Farming Simulator 25 mods
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Ifor Williams TA510T V1.0
Ifor Williams Trailers TA510T 16’x7’ (Tri-Axle) Livestock Trailer The TA510 range offers robust, high-specification trailers designed for those who need maximum volume and gross weight capacity. Featuring the new improved EasyLoad Deck System. Category: Animal Transport Price: $12,500 Please note that FS25 currently does not support animal capacities based on growth stages, so larger animals may not visually fit at full capacity. This limitation is to allow increased capacity for smaller animals. We recommend loading as follows: Capacity Growth Stage (GS) Cows Allowed – 6 Cows Recommended GS1 – 6 (layer 1 fold deck) Cows Recommended GS2 – 5 (layer 1 fold deck) Cows Recommended GS3/4 – 3 (layer 1 fold deck) Pigs Allowed – 30 Pigs Recommended GS1/2 – 30 (15 layer 1 + 15 Layer 2, unfold deck) Pigs Recommended GS3 – 20 (10 layer 1 + 10 Layer 2, unfold deck) Pigs Recommended GS4 – 8 (layer 1 fold deck) Sheep/Goats Allowed – 30 Sheep/Goats Recommended GS1/2 – 30 (15 layer 1 + 15 Layer 2, unfold deck) Sheep/Goats Recommended GS3 – 10 (layer 1 fold deck) Sheep/Goats Recommended GS4 – 8 (layer 1 fold deck) Chickens Allowed – 182 Chickens Recommended All – 182 (91 layer 1 + 91 Layer 2, unfold deck) Horses Allowed – 2 Horses Recommended All – 2 (layer 1 fold deck)
Cow Breeds (RLRM) V1.0
With the help of Ritter in creating the base structure of the mod, we are able to introduce 12 new cow breeds to the FS25_RealisticLivestockRM mod. This is a companion mod designed to work alongside FS25_Realistic_livestock RM. It only adds new breeds with corresponding textures for each one and does not replace the original 3D models of the cows in the game. As a result, the 3D assets may appear larger than the actual breed. Currently, only single textures are available. Features - 12 new breeds with adjusted values to represent each breed: Holstein produces the most milk, while Charolais and Angus gain the most weight for beef production. - FOUR NEW DAIRY BREEDS: - Red Holstein - Ayrshire - Jersey - Guernsey - EIGHT NEW BEEF BREEDS: - Red Angus - Hereford - Charolais - Shorthorn - Irish Moiled - British Blue - Belted Galloway - Simmental Installation - Download the FS25_CowBreedsRLRM.zip file from the latest release. - Place FS25_CowBreedsRLRM.zip into your mods folder. - If adding to an existing save game, refresh the animal dealer in settings to see the new breeds immediately or wait a few in-game days. Required mods: - Realistic Livestock RM
Cow Breeds (RLRM) V1.0.1
With the help of Ritter in creating the base structure of the mod, we are able to introduce 12 new cow breeds to the FS25_RealisticLivestockRM mod. This is a companion mod designed to work alongside FS25_Realistic_livestock RM. It adds new breeds with corresponding textures for each, without replacing the original 3D cow models in the game. As a result, the 3D assets may appear larger than the actual breed. Currently, only single textures are included. Features - 12 new breeds with breed-specific values: Holstein produces the most milk, while Charolais and Angus are optimized for weight gain in beef production. - FOUR NEW DAIRY BREEDS: - Red Holstein - Ayrshire - Jersey - Guernsey - EIGHT NEW BEEF BREEDS: - Red Angus - Hereford - Charolais - Shorthorn - Irish Moiled - British Blue - Belted Galloway - Simmental Installation - Download the FS25_CowBreedsRLRM.zip file from the latest release. - Place the FS25_CowBreedsRLRM.zip in your mods folder. - If adding to an existing save game, refresh the animal dealer in the settings to display the new breeds immediately, or wait a few in-game days. V1.0.1.0 - Bug fixes, improved documentation, translations, and save-game compatibility. - Separated my animals in the pack from those added by other maps, allowing compatibility with maps that add the same breeds. - Added Script/Migration.lua, integrated via Script/main.lua, to migrate breeds from previous saves. - Renamed all 11 remaining breeds to match the HEREFORD_pack naming conventions. - Updated images for adult Simmental. - Removed unused Lua local variables. - The in-game mod description now lists all 12 breeds, divided into dairy and beef categories (EN + DE). - The animals.xml header now displays the full list of 12 breeds instead of a truncated comment. - Fixed texture atlas comments for Ayrshire and Belted Galloway in models/cow/animals.xml. Required mods: - Realistic Livestock RM
Animalic Food v1.0.0.2
Changelog: 1.0.0.1 Added a script to allow independent adjustment of pastry (grazing) productionWeight from grass. The incorrect description has been corrected: silage is a component, while TMR is the mixture. 1.0.0.2 Customization: Place a custom animalicFood.xml in your modSettings folder (modSettings/animalicFood.xml) to override the default. Fixed script error. Customizable animal food via mod. The consumption ratios (eatWeight) and production coefficients (productionWeight) can be individually adjusted in the animalicFood.xml file. TotalMixRatio is now also considered a "real" value, and it fills the individual feed categories according to the specified ratios. The production coefficient for grazing can now be configured separately from grass—so your cows will no longer lose health or productivity during summer pasture grazing (grazingProductivity: default is OFF at 50% to prevent losses, and ON at 75% for intensive grazing systems). Food and production quantity numbers (inputs and outputs in liters) are base game values and cannot be modified with this mod! This mod also CANNOT add additional registered feed types to the feed mixers! Screenshots created with the use of the FS25_AnimalFoodOverview mod by Fetty42 for better understanding.
