Farming Simulator 25 mods
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FS25 Polish savegame - Solek
FS25 Polish savegame - Solek Savegame on the Solek map. Polish farm. Mods from outside MH: https://ls-portal.eu/village-heads-plaque/ https://ls-portal.eu/mailbox-2/ https://ls-portal.eu/bundle-of-rabbit-cages/ https://ls-portal.eu/bush-placeable/ MAP – Solek FIELDS – 181, 185.
FS25 LEXION 8000-5000+MONTANA (REALISTIC SOUND)
FS25 LEXION 8000-5000+MONTANA (REALISTIC SOUND) Here’s the Claas Lexion 8000-5000 mod by Gefd25, with realistic sounds by Razer_GamingHR. They add more realistic sounds, such as engine sounds, forage harvester sounds, etc. I had to change a few things in the code so that the modified mod wouldn’t overlap with the regular mod. The sounds are available for the Lexion and all its versions, as well as the Lexion Montana. I hope you like it :)
FS25 BILK
FS25 BILK Welcome to Bilk. This recreation is based on the village of Bilk near the town of Wettringen in the Steinfurt district of North Rhine-Westphalia/ Germany. The region is characterized by flat terrain and small fields. The map was built and designed with a lot of love and a lot of time. You can expect small farms, realistic field structures, and lots of fun. What awaits you in Bilk: The map is based on the Weekend Farmers mod and therefore includes, among other things, multi-crops; you can also find matching mobile silos for these multi-crops in the shop. – 159 fields and meadows – 5 purchasable forest areas – More fruits, rye, spelt, triticale, green rye, winter rye, mustard, humus activator, silage corn, flowering cover crop, winter wheat, spring wheat, winter barley, spring barley, clover, and alfalfa – More soil angles – Stubble destruction – Custom-built barn created exclusively for the Bilk map – Realistic field structures – Real-world road signage – 50 collectible items scattered across the map – Puddles on field entrances and paths – Residential house with a changing room trigger – Small streams and the Vechta River – Main farm with a cowshed and farm silos (Decorations may be sold) – Pig farm with a grain storage facility – Vegetable farm with chickens – Arable farm – Each farm has its own diesel tank – Car dealership with repair shop – Several bale and pallet storage areas – NPCs in town – NPC traffic – Bilk Agricultural Supply: purchase of seeds and fertilizer – 2 biogas plants – Splines for the AI assistant Production Facilities and Retail Outlets – Bilk Agricultural Supply – Potato Farming – Oil Production – Grain Mill – Agricultural Supply Store – Livestock Trading – Biomass Power Plant – Sawmill – Carpentry Shop – Village Market – Dairy The map is great for both single-player and multiplayer and offers a diverse mix of small structures and larger fields. Take on the challenge and master the sometimes winding fields and the trees lining the field edges. Build your own farm in Bilk and discover the beautiful aspects of the Münsterland region. We hope you have lots of fun and enjoy your time on the map.
FS25 Farm Production V1.1.0.0
FS25 Farm Production V1.1.0.0 A Medium Factory With standard Production And Extras Products Some Parts are Animated Have Fun. V1.1.0.0 Fixed Collision Added New Production Credits:TheSnake Tags: Fixed Collision
FS25 Autodrive AUSSEERLAND 4X V1.3.0.0
FS25 Autodrive AUSSEERLAND 4X V1.3.0.0 Here you can find the Autodrive courses for the AUSSEERLAND Map. The AD courses for the AUSSEERLAND MAP –> AUSSEERLAND 4-fold map + multifruit + PF-ready + 255 ground angle The courses were run with a Steyr Terrus and, at the production and loading points, with a Kröger MUK303. Fields: Target point and catch lines retracted, at least 2 points per field retracted for leaving the same. Farms: the most important points have been achieved Points of sale and purchasing points: have been completely closed down Productions: The unloading points have been retracted. Pallets and product spawns NOT BGA not yet retracted. The courses are still being developed and improved. V1.3.0.0 Courses for the new map version 1.3 Required mods: Autodrive AUSSEERLAND 4X Credits:DUKE8992 Tags: AUSSEERLANDBGAFields TargetSteyr Terrus
FS25 Leboulch Gold Z Pack V1.2.0.0
FS25 Leboulch Gold Z Pack V1.2.0.0 Here is the LEBOULCH GOLD BEND pack for FS22, this pack contains 2 types of skips: 2 and 3 axles, including a lot of options. We wish you a lot of fun with this pack. There is a convention (I have the authorization of Alexis DTR to publish it) thank you to him If there are problems, please write in the comments thank you V1.2.0.0 updating the file name because there was a conflict Credits:Alexisdu76, Alexis dtr Tags: FS22
