Farming Simulator 25 mods
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FS25 Crows in the Field
FS25 Crows in the Field I converted the seagull mod into crows. I replaced the sound and crudely tinted the seagull texture dark. Don’t be fooled by the mod’s icon. Sorry for such a clumsy file swap; I’ve never done this before and I don’t know how to make mods. PS: I hope Ozz forgives me ;)
FS25 Fliegl VFW 10600
FS25 Fliegl VFW 10600 – Price: 16.500 $ – Working width: 10.4m – Capacity: 10600l
FS25 Vehicle Tab Sorting
FS25 Vehicle Tab Sorting # Say Goodbye to Tab Chaos You know the drill: You want to quickly hop into the combine harvester to empty a full grain tank. You hit Tab. And end up… in the skid steer loader on the other side of the map. You hit Tab again—and find yourself in a tractor that’s just sitting idle. After what feels like 40 clicks, you finally reach your target, but in the meantime, your hired worker has already taken out the fence. Put an end to virtual travel roulette! This mod gives you total control over the Tab sequence of your vehicles. # What the mod does (and why you need it): – Your order, your rules: Sort your vehicles exactly the way that makes sense for your workflow. From the farm tractor straight to the harvester? One click, instead of frantic, endless tabbing. – The “Leave Me Alone” list: Got vehicles that are just sitting around for decoration or working the same field for weeks? Simply remove them from the Tab loop entirely. They’ll be ignored until you decide to bring them back in. – Plug & Play (No exceptions!): The real highlight? The mod works automatically with absolutely every enterable vehicle—whether it’s from the base game, an official DLC, or the craziest mod creation from your favorite modders. No manual configuration required. # The true next-level feature: Full multiplayer support & strict savegame separation! This is where the wheat is separated from the chaff: The mod is smart and doesn’t lump everything together. Everything is saved separately with precision. – Each single-player savegame is separate: Running a livestock farm on Map A and a dedicated contracting business on Map B? No problem. The sorting order is saved individually for every single-player savegame. When you switch savegames, the mod loads the exact sequence you set up for that specific game. – Full multiplayer support (independent of single-player): Your single-player settings aren’t overwritten when you go online. On servers, the mod runs completely independently and saves your personal settings specifically for you. – Per player, per server: On a multiplayer server, everyone does their own thing. Each player can set their own custom Tab order and choose which of their vehicles to ignore. Nothing gets overwritten. Does your farm partner love perfect organization while your buddy prefers chaos? No problem—settings are saved per server and per player. Got three multiplayer servers? Then you have three different sets of settings. Perfect! The bottom line: Waste less time searching and spend more time harvesting. Take back control of your vehicle fleet—no matter the save game, where you play, or who you play with!
FS25 Flexible Combi Seeder
FS25 Flexible Combi Seeder Various manufacturers offer combi seed drills with flexible multi-compartment hoppers. Depending on the manufacturer, these systems are known as twin-chamber hoppers, split hoppers or multi-compartment hoppers. The individual compartments can be filled with seed, solid mineral fertilizer or other materials to suit the intended use. On compatible combi seed drills, the fertilizer tank can be switched to seed at the press of a button. This makes the capacity of both tanks available for seed and increases the amount of seed that can be carried. The convertible tank must be empty before it can be switched over. When both tanks are used for seed, the machine automatically switches to the other tank as soon as the active tank is empty. Separate liquid fertilizer tanks are not affected by the switch. Hotkey: Left Alt + M
Vehicle Tab Sorting – Mod pour Farming Simulator 25
Vehicle Tab Sorting – Mod pour Farming Simulator 25
Dynamic Mission Rewards – Mod pour Farming Simulator 25
Dynamic Mission Rewards – Mod pour Farming Simulator 25
Field Profitability Ledger – Mod pour Farming Simulator 25
Field Profitability Ledger – Mod pour Farming Simulator 25
Hand Pushable Tool Pack v1.1.1.0
