Farming Simulator 25 mods
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John Deere Precision Farming Sprayers v1.7
John Deere Precision Farming Sprayers v1.7 Can now be used without having to have the precision farming mod active or installed. Still has all features and sensors when precision farming mod is installed. R700I – Cost 52500$ – Capacity 3360 – Boom configs R975I – Cost 103500$ – Capacity 7500 – Boom configs – Can now use the sprayer for fertilize contracts Changelog 1.7.0.0 – Updated the moddesc
John Deere 34 Rust Edition v1.3
John Deere 34 Rust Edition v1.3 – Cost 3250$ – Working width 8 meters – Capacity 6000 – Added rust for wear shader Changelog 1.3.0.0 – Updated the moddesc
All-in-One Easy-to-Install Texture Pack v1.13.3.2
Version 1.11.3.0 – Added realistic Plant spawning – Added new Features – Many Bugfixes and Performance Improvements Version 1.11.2.0 – Added “Release” and “Beta” Version – New Distance-Diffuse Files Version 9.1.0.0 – Added better Crop Spawning – Many Bugfixes V9.0.0.0 – Big Update! – All NEW more REALISTIC Ground Textures – New Textures – Many Fixes V8.1.0.0 – New Cultivation Texture – New FillPlane Texture V8.0 – New Textures – Many Bugfixes V7.9.0.0 – Complete Texture Auverhaul – All new Ground, FillPlane and Foliage Textures – New Tutorial coming soon! Version 7.8.0.0 Added new Textures – Grass – Chaff – Cultivated – Directsown + Small Bugfixes V7.7 – Added realistic Temperatures – Added realistic Temperatures for Europe – Added realistic Temperatures the US (Asia coming soon) V7.6.1.0 – Update for Patch 1.10! V7.6.0.0 – Added new Textures – Added new Straw Texture – Added new Hay Texture Version 7.5.0 – Added new Features – Added more wild Animals – Added Bears Wolfs Crows Deers Foxes Storks V7.4.0.0 – Bug Fixes – Fixed Files V7.3.0.0 Update for Game Version 1.9 – New Textures – Performance Improvements V7.2.0.0 – Updated Storepage V7.1.0.0 – Updated Textures – New StubbleTillage Texture – Fixed Issues V7.1.0.0 – Fixed invisible Ground Textures on most Maps – The Problem can still occur on ModMaps even without the Pack! V7.0.0.0 – HD-Resolution Texture Update – Compatable with Game-Version 1.7 – Performance Improvements V6.1.0.0 – New Pictures – Updated Storepage V6.0.0.0 – Added new Grass Textures – Removed Tire-Physics (Use Realistic-Weather-Mod instead) V5.0.0.0 – Updated Textures for even more Realism – Added new Textures (Ground, FillPlane and Foliage) – Improved old Textures – Added Hight and Normal Maps for realistic 3D-Effect From now only Updates when new Textures are added, the Pack is done so far! V4.0.0.0 – Fixed Ground Deformation in Uninstall-File – Fixed Mud Tracks on Roads Version 3.0: – Added new textures – Fixed various issues V2.0.0.0 – Updated Ground Deformation This is an All in One and easy to Install Texture Pack. It makes the Game look better and more realistic by changing the textures.