FS25 Visual Mud Tracks V1.0.3.1
FS25 Visual Mud Tracks V1.0.3.1 FS25 Visual Mud Tracks expands the lanes and soil behavior in Farming Simulator 25 with a permanent, weight-, moisture- and crop-dependent soil system. Not only does the mod create visible tire and chain tracks, but it can actually lower the terrain and form permanent ruts. Vehicle weight, load, tire pressure, soil moisture, tillage, plant roots, slip, cornering and multiple passes are taken into account. Lanes and terrain grooves The tracks depend, among other things, on: Tire width and tire type Tracked chassis or trailer tires Wheel load and vehicle weight Loading and filling material Soil moisture Soil type and cultivation condition Tire pressure Number of crossings existing compaction Plant and root stock Heavy vehicles and repeated crossings can further deepen existing grooves. The maximum depth is limited separately for wheels, trailers and tracked vehicles. Terrain grooves created are retained after saving and are only removed through appropriate soil cultivation or a manual reset. Vehicle weight and attachments The mod calculates as realistically as possible: Curb weight Total weight several FillUnits Seeds, fertilizer, lime, water, manure and crops Trailer and combine loading Front and rear weights attached devices recursively appended device combinations Axle load distribution Front and rear load shifting Support load Raised and lowered devices Ground-based devices put less strain on the towing vehicle than fully raised devices. Tire pressure Visual Mud Tracks can take tire pressure values from Mud System Physics. Low tire pressure creates: larger contact area wider track lower point load shallower grooves High tire pressure creates: smaller contact area narrower track higher point load deeper grooves Without Mud System Physics, neutral defaults are used. Soil compaction Each soil cell can have its own state. Among other things, the following are saved: Topsoil compaction Compaction hardness Subsoil compaction Processing intensity Structural damage Plow sole Roller reconsolidation Number of crossings last processing type final working depth Plant species Growth stage Root density Root health Plant damage local irrigation amount Compaction occurs depending on wheel load, soil moisture, tire pressure, slip, maneuvering, cornering and multiple passes. Densification target areas Compression is not generally rated as bad. Different field states have their own target areas. Reviews: too loose slightly too loose optimal slightly compacted heavily compacted Damaging compaction For example, a seedbed requires different reconsolidation than freshly plowed soil or grassland. Structural damage In addition to compaction, there is a separate structural damage of 0 to 100 percent. Structural damage occurs particularly through: high slip spinning wheels tight curves Shunting difficult crossings very wet ground incorrect soil cultivation Heavy rollers on soil that is too moist A soil can be compacted, smeared, muddy and biologically damaged all at the same time. Plants and roots The mod recognizes plant species and growth stage. A natural root density is calculated from this. In addition, each soil cell has a root health of 0 to 100 percent. The effective root density results from: “`text Natural root density × root health “` The roots influence: Carrying capacity Grooving Soil structure biological recovery Sensitivity when crossing Young plants are more sensitive than mature plants. Grass, clover and alfalfa have a stronger root mat and are more resilient. Recognized plant species Basically, all correctly registered standard, card and mod fruits are supported. There are separate profiles for: Grass Clover Alfalfa Alfalfa Corn Sorghum Potatoes Sugar beet Wheat Barley Oats Rye Spelled Soybeans Peas Beans Rapeseed Sunflowers Cotton Rice Sugarcane Grapes Olives Poplars Oil radish Vegetables Fruits that are not specifically stored receive a general standard profile. Fruit damage Visual Mud Tracks can damage plants within the actual tire area. The damage depends on: Tire width Wheel load Soil moisture Slip Cornering Multiple crossings Plant species Growth stage Root health Structural damage Care tires AI helper Vehicle and device locks The first stage of growth is particularly sensitive.Minor damage primarily affects roots and crops. Mittlerer Schaden dünnt den Bestand aus. Severe damage completely removes the plant from the wheel track. Fruit Damage Mode There are three modes available in the Mod menu: Apply Game Settings Advanced Visual Mud