Farming Simulator 22 mods
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kidburban (1986 suburban) v1.0 – FS22
kidburban (1986 suburban) v1.0 – FS22 Conversion of my fs19 mod, saddly I had to let go of the square wheels on it, they changed some physics aspect of the game and they wouldn’t work as square wheels anymore.
FS22 Braud 9070L v1.0.0.1
FS22 Braud 9070L v1.0.0.1 200,000L Capacity was way overkill so I lowered it down to 10,000L Increased working speed to 15 Credits:Bobbyyy
Little tykes v1.0 – FS22
Little tykes v1.0 – FS22 Conversion of my most popular mod ever, the little tykes car ! with a bonus it is now color changeable !!!!
EAGER BEAVER 20XPT v1.0.0.0 – FS22
EAGER BEAVER 20XPT v1.0.0.0 – FS22 This trailer can be pulled with a tractor, truck, or anything that can hitch up to a trailer. Great for hauling around some of your equipment in Farming Simulator 2022. Includes tie down straps! FEATURES Price: $18,500 Trailer Use: Hauling Tons: 20 Axles: 2 Axles Suspension: Air Ride Wear: Yes
Veranda v1.0.0.0 – FS22
Veranda v1.0.0.0 – FS22 Placeable veranda to enjoy the sun in winter.
GMC brigadier v1.0 – FS22
GMC brigadier v1.0 – FS22 The model was pulled from snowrunner partially (there was missing parts) , the interior is not too detailed because of that, but it’s stil a nice old truck, powered by a detroit 8v71 and a 10 speed transmission, it’s a true screaming jimmy !
John Deere 7810 BlackDevil & Fliegl TMK 273 v0.6 – FS22
John Deere 7810 BlackDevil & Fliegl TMK 273 v0.6 – FS22 I have here a 7810 BlackDevil & Fliegl TMK 273 BETA John Deere 7810 BlackDevil Config: Ps: 250 Km/H: 55 Tires & Paint Color choice: Black and Standard Tires made a little wider Rus Effect was added Nice stickers made next to the logo Fliegl TMK 273 Config: Tires made a little wider Paint color choice: Black and standard Load capacity increased to 45,000 litres
Lizard RoadRunner v1.0.0.1 – FS22
Lizard RoadRunner v1.0.0.1 – FS22 Lizard RoadRunner from the LS19 – no more, no less Lizard RoadRunner Converts from the LS19 Color choice is available (stick) Log is free of errors and warnings
FS22 Modern Shed 72×160 V1.0.0.0
FS22 Modern Shed 72×160 V1.0.0.0 A modern style shed that I have been working on. Features: Seasons Ready (Snow+Icicles) Toggleable Garage Workshop (With workshop trigger) Toggleable Workstation Outdoor Floodlights (Manually Activated) Firepit (With Trigger) Animated Door Handles Working Vehicle Lifts Custom Standing Seam Metal Roof Custom Okay Wave Decor (Trigger located outside breakroom underneath Security Camera) Known Errors: When toggling Garage and Workstation u may get a Static Object Moved Warning in Developer Console. It does not affect anything functionality wise. Credits:RandomGuy
Moderner Schuppen 72×160 V1.0.0.0
Moderner Schuppen 72×160 V1.0.0.0 Ein moderner Schuppen, an dem ich gearbeitet habe. Merkmale: – Jahreszeiten bereit (Schnee + Eiszapfen) – Umschaltbarer Garagen-Workshop (mit Werkstatt-Trigger) – Umschaltbarer Arbeitsplatz – Außenscheinwerfer (manuell aktiviert) – Feuerstelle (mit Auslöser) – Animierte Türgriffe – Arbeitsbühnen für Fahrzeuge – Benutzerdefinierte Stehfalz-Metalldach – Custom Okay Wave Decor (Trigger befindet sich außerhalb des Pausenraums unter der Sicherheitskamera) Bekannte Fehler: Wenn Sie zwischen Garage und Workstation umschalten, erhalten Sie in der Entwicklerkonsole möglicherweise eine Warnung, dass statisches Objekt verschoben wird. Es hat keinen Einfluss auf die Funktionalität.
