Farming Simulator 22 mods
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Keybind Inspector V1.1.0.1
Keybind Inspector V1.1.0.1 FS25 Keybind Inspector is a read-only in-game utility for Farming Simulator 25 that helps you understand and manage your keybindings without changing your controls. Features include: Check whether a key or key combination is already assigned Capture a key combination by simply pressing it Browse all keyboard, mouse and gamepad bindings Find unused keyboard combinations Identify conflicts and shared keybindings Identify which installed mod registered a custom input action Search and browse bindings directly from the ESC menu Keybind Inspector reads your existing FS25 input bindings and mod information. It does not modify or rebind your controls. The interface is fully integrated into the FS25 menu with its own navigation page. No dependencies required. Created by Boy Meets Farming. V1.1.0.1 Multilingual Update Added an in-game language selector. Added English, German, French, Italian and Spanish interface support. Translated all tabs, headings, instructions, buttons, status messages and information panels. Localized FS25 and mod action names are displayed where available. Some action names may remain in English when no translation is supplied by Farming Simulator 25 or the originating mod. Improved text sizing for longer translated labels. KeyBind Inspector remains completely read-only and does not modify control assignments.
Realistic 4×4 Traction System V1.2.0.0
Realistic 4×4 Traction System V1.2.0.0 Take real control of your tractor’s traction — engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind. This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls. Features Real rear-wheel slip detection — the automatic modes react to actual wheel slip physics, not just speed Four drive modes, assigned per vehicle out of the box: Manual — you’re always in control Semi-auto — engages on real slip, manual override always available Auto — same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) Smart — Fendt-style continuous, proportional engagement (no hard on/off) Native tire pressure simulation on engagement — no dependency on any other mod On-screen HUD with live status, adjustable position from the in-game Settings menu Zero XML edits to any vehicle — the system injects itself into every compatible vehicle automatically V1.2.0.0 MULTIPLAYER (tested on a real dedicated server): Differential detection on dedicated servers fixed; it previously always failed on the client side Toggling 4×4 (Ctrl+J) now synchronizes correctly between the server and clients Manual differential lock (Ctrl+K) now synchronizes correctly between the server and clients Automatic modes (auto/semiauto/smart) are calculated by the server and synchronized with all clients A player joining in the middle of a session immediately receives the correct state of every vehicle REALISM: Ctrl+K (manual differential lock) respects a speed limit for engagement – it only locks when stationary or moving slowly, just like in a real transfer case GENERAL: Internal diagnostic code removed Documentation and store description reorganized
Kenworth T900 Legend V1.1.0.0
Kenworth T900 Legend V1.1.0.0 Kenworth T900 Legend returns to FS25. Converted and updated with new textures and some new features. Requires Interactive Controls. V1.1.0.0 Added skins to the larger sleeper bunk. Added new grilles. Added Rock screen with visors. Added hood ornaments and bug deflectors. Added ribbed fenders. Added new sounds. Fixed jake brake as fold option Button X Required mods: Interactive control
2006 Dodge Ram 3500/5500 Single Cab Flatbed V1.0.0.1
2006 Dodge Ram 3500/5500 Single Cab Flatbed V1.0.0.1 Tons of options on this truck for attachers, mudflaps, plow mount, mirrors, hood, front grille, etc. This truck works with the Western Tornado salter, Western Wide Out plow and a bunch of other plows out there. The truck is under the “cars” category in the store! Version 1.0.0.1 : Fixed issue with stock wheels not showing up. V1.0.0.1 Fixed issue with stock wheels not showing up. Required mods: Western / Fisher Plow Pack Western Tornado salt shaker FisherV plow
Volvo FH500 V1.1.0.0
Starting price 96.000$ Power 620hp Speed 110 km/h Selectable Bullbar Selectable Wind deflector V1.1.0.0 Fixed license plate configuration. Fixed turn signals. Added wind deflector configuration. Fixed attacher position. Fixed warning about excessive part weight.
