Farming Simulator 25 mods

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Werk-Brau Mulcher Pack V1.0
other

Werk-Brau Mulcher Pack V1.0

This pack includes three WB (Werk-Brau) Mulchers for clearing vegetation, trees, and stumps. In this pack is the FX26, FX36, and FX46. I have created specific versions compatible with TSC (Tri-State Crew) Machines. I also included standard versions which should work for some machines as well. Due to most machines using different attacher joint rotations it may not work well or at all with some. I fully tested them with the following TSC Machines: ECR58D, KX080-4 CX260/CX380 and the 245P. This mod features: Custom Dirt/Wear Maps Field Creation/Cultivation Functional Stump Cutter for vegetation, and trees/stumps. They are located in the Excavator Tools section and the Mulchers section. I would like to add compatibility for the Tri-State Crew JD75P/135P in the future but I figured I would go ahead and release this mod for all to enjoy as I have lost interest in the project.

Pierce bale spike V1.0
implements

Pierce bale spike V1.0

Pierce bale spike. The main body is attachable to gooseneck style bed attachers and is able to be moved to fit pretty much any pickup bed. Works best with flatbeds!. After attaching the body you can back up to and attach the forks themselves. Roughneck Modding Crew

Mod Pack 28 By Stevie V1.0
packs

Mod Pack 28 By Stevie V1.0

The FS25 PC Mod Pack 28 has new mod’s, conversions and updates. Some of the mod updates listed below replace any previously released versions from earlier mod packs. What is included in The Farming Simulator PC Mod Pack 28. Agromasz Aquila Drive 400, CaseIH Farmhall 1066, Claas Torion 639, Fliegl Silage Roller, Great Plains Solid Stand 1500, Great Plains YP2425A updated colors, Horsch Versa 3KR, John Deere 710, Knoche Eco 300, Koeckerling Rebel, Kubota R640, Kuhn Maxima 3 Til, Mzuri Pro Til 4, Porsche Junior 108, Schaeffer 2630, Stara Ceresmaster, Stara Estrela 32, Stara Foz 11, Stara Laser, Stara Ninja 19000, Stara Ninja 30000, Stara STMAX 105, Stara STMAX 150, Strautmann Aperion 3401, NH T9 updated, NH T9 Tracks, Unia Fenix 3000, Volvo BM2654, Volvo T425 Krabat and Zetor Z25K All the above Farming Simulator 25 mods have colour selections and more. As usual unzip the downloaded file and then place all the mod zips into your mods folder, choosing to overwrite any older versions I released in earlier packs. Mod Packs 1 to 28 should be installed in that order 1 to 25 choosing to overwrite any older files as you go that way you will end up with all the latest versions for the game.