Tracks Damage Completely Disabled In “Apply Game Settings” mode, the mod damage is based on the global LS25 fruit destruction. Care tires Four settings are available for maintenance and row crop tires: no plant damage nur bei starkem Schlupf reduced damage normal damage Care tires are evaluated based on tire width and recognizable tire designations. AI Assistants and Device Locks Active AI helpers can be excluded or included in the extended fruit damage. The mod also checks recognizable vehicle and device settings that prevent fruit destruction. This check can be turned on or off in the menu. Tillage The devices have different effects on the floor. Plow Thorough loosening of the topsoil Removal of visible ruts Reduction of surface compaction Possible formation of a plow pan Cultivator Moderate topsoil loosening Reduction of light and moderate compaction Disc harrow Shallow loosening Leveling and mixing of the topsoil Rotary harrow fine seedbed Surface smoothing low underbody effect Subsoiler Reduction of subsoil compaction Breaking up the plow pan Effect depends on soil moisture roller Reconsolidation Seedbed stabilization Surface smoothing Potential harmful compaction if the soil is too wet Plow Sole and Biological Recovery Repeated plowing at similar depths can create a plow sole. This can: Impede water drainage Hinder root growth Increase subsoil compaction Promote waterlogging A subsoiler can reduce them. Living plant roots can slowly regenerate topsoil, root health and soil structure. Subsoil compaction and plow sole recover very slowly. Field info The standard field information is expanded to include: Compaction hardness Subsoil compaction Root health Soil structure Target area Plow sole The display is compatible with precision farming as well as additional soil moisture, weather and irrigation displays. Multiplayer The system operates in a server-authoritative manner. The server calculates and stores: Terrain grooves Soil compaction Root condition Structural damage Plow sole Editing status Fruit damage Players who join later will receive the full ground state. Performance To reduce server load, the mod uses: Vehicle and weight caches FillUnit caches Queues for terrain changes Limited processing budgets Bundled network packets Delayed save intervals Aggregated ground cells Mod menu The following settings, among others, can be adjusted: Track reinforcement Track contrast Crossing steps Terrain grooves Maximum groove depth Minimum soil moisture Weight influence Tire width influence Crop damage mode Care tires AI assistant crop damage Vehicle and device locks Diagnostic functions API Visual Mud Tracks provides the `VisualMudTracksSoilAPI` API to other mods. Abrufbar sind unter anderem: Plant species Growth stage Root density Root health Topsoil compaction Subsoil compaction Structural damage Plow sole Target areas Editing status Irrigation amount Track depth Plant damage Irrigation and tillage impacts can also be reported via the API. Changes Since Version 0.25 Since version 0.25, the mod has been significantly expanded: Full tire pressure integration Vehicle weight and load calculation Axle load and attachment analysis Permanent, realistic terrain ruts Full multiplayer synchronization Custom topsoil and subsoil models Compaction hardness and target ranges Plant and root systems Root health Structural damage Multiple crossings Slip, cornering, and maneuvering damage Roller reconsolidation Different effects of all major tillage implements Plow sole formation Biological recovery Crop damage within the wheel track Particular sensitivity of young plants Care tire rules AI helper exam Vehicle and implement locks Extended field information Public soil and irrigation API Dedicated server and performance optimizations V1.0.3.1 Changes since version 0.25 Since version 0.25 the mod has been significantly expanded: complete tire pressure integration Vehicle weight and load calculation Axle load and attachment evaluation permanent real terrain grooves full multiplayer synchronization own top and bottom model Compaction hardness and target areas Plant and root system Root health Structural damage Multiple crossings Slipping, cornering and maneuvering damage Roller reconsolidation different effects of all important tillage implements Plow sole formation biological recovery Fruit damage within the wheel track particular sensitivity of young plants Care tire rules AI Helper Exam Vehicle and device locks extended field info public soil and irrigation API Dedicated server and performance optimizations Credits:Sherman200 Tags: AIAPIFarming Simulator 25Fruit Damage Mode
