Farming Simulator 25 mods
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FS25 Krone Swath Suppressor
FS25 Krone Swath Suppressor The Krone Swath Press Wheel ensures a clean and even swath pattern. By gently pressing the crop down immediately after it is deposited, it helps reduce wind drift in windy conditions and makes pickup easier for forage wagons and balers. Shop Category: Miscellaneous Price: $7,600 Working Width: 2.25 m Working Speed: 25 kph Configurations: Net Holder / Fire Water Tank If you configure the water Tank, you will be able to wash your vehicles with the included Hose. Color Options: Original Krone / Krone Black If you have any questions or suggestions, feel free to contact me via Instagram.
Agri Life Manager BETA 3 v1.0
AgriLife Manager transforms Farming Simulator 25 into a more structured farming career, with progression rules, professional banking management, a farming license, qualifications, employees, and financial tracking that evolve according to the selected difficulty level. This version is a public beta. The description below only covers features that are actually included in the validated scope of this release. Getting Started and Difficulty Levels AgriLife Manager currently offers three levels: Easy Normal Hard The selected level affects starting requirements, banking, the license, financial constraints, and the overall difficulty of the career. The AgriLife tutorial starts once the player has actually entered the map, not during character creation. New Game On a new career, AgriLife initializes its own starting progression. Depending on the difficulty, the player must complete steps related to the bank, advisor, professional structure, and farming license. The farming license may require a complete practical exam. Vehicles reserved for the exam remain usable during the test. Adding to an Existing Savegame AgriLife Manager can also be added to an FS25 game that has already been started. On first activation: the existing savegame is detected automatically; existing cash and assets are preserved; a specific career continuation tutorial is displayed; the player chooses the elements required for their new AgriLife career; the general farming license is recognized as equivalent, without an exam or fees; no specialized training or qualification is granted for free; AgriLife monthly cycles are initialized to start normally from the next cycle, without artificially catching up on the month already in progress. Creating a backup copy is still recommended before activating the mod for the first time. Professional Banking and Advisor The AgriLife career includes dedicated banking management: bank selection; advisor selection; banking agreement; business cash flow; loan applications; monthly repayments and commitments; banking fees; financial capacity; advisor feedback based on the farm’s situation. Loans are stored in the savegame and remain after reloading. License, Career and Qualifications The player has a complete professional profile including: farming license; practical exam; career XP; specializations; qualifications; progression based on actions actually performed; access restrictions for certain vehicles when a required qualification is missing. Simply navigating through menus does not generate XP. Business and Employees The Business module allows you to track and manage staff: recruitment; employment contracts; salaries; employee records; skills and specializations; training; career development; staff scheduling; monthly payroll; recommended payroll with a visual indicator based on the farm’s financial situation. The schedule allows an employee to be assigned to planned work, the relevant vehicle, tools, and field. Saving and Resuming a Career Profiles, licenses, qualifications, employees, loans, and the main AgriLife states are saved with the career and restored when reloading. Starting a new game and adding the mod to an existing savegame have been handled as two separate scenarios. Tutorial and Help A tutorial guides the first launch, and an AgriLife section is integrated into ESC > Help. The current content is consistent with this beta. A complete revision of the tutorial and Help texts is planned before the final 1.0.0.0 release. Features Still in Development Several advanced systems are already present in the project but are not part of the certified scope of this beta. They will continue to be developed and tested before being presented as finalized: Advanced Administration; Advanced Contracts & Markets; Advanced Workshop; advanced insurance and accidents; advanced used equipment market; advanced leasing; advanced legal and administrative procedures. Compatibility Farming Simulator 25 Single-player only in this beta Precision Farming not required New games supported Adding to an existing savegame supported Installation Download FS25_AgriLifeManager.zip. Do not extract the archive. Place it in Documents/My Games/FarmingSimulator2025/mods. Delete any old archives or test versions of AgriLife Manager from the mods folder. Enable AgriLife Manager before loading your savegame. Create a backup copy of your savegame before first use. Credits for Adapted Resources Some visual resources from the Workshop section retain their original credits: Field Service Kit: based on FS25_MobileServiceKit by w33zl. Oil Tank: adapted from FS25_FuelTanksPack by WMD Modding + Mapping. Beta and Feedback The purpose of this beta is to continue testing under real gameplay conditions with more players before the final release. Installation and Expected Behavior New Game Enable AgriLife Manager before creating or loading the new career. The tutorial starts once the player has actually entered the map. The player then selects their difficulty level and follows the corresponding requirements. On a new career, AgriLife monthly systems begin with the career. Existing Game AgriLife Manager can be added to an FS25 savegame that has already been started. On first load: AgriLife detects the existing career; existing cash is preserved; a career continuation tutorial is displayed; the general farming license is recognized as equivalent; no specialized training is granted for free; the month already in progress is not artificially replayed by AgriLife; monthly operations begin with the next cycle. Precaution Create a backup copy of the savegame before activating the mod for the first time. Do not keep multiple AgriLife Manager archives in the mods folder. The expected public file is exactly: FS25_AgriLifeManager.zip Beta 0.9.3.212 Scope Scope Included in This Release Starting a new game. Adding to an existing savegame. Starting tutorial. Easy, Normal, Hard. Bank and advisor. Farming license. Complete license exam. License equivalency on an existing savegame. Career and XP. Qualifications and vehicle restrictions. Business and staff. Recruitment. Employee records. Training and career development. Payroll. Monthly payroll. Recommended payroll. Employee scheduling. Loans and banking persistence. Saving and reloading. ESC > Help. Do Not Present as Certified in This Beta Advanced Administration. Advanced Contracts & Markets. Advanced Workshop. Advanced insurance and accidents. Advanced used equipment market. Advanced leasing. Advanced legal and administrative procedures. These sections may contain code and interfaces in the project, but their detailed functional validation will continue after the beta release. Start-up and migration – New AgriLife start-up flow. – Tutorial triggered once the player has actually arrived on the map. – Detection of an existing FS25 save without AgriLife data. – Specific career resumption tutorial. – Existing FS25 funds and career retained. – Initialization of the monthly cycles of an existing game without artificially catching up the current month. – Three current levels: Easy, Normal and Hard. Licenses and qualifications – Agricultural license exam revised and validated step by step. – Agricultural license integrated into career progression. – In an existing game, the general agricultural license is recognized by equivalence without an exam or fees. – No specialized training or qualification is provided with this equivalence. – Vehicle access restrictions based on qualifications. – Exam vehicles authorized during the test. Career and XP – Career & Qualifications screens overhauled. – XP, specializations and qualifications tracking. – Professional profiles for players and employees. – No XP gained simply by browsing the menus. Company and staff – Recruitment revised. – Expanded employee profiles. – Skills, specializations, training and career path. – Payroll management. – Monthly payroll. – Recommended payroll with a green or red visual indicator depending on the situation. – Employee schedule with selection of the job, vehicle, tools and field. – General harmonization of the interface and spacing. Banking and finances – Bank and advisor selection revised. – Banking agreement. – Loans and commitments saved. – Proper resumption of an existing career without replacing its funds. Translations and public package – Audit of the 27 language files. – Complete parity of translation keys. – Addition of concrete missing keys detected in the scripts and XML files. – No duplicate keys. – No empty values. – Format placeholders checked. – Removal of visible `` markers used by older fallback texts. – Removal of 8 old unused keys whose values were still the technical names of the keys. – Public package cleaned of development files, memos, roadmap, testing files, internal changelog and COPYRIGHT file. Coming soon Administration, Contracts & Markets, Workshop and the other advanced systems will continue to be developed and tested after this beta.
Ursus 4Cyl Pack (IC) v1.3
However, the mod is fully playable, and the log is clean. (Yes, I know there is no option to change colors; this will be fixed soon.) THE LOG IS CLEAN; everything works. Models: – 902, 904, 912, 914, 1002, 1004, 1012, 1014 (76–96 HP) – REALISTIC SOUND – Price: $29,000 / $40,000 – Power: 76–96 HP – Max. speed: 38 km/h Configurations: – CVT transmission or manual gearshift lever – Tires – Transmission – Stickers – Front weight – Wheel weights – Rear fenders – Front fenders – Mudguards – Cab – Front lights – Radiator grille – Rear hitch – Exhaust system – Steering wheel – Hood – Front loader console – Animations: IC/MC Color configurations: – Engine – Hood – Fenders – Cab – Radiator grille – Rims – Front weight – Wheel weights – Roof V1.3.0.0 – Fixed decals and exhaust manifolds in versions 902, 904, 912 and 914 Required: – Interactive Control