1PTS-9 V1.0.0.7
Price: 7700 € Capacity: 9000 l / 13000 l / 20000 l / 25000 l Configurate: Wheel, Color, Design This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.7 Added wheels brand Added more tires Increased modDesc version Version changed New Mod/Store icons (FS25 version)
Bunning Series 200 (IC) V1.0.2.0
Bunning Series 200 (IC) V1.0.2.0 I am releasing the Bunning Series 200 Trailer for Farming Simulator 2025. The mod includes a Bunning trailer to which I added a lot of interactive features, plenty of new configurations, a camera system, a weigh scale system, a fixed nameplate, and much more. This trailer currently has all the best and most interesting features for gameplay and realism. If anyone has any more ideas on what could be added, feel free to write in PMs or in the comments (depending on the website). Mod size: 15.0 MB Multiplayer: Works Languages: EN/DE/PL Specular/vmask: Included Bugs: It “rather” doesn’t have bugs in-game, but they might happen. 1 harmless warning appears in Giants Editor, so you can play without any issues. If you find anything else, let me know in the comments. Mod Includes: Giants Software model 14 configuration variants 3 color configurations Rear license plates Fixed Nameplate Wheel chocks Camera System for (DLC MB TRAC PACK) On-board Weigh Scale System Interactive Control: Support Leg: Up/Down GPS: Yes/No Weigh Scale Monitor: Off/On 4 Supports after hitching the trailer: Yes/No Cover or Uncover the Tarp After uncovering the tarp, you can unfasten it side-by-side by clicking in IC; on the last step, you can completely remove the tarp Bunning 200 Series Configuration Options: Wheel Brand: BKT/TRELLEBORG/MICHELIN/VREDESTEIN. Wheel Configuration: Standard/Standard2/Wide/Wide2. Decals: New/Old/None. Add-ons: All/None/Warning Triangle/Fire Extinguisher. Speed Decals: 25/30/40/50/60 KM/H. Rear View Camera System: Yes/No. Interactive Control: Yes/No. On-board Weigh Scale System: Yes/No. Rear Trailer Hitch: Yes/No. Cover: Yes/No. License Plate: Rear. Color Configurations: Base Color Rim Color Tarp/Cover Color Trailer Information: Bunning Series 200 -> Capacity: 26.7 m³, Weight: 7.8-8 Tons + Most filltypes can be loaded onto it. V1.0.2.0 From now on, the rear trailer chute also supports the approach (IC) interaction. Required mods: Interactive control
New Holland CX 5.80 V1.0.0.3
New Holland CX 5.80 V1.0.0.3 Price: 155,000 $ Power: 258 hp Max. speed: 32 kph Capacity: 8300 l Configurations: Beacon Lights Triangle Steering Wheel The left door and the folding seat are animated New Holland VariFeed Headers Models from 16ft to 20ft Working width: 4.8m – 5.5m – 6.1m Category: Cutters Prices: 28000$ , 31000$ , 35000$ Added New Holland VariFeed Header 28ft Working width: 8.5m Category: Cutters Prices: 48000$ V1.0.0.3 Increased modDesc version Version changed Fixed warning bigTriangle New Mod/Store icons (FS25 version) Required mods: Interactive Control
Belarus 82 Turbo MTS V1.0.0.2
Belarus 82 Turbo MTS V1.0.0.2 Price: 5000 Power: 81kw/110hp Frontloader configuration Main color configrations Rims Color configurations interactive control support New back mudguards New back led lights New back Lights New sounds New seat New upperlink This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.2 Fixed error textures log clean Increased modDesc version Required mods: Interactive control METAL TECHNIK Tytan MT 02
New Holland TG200 V1.0.0.1
New Holland TG200 V1.0.0.1 Base price: $90.000 Power: 170 – 304hp Max speed: 40 km/h Weights configuration. Wheel configurations. Weights configurations. Fenders configurations. Seats configurations. Side monitors configurations. GPS System configurations. Exhaust configurations. Pillar Dash configurations. Windows tint configurations. V1.0.0.1 Fixed the hood front headlights. Added IC controls for the doors and the flasher bracket. Required mods: Interactive Control
Kirovets K-710 V1.0.0.1
Kirovets K-710 V1.0.0.1 The Kirovets K-710 never made it into serial production. The Kirov Works in Leningrad built this beast in 1980 to mark the 200,000th tractor in the company’s history: an articulated four-wheel-drive machine in the style of the K-701, powered by an uprated version of the YaMZ-240 V12 and wearing bodywork that would later appear on the series-built K-701M and K-702. It was nicknamed “Ilyich”. At least three were photographed together at the presentation; other sources put the total at no more than fifty. What became of them is unknown. The prototypes were painted red with a white cab, carried a large “K-710” on the grille and “500 hp” on the side of the hood, and routed two exhaust stacks along the sides of the