Farming Simulator 25 mods

73,545 results
818 / 4,903
John Deere WTS/W/T Series v 1.0
harvesters

John Deere WTS/W/T Series v 1.0

Price: 140.000 EUR Tires: Mitas, BKT, Trelleborg, Michelin Design configurations

MAN TGX 2020 v 1.0
trucks

MAN TGX 2020 v 1.0

Roof mounted X-LEDs Chrome roof bar Custom air horn Tire sidewalls and hubcaps Suspension setup: raised rear, lowered front

Coast Guard Defender Boat v 1.0
other

Coast Guard Defender Boat v 1.0

Power 1200 HP Speed 70 km/h Price 173.000$ Selectable color Selectable decal The boat is fully functional and can be used on any map with water. To use this pack, you must have purchased the Highlands Fishing Expansion and installed and activated the Boat Extension

MetalFach Trailers Pack v 1.0
trailers

MetalFach Trailers Pack v 1.0

Price: 19000/20000/22000/25000 € Capacity: 15000/18000 l Configurations: Tires, Color, Cover

Pronar/MetalFach T022 v 1.0
trailers

Pronar/MetalFach T022 v 1.0

It’s used for transporting bales Base price $12,000 Configuration: wheels, brand

Messenger v 1.0.0.3
other

Messenger v 1.0.0.3

Messenger adds a server-managed mailbox for messages between farms in Farming Simulator 25. Features: Send messages with a subject between farms. Persistent offline delivery after reconnecting or restarting the server. Uses actual server time for message ordering, with the newest messages shown first. Farm online status and unread message notifications. Search conversations and filter by unread messages. Pin, mute, archive, restore, and delete conversations. Farm members can manage their own conversations. Server admins can clean up old messages. Server admins can send a persistent announcement to every valid player farm. Scalable interface styled after the native GIANTS menus. Multiplayer and dedicated server support. Mailbox data is stored in the savegame. PC/Mac only.

Fendt 400 Vario v 1.0
tractors

Fendt 400 Vario v 1.0

Power: 144-246hp Price: $162.000 Engine configuration: – Fendt Vario 714 – Fendt Vario 716 – Fendt Vario 718 – Fendt Vario 720 – Fendt Vario 722 – Fendt Vario 724 Other configurations: – edition (Power, PowerPlus, ProfiPlus) – front Parts – beacon Lights – front Fenders – edition (Design Line) – mirrors Animation: – This Tractor is prepared with SimpleIC to open the door, back window and roof window, as well as to fold the beacon lights and warning signs. – This tractor is prepared with Mouse Control to open the door, back window and roof window. – The warning signs are foldable with the X key.

