Farming Simulator 25 mods

79,365 results
2,154 / 5,291
Saddle Trac 4200 Saat Pack v1.0.0.1
implements

Saddle Trac 4200 Saat Pack v1.0.0.1

SaddleTrac Xerion 4200 Seed Pack with 2 additional tanks and the Hatzenbichler Terminator 18 with direct drilling function and optional roller... also compatible with many other seed drills... v1.0.0.1 HotFix for GIANTS Patch v1.8.0.1 from May 8, 2025 Unloading prompt was no longer displayed after the GIANTS patch; unloading was not possible, fixed. SaddleTrac tanks for fertilizer and seed combined with the Hatzenbichler Terminator TH18 seed drill and optionally others! SaddleTrac 4200 Seed Pack!! The tanks work alongside any existing tanks on seed drills; when these are empty, they are automatically removed from the additional tanks. The "bigSeedDrum" tank can also be used with my Xerion 5000! (since the attacher is present) and the older SaddleTrac 3800! Shuttle tank for "on top" (only for the SaddleTrac Xerion 4200!) 30m3 capacity for seed, €70,000 15m3 capacity for mineral fertilizer or liquid fertilizer The tank can also be used with dual tires on the SaddleTrac. BigSeedDrum tank with connecting hoses on the Hatzenbichler seed drill (suitable for the SaddleTrac 3800, SaddleTrac Xerion 4200, and! also for my Xerion 5000 with! KAWECO Attacher!!) 40m3 capacity for seed, €70,000 20m3 capacity for mineral fertilizer or liquid fertilizer Hatzenbichler Terminator TH18 seed drill with direct drilling function without prior cultivating or plowing, €213,000 Seeding width: 18m, seed and fertilizer application The available seeds can be selected based on those on the map. With an optional "roller" function available from the shop, +€3,500 The tanks are also compatible with most seed drills in the game! and complement the existing seed tank of the machines: ATTENTION: NOT ALL MACHINES ARE FERTILIZER-CAPABLE!! PLEASE READ THE

Modernes Haus
maps

Modernes Haus

Modernes Haus als platzierbares Gebäude mit Funktion.Merkmale:- Preis: 150.000 $- Tägliche Lebenskosten: 20 $Ein stilvolles, modernes Wohnhaus, das auf eurem Hof platziert werden kann.

Horsch Transformer 12 VF Rust Edition 1.1.0.0
implements

Horsch Transformer 12 VF Rust Edition 1.1.0.0

Category: Weeders Price: $95,000 Required power: 250 hp Working width: 12 m Working speed: 28 kph Added rust effect for wear shader Changelog 1.1.0.0 Now compatible with weeding contracts

Farmet Falcon 6 PRO Fert+ Rust Edition v1.4
implements

Farmet Falcon 6 PRO Fert+ Rust Edition v1.4

Category: Seeders Price: $128,000 Required power: 220 hp Working width: 6 m Working speed: 17 km/h Capacity: 2,400 L – 3,600 L Includes rust wear shader Changelog 1.4.0.0 Mod description has been updated.

Amazone D1 v1.0
implements

Amazone D1 v1.0

- Cost: 2750 - Capacity: 250L - Working width: 2.1M - Required power: 20 HP - Working speed: 10KM/H - Weight: 636KG Configuration - Stickers

Horse-drawn seeder V1.0
implements

Horse-drawn seeder V1.0

Cost: 500 Working width: 4M Capacity: 500L Required power: 25 HP Operating speed: 15 KM/H

