Farming Simulator 22 mods
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Peugeot 308 SW 2026 V1.0
– Character – No interior – Realistic suspension – Plate selection ( 76 , 75 , 13 , 02 , 62 , 80 ) Specifications: – Price: 36120 – Power: 171 Credits: MG COMMUNITY FS Jessy35 Squir3d 1/5 - (2 votes) Download mod File File size FS22_Peugeot_308_SW_2026 28 MB
Farm Investors V1.0.0.1
**Farm Investors** adds a new investment system to Farming Simulator 22, giving farmers another way to grow their operation without relying solely on traditional bank loans. Instead of doing everything yourself, you can bring outside investors and business partners into your farming operation. Investors provide capital in exchange for a percentage of the farm’s income or ownership, creating new financial decisions and opportunities as your farm grows. ## Features * **Investment Offers** – Receive offers from potential investors looking to invest in your farm. * **Investor Agreements** – Review the investment amount, percentage, duration, and expected return before accepting an offer. * **Active Investments** – Keep track of investors and partners currently involved with your farm. * **Completed Investments** – Review previous investments that have ended or been bought out. * **Investor Buyouts** – Buy out an investor when you are ready to regain full control of the investment. * **Investment Income Sharing** – Investors receive their agreed share based on the terms of their investment. * **Farm Growth** – Use outside investment capital to help expand your farm, purchase equipment, land, buildings, and other assets. * **Multiple Investors** – Build relationships with multiple investors as your operation expands. * **Dynamic Investment Opportunities** – Investment offers can change as your farm grows and its financial situation changes. * **Custom Investment Offers** – Create your own investment scenarios and negotiate terms for larger or more specialized investments. ## How It Works Investors periodically offer opportunities to invest in your farm. Before accepting an investment, you can review the details and decide whether the additional capital is worth giving up a portion of your farm’s income or ownership. Once accepted, the investment becomes active and can be monitored through the Farm Investors menu. When the investment period is complete—or when you decide it is time to regain control—you can complete or buy out the investment according to its terms. ## Designed for Realistic Farm Management Farm Investors is designed to add another layer of financial decision-making to Farming Simulator 22. Taking an investment can help a growing farm expand faster, but investors expect something in return. The goal is to make investments feel like an actual business decision rather than simply giving the player free money. **Should you take the money and expand now, or keep ownership of your farm and grow at your own pace?** That decision is up to you. Changelog: + V1.0.0.1 Added partial investor buyout payments. Investors can now be bought out over time instead of requiring the full buyout amount at once. Outstanding buyout balances are saved and tracked until fully paid. Completed investments are moved to the Completed Investments section when the buyout balance reaches $0. Updated Farm Investors branding and in-game menu icons. Credits: DAT1997 Download mod File File size FS22_FarmInvestors_1_0_0_10 55 KB
Foliage Wind Scale FS25
Dynamically adjusts how much of an effect wind has on all foliage types (crops, grass, trees, bushes, etc.). You can adjust a multiplier in Game Settings to suit your taste. At 1x, there is no change. You can increase it to 1.5x, 2x, 2.5x, or 3x. Keep in mind that on sunny days, when the wind speed is low, you may not notice much difference even at higher multipliers because this mod does not alter individual weather settings. If a weather setting has a low wind speed, multiplying it will have an effect, but it will be subtle. However, in cloudy or rainy weather with a higher base wind speed, you will definitely notice the difference. Tornadoes? Crops and trees really get grooving at higher multipliers. I prefer 2x, as it seems to provide a nice balance. On nice weather days, foliage is a little more lively. On bad weather days, foliage definitely moves around more and is more noticeable. This is a companion mod to Cloud Time Dilation (decouples cloud/cloud shadow movement from the timescale, so clouds only move in real time, avoiding the cloud shadow strobing effect at higher timescales), but that mod is NOT required for this one to work. Other mods that alter crop/foliage movement would not work properly with Cloud Time Dilation, so I created this one, which is 100% compatible. Plus, this mod works a little differently from the others and gives you more granular control over how much foliage movement you want. You can adjust the multiplier in Game Settings (default is 1x). This mod will NOT work with other mods that adjust wind or foliage movement (Crop Waving Boost). However, I have not fully tested it with mods like Dynamic Wind. It might work with some weather mods as long as they do not alter wind speed or windupdater.