FS25 Density Layer Installer V1.4.1.0
FS25 Density Layer Installer V1.4.1.0 QUICK START (no technical knowledge needed) 1. Download FS25_SoilLayerInstaller.exe 2. Close Farming Simulator 25 completely. 3. Double-click the .exe — click “Run Installer”. 4. Launch FS25 and load your save. Done. That’s it. The installer finds your savegame and map automatically, backs up your map ZIP, and patches everything in one click. WHAT IT DOES Patches your active map mod ZIP to add five custom soil density-map layers (soilN, soilP, soilK, soilPH, soilOM). Once the layers are present, FS25_SoilFertilizer can track nutrients at true per-pixel resolution instead of one average value per field. Without the patch: every pixel inside “Field 3” shares one nitrogen value. With the patch: each pixel holds its own value, so spraying half a field gives a real left/right split on the map overlay. REQUIREMENTS – FS25 closed when you run the installer (ZIP files must not be locked) – The map mod ZIP installed in your Mods folder – At least one career save using that map BACKUP & RESTORE A backup is created automatically before any changes: .zip.backup_soilinstaller To undo the patch: 1. Close FS25. 2. Rename the .backup_soilinstaller file back to the original .zip (remove the .backup_soilinstaller suffix). 3. Launch FS25 — the soil layers are gone. ALREADY PATCHED? Re-running the installer on an already-patched map shows “Already Patched” and does nothing. Safe to run again at any time. To force a re-patch, restore the backup first, then run the installer again. SUPPORTED MAPS Any FS25 map mod that: – Ships as a single ZIP in the Mods folder – Has its main i3d file at maps/mapXX.i3d inside the ZIP – Stores terrain data files at maps/data/ inside the ZIP Tested on: The Pichonniere Valley (FS25_The_Pichonniere_Valley.zip) NOTES & CAVEATS – FS25_SoilFertilizer must be version 2.2.5.0 or later to detect the layers. – On maps that already ship layers named soilN / soilP / soilK / soilPH / soilOM, the installer detects them and skips — the mod uses them as-is. – The blank GRLE files are a safe starting state (all zeros). FS25_SoilFertilizer fills them in automatically as you spray and harvest. – Multiplayer: all clients must use the patched map ZIP for consistent results. TROUBLESHOOTING “No savegame found” Make sure you have at least one career save in: Documents/My GamesFarmingSimulator2025savegame1 “Map ZIP not found” The map mod name in your savegame does not match any ZIP in your Mods folder. Confirm the map mod is installed and try again. Minimap not showing soil colors after load Wait a few seconds — the overlay rebuilds on a 2-second cycle. “Partial success” result One or more layers may be missing. Restore the backup, report the issue (attach the installer log), and do not load FS25 until confirmed. ADVANCED / CLI USE If you prefer the command line, the original Python script is also included: python SoilLayerInstaller.py Requires Python 3.8 or later. Same logic as the GUI, output in the console. V1.4.1.0 Older versions of the installer could write the soil layers into a map more than once if you ran it several times. Those duplicate layer entries corrupt the map When the installer sees duplicated soil layers, it rebuilds the map’s i3d from the clean backup it made on the first run, leaving exactly one set of layers. Just run the installer again on the affected map. One requirement: the original .backup_soilinstaller file must still be next to your map. If it was deleted, reinstall the map fresh from its mod zip, then run the installer once. Required mods: Realistic Soil & Fertilizer Credits:tisonK Tags: FS25GUIREQUIREMENTSZIP
FS25 Rosenbauer DL(A)K 23/12 V2.0.0.0
FS25 Rosenbauer DL(A)K 23/12 V2.0.0.0 DLAK 23/12 – The modern turntable ladder for every situation The DLAK 23/12 combines maximum rescue height with the latest technology and a striking appearance. Developed for demanding applications in cities, residential areas and industrial facilities, this vehicle impresses with performance, safety and an individual appearance. Technical data Type: DLAK 23/12 Maximum speed: 120 km/h Price: €650,000 Areas of application: human rescue, firefighting, technical assistance Individual configurations Statics The ladder can be equipped with two different statics variants: Large – maximum stability for difficult situations Small – compact design for narrow streets and city centers Sun visor Two variants are available for the perfect look: Plastic – robust and functional Black glass – modern premium design with an elegant look Design variants The DLAK 23/12 is available