Farming Simulator 25 mods
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Sonnenblumentextur V1.0.0.0
Sonnenblumentextur V1.0.0.0 Hier haben Sie eine realistische Sonnenblumentextur. Installation: Disk_c/Programmex86/Farming Simulator 2025/data/foliage. Disk_c/Programx86/Farming Simulator 2025/data/fillPlane. Erstellen Sie vor der Installation eine Kopie der Originaldaten. Tags: Erstellen Sie
Brantner TA 12050 Edit V1.0
Brantner TA 12050 Edit V1.0 An edited version of the Brantner TA 12050 manure spreader which offers a selection of extended color and greater spreading width. – Basic price: 31,500 € – Power required: 80hp – Capacity: 50,000 – 500,000L – Spreading width: 8 – 12m
Case IH 1998-2008 Legacy Series V1.0
Case IH 1998-2008 Legacy Series V1.0 This is the Legacy Series combines by JCL modding. These combines were introduced in 1998 and ran strong until 2008 when they were discontinued. – Price : 50.200 – 69.990€ – Power : 240 – 305hp – Capacity : 6.343 – 12.219L
Viervitz Map v1.0.5.0 FS25
Farming Simulator 22 Mods · March 3, 2025 V1.0.5 What was done: – All field borders repainted – Textures renewed in the villages – Fields smoothed out where edges in the elevation model were still too strong – 12 wind turbines installed to generate electricity. They produce more slowly than in L22 (so no more money printing machines). – Bga now stores the electricity generated. – All productions, except for the sawmill, the carpenter, the spinning mill and the tailor shop (the four are still cranky), now need electricity to produce – Grape processing added – Remember that in order to distribute electricity, the power generator must be set to distribute and the respective productions that should receive electricity must be activated – Productions, except for your own, have been referred back to the main game to save MB Due to the texture and terrain work, a new save is unfortunately necessary!! v1.0.4 – Fixed a bug that caused the screen to no longer get dark due to the Giants update – Simply swap and keep playing Version 1.0.3 – Static NPC taken out of the ground – Collision removed from the rocks in Zirkow because otherwise it would fall and you would get stuck in it yourself – Props from the bakery corrected – Sandbox on the playground in Viervitz lowered – MapIcon from the purchase station saved again JUST EXCHANGE AND KEEP PLAYING My map Viervitz has finally made it into LS25. I rebuilt it from scratch and it has been given an elevation model. I expanded the dead wood, removing stones and transporting wood job types because there is hardly any space for them on the map and they are getting on my nerves. The map has 47 fields ranging in size from 1.2 to 14 hectares. The standard productions are installed. There are two farms: the small starting farm in Zirkow with two chicken coops, a sheep/goat pasture, and starting vehicles. The large farm, which you can find in the middle of the map, is equipped with two chicken coops, a pig sty, a horse stable, and two cow sheds with a large pasture that stretches down the slope on the east side of the farm. Both farms are equipped with a multi-silo, bale and pallet storage, and my multi-production with which you can produce feed, diesel, compost, and everything you need for field work. Spread across the map are two further sheep/goat pastures and another cow pasture for rearing. You will find a purchasing station where you can buy seed, lime, fertilizer, feed, etc. to start with, but be careful, the purchasing price is higher than the selling price (it’s not worth buying and then selling again on the other side). There are two fellable forests on the map, the remaining forests cannot be purchased. You don’t need to think about combining fields. Field paths and green strips are not for sale and I won’t make them for sale. There are several objects on the map that can be built, such as the temple, the granary museum and two garages. The garage construction site can only be supplied with a forklift as a truck and trailer will not fit through the passage. If you want to build the granary museum completely, you should look for the 25 associated collector’s items that are spread across the map. In the west of the map you will find a BGA. There are three petrol stations built in. The map has its own feeding xml. Sheep and goats also like to nibble on a piece of beetroot or sillage. The feeding is original and taken from the internet and therefore not stupid. Now for the IMPORTANT thing for those who play with AD: Ad courses are BUILT INTO THE MAP. When you load the map for the first time, ad will ask you if you want to calculate a route network. Make sure you press NO here, otherwise the existing courses will be overwritten and you will have to start again from the beginning. I know that the PDA is not yet perfect in some places, I am in the process of finding a solution for this, so please do not fill the comments with it, it is known and will be fixed with an update as soon as I have found a solution.
