Farming Simulator 25 mods

79,365 results
2,146 / 5,291
Kenworth T660 версия 10.0 для American Truck Simulator (v1.60.x)
trucks
FS25 Zielonka Merge Fields V1.0.0.1
maps

FS25 Zielonka Merge Fields V1.0.0.1

FS25 Zielonka Merge Fields V1.0.0.1 V1.0.0.1 Add Forest Zones 3 Remove Original Farm Edit vIlage, Add Forest Create New Farm at GrainMill Location Required NEW SAVEGAME NEED UNZIP!!! Welcome Zielonka Merge Fields Fields- Fields are Remaked to Large Size. Farmlands- Changed to Larger and price 50% down. Borders- Removed, Now can use 100% map Bridge- Opened, behinde bridge one Forest property Animals- Edited Food type to All animals. Start Machinery- Changed to Medium Size. Used only Giant Assets!! Future – Be Different Tree types and Zones. Credits:FarmerTV, GIANTS Software

FS25 Pellets Production v1.0.0.0
placeables

FS25 Pellets Production v1.0.0.0

FS25 Pellets Production v1.0.0.0 I made this pellet production mod a long time ago, but I still couldn’t post it. But his time has come. It is an addition to the StrawHarvestPack DLC. LLC “AgroPellet” – fast and efficient production and packaging of pellets from wood chips, hay and straw. – The cost of a small industrial building is $30,000; – Bunkers for incoming raw materials, 50 cubic meters each; – Also requires water and molasses; – Bins for unpackaged product, 30 cubic meters each; – Monthly cost of servicing production lines is $10; – The cost of a large industrial building is $300,000; – Bunkers for raw materials of 250 cubic meters; – Also requires water and molasses; – Bunkers for unpackaged product, 150 cubic meters each; – Monthly cost of maintenance of production lines is $70; – Large production also has the ability to launch additional capacities; – To optimize the operation of large-volume production, there is a modernized bunker based on Unia Farma 250 worth $125,000 per 500 cubic meters. and expansion based on Unia Farma 500 costing $64,000 by 250 cubic meters. The dlc straw harvest pack is required! Required mods: Straw Harvest Pack Credits:MaxKra1985 Tags: Straw Harvest PackUnia Farma

FS25 Gübretas Fertilizer Sacks V1.0.0.0
other

FS25 Gübretas Fertilizer Sacks V1.0.0.0

FS25 Gübretas Fertilizer Sacks V1.0.0.0 Gübretaş Fertilizer Sacks Price: 50€ Capacity: 50 Kg Credits:Ogii

FS25 Visual Mud Tracks V1.0.2.5
other

FS25 Visual Mud Tracks V1.0.2.5

FS25 Visual Mud Tracks V1.0.2.5 Realistic tire tracks, real ruts and permanently saved ground effects for Farming Simulator 25. The mod significantly expands the lanes in the LS25. Tire tracks are not only visually displayed, but can actually lower the terrain. The depth and width of the grooves depend on soil moisture, soil type, vehicle weight, level, wheel load, tire width, attachments and tire pressure. Features Visual tire tracks and real terrain grooves Soil moisture and soil type affect track depth Multi-stage weight compression Load weight and filling levels are taken into account Support for trailers, combine harvesters, seeders, spreaders and sprayers Several filling chambers are calculated at the same time Front and rear weights increase the axle load Attachments such as plows, cultivators and seed drills affect the tractor load Lowered implements in contact with the ground relieve the strain on the tractor Separate calculation of front and rear axle loads Own profiles for tires, trailers and tracked vehicles Tire pressure integration from Mud System Physics Low tire pressure creates wider and flatter tracks High tire pressure creates narrower and deeper tracks Permanent storage of ruts in the save game Grooves only disappear through tillage or a manual emergency reset Server authoritative multiplayer Gentle synchronization between server and clients Players who join later will receive existing terrain grooves Own settings menu Server-friendly caching of weight and level data Credits:Sherman200 Tags: Farming Simulator 25Mud System Physics

