Farming Simulator 25 mods
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Massey Ferguson 3000 Series 4 Cyl V2.6.0.1 FS25
Farming Simulator 22 Mods · January 24, 2026 Presenting the complete Massey Ferguson 3000 Series tractors for FS 25! This is a conversion from FS 22 that was originally uploaded with only the 4 cylinder models but now the 6 cylinder models are added as well (3080-3140), so Ignore the title. With this conversion comes a few added optional features such as an SMV sign, regular and snow removal beacons, front fenders, a Mark I or Mark II look, and choice of exhausts. There are a few standard tire size brand options for now but down the road I will add more. Also included is a clean converted Quickie Q930 Loader from FS 22 with different colour and brand configurations, intended to go along with the 3000s. 4 Cylinder models also feature a turbocharged and slightly modified version of the Perkins 4 cylinder engine sound, with a new start noise. Models range from 68-130hp and include the 3050, 3055, 3060, 3065, 3070, 3075, 3080, 3085, 3090, 3095, 3115, 3120, 3125, and 3140. Logs are clean for the loader and 6 cylinder models. 4 Cylinder models have 1 minor warning. Credit to the original creators of these mods as this is only a conversion/edit. V2.6.0.1 – Fixed Datatronic and Autotronic cab decals being mismatched with the actual computers
Case IH Magnum 2018 Serie V1.0.0.1
Case IH Magnum 2018 Serie V1.0.0.1 Grundpreis 260.000 $ Motorkonfigurationen (PowerDrive und CVT) 250 – 320 PS 280 – 350 PS 310 – 380 PS 340 – 410 PS 380 – 435 PS – 58 Radkonfigurationen inklusive Quadtrac-Prototypoptionen – Lizard-Radmodelle und -Texturen von Custom Modding – Karosseriefarben: Rot, Schwarz, Grau und Weiß – Felgenfarbkonfigurationen – Sitzfarbkonfigurationen – Fender-Konfigurationen – Beacon-Konfigurationen – Frontgewichtskonfigurationen – Konfigurationen für Frontanbaugeräte – Konfigurationen der Heckkupplung – Konfigurationen für Fenstertönung – Zusätzliche Lichtkonfigurationen – Konfigurationen des Fahrerhausmonitors – Kompatibel mit Real Dashboard (nur PC) – Vorbereitet mit dem Erntesensor aus dem Precision Farming DLC Diese Mod wurde von FS22 nach FS25 konvertiert. Falls Sie Fehler finden, schreiben Sie uns bitte. V1.0.0.1 – Hinzugefügt: Grillfarbe auswählbar Erforderliche Mods: Interaktive Steuerung Tags: Custom ModdingDiese ModErforderliche ModsPS
Case IH Magnum 2018 Series V1.0.0.1 FS25
Farming Simulator 22 Mods · January 24, 2026 Base Price 260,000$ Engine Configurations (PowerDrive and CVT) 250 – 320 HP 280 – 350 HP 310 – 380 HP 340 – 410 HP 380 – 435 HP – 58 Wheel Configurations including Quadtrac prototype options – Lizard wheel models and textures from Custom Modding – Red, Black, Grey, and White Body color options – Rim color configurations – Seat color configurations – Fender Configurations – Beacon Configurations – Front weight Configurations – Front attachment Configurations – Rear Hitch Configurations – Window tint Configurations – Extra Light Configurations – In-cab monitor configurations – Real Dashboard compatible (PC Only) – Prepared with crop sensor from Precision Farming DLC This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.1 – Added Grill Color selectable Required mods: Interactive Control
FS25 Joskin Rotary Pasture Topper Pack v1.0.0.0
FS25 Joskin Rotary Pasture Topper Pack v1.0.0.0 TR/180/C2 Working width 1.8 meters Cost 4080$ TR/220/C3 Working width 2.2 meters Cost 4505$ TR/270/C3 Working width 2.7 meters Cost 5005$ TR/360/C4 Working width 3.6 meters Cost 6895$ Category mowers Credits:Adub Modding ABP Team Tags: TR
Joskin Rotary Weideaufsatz-Packung v1.0.0.0
Joskin Rotary Weideaufsatz-Packung v1.0.0.0 TR/180/C2 Arbeitsbreite 1,8 Meter Kosten: 4080 $ TR/220/C3 Arbeitsbreite 2,2 Meter Kosten: 4505 $ TR/270/C3 Arbeitsbreite 2,7 Meter Kosten 5005 $ TR/360/C4 Arbeitsbreite 3,6 Meter Kosten: 6895 $ Kategorie Rasenmäher Tags: Kategorie RasenmTR
FS25 Massey Ferguson 6200 Series
FS25 Massey Ferguson 6200 Series Presenting a stable conversion of the Massey Ferguson 6200 series of tractors for FS 25. I’ve noticed some not so great conversions from other users and decided to take a crack at it myself. With it comes some cosmetic improvements such as re-done bonnet decals, a true 32 speed powershift gearbox, and much more accurate/detailed headlights. A couple extra features like a snow removal beacon and an SMV sign have been added. Tire options are simplified for now but I can add more eventually. 3 Different loader brackets are available including the MF 893 (Quickie Q-930). Choose between the 6270, 6280, and 6290 or 6290 with extra power. That being said, there are still a couple small things I need to figure out, and the tractor itself is missing some cosmetic details that I simply do not have the time nor skillset to do myself right now. Keep in mind this is not a complete mod to begin with so not a lot of animations are present but I’d say it still looks pretty darn good. However for now the mod is stable and only has 2 errors related to the lights that seem to only appear half the time, but it does not seem to effect gameplay. Great tractors for light-medium duty work and a BEAST for snow removal. Credit to the original creator of this mod as this is just a conversion from me.