in several fire department designs: Volunteer fire department Mittelberg Flokensee Konigsberg Wertheim Your individual design Features The DLAK 23/12 offers numerous realistic and modern functions: Animated speedometer Working windshield wipers Animated roller doors Extendable supports Movable ladder park Fully functional rescue basket Performance meets safety With its powerful technology and high travel speed of up to 120 km/h, the DLAK 23/12 can quickly reach any location. The modern ladder technology enables safe working at heights of up to 23 meters and offers optimal support during rescue and firefighting operations. The combination of functionality, customization and modern design makes the DLAK 23/12 the perfect choice for fire departments that value performance and style. The basket is opened permanently or at the beginning and can currently only be folded in using the “Y” button or via the two IC points (at the rear and on the basket control). The problem is still being fixed so that the basket is folded in the shop and when starting. V2.0.0.0 – UV bug fixed in GE – Vehicle size adjusted – Fixed camera bug in the cockpit – Added blue light configuration (Module/NovaLED) – Category change (now under aerial ladder vehicles) – Added bend animation (IC point at the back left) – Basket texture adjusted (Mats are now visible) – white light emission adjusted – Fixed hole on rear support Required mods: Interactive Control Credits:SP Modding Tags: DLAKGEICInteractive Control
FS25 NPC Favor V1.2.7.1
FS25 NPC Favor V1.2.7.1 FS25 NPC Favor – Living Neighborhood AI-driven neighbor farmers that live and work around your map. They follow their own daily routines, build a friendship with you over time, and ask for favors you can complete for cash and better relationships. Walk up and press E to talk, no clunky menus. Features Living Neighbors Relationship & Favor System Walk-Up Interaction Fully Configurable Controls Interact with an NPC: E Note that NPCs follow a daily schedule. They head out to their fields, take breaks, and return home, so where you meet them depends on the time of day! V1.2.7.1 – Fixed favors never completing (#62): every favor step within 30m of its target called a method that did not exist, throwing a Lua error on each check so no favor could progress. The borrow-tractor favor, for example, handed over the keys and then did nothing at the field marker. Step completion now flashes on the favor HUD and favors finish normally. – Favors now pay the farm that accepted them, stamped at accept time and applied at every money site, so the correct farm is paid even on a dedicated server and clients never apply money locally. – Favor completion, loan repayment, and gifts all route through the mod’s own server-authoritative event. – Idempotency flags (persisted) so a reload can no longer double-pay a favor, and a live double-payout in the favor management dialog is fixed. – Bridges onto the four core services when installed (StateLedger, NetworkSync, MasterHUD, SettingsHub), with the mod’s own paths kept as the standalone fallback. – A read-only relationship and favor API for Dairy Core and Pro Staff. Credits:tisonK Tags: APIHUDLiving NeighborsRelationship Favor System
FS25 La Bocagère v1.0.0.1
FS25 La Bocagère v1.0.0.1 V1.0.0.1 Modification of the cooperative Changed interference between buildings Implementation of “Mandatory Mods” Minor changes Welcome to a living and authentic land, shaped by the bocage and inspired by the agricultural landscapes of Loire-Atlantique. Here, every hectare counts, every field tells a story. The map offers agriculture on a human scale, with plots ranging from 0.5 to 4.5 hectares, ideal for small-width equipment and realistic progression. The hedges structure the landscape, cut out the fields and reinforce this bocage atmosphere typical of the West. Agricultural activity is rich and varied: – Two dairy farms, anchored in traditional breeding, – A lively and versatile equestrian farm, – A cereal farm, focused on production and crop management, – Vines that bring a local and diverse touch to the landscape. – A BGA (methanization) completes the agricultural ecosystem, offering a new way of promoting livestock production and by-products. Around all this, several industries make it possible to sell the harvests and structure a real local economy. A map where we take the time to work the land, where each field has its importance… Welcome to character farming. Good game everyone! LonySoraz Mapping PS: The map has not been tested in multiplayer Credits:LonySoraz44
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