Farming Simulator 22 mods

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Fendt 300 Vario Gen4 Edit V1.0.0.0
tractors

Fendt 300 Vario Gen4 Edit V1.0.0.0

Fendt 300 Vario Gen4 Edit V1.0.0.0 Fendt 300 Vario Gen4 Shop category: Small tractors Base price: $134,500 Power: 113 hp to 142 hp Top speed: 40 kph Configurations: – Rotating beacons – Choice of colors for body and rims – Roof terminal – Warning signs – Equipment lines: Power, Power+, Profi, Profi+ – Front loader – Front headlight cover – Hood guard/spring holder – Mirrors – Cab: Standard, Panorama, Panorama + door right Animations: – Opening windows and doors – Rotating beacons – Warning signs Edit Led Bars 3 honk sticker Required mods: Interactive Control Dashboard Live

Fertilizer Depot V1.0.4.0
placeables

Fertilizer Depot V1.0.4.0

Fertilizer Depot V1.0.4.0 IM AWARE OF THE TEXTURE BUG WILL FIX SOON !!! A placeable Fertilizer Depot where you can buy, store, and sell all fertilizer types at seasonally-adjusted prices. Drive up with your trailer or tank, browse the full selection of fertilizers, and fill up directly from depot storage. QUICK START: 1. Place the Fertilizer Depot building on your farm (Production → Factories) 2. Place the Fertilizer Silo nearby 3. Walk into the Depot — press E to open the purchase dialog 4. Select a fill type and set an amount 5. Vehicle parked within 60 m? → fills immediately 6. No vehicle? → place a pre-order, drive your sprayer to the Silo, dismount, walk up, press E to collect 7. Sell surplus: drive into the Depot unload zone, dismount, press E 8. Adjust prices and capacity: press Shift+D anywhere V1.0.4.0 What’s fixed The delivery HUD input labels (hide/show HUD, edit HUD position) now show properly translated French and German text No save migration needed. Drop-in replacement for v1.0.3.59. Required mods: Realistic Soil & Fertilizer Farm Tablet

DDR Kiosk V2.0.0.0
placeables

DDR Kiosk V2.0.0.0

Hi, here is a converted mod from FS17 by the lovely DerRobi66. Buy Moto Zeitung, just like in the GDR. In FS25, the kiosk can be found under Deco and then Deco. The rear door is animated. V2.0.0.0 Fixed a few errors from the Giants Test Runner

Workplace Triggers V1.1.2.0
other

Workplace Triggers V1.1.2.0

Workplace Triggers V1.1.2.0 Turn any location on any map into a legitimate workplace. Open the Workplace Manager, add a trigger, give it a name and a wage, place it anywhere on the map — then walk in and clock in. Perfect for roleplayers who want their farmer to have a side job, or anyone looking to supplement farm income with off-farm work. FEATURES Placeable trigger zones — invisible zones you drop anywhere, indoors or outdoors Three pay schedules per trigger: Hourly, Flat Rate per shift, or Daily rate Shift tracking HUD — live workplace name, time elapsed, and current earnings; drag and resize it anywhere on screen Workplace Manager (F4) — view, edit, and delete all your triggers from one screen Shift history log — last 50 completed shifts saved with name, duration, payout, and in-game day Persistent saves — all triggers, names, wages, and schedules survive reloads; each savegame has its own set Multiplayer — each player tracks their own shifts; earnings go to the shared farm account Optional FS25_NPCFavor integration — completing shifts builds NPC relationships Optional FS25_WorkerCosts integration — off-farm income tracked alongside AI worker wages HOW TO USE 1. Press F4 to open the Workplace Manager and click Add 2. Name the workplace, set a wage, choose a pay schedule, then confirm 3. Place the trigger at any location on the map 4. Walk into the zone and press E to start your shift 5. Press E again to end your shift and collect your wages CONTROLS E – Start / end shift (when inside a trigger zone) F4 – Open / close Workplace Manager Settings > General Settings > Workplace Triggers: Show Shift HUD HUD Scale Show Notifications Wage Multiplier (global modifier on top of per-trigger wages) End Shift on Leave (auto-end shift when leaving the zone) Show Earnings in HUD Debug Mode Languages: EN / DE / FR / IT / NL / PL Multiplayer: Yes V1.1.2.0 What’s fixed Ending a shift no longer pays the earned money twice What’s new Workplace HUD show/hide toggle is now available from the suite Control Center (with Settings Hub installed) The workplace interact action now has a default E key binding No save migration needed. Drop-in replacement for v1.1.1.2.