Polish Old Barn v1.0.0.1
Polish old barn where you can store your machines or grain. The barn also has an autoload option, where you can store your bales and cubes. – Price: 30.000$ – Daily upkeep: 3$ – Capacity: 250 small cubes V1.0.0.1 – Visual improvements – Icon improvements – Increased silo capacity – Improved gate animation
Case IH Puma CVX Edit V1.0.0.7
Case IH Puma CVX Edit V1.0.0.7 Preis: 142.000 Leistung: 170-245 PS Konfigurationen: Marke für Räder Radsatz Motor Modelljahr Warnschilder Auspuff Schutzbleche Anbauteile (Lichtleiste/Antennen/alle) Hauptfarbe Felgenfarbe Interaktive Steuerung Präzisionslandwirtschaft V1.0.0.7 Die Farbe „Spezial“ Rot wurde der Konfiguration hinzugefügt. Neue Mod-/Shop-Symbole (FS25-Version) Erforderliche Mods: RealGPS Präzisionslandwirtschaft Interaktive Steuerung Variabler Reifendruck Tags: Erforderliche ModsInteraktive SteuerungVariabler Reifendruck
Fendt Cargo Package v1.1.0.1
Fendt Cargo 4x: – Fendt Cargo loader, suitable for the 300 to 500 Vario series. – Price: 11,000 $ Configurations: – Version: Compact, Standard, Profi – Design: 4×75, 4×80, 4×85 – Colour Fendt Cargo 5x: – Fendt Cargo loader, suitable for the 700 Vario and 800 Com3 series. – Price: 13.000 $ Configurations: – Version: Standard, Profi – Design: 5×85, 5×90 – Colour Fendt Cargo 6.: – Fendt Cargo loader, matching the 700Gen7 series. – Price: 16.000 $ Configurations: – Version: Standard, Profi – Colour V1.1.0.1 – Warning sticker adjusted – Incorrectly displayed 5×90 decal on Cargo 5×85 fixed – Cargo 4x & 5x Gen1 configurations revised
Package Of Small Items v1.0.0.1
A package containing various utility items, such as water sources and dog houses, as well as decorations: Concrete Well: – Price: 1000 $ – Daily upkeep: 5 $ Well 1: – Price: 1500 $ – Daily upkeep: 5 $ Well 2: – Price: 1200 $ – Daily upkeep: 5 $ Well 2 with a Roof: – Price: 2000 $ – Daily upkeep: 5 $ Water Tank: – Price: 1500 $ – Daily upkeep: 5 $ Water Tank 2: – Price: 1500 $ – Daily upkeep: 5 $ Wooden Dog House: – Price: 300 $ – Daily upkeep: 5 $ Wooden Dog House 2: – Price: 300 $ – Daily upkeep: 5 $ Decorations: – 23 items – Price: 50 $ – Daily upkeep: 1 $ V1.0.0.1 – Added the ability to choose a dog – Fixed the water filling issue
FS25 Tajfun EGV 80 AHK
FS25 Tajfun EGV 80 AHK Tajfun EGV 80 AHK is logging winch with 80 kN of pulling power. It’s manufacture started back in 1994 and is one of the first Tajfun winches with a self contained electro hydraulic system for operation of winch clutch and brake. Mod features contest award winning detailed logging winch model an functionality with ability to attach and winch infinite number of the objects. Player should be able to attach all the dynamic objects. Info: 1. Needed Power: 70 HP 2. Pulling Power: 8 t 3. Price: 4500 $ 4. Shop Category: Forestry Equipment 5. Multiplayer Support: YES On foot controls: B – Attach/Detach Object (while player is pointing at the object) Y – Winch Shift + Y – Fast Winch X – Release Rope Shift + G – Change Active Winch (in case more that more winches are present in the game) In vehicle controls: Shift + B – Detach All Y – Winch Shift + Y – Fast Winch X – Release Rope
FS25 Passenger Seat In Singleplayer
FS25 Passenger Seat In Singleplayer Do you prefer to play Farming Simulator 25 on your own, but don’t want to miss out on the lively cabins and passenger seats in the game? This mod finally unlocks the passenger feature for your single-player career as well! By default, the game’s passenger seats are only available in multiplayer mode. With this mod, they’re permanently enabled for single-player. Simply switch to the passenger seat of your vehicle to ride along with your helpers, or enjoy a more realistic atmosphere while working in the fields and on transport runs. Seamless Integration: Accesses the in-game passenger system directly—without unnecessary overhead or performance losses. High Compatibility: Works with both stock vehicles and modded vehicles that support the passenger system.
FS25 Avarage Polish House
FS25 Avarage Polish House Medium Polish house with Christmas decorations and sleeping function. Category: Farmhouses Price: $ 75,000 Monthly upkeep: $ 10
FS25 Shop Vehicle Actions
FS25 Shop Vehicle Actions This mod adds actions to the configuration view in the shop for folding the unit and operating the pipe and cover. It uses the same key bindings as those used for operating the equipment in-game, and any custom key bindings are also respected. This mod is designed for anyone who wants to view the implement or vehicle in the shop in its unfolded state—with the pipe extended or the cover open—without having to purchase it first. The current state is maintained as you continue configuring the implement or vehicle. The mod creates a file in the “modSettings” folder where all mod devices and all DLC devices that have not yet been scanned by me that support these functions are listed. The default path is as follows: “C:\Users\*YourUsername*\Documents\My Games\FarmingSimulator2025\modSettings\FS25_ShopVehicleActions” If there are problems with mod devices or with future DLC devices, the unfolding can be deactivated in this file or reactivated if necessary.
