Hood Ornament – Selectable Cab Panels – Selectable Exhaust – Selectable Door decal – Selectable CB Antennas – Selectable DT Stickers – Selectable Truck Numbers – Selectable Cab Lights – Selectable Seats Changelog v1.2.0.0 – Fixed the ability to work with AI. – Improved truck physics. Increased engine power and improved gearbox settings. – Added the ability to remove decals from doors.

McCormick X7 VT-Drive Rust Edition v1.0
tractors

McCormick X7 VT-Drive Rust Edition v1.0

McCormick X7 VT-Drive Rust Edition v1.0 McCormick X7 VT-Drive Rust Edition Category: Medium Tractors Price: $170500 Power: 190 hp – 240 hp Max. speed: 50 kph Free configs Added rust for wear shader Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Deutz Fahr TopLiner 4090 v1.0.0.0
harvesters

Deutz Fahr TopLiner 4090 v1.0.0.0

Deutz Fahr TopLiner 4090 v1.0.0.0 Deutz Fahr TopLiner 4090 Kategorie: Erntemaschinen Preis: 129.500 USD Leistung: 310 PS Max. Geschwindigkeit: 60 km/h Kapazität: 70500 L Deutz Fahr TopLiner 4090 Header Kategorie: Getreideschneidwerke Preis: 30.000 US-Dollar Arbeitsbreite: 6,0 m Arbeitsgeschwindigkeit: 25 km/h Tags: Kategorie ErntemaschinenKategorie GetreideschneidwerkePS

Krone Turbo 2500 V1.1
implements

Krone Turbo 2500 V1.1

Krone Turbo 2500 V1.1 – Price: 12,000 – Required power: 20 hp – Fill level: 25,000 – Working speed: 15 km/h – Configuration – Tire manufacturer – Tire variant – Silage construction If you find any errors, please write in the comments. V1.1.0.0 – New color configuration – Error fix – Colisions adapted

ZIL-45065 V1.0.0.1
trucks

ZIL-45065 V1.0.0.1

ZIL-45065 V1.0.0.1 – Engine: ZIL 580.1 – 150 hp.; – Body 7400/12 300/14 200 (Silos)/ Loader 12,300 liters. – Animated devices, pedals, gearbox lever, cardans, suspension and mudguards. – The choice of color – rim, cabs, bodies, hood masks, bumper – Gowdled, washed, the effect of getting wet. V1.0.0.1 – The indicator of the instrument panel is changed, when the near light is turned on, the indicator light up to the high world and vice versa – The smoothness of the vehicle braking is adjusted – Added selection of license plates

1969 Dodge Charger Rt BETA v1.0
cars

1969 Dodge Charger Rt BETA v1.0

1969 Dodge Charger Rt BETA v1.0 – This is a work-in-progress model and the latest working model. – This mod is the work of someone completely new to modding and Blender. – The project began without any Blender knowledge and is slowly taking shape. – I’ve gained a new appreciation for the work of the people who develop these mods. – While the model is borrowed, I’ve made significant changes that aren’t fully reflected in the current version. – I’d like to release the final model, but I believe the ROT rotation is causing issues, causing the car parts to explode when loaded. – As far as I can tell at the moment, it’s a scaling issue. – I’m tired and don’t feel like continuing to work right now. – I’ve realized that this is more of a team-building project due to the many technical skills required. – I’m posting this in the hope that a team with the necessary knowledge will take it on and make it a success. – I still need many hours of study to refine my current skills and will need to do extensive research to understand the many others I’m lacking.

FS25 Fendt 900 Vario Realistic driving physics
tractors

FS25 Fendt 900 Vario Realistic driving physics

FS25 Fendt 900 Vario Realistic driving physics Fendt 900 Vario – Realistic driving physics & authentic driving experience. Are you looking for a real driving experience in the agricultural simulator 25? Then this revised Fendt 900 Vario is just the thing for you! In this modification, the Fendt 900 was adapted to real driving behavior with great attention to detail and technical precision. The aim was not only to bring the real feeling of a modern large tractor to your virtual farm not only optically, but above all physically. Overview of features: – Faithful engine power: based on the real PS values of the Fendt 900 Vario. – Realistic driving physics: The tractor lifts the snout when accelerating and diving when braking – as in real life. – Dynamic suspension: The Fendt reacts to the immersions with realistic suspension – perfect for authentic agriculture. – Natural fluctuations and wobble: In unpaved paths, the tractor noticeably shows its mass – no more rigid driving! – Ideal for realism fans: This mod is aimed at players who value immersive and realistic gaming experience. Important! Player with a key starting gate without a steering wheel or controller.