Realistic Livestock RM V1.2.5
Replaces FS25's simple animal clusters with individually tracked animals—each with unique genetics, breeding, diseases, and production traits. This is a maintained version of Arrow-kb's Realistic Livestock mod. Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits. This version keeps the original mod working, fixes bugs, and adds improvements where needed. **Features** - Individual animal tracking with unique identity - Genetics system with heritable traits affecting production - Genetics display in animal names with configurable detail (average or full traits) - Breeding and reproduction with pregnancy mechanics and genetic inheritance - AI insemination system with semen dewars - Disease simulation with infection, treatment, and immunity - Animal monitoring over time - Weight system linked to genetics and feeding - Animal marking and castration - Move tab for transferring animals between husbandries - Daily summary mode for message logs - In-game help pages - Highland cattle bull support - Animal pack system: third-party mods can add breeds or adjust animal balance - Map support for Hof Bergmann, Witcombe, and Le Mechet with automatic version compatibility - Support for butchers using Extended Production Point (EPP) mod - Mod compatibility checks at startup with warnings for incompatible or degraded mods - Multiplayer support **Supported Maps & Packs** - Hof Bergmann (https://www.lsfarming-mods.com/): ducks, geese, cats, rabbits, alpacas, quail with breeding support - Witcombe (https://oxygendavid.itch.io/witcombe-park-farm): UK breeds with breeding support; Hereford heritage profile - Le Mechet (https://farming-simulator.com/mod.php?mod_id=357964): French breeds with breeding support (not compatible with Cow Breeds Pack unless using latest version) **Animal Packs:** - Cow Breeds Pack for RLRM by ConGan98 with additional cattle breeds **Notes** - Based on Arrow-kb's Realistic Livestock mod (v1.2.0.5), GPL-3 licensed - Savegame data from the original version is automatically migrated - Font Library mod is no longer required - Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem **Installation** Place FS25_RealisticLivestockRM.zip in your mods folder. To migrate from Arrow-kb's version: remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip, back up your savegame, then load it to migrate data automatically. **V1.2.5.0 Updates** - In-game saveable filter editor: create and edit filters from Settings ? Filters - Feed runway estimate: shows months of feed left, turns red below 2 months - Animal Dealer now opens the RL Menu Buy tab at the shop and on walk-up - Quick Filter dialog now has a 'Save filter' button, with UI fixes - Seasonal Wool Production now runs alongside RLRM without doubling output **Multiplayer fixes** - Clients missing DLC no longer see wrong breeds or species - Insemination by non-host players now syncs correctly - Empty semen dewars no longer linger after save/load **Other fixes** - No more log errors when buying/selling animals from trailers - AI insemination correctly blocks dewar purchases that can't be afforded - Pens no longer overflow when multiple pregnancies finish on the same day
TRIOLIET mixer V1.0
The TRIOLIET mixer is a reliable and sturdy machine, perfect for modern livestock farms. Its large-capacity tank allows for efficient ration preparation while ensuring a uniform mixture of various feeds. This equipment requires a minimum of 90 hp to deliver optimal performance daily. Its compact design facilitates easy handling within livestock buildings and tight spaces. Priced at €20,000, it offers excellent value for farmers seeking quality, durability, and efficiency. Additionally, it features multiple wheel and tire options to adapt to different terrains and farm needs. Features: Price: €20,000 Power required: 90 hp Capacity: 15,000 L Multiple wheel configurations available Fast and homogeneous mixing Robust and durable construction Suitable for beef and dairy operations
Tatoma MV mixer V1.0
