Farming Simulator 25 mods
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FS25 Mixer Wagon Feed Switcher
FS25 Mixer Wagon Feed Switcher Allows empty mixer wagons to switch between the original Total Mixed Ration (TMR) recipe and additional XML based custom feed recipes such as Pig Feed or TMR variants. Default hotkey: Left Ctrl + M to switch recipe. The mixing ratio display uses the game’s own vehicle HUD panel, positioned and scaled the same way as any other vehicle info there.
John Deere 3650 (rust edition) v1.0
– Rust and new speculare and new dirt added – Weight: 6128 kg – Wheelbase: 258 cm – Length: 489 cm – Height: 288 cm – Fuel tank: 170 l
Overum VFCXP 51080 F (rust edition) v1.0
– This is the rust version. – power requirement 160 – working width 2.5 – cost 16000
Volkswagen Constellation 24.280 Off-Road BETA v1.0
– Power: 287 kW / 390 HP – Transmission: Manual – Tank capacity: 606 L – Maximum speed: 120 km/h – Weight: 16.9 t
Manual Paint – Per-Material Vehicle Colours v1.0
Paint EVERY paintable material on a vehicle – not just the handful of colour slots the vehicle maker exposed. Enable the “Manual Paint” option on the shop configuration screen (when buying or leasing) or in the workshop (for owned vehicles) to open the paint picker. Recolour a whole “colour in use” across every part that shares it in one click, or switch to the per-part view for full control. Choose any colour plus a glossy, metallic or matte finish. Materials that can’t sensibly be painted (glass, rubber, lights, chrome) are detected and hidden automatically. Applying paint costs a flat, adjustable fee – or turn charging off in the settings for free repaints. Your paintwork survives buying, saving, workshop changes and multiplayer.
Animal Auctions BETA 2 v1.0
Animal Auctions is designed to bring a more realistic and immersive auction system into Farming Simulator. The system is also integrated with Real Calendar, meaning auctions can take place on specific days of the week rather than simply being available whenever you want them. This gives your farm more of a weekly routine. You might know that Monday is cattle auction day, another day could be for different livestock, and perhaps Saturday becomes the day you take your animals to market. The idea is to make the world feel like it has its own schedule rather than everything being available 24/7. Real Calendar integration – Auctions can be scheduled around specific days of the week. – Gives auctions a proper place within your farming schedule. – Works alongside the Real Calendar system to add more immersion. Realistic Livestock integration – Animal Auctions has been developed with compatibility for **Realistic Livestock**. – A massive shout-out to **Ritter** for the inspiration and work that went into Realistic Livestock. – Ritter was one of the people who inspired me to start modding after the fall of **Arrow**, and I wanted to acknowledge that influence. Animal Pack compatibility – Animal Auctions is also designed to work with the animal packs made for Realistic Livestock. – This means the foundation is there to expand the auction system beyond the standard livestock available in the base game. The Roadmap This is only the foundation. Now that the core auction system is in place, the next stage is building on top of it and expanding what the system can actually do. Phase 1 — Foundation – Core auction system – Real Calendar integration – Realistic Livestock compatibility – Compatibility with supported animal packs – Bug fixing and stability – Testing and feedback Phase 2 — More Auction Types – The next stage will be looking at introducing **more individual in-game auction systems**. – The aim is to create different types of auctions rather than having one basic system for everything. – This could include livestock auctions, specialist auctions and other auction-based systems that fit naturally into Farming Simulator. Phase 3 — Expansion Once the individual auction systems are established, I’ll be looking at expanding the features further. – More livestock. – More auction types. – More ways of buying and selling. – More integration with other systems. – More realistic scheduling. – And more reasons to actually plan your farming week around auction days. The goal is to make auctions feel like an actual part of the farming world rather than simply another feature sitting inside a menu. Final Stage — The All-In-One Auction System – The final stage of this roadmap is something I’ve wanted to build towards from the beginning: – One complete, all-in-one auction system. – The idea is to eventually bring the different auction systems together into one larger experience, with hopefully fully 3D-modelled assets to go alongside the system. – That could mean dedicated auction environments, buildings, equipment, props and other assets that make the auction experience feel like an actual location within your farming world. – That is the long-term goal. – The foundation is now there. – Now it’s time to build on it. Bugs & Feedback – As with any mod, there may still be bugs, compatibility issues or things that need improving. – If you find something that isn’t working correctly, please let me know. – I will try my hardest to get to every report and fix things wherever I can. I might not always be able to respond immediately, but that doesn’t mean your report has been ignored. – Your feedback helps me find things I may not encounter during my own testing. Finally, I want to say a massive thank you to everyone who has supported me so far. Every download, comment, bug report, bit of feedback and message genuinely helps keep me motivated to continue developing these projects. There is a lot more planned. Animal Auctions is only the beginning of what I want to build, and now that the foundation is finally in place, I can start working towards the bigger vision. Thank you for supporting my mods, thank you for being patient with me while I deal with things in my personal life, and thank you for sticking around. More mods. More features. More auctions. And eventually… One complete auction system. Single player only i will look into multiplayer sync after this beta Required: – Real Calendar – Realistic Livestock RM
Autodrive Krajów & Łaźniki BETA 2 v1.0
I’d like to make my AD courses available to you. They’re far from finished, but the main approaches are already established. I hope the courses help you and/or provide a good foundation for your network. Of course, I’ll continue to develop them and release updates. If you notice any errors or have suggestions for improvement, I would greatly appreciate a comment. BETA 2 I have now driven in all the roads, just like the BGA. Unfortunately, the first two unloading tracks don’t work yet, so I still have to think about how to do it with the large troughs there. WIP: 1 All fields with interception treatment, entrances and ÜLW tracks in the larger fields 2 gradually enter the yards Required: – Krajów & Łaźniki – Autodrive
Mixer Wagon Feed Switcher – Mod pour Farming Simulator 25
Mixer Wagon Feed Switcher – Mod pour Farming Simulator 25
Danish License Plates v1.0
Bring authentic Danish license plates to Farming Simulator 25. This mod replaces the standard FS25 license plate system with a Danish-style plate set and works on maps and vehicles that use the game’s standard license plate system. Included plate types – White plate with EU/DK band – White plate without EU band – Yellow commercial plate with EU/DK band – Yellow commercial plate without EU band – Papegøje plate with EU/DK band – Papegøje plate without EU band – Trailer / semi-trailer plate with EU/DK band – Trailer / semi-trailer plate without EU band – Rectangular and compact/two-line plate layouts The plates feature Danish-style colors, character layout, EU/DK markings and the characteristic red border on the white plates. License plate numbers can be customized directly through the normal FS25 license plate menu. Features – Authentic Danish-inspired plate design – EU/DK and non-EU variants – White, yellow commercial and Papegøje plates – Dedicated trailer and semi-trailer plates – Rectangular and compact plate formats – Compatible with the standard FS25 license plate system – Multiplayer compatible The Swedish License Plates framework was used as the technical base and rebuilt with Danish plate designs, layouts, materials and configurations.