Cloud Time Dilation FS25
Do you ever get annoyed with how fast clouds and cloud shadows move at higher timescales? This mod fixes the problem by keeping volumetric clouds & cloud shadows rendering at realtime, regardless of what multiplier you set. By activating the mod, volumetric cloud & cloud shadow movement will always render in realtime no matter what timescale you set, whether it's 5x, 10x, 60x, etc. Of note, cloud speed is not altered by this mod when timescale is set to 0.5x by design. Now you can enjoy having time fly by but your clouds (and most importantly, cloud shadows) will render in realtime speed. Gone are the days of rave parties in the fields. In this mod, cloud speed is completely decoupled from wind so wind effects on foliage remain unchanged and will behave normally. This mod can be toggled on or off in General Settings. This mod will NOT work with other mods that adjust wind or foliage movement (Dynamic Wind, Crop Waving Boost). However, if you do like how Crop Waving Boost increases crop movement, I have created another mod that is similar but works indendently from Cloud Time Dilation called Foliage Wind Scale that allows you to fine tune how much foliage movement you want.
Delete nearby objects FS25
Delete nearby objects Stand near an object, look at it, and press the delete button to remove it. Trees, logs, stumps, bales, pallets, vehicles, physical objects, and registered placeable objects are all supported. Be careful in multiplayer mode, as deleted objects are permanently removed from the game. Overview of "Delete Nearby Objects": "Delete Nearby Objects" is a utility mod by Sumro Gaming for Farming Simulator 25. This page explains the mod before the player accesses the download source. Simply stand near an object, aim at it, and press the "Delete" key to remove it. Trees, logs, stumps, bales, pallets, vehicles, compatible physics objects, and registered placeable objects are supported. Caution is advised in multiplayer mode, as deleted objects are permanently removed from the game save. "Delete Nearby Objects" is an original utility mod by Sumro Gaming for Farming Simulator 25. This mod is aimed at players who want faster farm cleanup, convenient save game management, and fewer repetitive manual tasks. The basic principle is simple: stand near an object, aim at it, and delete it with the Delete key. Supported objects include trees, logs, stumps, bales, pallets, vehicles, and physics-based objects. "Delete Nearby Objects" isn't just about the existence of the file; it's also about what the mod does, when it's useful, and how safely it can be tested in a real game save. The "Delete Nearby Objects" mod focuses on the following functions: deleting supported nearby objects with a single keystroke; useful for cleaning up save games, farms, and misplaced objects; a proven utility script from Sumro Gaming for FS25. The mod detects the object the player is near or currently targeting and removes supported items with a simple action. It's a handy cleanup tool. The added value lies not in a lengthy new menu, but in the time saved when carefully removing objects in a test save or on the farm. This mod is particularly useful for farm cleanup and testing, as it eliminates repetitive manual steps without fundamentally altering the savegame's style. The six screenshots on this page show "Delete Nearby Objects" in action, allowing players to visualize the mod before downloading it. A good way to evaluate "Delete Nearby Objects" is to perform the same process once with and once with the mod enabled and compare the results under normal gameplay conditions. For "Delete Nearby Objects," the key indicators of a successful test are the function's behavior, the state of the savegame after reloading, and whether the rest of the mod folder continues to function correctly.