FS25 Fed Mods Pack v2.2.0.0
FS25 Fed Mods Pack v2.2.0.0 Mod Pack 2.2 – Liquid silo now unloads 50% faster – New, larger BGA wedge silo with approximately 14 million liters capacity Mod Pack 2.1 – Klee available as a multi-buy – NFMarsch/fillPlanes/desktop.ini fixed – Workshop rigger translation corrected to German – Various improvements according to the Giants Test Runner Tool Mod Pack 2.0 – Bale halls now accept clover and clover hay bales – Wedge silos and drive-through silos now accept clover – All multi-silos expanded to include the 8 new multi-fruit varieties – Placeable multi-buy options expanded to include the new varieties – The collision in the new pipe on the XXL silo has been removed – 4 different feedlot expansion blueprints (thanks to Matthias) Fed Mod Pack 1.9.1 – The new silo is now a multi-fruit silo and also accepts bales Fed Mod Pack 1.9 – The large 25 million silo now has two unloading pipes – New Multifruit Silo (The AGI Silo from the Content Update) – New storage for liquid fertilizer (Like the herbicide barrel) – Slightly shortened the unloading animation at the bale halls and seed station – Fixed faulty lights at the horse stable – Fixed tip collision error at the large silo – Removed the light from the placeable workshop trigger Mod Pack 1.8.2 – Small new silo extension with 150,000 capacity – Feedlot description fixed due to lack of milk information – Shortened fertilizer, seed, and lime storage filling animations – The 4 million liter farm silo now has a 6 million capacity and the duplicate silo in the object has been deleted – New 3 million liter farm silo – Moved the construction site markings to the unloading area accordingly – Made some optimizations according to the Giants Test Runner tool Mod Pack 1.8.1 – Fixed collision at the construction site entrance – Updated some translations Mod Pack 1.8 Feedlot construction plan with matching feedlot animal enclosure templates for cows, pigs, sheep, goats, chickens, ducks, and horses – New, larger horse barn with fully animated doors/gates – Sheep barn, pig barn, chicken coop, and horse barn also in Sönke Nissen Koog colors – Construction site as a simple sales station for sand, soil, gravel, stones, and hardware store products – Well for free water supply Mods Pack 1.7.1 – New farm gas station that can be refilled via the production distribution function – Feed tarp in the chicken coop moved to the appropriate location Mods Pack 1.7 – Large cowshed now also available in the Sönke-NissenKoog color variant – Large cowshed with feeding robot now also available in the Sönke-NissenKoog color variant – Alfalfa hay bale hall description corrected – Bale hall display fill level indicators slightly shifted – BGA wedge silo back wall changed again (thanks to Cobra) – Server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillablePallet/fillablePallet should be fixed – Water trigger on the large pigpen changed – Large sheepfold player trigger changed to player vehicle trigger (benefit for Automatic Gate Mod) Mods Pack 1.6 – 3 bale halls for storing bales or bulk goods, with bulk output and, with the Production Storage Control Mod, bale or bulk output possible. – Changed the liquid triggers for liquid storage and manure storage to allow for easier unloading with the large trailer. – Changed the manure piles again so they remain connected to the stables. – Added snow to the roofs of the large chicken coop and large pigpen. – Moved the sheep pen water tarp to the correct location. – Better distribution of the sheep pen pallet spawners. Mods Pack 1.5.1.0 Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems) Collision at the 25 million silo is restored and AD can drive through Straw bale trigger at the large chicken coop and pigpen slightly enlarged Water and feed capacities at the animal pastures increased even further Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil) Chicken coop info trigger and jump point moved Optimizations according to the Giants TestRunner tool Mods Pack 1.5.0.0 – Ducks can enter the chicken coops and provide down – Collision at the 25 million multi-silo optimized for AD – Increased capacity in the cow pasture for water and feed – Collision at the chicken coop side window removed (really…) Mods Pack 1.4.1.0 – BGA Wedge Silo Bug HotFix Mods Pack 1.4.0.0 – New multi-storage for liquids – New expansion for the liquids storage – New fast diesel filling station – New manure/digestate storage – The 3 manure heaps are now also available for purchase as a manure heap expansion – Triggers and level areas of the manure heaps adjusted – The pigpen doors can now also be colored – The 3 large multi-silos are now better positioned in terms of height – Cowpen water level indicator moved accordingly – Cowpen manure loading area lowered slightly – The manure heaps can now be renamed – Cabinet in the large sheeppen is now positioned correctly – Pig pasture now has larger