engine cover instead of the single central pipe of the earlier models. All of that is reproduced here. This is a full conversion to FS25, rebuilt rather than copied across. The legacy sound specialization, the obsolete FS19 shaders and the old material tinting have all been removed and replaced with current FS25 equivalents. Historical specifications: – Engine: YaMZ-240NM2 four-stroke V12 diesel – Power: 500 hp (368 kW) – Top speed: 40 kph – Dimensions: 7,200 × 3,000 × 3,800 mm – Fuel capacity 640 l – Weight 17,500 kg – price 85,000 – Five paint schemes: Factory Red / white cab (the livery the prototype actually wore, sampled from period photographs), Classic White, Kirovets Yellow, Olive Green and Industrial Blue are invented. Rims and crawler road wheels follow the body colour. – Standard wheels or crawler tracks – Seven engine options; only the YaMZ-240NM2 belongs to the K-710, the rest carried over from the original mod Features: – Multi-range powershift transmission – Full instrument panel: tachometer, oil pressure, oil temperature, coolant temperature and fuel level, each on its own scale and value source – Instrument lighting – Working head, work, brake, turn, reverse and beacon lights, including rotating beacon beams – Automatic rain-sensitive wipers – Engine and exhaust flap vibration – Opening cab doors – Zone-based dirt (chassis and running gear pick up more than the bodywork) – AI workers available V1.0.0.1 REFUELLING FIX The tractor can be refuelled at fuel stations again, driving into a station trigger now offers the refuel action.
Stellantis Van Pack V2.0.0.0
Stellantis Van Pack V2.0.0.0 Discover the Stellantis Van Pack in La Poste AND DJ colors, a complete and versatile pack for your RP activities. Several vehicles and numerous configurations Full Interactive Control (IC) Interior layouts and details La Poste and DJ liveries and equipment Ideal for mail, parcel distribution and delivery rounds Ideal for your concerts and RP stages Perfect for mail carrier, sorting center or delivery RP A very complete pack to expand your La Poste fleet and vary your delivery vehicles! Thanks to DR3RS once again for this great mod, originally The Stellantis Pack Van 2026 can be configured as: Peugeot Boxer, Citroën Jumper, Fiat Ducato, Opel Movano, Toyota Proace Max and, as a world first, the Iveco eSuperJolly, available exclusively as an electric vehicle and releasing only in 2026. In the pack, you will find the combustion versions, except for the Iveco since it is exclusively electric, as well as the electric versions with the Iveco, separated in the in-game shop. The La Poste skin is available only for the combustion versions, while the DJ skin is available only for the electric versions!!!!! – Brand configuration – Customizable color – Interior, rims and brake caliper colors – GPS with real GPS – Interactive control – Rear camera like on the Mercedes truck DLC – Trailer hitch V2.0.0.0 Added a complete pack with IC, DJ colors and skin, as well as an animated cargo bed interior Required mods: Real GPS Mod Interactive Control
Mil Mi-8 / Mi-17 (Aerogaviota Livery) V1.0
Mil Mi-8 / Mi-17 (Aerogaviota Livery) Simulation Mod: Technical and Operational Analysis Technical Characteristics Twin-Turboshaft Powertrain: Powered by robust turboshaft engines (such as Klimov TV3-117 units) driving a large five-bladed main rotor and a tail rotor, providing exceptional vertical lift and high-altitude performance. Spacious Cabin Capacity: Large cargo and transport cabin layout capable of hauling multi-ton payloads, bulky equipment, or an entire squad of fully equipped personnel via large rear clam-shell doors or side sliding doors. Aerogaviota Livery: Features the distinct blue-and-white corporate and regional aviation scheme associated with Aerogaviota, the Cuban airline operated by the military (FAR) handling domestic and charter civilian/tourist routes. **Utility** Multi-Role Transport & Logistics: Utilized across simulation environments for heavy utility transport, troop movement, cargo hoisting, and regional passenger or supply flights. Modding Integration: Brings iconic post-Soviet rotary-wing aviation into civilian and utility-focused open-world maps, expanding logistics networks beyond ground transport. **Importance** Versatile Air Mobility: Demonstrates the unmatched adaptability of the Mi-8/Mi-17 family in bridging commercial charter operations, utility logistics, and tactical transport roles seamlessly. **Objective** Provide Heavy Rotary Transport: Its primary operational goal is the rapid point-to-point movement of passengers, heavy cargo, and supplies across diverse or remote terrain.
