Farming Simulator 22 mods
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Wholesome Foods v1.0
Taking advantage of the growing demand for healthier foods, the local farm collective purchased an old industrial building, installed modern processing equipment, and founded Wholesome Foods. Using locally sourced oats, corn, wheat, soybeans, honey, milk, sugar, and other ingredients, Wholesome Foods produces a wide range of value-added products — from Frosted Corn Flakes and Oatmeal to Granola, Muesli, Protein Bars, and other snacks. Turn your farm’s grain harvests into finished foods and build a complete farm-to-market production chain. Wholesome Foods adds a modern food-processing facility focused on breakfast cereals, oatmeal, granola, muesli, and snack bars. The plant receives dry ingredients at the grain hoppers, liquid ingredients at the tank receiving area, and ships finished products from the loading dock. **Outputs and cycles per month:** - Rolled Oats (Bulk product that services upstream items like Oatmeal) - Corn Flakes (Bulk product that services upstream items like Frosted Corn Flakes) - Wheat Flakes (Bulk product that services upstream items) - Soy Flour (Bulk product that services upstream items) - Old Fashioned Oatmeal - Honey Oatmeal - Chocolate Oatmeal - Granola - Frosted Corn Flakes - Frosted Wheat Flakes - Protein Bar - Granola Bar - Raisin Granola Bar - Chocolate Granola Bar - Muesli - Chocolate Muesli
Agro Drone – AeroSpray S70L V1.2.0.2
The AeroSpray Series introduces several agricultural spraying drones to Farming Simulator 25, each with different tank capacities tailored to your farm and play style. You can operate the drones manually or activate the autonomous spraying system to handle field work independently. Available Models - S45L – 45 L tank – $22,000 - S70L – 70 L tank – $26,000 - S100L – 100 L tank – $31,000 - S2000L Unreal – 2,000 L tank – $40,000 Each model features its own size and identification labels for easy recognition when parked. The S70L has been slightly reduced in size to make the differences between models more noticeable. Main Features: - Manual flight and spraying controls - Autonomous field spraying - Automatic field detection - Ability to resume unfinished work - Automatic return to home when battery or product is low - Supports liquid fertilizer, herbicide, and compatible custom spraying products Batteries: - Removable and rechargeable battery packs - Spare batteries available for purchase, manual swapping possible Working Specs: - 10 m working width - Approx. 14 L/ha application rate - Recommended working speed: 15–18 km/h - Maximum flight speed: 35 km/h The smaller models are designed for a more realistic drone experience, while the S2000L Unreal offers a larger capacity for fewer refill stops. All controls can be customized via the Farming Simulator 25 control settings. Developed by Level55 Games V1.2.0.2 - Fixed an incorrect seasonal growth warning during liquid fertilizer spraying. - Resolved an issue where spare batteries were not visible in the vehicle shop.
Smart Barrier Pack v1.0
Smart Barrier Pack — intelligent barriers for FS25 A set of barriers designed for entrances to farms, storage facilities, and production areas. Features: - Three length options to suit different entrances. - Manual and automatic operation. - Remote control from vehicles. - Light and sound signals. - Checks for vehicles in the passage before closing. - Appearance options: new and painted, or old with chipping paint and rust. - Multiplayer support. - Hotkeys can be customized in the menu.