Worker Skill System FS25
The "Worker Skill System" in Farming Simulator 25 makes the AI helpers behave like a real farm crew. Instead of starting a job with an unnamed helper, press the "H" key with an AI vehicle ready to start to open a clear selection window for workers. The screen displays several workers. Overview of the "Worker Skill System" The "Worker Skill System" is a script mod by Sumro Gaming for Farming Simulator 25. This page explains the mod before the player accesses the download source. The "Worker Skill System" makes the AI helpers in Farming Simulator 25 behave like a real farm crew. Instead of starting a job with a nameless helper, pressing the "H" key on an AI-capable vehicle opens a clear selection window for workers Details on the "Worker Skill System" Features: The "Worker Skill System" focuses on the following features: It adds permanent worker profiles (with name, level, experience points/XP, specialty, attribute, wage, availability, and saved statistics); it opens a worker selection window for AI-enabled vehicles with the press of the "H" key (including options such as "Start Selected" and "Automatically Best"); and it utilizes skill-based, individual wages as well as bonuses for higher-level workers in areas such as fuel consumption, wear and tear, damage, work accuracy, and error correction. The mod adds permanent AI worker profiles, a selection screen, skill levels, XP progression, individual wages, job suitability checks, specialist bonuses, and quick feedback on worker status during helper missions. The particular benefit of this release lies in the fact that helpers become named farm employees instead of remaining anonymous AI workers. Players can select the appropriate worker for tasks such as sowing, harvesting, baling, transporting, or spraying and track their development over time. Since the "Worker Skill System" is documented specifically for FS25 players, the description outlines not only the technical details of the ZIP file but also its practical impact on gameplay, rather than simply leaving visitors with a title and a button.
Grass Tram Line FS25
"Tramline Grass" is a mod for Farming Simulator 25 (Fields & Crops category) by Sumro Gaming. This page explains the mod before the player accesses the download source. With "Tramline Grass", players can create tramlines through the in-game settings menu without having to reseed the field. Simply select a field number, click "Apply", and the mod will create visible tramlines on the selected field. "Tramline Grass" is a standalone mod by Sumro Gaming for Farming Simulator 25. It is aimed at players who want more realistic crop and field behavior during normal fieldwork. The main goal is simple: players can create tramlines directly in the settings menu without having to sow new seeds. Select the field number, confirm your choice, and the mod will take care of the rest. "Tramline Grass" is not only about the file existing, but also about what the mod does, when it is useful, and how it can be safely tested in a real game. The "Tramline Grass" mod focuses on the following features: creating tramlines on the selected field through the settings menu, removing crops from the tire tracks and filling them with grass, adding tramlines on the headland (within the field), and shortening the grass after vehicles drive over it. The mod analyzes the selected field, creates tramlines, removes crops from the tire tracks, fills them with grass, and ensures that the grass remains visually shorter after vehicles pass over it. This is particularly useful on well-structured farms where the tramlines are meant to look deliberate and planned. It is not just a visible strip; the mod improves orientation in the field when spraying and during repeated passes. Since "Tramline Grass" is documented specifically for FS25 players, this article explains not only the technical details of the ZIP file, but also its practical effects on gameplay, instead of leaving visitors with nothing more than a title and a download button. Tramline creation process: This mod is best suited to active savegames with ongoing farming operations and allows players to compare field behavior before and after using the mod—for example, when sowing, spraying, harvesting, or working on the headland. The three screenshots on this page show "Tramline Grass" in the game and allow for a visual comparison before accessing the download source. A good way to evaluate "Tramline Grass" is to perform the same task before and after activating the mod and compare the results under normal operating conditions. With "Tramline Grass", you should primarily check the feature's functionality, the condition of the savegame after reloading, and whether the rest of the mod folder continues to function properly.