PETERBILT 388 CHRISTMAS v1.0.0.0 – FS22
PETERBILT 388 CHRISTMAS v1.0.0.0 – FS22 A very nice Merry Christmas skinner truck.
Modern 72×160 Shed V1.0 FS22
Farming Simulator 22 Mods · December 13, 2021 A modern style shed that I have been working on. Features: – Seasons Ready (Snow+Icicles) – Toggleable Garage Workshop (With workshop trigger) – Toggleable Workstation – Outdoor Floodlights (Manually Activated) – Firepit (With Trigger) – Animated Door Handles – Working Vehicle Lifts – Custom Standing Seam Metal Roof – Custom Okay Wave Decor (Trigger located outside breakroom underneath Security Camera) Known Errors: When toggling Garage and Workstation u may get a Static Object Moved Warning in Developer Console. It does not affect anything functionality wise.
FS22 Couch v1.0.0.0
FS22 Couch v1.0.0.0 conversion of my fs19 couch, already pending on mod network. Credits:SebCroteau, oisougabo (couch model)
LS22 Simson S51 V1.0.0.0
by LS22 Mods · December 13, 2021 Simson S51 B and E change type, Color change 64, enduro grid change, 5 types of seat colors, log clear. Enjoy the Game! Wide roads! September 30, 2022 November 26, 2022 April 22, 2024
LS22 Ferme Beyleron Map V1.2.0.0
Version 1.2 SeedMaker installed on the extended farm for the production of seeds. (Thank you very much for the release!) Olive farm including a shelter and a water point. Pond at the farmhouse added as a free water supply point. A fence was drawn around the farmhouse including a few small embellishments. Additional manure pile structure installed next to the pigsty. The old ugly brown water barrel has been replaced by a fountain. PDA map updated. As a bonus, the Ferme-Beyleron comes with the MultiFillTRANS 7300 S, with which you can transport Herbicid for the seedMaker. Changelog of Ferme-Beyleron v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free – except GIANTS bugs) Bonjour dear friends of LS 22, Here now from me a rebuild of the Haut-Beyleron incl. numerous extensions. And here now some data, what was changed or rebuilt. Extended farm with large cowshed incl. automatic feeder and manure heap superstructure, large pigsty, large sheep pen, large chicken coop, large horse stable, three large greenhouses incl. additional tanks, large mule silo NL16-22-16000 Multifrucht, large truck scale, large fuel tank, large driving silo, workshop, two shelters with back wall, large hall, shelter with solar roof, bulk material hall, Kärcher. Vineyard at the abandoned winery incl. finished grape vines and purchased plot. Tailor’s shop as additional production building directly next to the spinning mill. Sugar factory as an additional production building. Oil mill as an additional production building. Muesli factory as additional production building. Restaurant as additional sales point for harvest and production goods at the nearby lake. Pizzeria as additional sales point for harvest and production goods at the nearby lake. Fast food restaurant as an additional point of sale for crops and produce. Farm silo converted to multi-fruit incl. bale trigger. Small plough. Ball trigger for the three storage bunkers of the feeding robot (cow shed). And anything else I forgot to mention Explanation of the two multi-fruit silos: Practically everything can be stored here that can also be loaded by trailer and in detail would be the following: Wheat, barley, oats, rape, millet, sunflowers, soybeans, maize, potatoes, sugar beet, sugar beet pulp, sugar cane, olives, grapes, mixed feed, fodder, mineral feed, chaff, wood chips, silage, poplars, grass, hay, straw, manure, pig feed, seed, fertiliser, lime, road salt, snow, stones. Both multi-fruit silos have a bale trigger for silage, hay, grass and straw. And now I wish you as much fun and joy on the new Ferme-Beyleron as I have.
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