Farm Manager BETA v1.0
maps

Farm Manager BETA v1.0

Hello everyone, Here is the first public alpha build of Farm Manager. I put the mod up for discussion some time ago, now it’s ready for me to release it with a clear conscience – with the explicit note that it’s an alpha. For the best experience, please name the AD field point according to the pattern Field 1… or Field 1… What is it about? The Farm Manager is a central order management system. AutoDrive and Courseplay can both drive and work excellently – what I was missing was the level above. So not “how does this vehicle drive”, but rather “who should actually do what and in what order”. The basic rule in the mod: The farm manager decides WHO should do WHAT. Courseplay and AutoDrive decide HOW you drive and work. There is deliberately no own path finding, no own driving physics and no own transport logic. Everything runs via the existing APIs of the two mods, each encapsulated in an adapter. You create an order, for example “Sowing field 12 with wheat”. The mod looks for a suitable free vehicle, sends it to the field via AutoDrive, lets Courseplay generate the course and do the work and then sends it back to its personal AutoDrive parking space. What’s inside – Order management – Central job list instead of vehicle-related individual orders – Virtual group “All vehicles”, plus any of your own vehicle groups – Continuously running scheduler that distributes open orders itself – The order of the orders can be moved – Pause and Resume, with Courseplay continuing from the last waypoint – Additionally, a personal queue for each vehicle, separate from the central list 13 work types: sowing, fertilizing/spraying, cultivating, plowing, rolling, mulching, mowing, turning, swathing, removing weeds, collecting stones, transport, harvesting crew. Vehicle selection – Suitability is assessed based on the actual trailer attached, not on a configuration that you have to maintain somewhere – A device change is automatically recognized – Integrated fertilization on the seed drill does not mistakenly turn it into an independent fertilizer vehicle – Seasonal consideration when sowing – Harvest column A coherent job with several roles, in two variants: – Overloading wagon: a thresher, a real overloading wagon in Courseplay thresher-unloading mode, plus 1 to 8 drivers who rotate between the field and the dumping point using AutoDrive “Pick-up and Delivery”. – Direct driver: a thresher and 1 to 8 normal tractor-trailer combinations without transfer wagons. They drive to the field using AutoDrive, work there themselves with Courseplay thresher unloading, drive full to the dumping point using AutoDrive and come back empty. – Transport charging point, destination point, crop type. Several compatible teams can process the same transport order in parallel. If the source is empty, no new vehicles are sent; those that are already loaded complete their last load. Saving and loading Current orders including the entire harvesting crew survive saving and loading. The Drescher continues on the existing course play course instead of starting from the beginning. Only Farm Manager states and persistent vehicle IDs are saved, no AutoDrive or Courseplay internals. Multiplayer server implemented authoritatively and tested up to the last stage of expansion: the server is the only source of truth, clients receive a court-filtered snapshot plus deltas and only send back verified operating intentions. Changing farms, disconnecting and rejoining are covered. Nevertheless, in multiplayer this is the least played path and this is where I expect the most surprises. If you test, please use log. In order for a job to even start, you need an AutoDrive network that reaches the goals and a named field marker for each field. What it should be called is written below – this is the point at which most orders failed in my own tests, so please read carefully. What you need to know before you start – It’s an alpha. – The detailed diagnostic output is off by default so that your log.txt remains readable. For a reproducible error report, you can set DEBUG_LOGGING to true in scripts/core/TaskPlannerConstants.lua and recreate the case again. – Please report errors with: map name, AutoDrive and Courseplay version, what you created, what happened, and the log.txt. – What is still missing or planned: order dependencies (“only sow when harvested”), crop rotation over the seasons, multiple selection of fields, real order history, automatic replacement for a permanently broken down vehicle.The sore point: error cases – The process is running. As always, the devil is in what happens when something goes wrong. A downhill driver who gets stuck shouldn’t stop the entire column – there’s a role-local recovery for that, but that’s exactly the part that I was able to test the least widely. If you notice something, that is the most valuable feedback to me. Required: – CoursePlay – Autodrive

FS25 Grain Crate v1.1.0.0
maps

FS25 Grain Crate v1.1.0.0

FS25 Grain Crate v1.1.0.0 The grain crate is an affordable and ideal way to store grain or feed on small farms. Grain Crate: – Price: €300 – Total capacity: 2000 L Changelog v1.0.1.0: – Fixed log errors Changelog v1.1.0.0: – Fixed model errors

FS25 Polish Products Texture Pack
maps

FS25 Polish Products Texture Pack

FS25 Polish Products Texture Pack A texture pack for Polish products to enhance immersion. Changes: Butter – Mleczna Dolina (Biedronka) Canned peas – Rolnik Rapeseed oil – Kujawski Cement bags – Ożarów Cement Flour – Basia Flour Rice flour – Melvit rice flour Packed spinach – Hortex Goat cheese – Danmis Honey – Krupiec Green beans in jars – Rolnik Bottled cow’s milk – Mlekovita Bottled buffalo milk – Łaciate Bottled goat’s milk – Danmis Mozzarella – Formagia (Euroser) Potato chips – Wiejskie potatoes Canned carrots – Rolnik Canned beetroot – Rolnik Red borscht – Urbanek Sugar – Polish Sugar Sunflower oil – Wielkopolski oil Tomatoes – Tomatoes from Poniatowa All of the textures above were created based on existing products. The textures below were generated using artificial intelligence to maintain graphical consistency with the rest, as they have no real-world counterparts: Canned Parsnips – Rolnik Carrot Soup – Urbanek Three-Ingredient Soup – Urbanek Parsnip Soup – Urbanek Potato Soup – Urbanek Installation is like any other texture. If you find an error or have any suggestions for improvements, please comment here or on my tryta88 discord.

DAF XF 106 Pack v1.0.0.0 v1.0.0.0
trucks
VOLVO FH16 TANDEM v1.0.0.1 v1.0.0.1
trucks
Renault Kerax SCRt / WISS V1.0 v1.0
trucks
Cement mixer semi-trailer V1.0 v1.0
tractors
Case Puma 185-260 V1.0.0.4 v1.0.0.4
tractors
Shader s1ksona V1.0 v1.0
other
Decoration Pack 10 JDP V1.0.0.1 v1.0.0.1
packs
FDR Logging mod pack V14.0 v14.0
packs
Polish products texture pack V1.0 v1.0
packs
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