Farming Simulator 22 mods
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S710 autoload conveyor v1.0.0.0
I modified the small basic conveyor I modified its capacity now it can transport 100,000 by 100,000L and I also increased the unloading speedyou have to dezzip it and replace it inSteamLibrary\steamapps\common\Farming Simulator 22\data\vehicles\lizard
Realistic Shader by Kalderone V1.0.0.0
Realistic Shader by Kalderone V1.0.0.0 This is my custom ReShade preset for Farming Simulator 25 which can be used with DLSS 5.0. Requirements: You must have all ReShade effects installed, version 6.8.0 with full add-on support.
Elixir Zorka Fertilizer BigBag V1.0.0.0
Elixir Zorka Fertilizer BigBag V1.0.0.0 Price: € 820 Capacity: 1000l
Hyper Realistic Maintenance 2 V1.0.0.0
Hyper Realistic Maintenance 2 V1.0.0.0 Your engine wears out. Your oil gets dirty. Your turbo fails if you never service it. This is what “realistic maintenance” should have meant all along. Hyper Realistic Maintenance 2 adds a deep, ongoing mechanical simulation to every motorized vehicle in your save — tractors, trucks, harvesters, and cars — with real gameplay consequences, not just cosmetic numbers. What it simulates Engine: 5 independent components (cylinder, piston, bearings, crankshaft, valves) that influence each other — cylinder wear increases blow-by, which contaminates your oil, which accelerates wear further Thermal: coolant temperature rises with load and overheats if your radiator is degraded Fluids: oil level/contamination and coolant level, both trackable and serviceable Drivetrain: clutch, gearbox, turbo, and battery/starter wear over time Failures: probabilistic breakdowns that ramp up sharply past ~35% wear on the relevant component — critical overheating above 118°C is guaranteed, not luck Per-vehicle-type behavior: tractors, trucks, harvesters, and cars wear at different, realistic rates Real effects, not cosmetic Genuine power loss — reduces actual available engine torque, you’ll feel it in the field Real no-start conditions — a dead battery or worn starter can actually stop your engine from turning over, with an on-screen warning Harvesters lose real threshing efficiency as engine health degrades Scheduled maintenance, like the real thing 10 serviceable items (engine oil, filters, hydraulic/transmission oil, coolant, grease, belts, and more), each with its own interval and a real farm-money cost — scaled automatically to the vehicle’s actual horsepower. Let service slide too long and wear accelerates up to +120%. 3-page in-vehicle HUD — overview, detailed engine diagnostics, and maintenance status — position adjustable from the in-game Settings menu. The game’s own repair screens (store, farm workshop, mobile workshop) now perform a full HRM2 service too. Compatibility Runs entirely standalone. If you also install the 4×4 Traction System mod, the two detect each other automatically — their HUDs won’t overlap, and running in 4WD/diff-lock adds a touch of extra, realistic drivetrain stress. Neither mod requires the other. Singleplayer only for now; state isn’t yet saved to the savegame (see the README for the honest list of current limitations).
Silverstar Horse Trailer
Silverstar Horse Trailer ? Price: 80,000$ ? Capacity: 12 Horses ? Body Color Configuration ? Rims Color Configuration ? Body Texture Swap Check Out Our Patreon: https://www.patreon.com/mygamesteam Join Our Discord Channel: https://discord.gg/tAvfJdzBr5 Support Us On: PayPal Donation On: https://ko-fi.com/mygamesteam Other Donations On: https://buymeacoffee.com/MyGameSteam
2006 Dodge Ram 3500/5500 Single Cab Flatbed V1.0.0.0
2006 Dodge Ram 3500/5500 Single Cab Flatbed V1.0.0.0 Tons of options on this truck for attachers, mudflaps, plow mount, mirrors, hood, front grille, etc. This truck works with the Western Tornado salter, Western Wide Out plow and a bunch of other plows out there. The truck is under the “cars” category in the store! Required mods: Western / Fisher Plow Pack Western Tornado salt shaker FisherV plow
SBA-60K2 Bulat V1.0
Technical Characteristics and Chassis Architecture Base Platform and Drivetrain: The SBA-60K2 Bulat is built on a modified chassis derived from the KAMAZ family of commercial and military trucks, specifically utilizing components from the KAMAZ-4326. It features a 6×6 all-wheel-drive system that ensures high mobility across unpaved terrain. MRAP Design and Mine Protection: It has a V-hull bottom architecture designed to dissipate blast energy and effectively protect the crew from landmines and improvised explosive devices (IEDs). Ballistic Armor: The vehicle's body is made of welded steel plates that provide protection against small arms fire and shell splinters, complemented by armored glass viewports for situational awareness. Troop Capacity: It is capable of carrying an operational crew and a full infantry squad of up to 10 fully equipped personnel, who can quickly embark and disembark through rear doors and roof hatches.
GPS Lite V1.2.0.6
GPSLite is a lightweight navigation mod for Farming Simulator 25. Select a destination using the standard map marker, and GPSLite calculates a route using the roads provided by the map. The complete route is shown on the large map, while the minimap displays the nearby section of the route. A small optional information bar provides simple instructions such as Ahead, Next Left, Next Right, or Turn Around. The road network is cached locally for faster loading. Navigation, the route line, and the information bar can each be enabled or disabled under ESC > General Settings. Your choices are saved automatically and everything is enabled by default. Features: - Lightweight, clean-room implementation - No keybindings required - Uses native FS25 map targets and road splines - Route display on the large map and minimap - Locally cached road network - Persistent player settings - Suitable for multiplayer and dedicated-server environments - Available in English, German, Dutch, and French Compatibility depends on the map providing usable native traffic or AI road splines. Maps containing only painted roads without navigation splines cannot provide accurate street routing.