SZT v3.6A v1.0
implements

SZT v3.6A v1.0

Price: 2,500 Working Speed: 15 km/h Working Width: 3.6 m

Realistic Soil & Fertilizer V1.1.7
other

Realistic Soil & Fertilizer V1.1.7

Realistic Soil & Fertilizer Mod for Farming Simulator 25 Adds meaningful depth to farming without overwhelming complexity. Every field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — that changes based on what you grow, what you apply, and what the weather does. Ignore your soil and yields will suffer. Manage it well and your farm runs more efficiently. **SOIL NUTRIENTS** Each field independently tracks five values: – Nitrogen (N) — depletes heavily from most crops, especially corn and wheat – Phosphorus (P) — depletes more slowly, matters most for root crops – Potassium (K) — lost in large quantities with high-yield harvests – Organic Matter (OM) — improves long-term fertility; manure and compost build it up – pH — affects how well nutrients are absorbed; lime and gypsum adjust it Crops extract different amounts of each nutrient. Fallow fields slowly recover on their own. **FERTILIZER TYPES** The mod recognizes all major fertilizer types used in the base game and common mods: **Synthetic:** – Liquid Fertilizer — balanced N/P/K, quick uptake – Solid Fertilizer — higher phosphorus, standard cost – Digestate — biogas byproduct, strong nitrogen and potassium **Organic:** – Manure — slow-release, builds organic matter – Slurry — liquid organic, high in potassium – Compost — excellent organic matter boost – Biosolids — good all-around organic option – Chicken Manure — concentrated nutrients, builds organic matter – Pelletized Manure — processed for easier application **pH Management:** – Lime — raises pH significantly – Liquid Lime — slightly gentler than dry lime – Gypsum — stabilizes pH, improves soil structure Each type has realistic nutrient profiles with appropriate application rates in metric or imperial units. **SPRAYER RATE CONTROL** Control exactly how much fertilizer you apply per pass: – Rate Up / Rate Down keybindings let you adjust on the fly while in the cab – Auto-Rate mode automatically sets the application rate based on how depleted the field is — heavy deficits get more, healthy soil gets less – Rate persists per vehicle so you don’t lose your setting when you get out **HUD** A real-time soil panel shows the current field’s nutrient levels at a glance: – 6 position presets (top right, top left, bottom right, bottom left, center right, or custom) – Custom position is draggable — put it exactly where you want it – 4 color themes: Green, Blue, Amber, Mono – 3 font sizes – 5 transparency levels – Compact mode for smaller displays – Toggle the HUD on/off with a keybinding – All HUD settings are per-player and don’t affect other players in multiplayer A full Soil Report is also available via keybinding, showing a detailed breakdown for the current field. **SETTINGS** All settings are in-game under Soil & Fertilizer in the game menu. In multiplayer, gameplay settings are admin-controlled. HUD/display settings are always per-player. **Toggleable systems:** – Fertility system (enable/disable the whole mod) – Nutrient cycles – Fertilizer costs – Seasonal effects (nitrogen behavior changes by season) – Rain effects (rain causes nutrient leaching) – Plowing bonus (plowing improves soil health) – Auto-Rate Control – Notifications (low nutrient warnings) **Difficulty levels:** – Simple — reduced depletion, lower costs, more forgiving – Realistic — balanced, standard rates (default) – Hardcore — rapid depletion, higher costs, no room for neglect Units: Switch between metric (kg/ha) and imperial (lb/ac) per player. **PRECISION FARMING COMPATIBILITY** If the official Precision Farming DLC is active, this mod automatically enters read-only mode. It does not interfere with PF soil data — it just observes. No conflicts. **MULTIPLAYER** Fully supported. The server controls gameplay settings. Each player controls their own HUD preferences. Field soil data is synced to all clients. New players joining mid-session receive a full state sync automatically. **CONSOLE COMMANDS** Type soilfertility in the developer console (tilde key) to see all commands. Key ones: soilfertility — show all available commands SoilEnable / SoilDisable — toggle the mod SoilSetDifficulty 1/2/3 — set difficulty SoilFieldInfo — show soil data for a specific field SoilShowSettings — display current settings SoilResetSettings — reset everything to defaults SoilSaveData — force save soil data to disk SoilDebug — toggle debug logging **COMPATIBILITY** – Works with all maps – Works with all vehicles and sprayers – Compatible with crop rotation mods – No known conflicts with other mods – Save game compatible — existing saves load normally **INSTALLATION** Extract the zip into your mods folder. Configure in-game under Soil & Fertilizer in the settings menu. No additional steps required. **V1.1.7.0** A handful of quality-of-life improvements and a crash fix rolled into one update. The biggest addition is a live yield forecast in the soil HUD so you can see exactly how much your harvest will suffer before you even start the combine. What’s new / fixed: – HUD yield forecast the Soil Monitor now shows an estimated yield penalty when your N/P/K levels are too low for the crop you’ve planted. Demanding crops like potato and sugar beet feel the hit harder than tolerant ones like barley or oat. Green = you’re fine; yellow/red = go fertilize. – Big bags for all fertilizer types AMS, Anhydrous, DAP, MAP, Potash, Starter, UAN28, UAN32, and Urea are now available as purchasable big bags from the shop, alongside the existing pallets. – Black screen fix. Fixed a crash on map exit that could cause a black screen when mods like AdditionalGameSettings were also installed. Saves: no migration needed existing saves load normally.