FS25 Double Cropping System
FS25 Double Cropping System Increase the productivity of your farm with realistic U.S.-style double cropping. This mod reworks the seasonal crop calendar, allowing you to harvest select winter crops and plant a second crop in the same field during the same growing season. Plan your crop rotations carefully to maximize the use of every acre while maintaining a realistic farming schedule. Features: – Realistic double-cropping crop calendar – Revised planting and harvest windows for Wheat, Barley, Canola, Soybeans, Sorghum, and Corn – Harvest winter crops in late spring and early summer before planting a second crop – Soybeans and Sorghum are optimized for double-crop rotations following Wheat, Barley, or Canola – Corn follows a traditional full-season spring planting schedule – Built entirely on Farming Simulator 25’s existing crop system without adding new crop types Crop Calendar: Winter Crops – Wheat – Harvest: June – Barley – Harvest: May-June – Canola – Harvest: May-June Summer Crops – Soybeans – Plant: June-July | Harvest: October-November – Sorghum – Plant: June-July | Harvest: October-November – Corn – Plant: April-May | Harvest: September-October Whether you’re looking for increased realism or simply want to get more out of every field, Double Cropping adds new strategic opportunities while preserving the familiar Farming Simulator 25 gameplay experience. Notes: – Supports Singleplayer and Multiplayer – Compatible with existing savegames – New savegames automatically begin in June to match the revised crop calendar – No new crops or fill types are added – Not compatible with other mods that change the seasonal crop calendar (e.g. Regional Crop Calendar) – both mods edit the same crop growth data and will conflict
FS25 Soil Compaction
FS25 Soil Compaction Soil Compaction adds realistic soil compaction. Heavy machinery compacts the ground beneath its wheels and tracks, reducing yield. Compaction strength depends on vehicle weight, tyre type and soil condition. Narrow tyres compact the most; wide and dual tyres and tracks compact less. Wet soil compacts faster, while frozen soil compacts much more slowly. Compaction is shown on a dedicated map layer and in the field information panel. Ploughs, subsoilers, cultivators, harrows, seeders and planters gradually loosen the soil. Slow natural recovery also applies. Multiplayer supported.
Case IH Puma CVX V1.0.0.7
Case IH Puma CVX V1.0.0.7 Preis: 142.000 Leistung: 170-245 PS Konfigurationen: Marke für Räder Radsatz Motor Modelljahr Warnschilder Auspuff Frontschutzbügel Lenkradknauf Befestigungselemente Frontlader-Anbaugerät Pflanzensensoren Hauptfarbe (mit allen CaseIH-Basisfarben) Felgenfarbe Interaktive Steuerung Türen Windows Lenkrad Teppich Dach Beifahrersitz Terminal Warnschilder V1.0.0.7 Die Farbe „Spezial“ Rot wurde der Konfiguration hinzugefügt. Neue Mod-/Shop-Symbole (FS25-Version) Erforderliche Mods Interaktive Steuerung Präzisionslandwirtschaft RealGPS Variabler Reifendruck Tags: Erforderliche ModsInteraktive SteuerungVariabler Reifendruck
Agrosul rowcrop 4x V1.0
Map based on a real region of Rio Grande do Sul with realistic relief 🏡 Map Structure 27 farm headquarters 180 fields Additional crops: Millet Black oats Coffee Black beans 🏭 Cooperatives + Freight All with operating hours from 6 am to 10 pm. Coamo + agricultural supplies store C.Vale + Corn and bean freight and soybean and wheat receiving Cotripal + Gas and animal feed receiving 3 Tentos + Soybean freight + Corn receiving Agrofel + Soybean and bean receiving Dubai Alimentos + Wheat freight + Gas freight Animal feed receiving Raízen (Sugar mill) + Ethanol freight Dairy Sawmill 🌲 Limestone station 🪨 Bale sales Animal trader + animal feed freight 🚛 Logistics 7 freight loading points 23 buying and selling stations ⛽ Fuel Charrua + ethanol receiving Ipiranga + mini-market ✅ Map Highlights 4X scale (large map) Realistic topography Many freight routes and Logistics Large number of fields and venues
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