Peugeot 308 SW 2026 FS22
Peugeot 308 SW 2026 CIVIL VF - Character - No interior - Realistic suspension - Plate selection ( 76 , 75 , 13 , 02 , 62 , 80 ) Specifications: - Price: 36120 - Power: 171 3D PURCHASED FROM: JESSY35 MODELER: Squir3d MODDER: MG COMMUNITY FS PS: Modification and conversion authorized for private use, no re-upload and authorized Have fun playing
MAN TGM Ziegler rescue vehicle of the Mittelberg Fire Department FS22
**This mod contains:** -> MAN TGM TG3 Ziegler rescue equipment truck of the Mittelberg Fire Department -> Dependency: https://lucas-moddingstube.nexacore.ch/mods **NOTE:** This is only a texture. Please download the original mod linked above as a dependency so that this mod works. The content may not be copied, modified or reuploaded without explicit permission. The creator assumes no liability for any damage that may occur to the system. **Credits:** -> Skin/texture: Der Bürgermeister0815/Die Skin Schmiede -> Original vehicle: Luca06K
Railroad Contracts FS25
This is a completely new mod for me. It adds the ability to create railroad contracts in ANY map you are playing on. I did use AI to help me create this, as coding is a bit over my head. IT WILL HAVE BUGS AND ISSUES. It is also a MAJOR WIP as I continue to add and refine things, but I wanted everybody to enjoy it as I am, and I think it is now at a stable point where it can be used reliably. Please feel free to let me know your ideas and thoughts, as well as any issues you may have! I currently have a general direction I want to take this in, but I am always open to input and feedback! Below is AI's description of the mod. The mod contains a README with a MUCH more detailed description and instructions on how to operate it. Railroad Contracts adds dynamic, railroad-focused freight operations to Farming Simulator 25 using your actual industries, rolling stock, yards, terminals, and interchanges. Create custom railroad locations, run manifest, intermodal, industry, bulk, unit, interchange, and palletized freight contracts, assemble specific railcars into trains, and operate realistic loaded and empty-return movements. Contracts use commodity-appropriate equipment, railroad-style train symbols, service-based deadlines and payouts, physical railcar assignments, and persistent savegame tracking. Interchanges can use player-owned cars or supply temporary external equipment spotted directly on your railroad track. External cars remain assigned throughout the loaded movement and required empty return, while Universal Autoload-compatible railcars support palletized freight. Designed for custom FS25 railroad operations. Currently single-player only.
MAN TGM TG3 TLF4000 Mittelberg Fire Department FS22
Sure, then more in the same style as your example: **This mod contains:** -> MAN TGM TG3 TLF4000 Feuerwehr Mittelberg -> Dependency: https://lucas-moddingstube.nexacore.ch/mods **NOTE:** This is only a texture. Please download the original mod linked above as a dependency so that this mod works. The content may not be copied, modified or reuploaded without express permission. The creator assumes no liability for any damage that may occur to the system. **Credits:** -> Skin/Texture: Der Bürgermeister0815/Die Skin Schmiede -> Original vehicle: Luca06D
Kamaz Truck with Russian Surface-to-Air Missile Launcher (Mobile TEL Configuration) FS22
Kamaz Truck with Russian Surface-to-Air Missile Launcher (Mobile TEL Configuration): Comprehensive Technical and Operational Analysis Detailed Technical Characteristics All-Terrain Tactical Chassis: Utilizes a high-mobility multi-axle heavy all-wheel-drive platform optimized to withstand severe structural stress and traverse unpaved, rugged terrain. Inclined Launch Superstructure: Features a rear-mounted tilting cradle or rail assembly designed to securely hold, elevate, and aim classic Soviet/Russian-origin surface-to-air missiles. Forward-Control Cab Layout: Integrates a forward cabin design that maximizes usable space on the rear deck while facilitating the integration of hydraulic and electrical deployment systems. Reinforced Running Gear: Equipped with high-traction heavy-duty tires and robust axles to ensure stability during stationary positioning and weapon elevation maneuvers. Tactical Utility and Operational Doctrine Mobile Air Defense System (Transporter Erector Launcher - TEL): Designed to provide mobile air defense coverage across dispersed operational zones, allowing rapid deployment without relying on vulnerable static batteries. Rapid Mobility Doctrine ("Shoot-and-Scoot"): Its off-road capability supports fast relocation tactics, drastically reducing exposure time to potential counter-battery fire or enemy aviation. Theater Force Protection: Acts as a defensive force multiplier by shielding advancing logistical columns, command posts, and critical strategic assets. Simulation and Modding Significance Tactical Immersion and Fidelity: Introduces specialized weaponry mechanics, mobile launcher rails, and classic air defense configurations into open-world simulation environments. Military Catalog Expansion: Enriches custom tactical scenarios by combining heavy transport assets with active deterrence and defense capabilities.