Realistic Combine v 1.0.0.6
harvesters

Realistic Combine v 1.0.0.6

Realistic Combine expands combine harvesters and forage harvesters in the LS 25 with a dynamic harvesting, performance and throughput system. Yield, crop quantity, engine power, engine speed and driving speed are directly related to each other. A thin inventory puts little strain on the machine. When the yield is high, the amount of material picked up increases, the engine is put under greater strain and the possible working speed decreases. If the processing capacity is exceeded, engine speed and driving speed can drop. When a combine harvester is significantly overloaded, harvest losses also increase. Manufacturer automatics For known machines, Realistic Combine recognizes the brand, model or series and assigns the appropriate automatic family from the manufacturer. RCL does not read the real electronics of the machine and does not completely replicate the manufacturer’s programs 1:1. Instead, the mod recognizes the vehicle and transfers the real operating principle of the corresponding manufacturer’s automatic system to the simulation in the Farming Simulator. Supported or assigned automatic families include: CLAAS CEMOS AUTOMATIC / CRUISE PILOT CLAAS JAGUAR CEMOS AUTO PERFORMANCE John Deere HarvestSmart John Deere Predictive Ground Speed Automation Case IH Harvest Command New Holland IntelliSense / IntelliCruise II Fendt IDEALharvest / HarvestPlus Rostselmash RSM Adaptive Cruise Control KRONE BiG X ConstantPower For example, if a suitable CLAAS LEXION is recognized, RCL can assign the machine to the CEMOS/CRUISE PILOT family. On the CLAAS JAGUAR, the shredder control is based on CEMOS AUTO PERFORMANCE, on the KRONE BiG X on ConstantPower. The detected manufacturer automatic is not just a designation in the HUD. The respective machine profile determines, among other things, processing capacity, target utilization, reaction behavior and the speed control appropriate to the machine class. If the manufacturer’s automatic system cannot be clearly determined for an unknown vehicle, the complete realism model remains active. RCL then uses generic load and flow control and does not display incorrect manufacturer automation. Vehicle detection The internal database currently contains 240 combine harvester profiles. These include 204 specific machine models and 36 series or family profiles from around 16 manufacturer groups. The profiles take into account different machine classes and threshing systems such as walkers, rotors and hybrids, as well as different performance and throughput ranges. Mod combines are also recognized Realistic Combine is not limited to vehicles from the base game. If a mod combine uses the usual GIANTS vehicle functions for combine, engine, driving function and machine control, it is automatically recognized as a harvester. The assignment is first done via the specific model. If this is not found, RCL tries to recognize a known series or machine family. If this is also unknown, a generic profile is automatically created based on the available vehicle data and in particular the engine performance. This means that an unknown mod combine with 300 hp will not have the same processing capacity as an unknown machine with 800 hp. Even new mod combines or those not previously included in the database can use the complete RCL system. Forage harvesters and mod shredders Forage harvesters are functionally recognized based on their GIANTS vehicle technology and are therefore not limited to a fixed model list. Correctly constructed mod forage harvesters can also be recognized automatically. RCL uses its own fresh mass model for forage harvesters. The decisive factors are fresh mass throughput in t/h, engine power, intake, chopping drum, ejection accelerator, cutting length if available, header, slope location and current machine load. With the forage harvester there is deliberately no calculation of grain or threshing loss. For well-known shredders, the appropriate manufacturer’s automatic system can also be assigned. For example, a CLAAS JAGUAR can receive CEMOS AUTO PERFORMANCE, a KRONE BiG X ConstantPower. Unknown mod shredders continue to receive the full RCL performance model, even if no specific manufacturer automatic can be assigned. Grass pickup A grass pickup is treated separately from a corn head. Native GIANTS pickups and many correspondingly constructed mod pickups are automatically recognized.A thin swath creates little material flow and allows a higher working speed. With a heavy swath, the load on the intake increases. This means that the pickup or the pickup can reach its performance limit first, even though the engine still has reserves. No permanent swath or DensityMap full scans are required. Quick guide – automatic harvesting RCL uses the normal GIANTS cruise control. Switch on RCL Auto: Left Ctrl + Left Alt + A The display initially shows READY. Then set the desired maximum working speed on the normal cruise control. This speed is the upper limit. RCL can automatically regulate below this depending on the machine load. Then switch on the combine harvester or forage harvester as usual and activate the normal cruise control with button 3. As soon as crop is picked up, RCL switches to ACTIVE and takes over automatic cruise control. Example: The cruise control is set to 12 km/h. When the crop is thin, the machine can travel at almost 12 km/h. If the harvest mass increases, RCL can reduce, for example, to 9, 7 or 5 km/h. In the event of extreme overload, creep speed is also possible. Headland As soon as there is no more good flow, RCL releases the cruise control after a short delay, restores the previous cruise control speed and switches the cruise control off. RCL Auto itself remains switched on. After turning, simply drive back into the stock and press button 3. As soon as Good is received again, RCL will take over again. Automatic power control on the field track – control by the driver at the headland. Effects on the combine harvester The actually harvested quantity influences throughput, engine load, required working speed, possible driving speed, load on the threshing and separation system as well as harvest losses in the event of overload. The straw chopper also requires power. If it is switched on, the power requirement increases depending on the amount of material and straw. The additional load is lower when laying swaths. The simulation also works when the automatic harvesting system is switched off. If you manually drive too quickly into heavy crops, you can experience increasing engine load, a drop in speed, natural speed losses and, in the combine harvester, increasing grain losses. HP and machine performance Engine performance really matters. More horsepower basically means more possible processing capacity and greater power reserves. However, they do not mean unlimited speed. Harvest mass, machine type, header, slope and current load remain crucial. This means that a small combine or shredder feels different than a large, high-performance machine. Slope ride The drive requires additional engine power when going uphill. This leaves less power reserve for the threshing mechanism or chopping system and RCL reduces the possible speed sooner. Downhill doesn’t just accelerate indefinitely. Integrated downhill sync Realistic Combine also includes vehicle sync for combine harvesters, forage harvesters and downhill tractors. The Sync can be retrofitted in the shop or workshop. Follow-up vehicle / tractor: €4,990 Harvester guidance system: €5,990 Compatible Mod tractors, Mod combine harvesters and Mod forage harvesters can also be recognized via their GIANTS vehicle functions. Start sync: Left Alt + U The steering remains entirely with the driver. RCL mainly synchronizes travel speed and longitudinal distance to the harvester. If the combine harvester or chopper slows down due to heavy crops, the synchronized departure team also reacts accordingly. Automatic reconnection By default, Auto Reconnect is ON. If the connection is paused when turning or because the distance is too great, RCL remembers exactly which harvester was last connected. If the same combine harvester or forage harvester comes into range again, the connection is automatically resumed. The driver does not simply connect with another harvester nearby. Performance and multiplayer Realistic Combine uses existing GIANTS data and vehicle functions wherever possible. There are no permanent full field scans, no permanent swath full scans and no parallel complete crop calculation. Existing engine, header, harvest and vehicle values ​​are preferably used directly. More complex calculations run at limited intervals. Vehicle and sync states are designed for multiplayer and dedicated servers.Goal of Realistic Combine Realistic Combine is not intended to make harvesters artificially slow. The aim is that different machines, engine performance and harvesting conditions actually react differently. Less harvest mass → more speed reserve Lots of harvest mass → higher machine load More horsepower → higher possible processing capacity Overload → Motor speed and speed react Known machine → suitable manufacturer automatic family Unknown mod → still realistic generic performance model This means that Realistic Combine combines yield, throughput, engine power, engine speed and driving speed to create significantly more realistic harvesting behavior. Realistic Combine – Combine & Forage Realism