Market Dynamics V1.3.1.0
other

Market Dynamics V1.3.1.0

Market Dynamics V1.3.1.0 FS25 Market Dynamics – Dynamic Crop Pricing Real-world inspired crop pricing for Farming Simulator 25. Prices rise and fall daily and intraday on world events, supply, and demand, so no two playthroughs feel the same. Lock in futures contracts, ride out market shocks, and watch it all on a live market screen. Markets stay volatile but never absurd, clamped between 50% and 200% of base. Features Dynamic Pricing Engine Ten World Events Futures Contracts Live Market Screen Configurable Events Multiplayer Sync Mod Integrations 26 Languages Controls Open New Contract dialog: N (or click “New Contract” on the Market screen) Note that everything is server-authoritative in multiplayer, and you can safely remove the mod mid-save, it simply ignores its data on next load! Works great with: FS25_FuturesMission and FS25_UsedPlus (integrations activate automatically when detected). V1.3.1.0 What’s fixed – Price history no longer disappears from the market graph when you rejoin a multiplayer session – The market graph axis labels no longer overlap, so prices stay readable – The create-contract hint now shows the key you actually have bound, instead of a fixed label No save migration needed. Drop-in replacement for v1.3.0.56. Required mods: Better Contracts

Krone Ultima isoBUS Screen (Prefab) V1.0.0.1
other

Krone Ultima isoBUS Screen (Prefab) V1.0.0.1

Krone Ultima isoBUS Screen (Prefab) V1.0.0.1 Krone Ultima isoBUS Screen – Prefab I hereby provide you with my Krone Ultima isoBUS Screen. It displays all the important information for a baler-wrapper combination. The screen is of course intended for a Krone Ultima, but it can also be used with other balers. However, changes to the XML will probably be necessary, as the fill types differ from one baler to another. For the installation itself, I have included instructions as well as the corresponding entry for the implement’s XML. If you notice any bugs, I would be very grateful if you let me know so that I can fix them. I hope you have fun with my Krone Ultima Screen! V1.0.0.1 Added English translation to the instructions Required mods: Dashboard Live

Nodet 4m Seeder V1.0.1.0
implements

Nodet 4m Seeder V1.0.1.0

Nodet 4m Seeder V1.0.1.0 Classic 4-meter Nodet seeder Power: 70 hp Price: 10000€ V1.0.1.0 Fixed the seeder that continued sowing when it was lifted. Sowing now only works when the seeder is lowered and moving

Tracked Multi-Missile Air Defense System V1.0.0.0
other

Tracked Multi-Missile Air Defense System V1.0.0.0

Tracked Multi-Missile Air Defense System V1.0.0.0 Tracked Multi-Missile Air Defense System (Farming Simulator Mod): Technical and Operational Analysis Technical Characteristics Tracked Chasis Architecture: Built upon a heavy tracked combat vehicle chassis featuring multi-wheel bogies and continuous metal or rubber tracks for severe cross-country mobility. Massive Multi-Rail Launcher: Equipped with an extensive, highly elevated multi-rail launcher turret supporting a dense array of tactical or surface-to-air missiles. Tactical Styling: Finished in a uniform military green coating, featuring front headlamps and a heavy-duty turret mounting ring designed to elevate the large missile bank. Utility Heavy Mobile Air Defense: Designed to provide heavy-volume anti-aircraft or anti-missile fire support across contested virtual zones. Custom Mod Integration: Highlights specialized military equipment additions within open-world simulation frameworks, expanding the variety of heavy combat assets available in custom gameplay maps. Importance Mod Portfolio Diversity: Illustrates the creative scope of custom vehicle conversions, bringing complex heavy tracked missile platforms into non-traditional simulation genres. Objective Provide Heavy Area Denial and Defense: Its primary role is to deliver high-capacity missile fire support and robust air defense capabilities across challenging virtual terrain.

Soviet-Era Military Truck Fleet V1.0.0.0
trucks

Soviet-Era Military Truck Fleet V1.0.0.0

Soviet-Era Military Truck Fleet V1.0.0.0 Soviet-Era Military Truck Fleet (Farming Simulator Mod): Technical and Operational Analysis Technical Characteristics Heavy-Duty Conventional Chassis: Features rugged, bonneted multi-axle truck platforms equipped with heavy-duty off-road tires, high ground clearance, and robust all-wheel-drive suspension systems. Diverse Tactical Configurations: Showcases a lineup of specialized variants, including heavy trailer-hauling units, multiple rocket launcher (MRL) systems, and tactical missile or shelter transport carriers. Military Styling and Details: Finished in standard tactical olive drab paint schemes, complete with front-bumper warning lights, custom grilles, and specialized rear superstructures tailored for field operations. Utility Multi-Role Combat Support: Acts as a versatile fleet capable of performing logistics transport, heavy artillery or rocket fire support, and specialized equipment deployment across virtual terrains. Custom Mod Showcase: Highlights an expansive modding collection designed to bring diverse historical Soviet-era military logistics and tactical vehicles into open-world simulation environments. Tactical Roleplay: Enhances custom maps and convoy operations by providing a complete motor pool of specialized support assets. Importance Logistical Depth: Illustrates how military doctrines rely on standardized heavy chassis platforms capable of branching into multiple specialized roles, from supply towing to fire support. Modding Portfolio Diversity: Demonstrates the creative scope of custom vehicle development, bringing a comprehensive motor pool of historical tactical systems into non-traditional simulator titles. Objective Provide Comprehensive Fleet Support: Its core purpose is to deliver a complete, highly adaptable array of tactical transport and support vehicles capable of sustaining complex operations across any terrain.