Viervitz v1.0.5
Viervitz v1.0.5 V1.0.5 What was done: – All field borders repainted – Textures renewed in the villages – Fields smoothed out where edges in the elevation model were still too strong – 12 wind turbines installed to generate electricity. They produce more slowly than in L22 (so no more money printing machines). – Bga now stores the electricity generated. – All productions, except for the sawmill, the carpenter, the spinning mill and the tailor shop (the four are still cranky), now need electricity to produce – Grape processing added – Remember that in order to distribute electricity, the power generator must be set to distribute and the respective productions that should receive electricity must be activated – Productions, except for your own, have been referred back to the main game to save MB Due to the texture and terrain work, a new save is unfortunately necessary!! v1.0.4 – Fixed a bug that caused the screen to no longer get dark due to the Giants update – Simply swap and keep playing Version 1.0.3 – Static NPC taken out of the ground – Collision removed from the rocks in Zirkow because otherwise it would fall and you would get stuck in it yourself – Props from the bakery corrected – Sandbox on the playground in Viervitz lowered – MapIcon from the purchase station saved again JUST EXCHANGE AND KEEP PLAYING My map Viervitz has finally made it into LS25. I rebuilt it from scratch and it has been given an elevation model. I expanded the dead wood, removing stones and transporting wood job types because there is hardly any space for them on the map and they are getting on my nerves. The map has 47 fields ranging in size from 1.2 to 14 hectares. The standard productions are installed. There are two farms: the small starting farm in Zirkow with two chicken coops, a sheep/goat pasture, and starting vehicles. The large farm, which you can find in the middle of the map, is equipped with two chicken coops, a pig sty, a horse stable, and two cow sheds with a large pasture that stretches down the slope on the east side of the farm. Both farms are equipped with a multi-silo, bale and pallet storage, and my multi-production with which you can produce feed, diesel, compost, and everything you need for field work. Spread across the map are two further sheep/goat pastures and another cow pasture for rearing. You will find a purchasing station where you can buy seed, lime, fertilizer, feed, etc. to start with, but be careful, the purchasing price is higher than the selling price (it’s not worth buying and then selling again on the other side). There are two fellable forests on the map, the remaining forests cannot be purchased. You don’t need to think about combining fields. Field paths and green strips are not for sale and I won’t make them for sale. There are several objects on the map that can be built, such as the temple, the granary museum and two garages. The garage construction site can only be supplied with a forklift as a truck and trailer will not fit through the passage. If you want to build the granary museum completely, you should look for the 25 associated collector’s items that are spread across the map. In the west of the map you will find a BGA. There are three petrol stations built in. The map has its own feeding xml. Sheep and goats also like to nibble on a piece of beetroot or sillage. The feeding is original and taken from the internet and therefore not stupid. Now for the IMPORTANT thing for those who play with AD: Ad courses are BUILT INTO THE MAP. When you load the map for the first time, ad will ask you if you want to calculate a route network. Make sure you press NO here, otherwise the existing courses will be overwritten and you will have to start again from the beginning. I know that the PDA is not yet perfect in some places, I am in the process of finding a solution for this, so please do not fill the comments with it, it is known and will be fixed with an update as soon as I have found a solution. Author: Maxim von Graf Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Case IH 1998-2008 Legacy-Serie V1.0.0.0