Case IH Magnum Series v 1.0
tractors

Case IH Magnum Series v 1.0

Power – 409 MaxSpeed – 50 Price – 359 000

Taxi Service v 1.0
other

Taxi Service v 1.0

A paid taxi service for FS25. Choose a destination on the map and pick Economy or Express. Configurable prices, wait times and cooldowns. Supports single player and multiplayer.

Kuhn FBP 3135 v 1.0.0.2
implements

Kuhn FBP 3135 v 1.0.0.2

Price: $76,000 Required power: 110 hp Working speed: 17 kph Bale dimensions: 125cm Wrapped bale dimensions: 125cm Tire configurations: Trelleborg, BKT, VREDESTEIN Version 1.0.0.2: * Fixed wrapping animation

Toyota GR Supra 2020 v 1.0
trucks

Toyota GR Supra 2020 v 1.0

Selectable Body color. Selectable Interior color. Selectable Rim color. Selectable Rim color 2. Selectable Caliper color. Selectable Mirror cap color. Supports license plates. Interactive Control Support. Price: $40.000 Engine: 2.0L B48, 258HP, 8 SPEED AUTO, 250KPH, Custom Sound. 3.0L B58, 340HP, 8 SPEED AUTO, 250KPH, Custom Sound.

Forage Cubes Production V1.0
placeables

Forage Cubes Production V1.0

Add a new processing step to your pasture and forage system with the Forage Cubes Production facility. Instead of selling grass and hay directly after harvesting, this production allows you to process them into compact forage cubes. It provides an additional use for your grasslands, gives pasture-focused farms a more complete production chain, and creates a valuable product that is easier to store, transport, and sell. The facility includes dedicated machinery, separate storage for incoming materials, and custom pallets of forage cube bags. Production Recipes 5,000 L of Grass → 1,000 L of Forage Cubes 5,000 L of Hay → 1,000 L of Forage Cubes Both recipes operate independently, allowing you to process whichever forage material best suits your farm. Production Information Production cycles: 24 cycles per month Production cost: $1,200 per month Approximate cost per cycle: $50 Maximum monthly input per active recipe: 120,000 L Maximum monthly output per active recipe: 24,000 L Storage Capacity Grass: 300,000 L Hay: 300,000 L Forage Cubes: 30,000 L The finished forage cubes are packed into custom green-and-white bags and placed on wooden pallets, ready for storage, transportation, distribution, or sale. Turn your pasture into more than just grass. Harvest it, process it, and add another profitable step to your forage production chain.