Judith Plains, Montana 4x Multifruit And Productions Edit v2.2.1.0 FS25
maps

Judith Plains, Montana 4x Multifruit And Productions Edit v2.2.1.0 FS25

Farming Simulator 22 Mods · July 31, 2025 JUDITH PLAINS, MONTANA 4X MULTIFRUIT AND PRODUCTIONS EDIT. V2.2.1.0 – added buckwheat to chicken feed; – changed a bit animal feeding, making chickens and sheep/goats eating parallel (meaning you have to bring both feed types to have 100% productivity); – balanced a bit hemp and flax fibers, also their use in the spinnery. adjusted price for onion and peanut. – removed from building menu the productions pre-placed already on the map (from original map) because it only showed some triggers not an actual building. – corrected bran and cracked corn, that I forgot to add to densityHeight and couldn’t act properly as a bulk. – added back pigfood as 100% (copied the animal food for pigs from Ray County, for the new forage and mixer for pigs, but you couldn’t fed them with pigfood anymore, only with the mix made with the grinder or separate crops…). BTW pumpkin works in hog barns, even though is a pallet. – other minor corrections . This should be the last update (if other errors don’t occur). V2.2.0.0 – added missing effects (barley, wheat, buckwheat, spelt); – changed effects for triticale; – added a script (from Ifkonator) for precision farming to handle anhydrous and compost (in fact the script reads my configuration file that contains all the info needed, seedrates, nitrogen levels for new crops etc.) – alfalfa and clover hay and silage now is worth more when selling (a little bit more than normal hay/silage) – other minor corrections. This should be the last update. Here is a multifruit edit of DJModding’s Judith Plains. This mod is free, hosted on a free service, because it is an edit of an amazing map. The future mods will have a donation button. Multifruit CROPS ADDED: – grains – linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy; – pulses – American soybean, pinto beans, dried peas, chickpeas, lentils; – grasses – alfalfa, white and red clover, silphium trifoliatum, miscanthus; – roots – onions, peanuts; – orchard – white grapes; – other – lavender, hemp, tobacco. – cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Linseed can be harvested with a combine with grain header for seeds. Flax and hemp are harvested with the swather for fiber only. Fibers can be baled with a round baler only (will add squarebalers later). Fibers can be used to make material and rope in the spinnery. Rye, Triticale, Spelt, Buckwheat, Beans, normal Soybeans, chickpeas, lentils and dried peas can be swathed for 25% yield increase. Alfalfa and clover can be swathed also, but no bonus, just another way to mow them. Can be dried in specific hays, can be fermented in specific silage. Alfalfa and /clover silage works as TMR. All pulses have their special straw – pulse straw, that can be used in TMR recipe or fermented in a bunker for compost (except american soybean). Silphie is cut with a forage harvester that gives chaff. It regrows like grass. Tobaccocan be harvested with a spinach harvester (that does both). Will make a tobacco factory later. Lavender can be harvested with forage harvester or cotton harvester. With the forage harvester the yeld is 20% lower, but cheaper to harvest. Recommend this header for it. Lavender, onion and peanuts are planted with a vegetable planter (like carrots, parsnips, etc.) in ridges. Onion and peanuts can be harvested with the provided harvesters. Also recommend this mod, to use one harvester for all roots. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. It is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage (after adding first chaff/alfalfa or clover) or in an empty bunker (if nothing in the bunker first, will be seeen as organic waste) to ferment into compost, or used in Paper Factory inana alternative paper recipe or in the Grain Crusher, to make mineral feed. The sugar beet cutters will cut also beetroot, carrots, parsnips and potatoes, in new fillTypes used as moisture in Animal food. White grapes use a specialized harvester. Both grapes are registered as bulk and can be transported with any trailer. Edited the wine factory (now it makes wine from both types of grapes; juice and raisins are made in the juice factory). All crops are added for Precision Farming, seed rates, lime and nitrogen values, tramlines, etc. Subsidies added for cover crop mix (my new oilseed radish – like crop). Also compost and anhydrous are new fertilizer types, but to work with Precision Farming you will need this additional mod, otherwise it won’t register anything. Edited/New Productions Added productions for/with the new crops used in the recipes. Will add more in a future update. Added new oil types in the oil mill: linseed oil, poppy oil, mustard oil, corn oil… Bi-product: organic waste. Added new flours in the grain mill: rye flour, buckwheat flour, gram flour (from pulses), sorghum flour, etc. Bi-product: bran, that can be fed to animals. Added new orchards that produce: apple, apricot, peach, plum, pear, quince, cherry… Bi-product: organic waste. Added advanced greenhouses, with 4 recipes for each plant, and new vegetables: cucumber, eggplant, bell pepper, pumpkin, melon, watermelon, etc. Bi-product: organic waste. Added a juice factory to make use of the new orchards products. Will add more products and productions. In a future update. Added a slaughter house to process your animals into beef, pork, poultry meat and lamb. (Doesn’t work with Realistic Livestock mod). Grain Crusher to make cracked corn from dried maize to fed chickens. It also makes mineral feed from miscanthus, pulses and oil seeds. More productions to come in a future update. Animal Feeding Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes) or molasses (bi-product from sugar factory). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Pigs can be fed with a pigfood recipe made in a specialized mixer. Also pumpkins work like pigfood if the husbandry accept pallets (it should). Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or in bales. Added the recipes into the fermenting silos on the map. Pulses straw and organic waste (a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or in bales made with the gigantic goweil baler). Other Flax and hemp fibers can be baled only with a round baler for now, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Many additions that I forgot to mention, discover yourself.