FS25 Tow chain with tractor storage V1.0.0.4
tractors

FS25 Tow chain with tractor storage V1.0.0.4

FS25 Tow chain with tractor storage V1.0.0.4 Tow chain with hook and tractor storage With this mod you can realistically recover or tow vehicles and tractors with a tow chain. The chain can be attached directly to suitable vehicles. Vehicles without a suitable hitch point can be equipped with a freely positionable tow hook. The chain can be picked up, carried to the vehicle by hand and fastened manually. First the red end is attached to the towing vehicle, then the second end is attached to the vehicle to be towed. Multiple chains can also be used at the same time. Features Tow vehicles and tractors with a realistic chain Three available chain lengths: 1.5m, 2.5m and 3.5m Tow hook for vehicles without a suitable attachment point Hook can be moved freely to the left, right, front, back, up and down Chain can be picked up by hand and attached manually Multiple chains can be used at the same time Each chain has its own visible ID Choose between several chains nearby Automatic or manual steering of the towed vehicle Gas function for the towed vehicle Settings menu with various options All buttons can be changed in the game settings Advanced tractor storage This version expands the original mod with a practical storage function: Pick up the chain and walk next to a tractor With N the chain is stored in the tractor The entire chain disappears during storage Each tractor can transport its own chain Several tractors can each store a chain at the same time Pressing N again will place the appropriate chain behind the tractor The saved chain length is retained When unloading, a complete and functional chain is created again The storage state is saved in the save game Service Left Shift + T – Open settings menu X – Attach or detach tow chain Y/Z, depending on key assignment – Switch to the next chain Z – Install tow hook N – Load or unload the chain into the tractor B – Turn the towed vehicle’s gas on or off Y – Change steering mode of the towed vehicle Comma / Period – Steer the towed vehicle to the left or right Left Alt key + B – change the direction of travel of the towed vehicle Left Alt key + number pad – move tow hook The exact key assignment may vary depending on your own game settings. The original mod description states X for attaching, Y for changing chains, Z for hooking and Left Shift + T for the settings menu. Original mod author: kenny456 Extension mod author: Sherman: tractor storage, savegame support and multi-tractor handling Credits:Sherman200, kenny456 Tags: Comma Period SteerIDLeft Alt

FS25 Impact Tree Feller V1.0.0.0
other

FS25 Impact Tree Feller V1.0.0.0

FS25 Impact Tree Feller V1.0.0.0 This Mod allows the player to solve the age-old problem of AI workers getting stuck in trees while working. Thanks to this Mod, which features 3 toggleable options, the tree will be cut down upon any impact with a vehicle or attached implement. Optionally, the tree can also be deleted and sold, stump included. At the player’s choice, any vehicle involved in the impact can also receive 5% damage. Credits:Max Games Tags: AI

FS25 Small Bale Trailer V1.0.0.0
implements

FS25 Small Bale Trailer V1.0.0.0

FS25 Small Bale Trailer V1.0.0.0 Im a big fan of small bales and bale thrower balers and i mashed up together this rack to go along with my balers… This small bale rack can be colored to anything (any brand) you like. A huge thanks to Rooster mods for the base frame used in this mod. Would’nt be posible without him!!! The chains can be unhooked on the left side to unload Rack color option Rack color option Frame color option Hubs color option Rims color option Errors free! Credits:CanadianPhoenix, Rooster Mods

FS25 Claas Rollant 455 Uniwrap 180cm Edit V1.0.0.0
implements

FS25 Claas Rollant 455 Uniwrap 180cm Edit V1.0.0.0

FS25 Claas Rollant 455 Uniwrap 180cm Edit V1.0.0.0 Claas Rollant 455 Uniwrap 180cm Edited Add 180cm Add ftom 17kmh to 25kmh Wrapper wrap 180cm WideTires RimColorsConfiguration Credits:FarmerTV

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FS25 New Holland TC 59 V1.0.0.0
harvesters

FS25 New Holland TC 59 V1.0.0.0

FS25 New Holland TC 59 V1.0.0.0 Harvester that without a doubt left its legacy. Loved by many, the New Holland TC 59 is a robust machine that brings great efficiency to your work. New Holland TC59 Settings: wheels stickers (year,all terrain,rear) glasses beacons fire extinguisher reverse whistle bank colors Price: $195,000 Power: 225hp Capacity: 7000 L New Holland SuperFlex 23 Settings: stickers(year,alert) fingers on the reel colors Width: 7.5m Price: $42,500 Power: 225hp New Holland Header Trailer Settings: colors Length:12.5m Price: $4,500 Credits:MATEUS FS25, SleutjesModding, JV3DModding

FS25 Renault D22 V1.2.0.0
tractors

FS25 Renault D22 V1.2.0.0

FS25 Renault D22 V1.2.0.0 1958 Renault D16 & D22 for FS25 16/22 Horsepower, 2100Kg Real model, decals and sound Working lights and animation Vehicle year mod compatible Reworked with all FS25 Standards V1.2.0.0 Added D16 model with his own engine and decals Fixed visibility in installed mods Fixed dirt wear Fixed some colors Credits:Wojtalewicz0 Tags: Added D16FS25modsRenault D16 D22

FS25 Jacto Columbia AD18 V1.0.0.0
implements

FS25 Jacto Columbia AD18 V1.0.0.0

FS25 Jacto Columbia AD18 V1.0.0.0 Columbia AD18. Perfect sprayer for those just starting out on the farm, small but also very agile model. Definitions: Wheels v1.2.0.0: Capacity: 2000 liters Working width: 18 meters Price: $5850 Credits: Baiano, Venancio, Jaos and Palito/ Converted by MATEUS FS Credits:MATEUS FS25, Baiano, Venancio, Jaos e Palito Tags: Credits BaianoDefinitions Wheels