Gleaner R 65/75 Series V1.4.0.0
harvesters

Gleaner R 65/75 Series V1.4.0.0

Gleaner R 65/75 Series V1.4.0.0 FS25 Version! FINALLY Here is my conversion of the popular FS19/FS22 versions. New Galvanized metal skin material New interior materials Realistic Sounds Realistic Straw Chopper and Dropper off the left hand side of the rear. Price: $183874 – $264374 Power: R65 (351hp) / R75 (451hp) Capacity: 10,571 – 14,095 L Fuel: 945 Complete with working exhaust, grain smoke, chaffer and mirrors. V1.4.0.0 More realistic in cab muffled sounds Lighter galvanized skin texture FuelFillTrigger adjusted

Fendt 1000 Vario Edit V1.0.0.3
tractors

Fendt 1000 Vario Edit V1.0.0.3

Fendt 1000 Vario Edit V1.0.0.3 The Fendt 1050 Vario gets a new update! This update includes numerous improvements and new features to make the Fendt even more realistic and beautiful. What’s new? Passenger seat added Roof lights added 2 components equipped with a dirt function Roof sound added Rear window sound added Door sound added Further small improvements and adjustments Thank you to everyone who supports the Fendt 1050 Vario and provides feedback! Have fun with the update and safe travels! Modding by pics_by_jason V1.0.0.3 Passenger seat installed Roof lights added Two components equipped with a dirt function Minor improvements and adjustments made Roof sound added Rear window sound added Door sound added Required mods: Interactive Control

John Deere 4755 Edit V2.0.0.0
tractors

John Deere 4755 Edit V2.0.0.0

John Deere 4755 Edit V2.0.0.0 Remember that crazy John Deere 4755 for FS22 you saw on TikTok? It’s finally converted for Farming Simulator 25! Originally built by Ridiculous Dominick, I have officially converted it over with zero errors or warnings in the log. Base Price: €93,000 Stock Engine: 190 HP (32 km/h top speed) Tuned Engine: 890 HP (75 km/h speed limiter) Race Engine: 890 HP (150 km/h top speed) Whether you want to stick to realistic farming or drag race across your fields at 150 km/h, this mod has you covered. If you encounter any bugs, please let me know in the comments! Huge thanks to Ridiculous Dominick for the original FS22 creation—I only handled the FS25 conversion. V2.0.0.0 Distance Render Fix: Fixed a visual bug where the tractor turned orange when viewed from a distance (LOD texture fix). Window Tint Fix: Removed the buggy window tint option that previously could not be unequipped. Wheel Configurations: Fixed missing and non-functional wheel setups. Decal Fixes: Resolved display issues with the “John Deere 4755” and Turbo decals. Log Optimization: Cleared all remaining errors and warnings for a smooth, glitch-free experience.

Ursus 6cyl Pack V1.6.0.0
tractors

Ursus 6cyl Pack V1.6.0.0

Ursus 6cyl Pack V1.6.0.0 V1.6.0.0 sound errors fixed added turbo whistle to 1614 and 1604 I GUARANTEE THAT THE LOG IS CLEAN; if it isn’t, the problem is caused by other mods. Models: 1201, 1204, 1214, 1222, 1224, 1604, 1614 fs22-kasztan18m fs25-Derbii Ursus 6-cylinder Pack: these are 100% functional 6-cylinder models with a clean log (0 errors, 0 warnings). – Stickers – Tires – Gearbox – Markings – Front weight – Wheel weights – Rear fenders – Front fenders – Mud flaps – Cab – Front lights – Grille – Rear hitch – Exhaust system – Steering wheel – Hood – Front loader console – Animations: IC Color configurations: – Engine – Hood – Fenders – Cab – Grille – Rims – Front weight – Wheel weights – Roof V1.5.0.2 Fixed the bug causing the Ursus 1224 not to appear. Required mods: Interactive Control

Liquid Manure Basin Pack V1.0.0.1
packs

Liquid Manure Basin Pack V1.0.0.1

This pack features 9 different manure basins crafted from steel or concrete. Capacity: 505,000l to 4,378,000l Price: $65,000 to $125,000 Upkeep: $25 per day V1.0.0.1 Visual enhancements Added Digestate modDesc update

Gleaner R 65/75 Series v1.0
harvesters

Gleaner R 65/75 Series v1.0

FS25 Version! FINALLY Here is my conversion of the popular FS19/FS22 versions. New galvanized metal skin material New interior materials Realistic sounds Realistic straw chopper and dropper on the left side of the rear. Price: $183,874 – $264,374 Power: R65 (351hp) / R75 (451hp) Capacity: 10,571 – 14,095 L Fuel: 945 Complete with working exhaust, grain smoke, chaffer, and mirrors.

50 / 3,191

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