Case IH 1998-2008 Legacy-Serie V1.0.0.0 Dies sind die Mähdrescher der Legacy-Serie von JCL Modding. Diese Mähdrescher wurden 1998 eingeführt und liefen bis 2008 einwandfrei, als ihre Produktion eingestellt wurde. Preis: 50.200 – 69.990 € Leistung: 240 – 305 PS Kapazität: 6.343 – 12.219L Tags: PS
Armer Salmon TR2000 V1.0.0.0
Armer Salmon TR2000 V1.0.0.0 Wir schreiben das Jahr 2001. Der irische Hersteller Armer Salmon produziert diesen einzigartigen Rübenerntemaschinen-Prototyp. Hier, in FS25, kann er nicht nur Rüben, sondern auch Karotten und Pastinaken ernten! Preis: 38.500 € Erforderliche Leistung: 160 PS Arbeitsbreite: 0,9 m Kapazität: 6.500L Tags: Erforderliche LeistungPS
Lukah’s Island V1.0.0.0 FS25
Farming Simulator 22 Mods · March 3, 2025 – Palm Tree nuesery so you can make saplings that will grow into Palm trees. – Start up Harvester has different capacities and goes a little qicker along with headers. – Custom npc’s on map – Raise land out of water and start extending your island. – Is det up for all FS22 fwatures however I would suggest turning off srasons, being tropical Island. – Hope you enjoy playing the map. Cheers. Cazz
MrB Volvo Pack Bearbeiten V1.0.0.0
MrB Volvo Pack Bearbeiten V1.0.0.0 Dieses Paket enthält 6 Fahrzeuge und 3 Geräte. Farbauswahl für alle Fahrzeuge hinzugefügt. Zusätzliche Kameraansichten. Erhöhte PS, Drehmoment, Geschwindigkeit bei allen Fahrzeugen. Kapazitätsoption für Steinbruchfahrzeug und Schaufeln hinzugefügt: Realistische, zusätzliche, unwirkliche Kapazität. Option zum Entfernen von Schaufelkollisionen durch Drücken von X hinzugefügt. Verbesserter Greifer und Kranarme am Forwarder und erhöhtes Gewicht für bessere Handhabung von Baumstämmen. Tags: PS
MrB Volvo Pack Edit V1.0.0.0 FS25
Farming Simulator 22 Mods · March 3, 2025 This pack includes 6 vehicle and 3 implements. added color select to all vehicles. Additional camera views . Increase HP , torque , speed on all vehicles . Added capacity option on rock truck and buckets: Realistic , extra , Unreal capacity. added option to remove bucket collision by pressing X . Improved grapple and crane arms on forwarder and increase the weight to handle logs better.
Pichon TCI 16800L V1.0
Pichon TCI 16800L V1.0 – Price: 50,500 euros – Power required: 140 hp – Working width: 14m – Working speed: 16 km / h
Ural 6370K Selkhoznik V1.0
Ural 6370K Selkhoznik V1.0 The converted war was modified by the Ural-6370K. Typices of a modified Vercy: – Powerful engine 422 l.C. – McCimal Speed to compare 100 km/h – The volume of Kyzov from 15400 to 23100 liters – The fuel tank captures 500 liters – It is possible to choose the design of the transportion sires – Options for the outskirts of the cabin and KZOV according to the binning of the user – Svyk of the engine and the CONTRICTS CONTRACT COMPENTS The attacker for connecting sight
Grade Tatu Gaicr 300 24×28 v1.0
Grade Tatu Gaicr 300 24×28 v1.0 For small producers, the Tatu Gaicr 300_24x28 plow is a great choice for soil work as well as field opening. With 24 records for you to perform your work with the best efficiency. – Brand: Tatu; – Category: plows; – Price: $ 24,000; – Recommended power: 125-170 hp; – Working Speed: 13 km/h; – Weight: 4500 kg; – Main color: Red – Width: 4m
Old Kuhn Knight v1.0
Old Kuhn Knight v1.0 I made an old knight from the basic 22 Kuhn. A version is available for the 22 and 25. – Price 54800$ – Power requirement 180 – Capacity 15600L Thank you BSL for the pantyhose.
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