A bundle of hand tools covering every stage of the job, from field preparation to harvest. If you’ve always dreamed of working your own little patch of land behind your house, this is the bundle for you! The bundle contains: – A cultivator/subsoiler and a plow $200, 2 meters/6.5 foot wide. – A smaller 1.2 meters version of both are available for the same price. – A lime/solid fertilizer/manure spreader $300, 1.4 meters/4.6 ft. – A liquid fertilizer/slurry/herbicide sprayer $300, 1.4 meters/4.6 ft. – A barrel for transporting water, milk, and other liquids $300, 500 liters/132 gallon. – A bigger version for $400, 1600 liters/422 gallon. – A weeder $200, 2 meters/6.5 ft. – A multifruit seeder $300, 1.4 meters/4.6 ft. – Support extra crops from maps when available – A potato planter $300, 1.4 meters/4.6 ft. – A rice planter $300, 1.2 meters/3.9 ft. – Two rollers, one for fields and one for grass $150, 1.2 meters/3.9 ft. – A mower, a tedder, and a mulcher $150, 1.2 meters/3.9 ft. – A tedder $150, 2.6 meters/8.5 ft. – A forage harvester $1500, 1.4 meters/4.6 ft. – A poplar harvester $1500, 1.4 meters/4.6 ft. – A stone picker $200, 1.4 meters/4.6 ft. – A forage wagon $200, 1.4 meters/4.6 ft. – A combine harvester, a rice harvester and 4 harvesters for beets, vegetables, and potatoes $1500, 1.4 meters each/4.6 ft. – There are three separate roots machines per product for AI worker support, and a fourth multifruit version without AI worker support. – A grape and olive harvester $1500 – Both can work two rows at a time. – A pre-pruner $200 – Can work on two rows at a time – A cotton harvester and baler, $200, 1.4 meters/4.6 ft. – A small baler, $200, 1.4 meters/4.6 ft. – Two trailers for transporting grain and bales/pallets, $60. – A manual forklift, $200 All harvesters can unload a pallet with the Unload command; specifically, the vegetable and tuber harvesters have a dedicated 1500 liters/400 gallon one containing products missing from the base game, such as sugar beets, which replaces the larger vegetable pallet so you don’t get extra money in shops when unloading them. All machines are invented, inspired by real or fictional machines, while trying to maintain believable functionality. Almost all of them have color options for the frames. Some machines still have the engine start warning active; this is a limitation due to the new vehicles and can be ignored as it serves no function. All machines support AI workers, except for the vineyard machines, the baler, and the forage wagon, but all of them have Steering Support. For those using Courseplay, there is full support, even for those not supported by the game’s base AI, especially the multifruit harvesters, so if you use Courseplay, it’s recommended to buy those versions for convenience. V1.1.1.0 – Updated character animations during steering, they should now be more natural and not glitching. Unfortunately, some vehicles could not be corrected. – As a result, all tools have sharper steering radius. – Added a whistle/clacson sound.
Dashboard Live v2.1.0.1
Dashboard Live (DBL for short) allows you to display all kinds of information in your board computers and/or dashboards in all kinds of tractors, regardless of brand. A zoom function is included to make it easier to view displays: – Left Shift key – Space bar: Short zoom – Both shift keys – space bar: Permanent zoom on/off If supported in the vehicle, the right Alt key and left/right/up/down arrow can be used to scroll through displays. In the MultiPlayer game, DBL synchronizes the engine temperature, fuel and air consumption from the server to the clients. What can be displayed? Basic game: – Status of the front and rear linkage – Status of attached devices and trailers – Filling levels – Compass heading – PTOs – Display of the currently active implement – Status of the folding/unfolding process – Tipping status – Tipping side – Course display (N/E/S/W, N/NE/E/SE/S/SW/SW/W/NE or degrees) – Field number – Weight of the loaded filling quantity – Real-time clock – Radio: On/Off, station and volume – Radio volume adjustable via buttons Minimap: – Display of the surrounding map in the dashboard Thresher: – Filling indicator – Status of straw chopper/swath delivery – Cutting height – Position of the transfer tube – Overloading process active Bale press / Bale wrapper: – Bale size – Bale counter Front loader: – Tool position Further functions: – Dark mode – Acoustic signals VehicleControlAddon: – Status of the differential locks – Status of the all-wheel drive – Hold speed – GPS status – Slip of the drive wheels Enhanced Vehicle: – Status of the differential locks – Status of the all-wheel drive Headland Management: – Status – Field/pre-turn mode CombineXP: – Tonnes per hour – Engine load – Yield – High moisture warning CVTaddon: – Speed steps – Acceleration ramps – Braking ramps – Various warning states Important: Vehicles must be prepared for DashboardLive in advance in order to be able to use the functions and displays. An installation guide and documentation are included, and video tutorials are also available. V2.1.0.1 – Fixed a bug that caused the terminals to keep dark in multiplayer after another client joined the game – Fixed a duplicate factor 100 in slip calculation, triggering the slip alert in John Deere terminals to often – Fixed incorrect return values, causing multiple warnings in the log – Warnings regarding DBL implementations have been moved to devWarnings to avoid confusion.
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