Open The Gate v1.0
Use the standard vehicle horn to remotely operate nearby animated gates. Two quick horn presses: toggle the nearest gate in the direction of travel; paired entrance gates open simultaneously. Hold the horn for 2 seconds: toggle all gates within a 20-meter radius. Attached implements and trailers are included when calculating front, rear, and search distances. No precise alignment or positioning is required. The regular horn sound remains functional. Inspired by the excellent "Honk To Open The Gates" mod by 50keda.
New Apple Tree V1.0
Master the Orchard: Interactive Apple Tree Mod! Tired of placeable trees that magically produce fruit while you sleep? Welcome to real orcharding! This isn’t just a decoration; it’s a living, breathing apple tree that demands your attention. No care? No apples. It’s that simple. Grow & Care (January – May) If you buy this tree, you become a full-time orchardist. If you ignore it, you’ll be staring at a 0% yield of barren twigs. But if you put in the work—providing water, organic manure, and mineral fertilizer—your yield bonus will skyrocket to 40%, 60%, or even a massive 100%! Pay attention to the calendar: You only have from January to May to pamper your tree. Once the May blossoms hit, the growth phase locks in, and your yield is sealed! The Harvest Mechanics When harvest time comes, the apples will spawn in randomized but fixed positions across the branches. Head to the store and buy the Apple Pruning Shears. Buy an Apple Crate or Pallet. Press to attach the crate/pallet to your shears. Get up close, aim, and [Left-Click] to snip and collect the apples! Can't reach the top branches? Bring a ladder to do it the professional way—or just channel your inner kangaroo, jump up, and clip them mid-air! Profit! Once your crates are overflowing with fresh, hand-picked apples, load them up and head to the local farmers’ market to sell your harvest for a solid average market price. Do you have what it takes to grow the perfect 100% yield apple tree? Download now and get your hands dirty! Apples can be harvested in September and October.
CLAAS Convio 1530 V1.0.0.0
CLAAS Convio 1530 V1.0.0.0 Price: €151,000 Working width: 15.30 m Working speed: 10 km/h Power requirement of the cutting header drive: 140 kW Capacity: no own tank/hopper Configurations: standard version, no additional shop options Best regards, Ole
Kirovets K-703MA V1.0.0.0
Kirovets K-703MA V1.0.0.0 The K-703MA is an articulated four-wheel-drive tractor built by the Kirov Plant in Leningrad. This is a port of the FS22 version of Modding FS22VIP to Farming Simulator 25. SPECIFICATIONS Manufacturer: Kirov Plant Model: K-703MA Price: 78,000 Engine: YaMZ-238ND3 V8, 230 hp, 30 kph Alternative: YaMZ-240-BM, 350 hp, 34 kph Transmission: Manual with powershift groups FEATURES 16 paint schemes, freely combinable for body, cab, decals, exhaust, cylinders and rims Two engine options Nine fleet numbering variants, with and without decals Optional towbar and optional three-point front attacher Interactive cab controls INCLUDED IMPLEMENTS Angled dozer blade (2,550) Angled snow blade (2,550) Towing triangle (50) Required mods: Interactive Control
Lamborghini Mach 250 VRT V1.0.0.0
Lamborghini Mach 250 VRT V1.0.0.0 Shop Category: Medium Tractors Price: 158,500$ Engine power: 224 hp Max. speed: 60 kph Configurations: Main Color: White, Black, Gray, Light Gray, Silver Warning signs Front loader protection
Realistic 4×4 Traction System V1.0.1.0
Realistic 4×4 Traction System V1.0.1.0 How to test the mod: 1. Choose a rear-wheel-drive (2×4) tractor in Manual mode 2. Accelerate uphill or on soft terrain The rear wheels will spin The HUD shows wheel slip 3. Switch to Semi-auto or Automatic The mod detects actual wheel slip 4WD engages automatically The HUD switches to 4WD The wheel slip disappears 4. Test Smart mode (Fendt) 4WD increases gradually according to the amount of wheel slip It is not simply on/off — it is progressive A dream that took years to become reality. 4×4 Traction System (v1.0.1.0) Take real control of your tractor’s traction — engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind. This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls. Features Real rear-wheel slip detection — the automatic modes react to actual wheel slip physics, not just speed Four drive modes, assigned per vehicle out of the box: Manual — you’re always in control Semi-auto — engages on real slip, manual override always available Auto — same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) Smart — Fendt-style continuous, proportional engagement (no hard on/off) Native tire pressure simulation on engagement — no dependency on any other mod On-screen HUD with live status, adjustable position from the in-game Settings menu Zero XML edits to any vehicle — the system injects itself into every compatible vehicle automatically V1.0.1.0 Keybinds changed to Shift+Ctrl+J/K/N to avoid conflicts with other mods Auto/semi-auto response is much faster (confirm delay cut from 2.5s to 0.9s) The 2WD↔4WD switch in manual/semi-auto/auto is now a short smooth ramp instead of an instant on/off — no more jolt or momentary speed loss when the front axle engages under load Optional soft compatibility with Hyper Realistic Maintenance 2, if you also run it (see below) — fully standalone otherwise
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