Ford F-150 Raptor R V1.2
cars

Ford F-150 Raptor R V1.2

– Added bed collisions. – More trailer hitch configurations have been added. Now it can hook up more trailers. – The trailer hitch sound that causes an error on the console has been removed. It was an old code from FS22 that is not compatible with FS25. It is a conversion of FS22 Features: – Selectable color – Selectable caliper color – Selectable livery – Functional dashboard – Interactive Control support – Custom Sound – Tow hitch – 2 wheel options – Price: $120.000 – Engine: 760hp (max speed 210) V1.1.0.0 – V6 450hp engine configuration added. – The transmission was changed to a more realistic 10-speed. – 3 new liveries were added. (Livery option 3 is in beta). – Added the raptor trim (not R version).

Bredal K105 V1.0
implements

Bredal K105 V1.0

Bredal K105 V1.0 Hello all worlds, I pass the threads Bredal K105 that of the basic that I modified. As a change you will find a configuration of beacons and color selections on the rims and hubs. Mods without warnings and without errors Lua. MODS compatible multiplayer cordially.

John Deere 7150 BETA v1.0.0.0
harvesters

John Deere 7150 BETA v1.0.0.0

John Deere 7150 BETA v1.0.0.0 John Deere Häcksler von uns für Sie In Zusammenarbeit mit Pipolp komplett von Blender geschoben und fertig Wir wünschen viel Spaß mit dem Chopper John Deere Feldhäcksler Bis maximal 600 PS Turmkonfiguration Reifenkonfiguration Sound-Update kommt Tags: BETAJohn DeerePS

Steyr Serie 80 V1.0.0.0
tractors

Steyr Serie 80 V1.0.0.0

Steyr Serie 80 V1.0.0.0 Steyr Serie 80 mit 4 oder 6 Zylinder Motoren. Kabinenversion SK1 und SK2. Die zwischen 1978 und 1995 gebauten Modelle der 8000er Serie gelten noch heute als zuverlässig, robust und standfest und erfreuen sich daher bei kleinen und mittleren Betrieben großer Beliebtheit und haben seit Jahren einen soliden Marktwert. Preis: ab 17400 $ Leistung: 58 bis 115 PS Geschwindigkeit: 42 km/h Ausführungen: SK1 4 Zylinder 8070, 8080 Turbo, 8090 Turbo SK1 6 Zylinder 8100, 8110, 8120 Turbo, 8130 Turbo SK2 4 Zylinder 8070, 8080 Turbo, 8090 Turbo, 8090 Turbo Super Elite, 8090 Turbo Forst, 8090 Turbo Panorama SK2 6 Zylinder 8110, 8110 Trubo, 8130 Trubo, 8130 Trubo Forst, 8130 Turbo Super Elite Merkmale: – Interaktive Steuerung (VertexDezign) – Maussteuerung – Verschiedene Konfigurationen für den Frontanbaugerät KEINE FEHLER Erforderliche Mods: Interaktive Steuerung Tags: Erforderliche ModsInteraktive SteuerungPS

3,612 / 4,952

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