triggers for bales, water, and feed – Collision in the chicken coop side window removed – BGA Wedge Silo walls should now be watertight Mods Pack 1.3.1.0 – The power box at the 1.2 million silo now has a collision – Cowshed with feeding robot installed a second milk tank – Increased range of manure heap for large chicken coop and pigsty – Small chicken coop animal trigger enlarged and moved – Small chicken coop feed marker moved appropriately – Small chicken coop a few more collisions installed – Small chicken coop now also produces manure – Pointless trigger marker deleted at pigsty – Floating fuse box at sheep barn and cow barn moved appropriately – Sheep will only give manure after an upcoming map update (time still unclear) – Cowshed with feeding robot no longer creates an additional standard meadow – Pigsty can now be colored except for the doors Mods Pack 1.3.0.0 – XL cowshed with space for 800 cattle (can be expanded with meadow) – XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow) – XL pigsty with space for 1000 pigs (can be expanded with meadow) – XL pigsty with space for 1500 pigs – XL chicken coop with space for 5000 animals – XL chicken coop with space for 1600 animals (can be expanded with meadow) – XL sheep barn with space for at least 800 sheep (can be expanded with meadow) – The number of animals in all animal barns/enclosures has been increased when pastures are built – 3 placeable manure heaps – 2 wood storage facilities, storage of wood and removal of log pallets – The lamps from the BGA silos have been moved to the appropriate height – Cotton can now be bought loose from the Multifruit silos outsource (On the NF March) – BGA wedge silo trigger areas / collision changed Preview Mods Pack 1.2.1.0 – Improved dike sheep for easier placement – Collision in the trough for the dike sheep installed – All multifruits made purchasable in the shopping station – The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation – A bale trigger installed in the small sheep pen – Optimizations according to the Giants Test Runner Tool Mods Pack 1.2.0.2 – Flax is now also shown in the price list – Multibuy silo particle animation moved to suitably under the pipe – MultiSilo4000 now has the right collision – New silo extension with 2 million capacity – Doormat under farmhouse category with sleeping function – Floodlight for the yard with more light Mods Pack 1.2.0.1 – Flax is now also shown in the price list – Multibuy silo particle animation moved to suitably under the pipe – MultiSilo4000 now has the right collision – New silo extension with 2 million capacity – Doormat under farmhouse category with sleeping function – Floodlight for the yard with more light Version 1.2 – All 9 multi silos prepared to suit the multifruits of the NF marsh – Both BGA silos now also accept alfalfa – Multi purchase station expanded – New sheep / goat enclosure for dikes – Small placeable fence – Spanish translation added – Larger water and feed triggers for the sheep / goat pasture – Larger water and feed triggers for the cow pasture – Multi purchase silo collision adjusted and slightly enlarged Mods Pack 1.1 New or changed – All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.) – Multi-buy silo enlarged so that all trailers can fit underneath. – Large BGA wedge silo – Large BGA drive-through silo – Placeable workshop trigger Fix – Typo in direct wood sales fixed Credits:FedAction Tags: ADBGAFed Mod PackPreview Mods Pack
Ford 642 Mähdrescher & Schneidwerke v1.0.0.0
Ford 642 Mähdrescher & Schneidwerke v1.0.0.0 FS25 Ford 642 Mähdrescher mit Getreide- und Maisschneidwerk Der ursprüngliche Mod war in FS22 von Deus Zolt, Tired Iron Modding und von Midwest1967 (der anscheinend nicht mehr da ist). Der Mähdrescher Ford 642 wurde in Westdeutschland von Gerber (damals) Claas gebaut und lackiert. Ford verkaufte die 642 Mähdrescher (und andere Mähdrescher) sowohl im Ausland als auch in den USA. Der Ford 642 ist das Äquivalent zum (grün-weiß-roten) Class Dominator 85. Ford lieferte die 642 Mähdrescher von 1971 bis 1979. Version 1: Es gibt einen Sounddateifehler bezüglich des Rohformats, aber alles funktioniert und unterbricht das Spiel nicht. Ich habe versucht, alle anderen Fehler in Combine und Heads zu beseitigen. Wenn Sie Fehler finden, lassen Sie es mich wissen, ich werde sie beheben Tags: Der FordTired Iron ModdingUSAWenn Sie Fehler
Placeable Beatrice concert animated V1.0
This item is located among placeable objects. It can be placed anywhere and sold at any time. In the vehicle list, you'll find the concert called rendor1. Enter it by pressing the E button, then start the concert with the B button. Using the Easy Developer Control mod, you can reset it, reload it as a vehicle, and restart the concert from the beginning.Required mods: Easy Development Controls
Placeable Octoberfest concert animated V1.0
