Farming Simulator 22 mods

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Cargo Ship FS25
cars

Cargo Ship FS25

Ship where you can: load logs, products that are made from logs and bales. Dump wheat, barley, oat, greenbean, silage, chaff, straw, grass and woodchips. NOTE: You will need a PlaceAnyWhere kind of a mod to place the ship on basegame maps. If the ship is placed under tha water you can use Move Placeables Advanced mod to move the ship out of the water. Category: Sellpoint Upkeep: £250 /Day Price £25.000. Added a ship without the port area Added a Port area next to the ship Added a ability to remove corner hatches from the ship Added collisons to ship stairs

More Motor Sounds FS25
other

More Motor Sounds FS25

This script allows you to configure an alternative engine sound for many vehicles. With the new “More Motor Sounds” configuration in the shop, you can choose different sounds from a large database. The available sounds vary depending on the vehicle model and include different engine sounds for 4-, 6-, and 8-cylinder engines. Some sounds also offer variants, for example with an integrated turbo, a blow-off valve, or an open pipe option. Please note: Blow-off sounds can only be heard in multiplayer if you also install the ‘Multiplayer Game-Sound Expansion’ mod from ModHub. In the in-game shop, most sounds in the sound configuration are marked with stars. The stars mean: - Sounds with one star (*) are exclusive original sound recordings with model-specific adjustments. - Sounds with two stars (**) are Farming Dud’s prefab sounds with model-specific adjustments. - Sounds with three stars (***) are heavily modified GIANTS sounds with model-specific adjustments. - Sounds without stars are universal. They were created from the original recordings mentioned above and from the modified GIANTS sounds. The exclusive sounds of Farming Dud's (FD) are original sound recordings that are only included in this mod. They are not available as prefabs elsewhere and have not been used directly in any other vehicle mods. Sounds from the FD exclusively for this mod (*): - MWM 226.4 (4-cylinder): Original recording of a naturally aspirated engine from a Fendt Farmer 308 - Perkins 1006-6T (6-cylinder): Original recording from a Massey Ferguson 6290 - MAN D0826 (6-cylinder): Original recording from a Fendt Favorit 824 - KHD BF6L913 (6-cylinder): Original recording from a Deutz DX 6.30 - Cummins 6BT (6-cylinder): Original recording from a Case 5150 Maxxum Sounds from the FD, which are also available as prefabs in the ModHub (**): - JD PowerTech TLA (6-cylinder): Original recording from a John Deere 6910 - JD PowerTech PVS (6-cylinder): Original recording from a John Deere 6155M - Mercedes Benz OM366 (6-cylinder): Original recording from an MB-trac 1300 - CASE IH DT-402 (6-cylinder): Original recording from a Case 1255 - KHD BF4L913T (4-cylinder): Original recording from a Deutz DX 4.70 - MWM 226.6B (6-cylinder): from a Renault TZ (Sound Prefab FS22) - MWM 226.6TD (6-cylinder): Straight pipe / open pipe from a Renault TZ - Perkins 1006-6T (6-cylinder): Straight pipe / open pipe original recording from a Massey Ferguson 6290 - MAN D0836 (6-cylinder): Sound from a Fendt 900 TMS (Sound Prefab FS22) The following sounds are heavily modified GIANTS sounds (***): - MAN LE 521 (6-cylinder) - Merlo, Deutz TCD 2012 L04 (4-cylinder) - FPT, Claas Axion (6-cylinder) - Deutz Agrostar 8.31 (6-cylinder) - JCB Fastrac 8000 Series (6-cylinder) - Volvo EC250 (6-cylinder) - Volvo LM841 (6-cylinder) - Volvo L120H (6-cylinder) - Volvo L180H (6-cylinder) Sounds that were created by combining existing sound recordings (no original recordings): - 6-cylinder sound for Ford/New Holland - 6-cylinder sound for trucks and Unimogs - 8-cylinder sound for the K700 - New original sounds added: - 6.7 FPT from Case Puma 160 CVX - 6.6 AGCO POWER from Massey Ferguson 7616 - 6.6 SiSu 66ETA from Massey Ferguson 7480 - 5.9 CUMMINS from Case Maxxum 5150 - 6.8 PowerTechPlus from John Deere 7430 - 6.8 PowerTech from John Deere 6R185 - 7.2 BF6M 1013 E from Deutz Agrotron 1145 TTV - 6.2 BF6L 913 T from Agrostar 6.31 - Deutz F2L511 from Zettelmeyer ZL500 - 6.6 Valmet 620 DSRE from Valtra 8150 - 7.4 AGCOPower 74 AWF-4V from Valtra T194 - 3.8 V3800 CR-TIEF4 from Kubota M105GX For these new sounds, a number of vehicles have been adjusted; those marked with an asterisk (*). Improvements have also been made to existing adjustments, such as the MB Trac sound and others. A PDF was created for the original version detailing the complete history of the recorded sounds, their origins, and their owners. It also includes links to mod vehicles that have an adjustment in the MMS. For version 2.0.0.0, another PDF was created with the complete history of the recorded sounds, their origins, and their owners, as well as links to mod vehicles that have an adjustment in the MMS. You can find these PDFs on our Discord.

German Flag (Prefab) V1.0.0.0
trucks

German Flag (Prefab) V1.0.0.0

German Flag (Prefab) V1.0.0.0 I hereby present my tractor flag to you! With this flag, you can customize your tractor even more and give it a personal look. The flag has a simple design and can be attached to the tractor. I hope you like it, and have fun using it on your farms! Have fun playing!