Scania Military Logistics Transport / Cargo Truck FS22
Scania Military Logistics Transport / Cargo Truck: Comprehensive Technical and Operational Analysis Detailed Technical Characteristics Heavy Multi-Axle All-Terrain Chassis: Built on a militarized heavy commercial platform (Scania tactical truck series) featuring multiple driven axles (such as an 8x8 or heavy multi-axle configuration) to ensure high load-bearing capacity and mobility across rough off-road terrain. Enclosed Cargo Bed with Tarpaulin Cover: Outfitted with a standardized flatbed cargo structure protected by an arched frame and heavy-duty canvas tilt (tarpaulin), designed to keep supplies, equipment, and personnel shielded from weather elements. Militarized Cabin and Finishing: Features a ruggedized commercial-derived crew cab painted in a multi-tone tactical camouflage pattern, balancing crew ergonomics with field durability. High-Torque Industrial Powertrain: Powered by a high-output Scania heavy diesel engine paired with an advanced multi-speed all-wheel-drive transmission, optimized for heavy payload hauling on unpaved roads and supply routes. Tactical Utility and Operational Doctrine Theater Supply and General Cargo Hauling: Serves as a vital backbone for moving ammunition, rations, spare parts, and general military equipment between forward bases, depots, and tactical deployment zones. Secured Logistics Transport: The enclosed canvas-covered bed protects sensitive cargo from aerial observation, debris, and adverse weather conditions during transit. Versatile Convoy Integration: Designed to operate smoothly alongside tracked combat vehicles and specialized heavy assets, maintaining steady supply lines across varying terrain conditions. Simulation and Modding Significance Logistical Gameplay Depth: Introduces realistic cargo transport and supply-chain mechanics into open-world simulation maps, bridging the gap between heavy combat assets and support infrastructure. Asset Diversity: Expands the custom vehicle catalog with modern Western-militarized logistical platforms, complementing older Soviet-legacy hardware.
MAN Military Deicer / Winter Support Truck FS22
MAN Military Deicer / Winter Support Truck: Technical and Operational Analysis Technical Characteristics Heavy Off-Road MAN Chassis: Built upon militarized all-wheel-drive MAN truck platforms (such as high-mobility 4x4 or 6x6 HX/SX series) designed to operate in harsh frontline winter environments and tactical airbases. Militarized Deicing & Heating Superstructure: Equipped with insulated chemical fluid tanks, heavy-duty fuel-fired rapid heaters, and high-pressure pumps capable of dispensing heated glycol mixtures under extreme sub-zero field conditions. Armored or Reinforced Crew & Operator Cabins: Features ruggedized cabins, heavy-duty blackout lighting, and protected operator control stations or elevating baskets designed to withstand austere military base environments. Autonomous Field Operation: Integrated auxiliary power units (APUs) and independent fluid heating systems allow the truck to operate independently at remote forward air operating strips (dispersed aviation sites) without relying on permanent hangar infrastructure. Tactical and Operational Utility Forward Airbase Readiness: Ensures that tactical transport aircraft, rotary-wing fleets, and combat jets can maintain continuous flight operations during heavy snowstorms, freezing rain, or severe winter frost. Expeditionary Air Support: Vital for rapid deployment air wings and specialized military aviation units operating in cold-weather theaters where civilian airport support equipment is unavailable. Strategic and Simulation Importance Logistical Continuity: Highlights the critical role of ground support equipment (GSE) in maintaining air superiority and operational tempo during adverse weather. Modding and Simulation Value: Brings specialized tactical support vehicles and realistic airbase operations into military simulation sandboxes and custom vehicle catalogs.
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