This item is located among placeable objects. It can be placed anywhere and sold at any time. In the vehicle list, you'll find the concert called rendor1. Enter it by pressing the E key, then start the concert with the B key. Using the Easy Developer Controls mod, you can reset it, reload it as a vehicle, and restart the concert from the beginning. Required mods: Easy Development Controls
Kuhn HR 4040 + VENTA 4030 Rust Edition v1.2
Kuhn HR 4040 Category: Power Harrows Price: $25,000 Required power: 160 hp Working width: 4 m Working speed: 12 kphKuhn HR 4040 + VENTA 4030 Category: Seeders Price: $50,000 Required power: 220 hp Working width: 4 m Working speed: 12 kph Capacity: 1800 L Added rust for wear shader Added direct sowingChangelog 1.2.0.0 Updated the mod description
FS25 Kverneland Turbo2
FS25 Kverneland Turbo2 Category: Soil Cultivation / Cultivators Price: 7540 $ Working width: 4.2 m Required power: 120 hp Max. working speed: 14 kph
FS25 Fortschritt ZT Tractor Pack v1.5.0.0
FS25 Fortschritt ZT Tractor Pack v1.5.0.0 Fortschritt ZT 300 & ZT 300-D Category: Small Tractors Price: $26,500 Power: 90 – 100 hp Max. speed: 32 kph Capacity: 125 L Fortschritt ZT 303 & ZT 303-D Category: Small Tractors Price: $26,500 Power: 90 -100 hp Max. speed: 32 kph Capacity: 125 L Fortschritt S-400 Rope Winch Price: $38,000 Fortschritt S76 Category: Winches Price: $8,500 Werus Old Chainsaw Category: Chainsaw Price: $1,000 Configurations: -Front weight -Winter protection -Rotating beacon -Mud flaps -Wheel weights -Interactive control -Tow bar -Work and front lights Color options: -Decals -Belt sash -Body -Cab -Roof -Front weights -Wheel weights -Rims -Frame Changelog: 1.5.0.0 – IC points fixed – Rear window animation adjusted – Exhaust effect adjusted for engine start – New wheel configuration installed – Mirror protection configuration added – Collision based on weight added – Mouse control and interactive control selectable – Tire adjustment for console – Rotating beacon adjusted – Wheel hubs adjusted on the front axle – Decal color selection adjusted – License plate position and shape adjusted – License plate lighting installed – Steel silo wheels installed as rollers – Wheel collision adjusted – New mud flaps added
FS25 Goldhofer STZ-VP Pack v1.0.0.1
FS25 Goldhofer STZ-VP Pack v1.0.0.1 Goldhofer STZ-VP Pack In tough everyday transport, time is what counts most. This is why the STZ-VP 2 and 3 low bed trailer can be loaded quickly and easily from the front. With increasing weight and volume of the cargo, it is also crucial that the vehicles themselves are as light as possible and at the same time can carry high payloads. The STZ-VP 2 and 3 is the true champion here, doing the heavy lifting for you. The steering angle has been adjusted so that it optimally follows the towing vehicle. The neck can be tilted and the chassis can be lifted for significantly more ground clearance. The low bed has been significantly lengthened so that even the largest vehicles now have space. Low bed can be widened. Warning signs can be configured and extended. Additional drive-over ramps. Prices from: – STZ-VP2 : 40,000$ – STZ-VP3 : 45,000$# Changelog 1.0.0.1 – Attacher adjustments for the Mercedes-Benz DLC – Automatic hold system disabled
FS25 Volvo FH16
FS25 Volvo FH16 Massive modifications based on the vanilla fh16. A few issues with its model and texture have been fixed. Major features: -Added brand new self-made body parts including Aero front grill. Functional Camera Monitor Systems, actually a mirror though. -More body part and color configurations. Optimized the materials of some body parts. Add LOD for fhElectric and new body parts. -Realistic rear-wheel drive. Suspension motion on all axles. Optimized cab suspension. Significant adjustments to lighting and motor. -Trigger sounds when getting on or off the vehicle. Automatically fasten seat belt on driver seat, fasten seat belt of passenger seat using Interactive Control however. -There are some movable parts inside and outside the vehicle that are controlled by Interactive Control. Monitor in the cab could switch to mini map screens manually if you have installed Real GPS Mod. And of course you could skip the night in the sleeper if you have installed Vehicle Sleeper Cab. Mod support: Interactive Control Vehicle Sleeper Cab Real GPS Mod Note: This mod includes diesel and electric 4×2 semi truck only. More chassis are being redesigned. FH16 2Axle – Category: Trucks – Price: 137,000 $ – Power: 600 HP – A great many of configurations FH Electric 2Axle – Category: Trucks – Preis: 145,000 $ – Power: 450 HP – A great many of configurations
United Levee Plow v1.0
United Levee Plow v1.0 – Needed Power: 130Hp – Working Width: 4.4M
FairOaks Smooth Roller v1.0
FairOaks Smooth Roller v1.0 – Needed Power: 220Hp – Working Width: 6.0M
Twin Master Combine v1.0.0.0
Twin Master Combine v1.0.0.0 Twin Master Combine Preis: 150000$ Kapazität: 24000L
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