FS25 John Deere 6R Xtra Large Frame 2025 Edit V1.0.0.0
tractors

FS25 John Deere 6R Xtra Large Frame 2025 Edit V1.0.0.0

FS25 John Deere 6R Xtra Large Frame 2025 Edit V1.0.0.0 Base price: €268,000 Power: 281 – 310 HP Maximum speed: 50 km/h Configurations: Tire selection design Panoramic window Front attachments G4 or G5 display Beacon lights Stickers exhaust Warning signs Ultimate Edited Sport variant (small steering wheel) Trailer hitches Front loader attachment main color Design color Rim color Isobus screens (Samson and Smoke) EZ ballast installed Engine configurations: 6R 230 (281 hp) 6R 250 (310 hp) All configurations include a 40km/h and a 50km/h version. Miscellaneous: Supports interactive control and mouse control DD Audio credits byggstad Modding Required mods: Interactive Control Credits:Ola L Tags: EZHPInteractive ControlUltimate Edited

FS25 AutoDrive Gülzow V1.0.0.2
other

FS25 AutoDrive Gülzow V1.0.0.2

FS25 AutoDrive Gülzow V1.0.0.2 AutoDrive course for the Gülzow Map All fields/meadows are marked with capture lines. Field entry and exit points are also included. The areas for the foresters are present as well. All buying/selling stations are connected and accessible. At the agricultural trade, the rapeseed box must be unloaded manually. An entry point is provided. And YES… my capture lines are brown. This makes the PDA clearer for me, and you’re not overwhelmed by all the blue lines. And it still works. Just trying to silence the naysayers. The “ALDI” unloading point can only be accessed with smaller equipment, as it’s quite narrow and cramped in places. At the biogas plant (BGA), I drove the two silos directly into the building. Filling the silos works without any problems. What’s currently causing issues is driving to the BGA with the AD (Automatic Harvester). AD detects a trigger just before I reach the loading area, stops, and opens the trailer door. If you’re not paying attention, the entrance to the BGA will be filled with chopped material. If AD detects the trigger on the main road, stop AD, wait a moment, and then restart it. Then it works normally, and the trailer is emptied into the silo. I re-mapped the splines in the village itself because the regular combines with collision detection enabled were sometimes getting stuck on the walls or hedges. This way they can drive freely. However, they should ideally NOT meet, as space is generally limited there. Tractors and trucks can pass each other without any problems. I also added passing bays in a few places. That works too. Unfortunately, almost everything gets stuck in one corner (see screenshot). I will remove this apple tree myself using the Map Objects Hider. Everything was tested and run in using standard vehicles and equipment. NO MODIFIED VEHICLES. You can see my test vehicles in the picture. Duration: Break-in period: approx. 60 hours Testing: approx. 28 hours The appropriate vehicle settings have already been stored as defaults in the configuration. You can transfer them to existing vehicles using the “Restore” button. Or: Activate folder Collision height above ground to 0.75m Collision detection “Yes” Max. silo spacing of 25m Field exit nearest Max. detour of 200m And now, have fun with the course!:thumbup: V1.0.0.2 Adjustments to the route network so that the drivers do not drive over the yard when they leave fields 18, 19, 20, 21, 22, 23, 24 and 50 and want to go towards Agravis etc. Potato delivery at AGRAVIS changed and adjusted. Various minor adjustments to intersections and field entrances and exits Required mods: Autodrive Gülzow Credits:ThorstenD, AgrarlohnVirtual, Entilbucher, Entlibucher Tags: ADBGAMap Objects HiderPDA

Pelletproduktion v1.0.0.0
other

Pelletproduktion v1.0.0.0

Pelletproduktion v1.0.0.0 Ich habe diese Mod zur Pelletproduktion schon vor langer Zeit erstellt, konnte sie aber immer noch nicht veröffentlichen. Doch nun ist es soweit. Es handelt sich um eine Ergänzung zum StrawHarvestPack DLC. LLC "AgroPellet" – schnelle und effiziente Produktion und Verpackung von Pellets aus Holzspänen, Heu und Stroh. – Die Kosten für ein kleines Industriegebäude betragen 30.000 US-Dollar; – Bunker für ankommende Rohstoffe, jeweils 50 Kubikmeter; – Benötigt außerdem Wasser und Melasse; – Behälter für unverpackte Produkte, je 30 Kubikmeter; Die monatlichen Kosten für die Wartung der Produktionslinien betragen 10 US-Dollar; Die Kosten für ein großes Industriegebäude betragen 300.000 US-Dollar; – Bunker für Rohstoffe mit einem Volumen von 250 Kubikmetern; – Benötigt außerdem Wasser und Melasse; – Bunker für unverpackte Produkte, je 150 Kubikmeter; Die monatlichen Instandhaltungskosten der Produktionslinien betragen 70 US-Dollar. – Eine große Produktionsanlage hat auch die Möglichkeit, zusätzliche Kapazitäten in Betrieb zu nehmen; Zur Optimierung des Betriebs bei der Produktion großer Mengen wurde ein modernisierter Bunker auf Basis der Unia Farma 250 im Wert von 125.000 US-Dollar pro 500 Kubikmeter sowie eine Erweiterung auf Basis der Unia Farma 500 zu Kosten von 64.000 US-Dollar pro 250 Kubikmeter installiert. Das DLC-Strohernte-Paket wird benötigt! Erforderliche Mods: Strohernte-Paket Tags: Die KostenErforderliche ModsUnia FarmaZur Optimierung

2,146 / 5,291

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