Weight 500kg V1.1.0.0
implements

Weight 500kg V1.1.0.0

Weight 500kg V1.1.0.0 Weights 500kg Price 300 V1.1.0.0 fixed some little bugs with lights

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Strautmann Magnon 430 CFS isoBUS Screen (Prefab) V1.0.0.2
other

Strautmann Magnon 430 CFS isoBUS Screen (Prefab) V1.0.0.2

Strautmann Magnon 430 CFS isoBUS Screen (Prefab) V1.0.0.2 V1.0.0.2 Fixed flickering icons I am making my Strautmann forage wagon isoBUS screen available to you. All important information for forage wagons is displayed there. The screen is intended for a Strautmann Magnon 430 CFS forage wagon, but it can also be used for other forage wagons. For the installation itself, I have included instructions and the corresponding entry for the implement’s XML. If you notice any bugs, I would be very grateful if you could let me know so that I can fix them. V1.0.0.1 Improved Guide Required mods: Dashboard Live

GIANTS Editor Forest Generator V1.0.0.0
other

GIANTS Editor Forest Generator V1.0.0.0

GIANTS Editor Forest Generator V1.0.0.0 Azaluis Forest Generator is a tool for GIANTS Editor 10 / Farming Simulator 25 that allows you to automatically generate forests from a spline. Simply draw the desired area, select the trees and adjust the various parameters to quickly generate a wooded area directly in GIANTS Editor. Features Automatic tree generation Use of a spline to define the area Several tree models available Adjustable density Customizable spacing Random rotation Automatic placement on the terrain Compatible with sloped areas Creation of small or large forests Automatic organization of generated trees The script is designed to make the work of map creators easier and avoid manually placing hundreds of trees. Compatible with: Farming Simulator 25 / GIANTS Editor 10 Developed by Azaluis Modding.

Москвич-2141 версия 1.0.0.2 для Farming Simulator 2025 (v1.23.x)
cars
BMW M4 Widebody 2023 версия 1.2 для American Truck Simulator (v1.61.x)
cars
John Deere 6M Medium Series Edit FS25
tractors

John Deere 6M Medium Series Edit FS25

edits= -lights grill and cab -airhorns -table + poppy cost=110000

Smarty Wheels Pack версия 1.10.4 для American Truck Simulator (v1.60.x, 1.61.x)
trucks
ПРТ-7А/МТТ-9 версия 1.0.0.0 для Farming Simulator 2022 (v1.14.x)
other
МТЗ-5Л версия 1.0.0.0 для Farming Simulator 2025 (v1.23.x)
tractors
Strands DragonDrive 220 (Prefab) V1.3.0.0
other

Strands DragonDrive 220 (Prefab) V1.3.0.0

Strands DragonDrive 220 (Prefab) V1.3.0.0 Strands DragonDrive 220 – FS25 Prefab Bring a distinctive look to your custom trucks and tractors with the Strands DragonDrive 220 by NorthernLight Modding. This 220 mm auxiliary light features two bands of three stepped DRL strips, illuminated side lettering and a detailed black housing with cooling fins and a separate mounting bracket. Choose amber or white position lights, with white high-beam lighting in both versions. Features: Amber and white position-light variants Three stepped DRL strips in each band Illuminated Strands lettering integrated into the housing Continuous faceted reflectors Closed inner housing walls in both detail levels Adjustable lamp tilt with a separate mounting bracket Visible light surfaces and real high-beam light sources Complete vehicle lighting XML examples Swedish, English and Norwegian installation guides Version 1.3.0.0 closes the gaps between reflector facets, removes the dark vertical divider ribs and adds inner housing walls in both LODs. Installation: This is a prefab for mod creators. It must be imported into a vehicle with GIANTS Editor and connected using the included XML instructions. It is not a standalone purchasable mod. No additional Lua scripts are required. Position-light colour is selected by importing the amber or white model. The included presentation images are studio renders of the model.

OZZ XR2 P9 (Prefab) V1.0.0.2
other

OZZ XR2 P9 (Prefab) V1.0.0.2

OZZ XR2 P9 (Prefab) V1.0.0.2 Bring the OZZ XR2 P9 look to your Farming Simulator 25 vehicles with this detailed driving-light prefab by NorthernLight Modding. The package includes amber and white position-light variants. The illuminated front OZZ logo follows the selected position-light colour, while the white high beam combines visible LED and reflector illumination with a separate beam that lights the road. Features: Detailed curved reflectors, clear front lens and textured light strips. Amber or white position lighting with a matching illuminated front logo. White high beam with a real light source. Modelled inner housing walls and closed trim edges in both detail levels. Rear cooling fins, mounting bracket, threaded mounting stud and a short black cable stub. Separate lamp pivot for adjusting the head angle. Two detail levels for distance rendering. No custom Lua required. The complete package includes the I3D models, textures, editable Blender source files, presentation images, and full English and Swedish installation guides with vehicle XML examples. This is a prefab for modders. It must be installed in a vehicle using GIANTS Editor and connected in the vehicle XML; it is not a standalone item in the in-game shop. Position lighting is steady; an animated startup sequence is not included. Version 1.0.0.2: Added physical inner housing walls and closed trim edges in both detail levels.

BetterEye V1.0.0.0
other

BetterEye V1.0.0.0

A bit colder palette, more sharpness, little bloom here and there, darker shadows, and a bit more contrast in general Installation: 1) Unzip the archive 2) Depending on whether or not you have Reshade installed already 3) Copy the contents of the respective folder into …/Farming Simulator 25/x64 folder 4) In the game press HOME to open Reshade menu 5) Select BetterEye preset at the top – drop down menu OPTIONAL 6) Modify to fit your style/preference P.S. bundled Reshade version is 6.8.0

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