9K317M Buk-M3 (TELAR / Transport Variant) V1.0
9K317M Buk-M3 (TELAR / Transport Variant) Simulation Mod: Technical and Operational Analysis **Technical Characteristics** - Tracked Chassis (GM-569 Architecture): Built on a highly mobile tracked chassis designed to support heavy electronic and missile-system payloads while maintaining cross-country agility. - Specialized Superstructure: Features a covered tactical cabin layout and a rear platform configured for towing or transporting heavy tactical trailers and equipment modules. - Suspension and Drivetrain: Heavy-duty torsion bar suspension combined with multi-wheel track configurations to evenly distribute weight across soft, muddy, or uneven terrain. **Utility** - Air Defense Logistics and Support: Modeled in simulation environments to represent front-line electronic warfare, radar command, or missile support infrastructure moving through challenging rural or off-road sectors. - Modding Integration: Incorporates complex tracked military hardware into open-world sandbox maps for specialized roleplay and logistics scenarios. **Importance** - Cross-Country Mobility: Demonstrates how tracked air defense platforms provide essential mobility for high-value electronic and support systems where wheeled trucks may struggle. **Objective** - Provide Tracked Heavy Transport: Its operational role is to transport or tow critical support modules across rough terrain under simulated tactical conditions.
NPC transport and service contracts V1.0.0.3
NPC transport and service contracts V1.0.0.3 Bring more variety to your farm with NPC transport and service contracts. Haul bulk goods, pallets and bales, transport vehicles, supply fields with seed, fertilizer and lime, recover lost cargo, complete courier deliveries and provide emergency refuelling. Vehicle-care jobs also let you wash, dry and deliver customer vehicles. Routes are generated from the locations and products available on your map. Suitable loading equipment is provided for pallet and bale pickups, while marked destinations guide your deliveries. Manage the contract selection through the in-game settings and use the optional GPSLite integration for navigation. V1.0.0.3 Added an admin option to enable or disable supplied loading vehicles for new pallet and bale contracts. Added adjustable minimum route distances: 0, 250, 500 or 1,000 metres. Multi-stop contracts check each individual leg. Added feedback when no suitable routes meet the selected minimum distance. Spread contract generation across processing passes to reduce simultaneous processing. Improved spawn-failure messages and added contract numbers for easier log troubleshooting. Added detailed payment breakdowns showing estimated travel, workload, operating costs, cargo-value allowance and diesel reimbursement. Added saving, multiplayer synchronization and English, Dutch, German and French translations for the new settings. Excluded railway facilities identified through native FS25 metadata from pickup and delivery routes. Strengthened bulk pickup checks: a valid, registered physical loading trigger is now required. A building position alone is no longer sufficient. Improved bulk pickup marker accuracy while preserving existing valid source identifiers. Added diagnostic logging for rejected bulk loading points. Kept all new checks map-independent, without hardcoded map names or coordinates. Payment difficulty scales and separate diesel reimbursement remain unchanged. No new contract types have been added. Multiplayer: update the server and all clients, then restart to rebuild the route cache.
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