Extended vehicle lighting controls v3.1.2.0
Standalone extended vehicle lighting with live controls for low beam, high beam, front and rear work lights, visible beam strength and real light brightness all configurable general menu.
Mixer Wagon Feed Switcher v1.0
Allows empty mixer wagons to switch between the original Total Mixed Ration (TMR) recipe and additional XML based custom feed recipes such as Pig Feed or TMR variants. Default hotkey: Left Ctrl + M to switch recipe. The mixing ratio display uses the game’s own vehicle HUD panel, positioned and scaled the same way as any other vehicle info there.
Ropa Keiler RK22 – Mod pour Farming Simulator 25
Ropa Keiler RK22 – Mod pour Farming Simulator 25
Großgetreidetrockner V1.0.0.0
Großgetreidetrockner V1.0.0.0 Dieses Paket enthält zwei Getreidetrockner, die realen Vorbildern nachempfunden sind. Mit diesen Trocknern können Sie Weizen, Gerste, Hafer, Mais und Sonnenblumenkerne trocknen und anschließend zu einem höheren Preis verkaufen. Beim Trocknen entsteht außerdem Kleie als Nebenprodukt, die Sie günstig verkaufen können. Getreidetrockner 1 Kategorie: Fabriken Preis: 120.000 US-Dollar Tägliche Unterhaltskosten: 50 $ Getreidetrockner 2 Kategorie: Fabriken Preis: 140.000 US-Dollar Tägliche Unterhaltskosten: 50 $ Verkaufsstation Kategorie: Verkaufsargumente Preis: 5000 $ Tägliche Unterhaltskosten: 1 $ Tags: Kategorie FabrikenKategorie VerkaufsargumenteSie Weizen
Large Grain Dryers V1.0.0.0 FS25
Farming Simulator 22 Mods · August 19, 2026 This pack contains 2 grain dryers, based on real-life ones. These dryers allow you to dry wheat, barley, oat, maize, and sunflower, and sell them at a higher price. During the drying process, bran is also produced as a by-product, which can be sold for a low price. Grain Dryer 1 Category: Factories Price: $120,000 Daily upkeep: $50 Grain Dryer 2 Category: Factories Price: $140,000 Daily upkeep: $50 Selling station Category: Selling Points Price: $5000 Daily upkeep: $1
Futtersilo V1.0.0.0
Futtersilo V1.0.0.0 Lagerbunker für Ihre eigene Futtermischung. Schluss mit dem mühsamen Hantieren mit Ballen oder Schaufeln, um Ihren Futtermischwagen jedes Mal zu befüllen! Mit diesen Vorratsbunkern lässt sich Ihr Futtermischwagen schnell und mühelos befüllen, auch über mehrere Fahrten hinweg. Darüber hinaus kann nicht verbrauchtes Futter problemlos zur vorübergehenden Lagerung in einen der Bunker zurückgebracht werden. Preis: 35.000 US-Dollar Kapazität: 100.000 l Tägliche Unterhaltskosten: 80 $ Schüttgut: Silage, Stroh, Heu, Gras, Totalmischration (TMR), Kartoffeln und Zuckerrüben Kategorie: Silos Bonus-Hinweis: Da Klee und Luzerne eine höhere Qualität als herkömmliches Gras, Heu oder Silage aufweisen, ergibt sich beim Abladen ein Vorteil – das bedeutet, dass mehr Volumen im Silo landet! Standard (Gras, Heu, Silage): Basiswert (1,0) Klee: +14 % bis +20 % Mehrertrag Luzerne: +23 % bis +26 % Mehrertrag Hinweis: Diese Feldfrüchte/Füllarten können nur verwendet werden, wenn sie von der Karte, auf der Sie spielen, unterstützt werden. Tags: Da KleeIhr FuttermischwagenIhren FuttermischwagenKategorie Silos
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