OZZ XB1 P20 (Prefab) V1.0
Give your Farming Simulator 25 vehicle a distinctive OZZ look with this curved LED light bar by NorthernLight Modding. The model features 14 individual reflector cells, white high beam, and a choice of amber or white position lighting. An optional animated startup lights up the position strips from the centre outwards. Features – Detailed housing, reflectors, and mounting brackets. – White high beam with illuminated reflector cells. – Amber and white position-light variants. – XML setups for position lights or daytime running lights. – Optional centre-out startup animation. – Side and bottom mounting brackets. – Adjustable lamp angle. – XML setup helper and installation instructions in English and Swedish. – Editable Blender source included. Installation This is a prefab for modders. It must be installed in a vehicle using GIANTS Editor and connected through the vehicle’s XML. It is not a standalone shop item. The optional startup animation requires the included Lua script and a platform supporting script mods. Model and integration: NorthernLight Modding
Realistic Mechanical Systems v0.10
Realistic Mechanical Systems — First Public Release Realistic Mechanical Systems (RMS) is a comprehensive system for mechanical condition, maintenance, and reliability in Farming Simulator 25. Designed to give vehicle ownership long-term significance, RMS models multiple mechanical systems independently, with their condition influencing maintenance, diagnostics, reliability, and operating costs. This initial public version introduces the core foundation of RMS, including: - Individual mechanical systems and component wear - Vehicle condition and maintenance tracking - Mechanical diagnostics and repair estimates - Scheduled and corrective maintenance procedures - Engine, drivetrain, electrical, hydraulic, and thermal systems - Persistent fluid levels and servicing - Breakdowns and component failures - Pre-shift inspections - Full technical records and maintenance history - Vehicle fleet overview - Multiplayer and dedicated-server support RMS is built around long-term gameplay, with vehicle age, operating hours, maintenance history, and mechanical condition gradually creating a unique history for each machine in your fleet. The interface has been completely redesigned to support this workflow: inspect the vehicle, identify issues, plan repairs, perform maintenance, and keep a detailed technical record. Development status: Version 0.10.0.0 marks the first public milestone of RMS. The project is actively being developed, and some planned systems are not yet implemented. The 1.0-beta1 milestone will be reached once all core mechanical features are operational. Releasing RMS now allows for testing across a wider range of machines, maps, multiplayer servers, and mods during ongoing development. Feedback and bug reports are highly appreciated. RMS will continue to evolve, but the goal remains the same: providing mechanical depth without arbitrary penalties—systems should respond realistically to the machine’s actual use. Thank you to everyone testing RMS and helping to improve it.
Lumary Illuminator 200 L8182 (Prefab) V1.0
A detailed recreation of the Lumary Illuminator 200 9-inch L8182 auxiliary light for Farming Simulator 25, modeled from product photographs and manufacturer dimensions. Features: - White high beam with side illumination. - Amber or white A-shaped position light. - Separate amber warning lights with double-flash effects and pulsing ground illumination. - Adjustable lamp housing with a fixed mounting bracket. - Short black cable stub. - Two levels of detail for distance rendering. Includes I3D files, textures, XML integration examples, an XML helper, Blender sources, and installation instructions in English and Swedish. Lighting uses native FS25 functions. This prefab is designed for integration into vehicle mods using GIANTS Editor. Follow the included README to connect the lights. Please note: Amber position lighting illuminates the A-shaped element. Amber reflector backlighting is not included.
Worker Skill System V1.0
The "Worker Skill System" in Farming Simulator 25 enhances AI helpers to behave like real farm crew members. Instead of starting a job with an unnamed helper, press the "H" key on an AI vehicle to open a clear selection window for workers. The screen displays several workers, providing an overview of the system. This script mod by Sumro Gaming introduces permanent worker profiles, including name, level, experience points (XP), specialty, attributes, wages, availability, and saved statistics. Pressing "H" on an AI-enabled vehicle opens a worker selection window with options like "Start Selected" and "Automatically Best." The system features skill-based wages and bonuses for higher-level workers, affecting fuel consumption, wear and tear, damage, work accuracy, and error correction. The benefit of this mod is that helpers become named farm employees instead of anonymous AI workers. Players can assign specific workers for sowing, harvesting, baling, transporting, or spraying, and monitor their progress over time. Designed specifically for FS25, this system improves gameplay by adding depth and clarity to worker management.
Player fatigue V1.3
Add a new dimension of realism to Farming Simulator 25 with a complete character fatigue system. Fatigue gradually increases as long as the player remains awake. It also varies depending on the activity being performed and accelerates more quickly during the night. Once fatigue reaches 75%, the first effects become noticeable. As fatigue increases, visual effects appear progressively: vignette, reduced field of view, tunnel vision, and micro-sleeps at very high fatigue levels. Sleeping allows the character to recover. A full 8-hour sleep completely restores the character, while shorter sleep periods only reduce part of the accumulated fatigue. The mod does not display any permanent gauge on the screen. Important information is shown only through the game's native notifications to keep the interface clean and immersive. Settings are integrated directly into the game options, allowing you to enable or disable the fatigue system, adjust the rate of fatigue increase, nighttime fatigue, visual effects, and their intensity. Main features: - Realistic character fatigue system - Effects start at 75% fatigue - Increased fatigue during the night - Progressive visual effects based on fatigue level - Vignette and tunnel vision - Micro-sleeps at high fatigue levels - Native Farming Simulator 25 notifications - No permanent gauge on the screen - Recovery linked to sleep duration - 8 hours of sleep = complete recovery - Settings integrated into game options - Multiplayer compatible V1.3.0.0 - Optimization to eliminate micro-lags
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