The Tatoma MV mixer is a high-performance device designed for demanding livestock operations. With a capacity of 13,000 liters, it enables you to prepare large quantities of feed in a single load. This machine requires a tractor of at least 90 hp for efficient operation. Its mixing system ensures a homogeneous blend of livestock feed, guaranteeing optimal distribution. Priced at €38,000, the Tatoma MV offers excellent value for farms looking to boost productivity. It features several wheel configurations to adapt to different terrains and farmer preferences. Features: - Price: €38,000 - Power required: 90 hp - Capacity: 13,000 L - Multiple wheel configurations available - Suitable for cattle and sheep farming - Fast and homogeneous mixing
Cowshed Pack v1.0.0.0
This mod features two cowsheds built around the year 2000. Feeding and adding straw is done in the center. Milk can be collected from the front, while the milking area is not accessible. There is no manure storage available. Straw can be spread to simulate filling the boxes, although it does not appear visually. Slurry can be accessed from the back. Cowshed 1: Capacity: 70 cows Price: $140,000 Monthly upkeep: $70 Configurations: Color selection Cowshed 2: Capacity: 140 cows Price: $280,000 Monthly upkeep: $70 Configurations: Color selection
Unrealistic Animal Husbandries v1.0.0.0
Cow, Sheep, Pig, and Chicken Barn capacity and storage have been increased. Chicken Barn Big Category: Animal Pens Price: $79,000 Max Animals: 1000 Cow Barn Big Category: Animal Pens Price: $518,500 Max Animals: 500 Pig Barn Big Category: Animal Pen Price: $164,000 Max Animals: 750 Sheep Barn Big Category: Animal Pen Price: $97,000 Max Animals: 500
Enclosure for 150 dairy cows v1.0.0.0
Custom Wood and Metal Enclosure for 150 Cows Milk + Manure and Slurry Customizable Fence and Meadow Price of the enclosure €170,000
Hoermann cowshed XXL v1.2.0.1
Both cowsheds have space for 500 cows with adjusted capacity. Changelog 1.2.0.1 - Fixed texture error at large distances. Hörmann cowshed set: Consisting of Hörmann large cowshed and Hörmann cowshed with feeding robot. Both cowsheds feature a beautiful wooden exterior facade and can accommodate 500 cows. The capacity has been adjusted accordingly. Capacity: - Feed 500,000 l - Straw 150,000 l - Manure 250,000 l Monthly income of €480 from solar panels on the roof. Purchase prices: - XXL cowshed €518,500 - with feeding robot €722,500 Changelog 1.1.0.0: - Trigger for straw bales and round bales added --- Changelog 1.1.1.0: - Feeding robot has been adjusted --- Changelog 1.2.0.0: - Trigger for manure output added
Open Front Cowshed v1.0.0.0
Open Front Cowshed Capacity: 35 cows Price: $70,000 Daily upkeep: $70
Cow Barn XL v1.0.0.0
Cow Barn XL - Price: $150,000 - Maintenance: $200 - Max Capacity: 250 cows - Automatic water supply - Feed capacity: 400,000 liters - Liquid manure capacity: 400,000 liters - Straw capacity: 200,000 liters - Milk Storage Capacity: 200,000 liters - Buffalo Milk Storage Capacity: 200,000 liters - 16 Colour Selections
Bulk goods hall for earthenware 2.0 v1.5.0.0
Introducing another mod from FBM/TWFT, the renowned Bulk Goods Hall 2.0 for earthenware from the 22. Version 1.5.0.0 - The unloading trigger that caused issues with larger tippers has been fixed. What’s new: the model has been revised, textures adjusted, and a second variant has been added. Here are the details: Price: €125,000 Maintenance: €34/day 2 variants: one with wood and one with metal Input: potatoes, sugar beets, carrots, beetroot, parsnips Capacity: €2,500,000 per bunker Displays: Unfortunately, these are not yet functional (no script available yet) Available languages: DE, EN, FR, IT, HU, CZ, PL, RU We would be thrilled if you could check out our new Discord, where support and more will be available.
Cowshed 3+3 v1.1.0.0
Free-stall barn for 200 cows. Changelog 1.1: - Fixed loading of Buffalo Milk Feeding is possible in the middle of the cowshed. Adding straw can be done in the middle of the stable near the front door (Milk Tank side). Animals can be delivered using the doors at the right front of the building. Category: Animal Pens Price: $400,000 Monthly upkeep: $300 Configurations: Color selection
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