Zielonka Merge Fields
maps

Zielonka Merge Fields

Willkommen bei Zielonka Merge Fields! Felder: Die Felder wurden auf große Parzellen zusammengelegt. Farmländer: Größer angelegt und 50 % günstiger im Preis. Grenzen: Entfernt – die gesamte Karte kann zu 100 % genutzt werden. Brücke: Geöffnet, hinter der Brücke befindet sich ein Waldgrundstück. Tiere: Futtertyp für alle Tiere angepasst. Startmaschinen: Auf mittlere Größe geändert. Es wurden ausschließlich Giant-Assets verwendet! Zukunft: Weitere Baumarten und Zonen sind geplant.

AutoDrive Kurs – Gülzow
other

AutoDrive Kurs – Gülzow

Dieser Mod stellt einen vollständigen AutoDrive-Kurs für die Map Gülzow bereit. Alle Felder und Wiesen sind mit Aufnahmelinien versehen, inklusive Feldzufahrten und Ausfahrten. Auch die Forstgebiete sind eingebunden, und sämtliche Kauf- und Verkaufsstellen sind miteinander verbunden und erreichbar. Am Agrarhandel muss die Rapskiste manuell abgeladen werden – eine entsprechende Zufahrt ist vorhanden. Die Aufnahmelinien sind bewusst in Braun gehalten, um die PDA übersichtlicher zu gestalten und nicht von blauen Linien überflutet zu werden. Die Funktion bleibt dabei voll erhalten. Der "ALDI"-Abladepunkt ist nur mit kleinerem Gerät erreichbar, da es vor Ort recht eng zugeht. An der Biogasanlage (BGA) wurden die zwei Silos direkt ins Gebäude geführt – das Befüllen funktioniert problemlos. Hinweis: Bei der Anfahrt mit dem AD-Häcksler kann es vorkommen, dass der Trigger zu früh erkannt wird. In diesem Fall einfach den AD kurz stoppen, einen Moment warten und erneut starten. Im Dorf wurden die Splines neu verlegt, damit Mähdrescher mit aktiver Kollisionserkennung nicht an Wänden oder Hecken hängen bleiben. An mehreren Stellen wurden Ausweichbuchten ergänzt. Getestet wurde mit Standardfahrzeugen ohne Mods – die passenden AutoDrive-Fahrzeugeinstellungen sind als Standard hinterlegt und können per "Restore" auf bestehende Fahrzeuge übertragen werden. Einlaufphase: ca. 60 Stunden, Testphase: ca. 28 Stunden. Viel Spaß mit dem Kurs!

Fog Control v1.1.1.0
other

Fog Control v1.1.1.0

Mod for controlling fog in the game. V1.1.1.0 Spent 12 hours on the re-elective script, on your birthday, so we'll lower it. What has been done: - An attempt to fully embed it into the game system so that our settings are preserved when a new day begins. - Added new test settings for selecting weather and season for displaying fog. In general, try it out, play around, and most likely that's all I can do. It is configured in the game settings. You can adjust the following parameters: - Ground fog density - High fog density - Covering fog - Start and end times for the fog. Weather selection has been added, And the option to choose the season for displaying fog (may work imperfectly).

Dalbo MegaRoll 2430 Rust Edition v1.1
other

Dalbo MegaRoll 2430 Rust Edition v1.1

Category: Rollers Price: $140,500 Required power: 350 hp Working width: 24.3 m Working speed: 24 km/h Added rust effect for wear shader Faster operating speed Changelog 1.1.0.0 Updated the mod description

Peecon LR290 Roller Rust Edition v1.3
other

Peecon LR290 Roller Rust Edition v1.3

Peecon LR290 Roller Two versions available: one as a silage compactor and another as a land roller Price: $2,845 Includes rust wear shader Changelog 1.3.0.0 Updated the mod description

Dalbo MegaRoll 2430 Rust Edition v1.4
other

Dalbo MegaRoll 2430 Rust Edition v1.4

Category: Rollers Price: $140,500 Required power: 350 hp Working width: 24.3 m Working speed: 24 km/h Added rust effect for wear shader Faster working speed Changelog 1.4.0.0 Updated the mod description

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Väderstad Rapid A800S Rust Edition 1.0.0.0
other

Väderstad Rapid A800S Rust Edition 1.0.0.0

Category: Seeders Price: $159,500 Required power: 240 hp Working width: 8 m Working speed: 36 kph Capacity: 3,100 L Includes added rust effects for a realistic wear shader.

2,154 / 5,291

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