Oilfield 3-Phase Separator V1.0
placeables

Oilfield 3-Phase Separator V1.0

Bring realistic oilfield equipment to Farming Simulator 25 with the Black Gold Three-Phase Separator. This skid-mounted separator features a detailed horizontal vessel, piping, flanges, valves, control boxes, and an authentic tan-and-red oilfield finish. It is designed for players building production pads, lease roads, processing facilities, or custom oil and gas operations. Features: Detailed three-phase separator model Skid-mounted oilfield design Custom piping, valves, flanges, and controls Tan, red, and dark-steel color scheme Placeable anywhere on your property Designed for custom production-pad layouts Optimized for Farming Simulator 25 This release is currently a decorative placeable. Functional oil, gas, and produced-water systems are planned as part of the larger Black Gold production project.

DF Global Central Silo 160M – Masterpiece No. 21 V1.1
placeables

DF Global Central Silo 160M – Masterpiece No. 21 V1.1

The ultimate storage empire for XXL farmers is here! Following the successful activation of the energy center, HighEndTuner immediately ignites the next stage and presents the official masterpiece No. 21: The DF Global Central Silo 160M. A farm-specific large silo of the absolute top class from the elite central brand DF INDUSTRIES, setting new standards in LS25 in terms of capacity, appearance and in-game performance. Say goodbye to boring, standard silver silos! This magnificent structure boasts two massive main silos with a heavy, rustic brick look, detailed metal rings, and conical metal roofs. The central brick tower houses the main loading terminal, which immediately catches the eye with a bold, framed “LOADING ZONE” sign. The complex piping and intricate maintenance ladders on the roofs give the complex tremendous depth. A true highlight is the symmetrical double branding with the orange “DF Industries” logo on the silo walls. For nighttime operations, a vertical light show was implemented: Strategically placed spherical lights extend up the pipework, illuminating the brick walls cinematically at night! Despite this striking appearance, the mod is an absolute performance marvel and occupies a sensationally low 3 slots. Inside, the central storage facility swallows an unimaginable 160,000,000 liters of capacity for all standard crops in the LS25 farm silo category (wheat, barley, oats, rapeseed, corn, sunflowers, soybeans, etc.). To prevent you from standing at the loading ramp for hours with these astronomical quantities, the loading station has been revved up to a rapidly tuned XXL speed of 2,000 liters per second. In addition, the background noise has been subtly reduced (volumeScale=”0.4″). Highlights & Features: Central warehouse giant: Official masterpiece no. 21 in a highly efficient XXL design. DF Industries central brand: Symmetrical, elegant double branding on the massive brick walls. Astronomical XXL storage: A whopping 160,000,000 liter capacity for all fruits in the farmSilo category. High-speed loading station: Extremely fast-tuned loading trigger with a whopping 2,000 liters per second for lightning-fast departure. Vertical light battle: Impressive night lighting through vertically arranged spherical lights on the facades. First-class optimization: Sensational low 3 slots in the GIANTS test run for maximum server and in-game performance. 100% Flawless Premium Quality: Absolutely clean in-game log and certified by the official GIANTS TestRunner with a perfect PASS (14/14 modules green). Version 1.0.0.0 (Release) First publication of the DF Global central silo 160M as official masterpiece no. 21. Full integration under the new, unified central brand “DF INDUSTRIES”. Creation of a massive, symmetrical silo design with heavy brick towers, piping systems and roof technology in the GIANTS Editor. Placement of prominent “LOADING ZONE” signage and a vertical, cinematographic sphere lighting concept. The central storage block has been expanded to an unimaginable capacity of 160,000,000 liters for the entire farmSilocategory. Independent placement optimized isExtension=”false”for error-free standalone operation. XML syntax completely cleaned up and all fill types optimized for a mirror-smooth in-game log to be case-insensitive.

818 / 4,903

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.