FS25 Brent Avalanche 1596
FS25 Brent Avalanche 1596 This mod has done completely re-done. It has all new decals, spec maps, and everything to make it FS25 standards. This level of detail requires significant time. If you’d like to support my work, please consider subscribing to my Patreon. Members receive early access to new content and updates. patreon.com/LJRModding750
FS25 Fendt Rogator 355 v1.0.0.1
FS25 Fendt Rogator 355 v1.0.0.1 Working width: 18.0-40.0 m Capacity: 5,500 l Max. working speed: 12 kph This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.1 *Fixed 32.0-36.0 m working lights positsion
New Holland 88-85 Protection Front Grill v1.0
New Holland 88-85 Protection Front Grill v1.0 Custom made protection mask for the New Holland 85 FS25 tractor. ATTENTION! This is only a 3d object and you need to add it to the mod by using the ge. Includes collision.
FS25 Tesla SuperCharger V1.0.0.0
FS25 Tesla SuperCharger V1.0.0.0 Tesla SuperCharger Category: Miscellaneous Price: $5,000 Daily upkeep: $10 Tesla Flag Category: Decoration Price: $950 Daily upkeep: $1 Tesla Sign 01 Category: Decoration Price: $250 Daily upkeep: $1 Tesla Sign 02 Category: Decoration Price: $250 Daily upkeep: $1 Credits:My GameSteam Tags: Category DecorationCategory Miscellaneous
FS25 Judith Plains, Montana 4x Multifruit And Productions Edit V3.2.0.0
FS25 Judith Plains, Montana 4x Multifruit And Productions Edit V3.2.0.0 JUDITH PLAINS, MONTANA 4X MULTIFRUIT AND PRODUCTIONS EDIT. Here is a multifruit edit of DJModding’s Judith Plains. This mod is free, hosted on a free service, because is an edit of an amazing map. The future mods, will have a donation button. V3.2.0.0 Now just one version, without modded onions. If you have the DLC, onions work. – removed some dependencies that caused problems; – removed silphie, covercropmix and white grapes to make room for the new crops; – added greenrye for WCS; – added taro as a new root crop, grown on rice paddies; added new products: chopped taro, taro flour, taro chips and taro soup; – added mint (foliage made by Antler22, fillplane texture by me), harvested with the spinach harvester (regrows); added mint to moisture food for animals, added mint to productions, plus two new products: essential mint oil and mint liqueur; – split the silage into three: normal silage from chaff (maize, silphie, millet and others), whole crop silage from greenRye (this one gives more than normal grains) or grains (wheat, barley, oat, buckwheat, spelt, triticale, rye); – added a script to remove special crops from contracts; – added new silages as an alternative to normal silage in BGA; – added taro cut as alternative to sugarbeet_cut to distillery and BGA. – added new crops to animal feed; removed fresh alfalfa and clover from chicken moisture feed. – added converter to make seed with the AGI auger and seed treatment from spelt, triticale, millet, rye etc. – added safflower and safflower oil, works like canola; – added edamame (green soybean) and okra (bame), two new crops like greenbean, modified the greenbean harvester to harvest these two also; added jarred edamame and okra; – added all flowering crops to have increased yield if beehives are nearby, 10% bonus instead of 5%; – added jam factory; – added two new bakery products: donuts and muffins; – lavender now grows like spinach: plant once, harvest twice. – added new animals and products from them: rabbits, rabbit fur, rabbit meat, ducks, duck eggs, geese; – added new animals to the slaughterhouse and modded transport trailers; – new output from animals when slaughtered: leather or feathers; – added fillType converters for duck eggs, where eggs are needed, for rabbit meat, where other meat is needed. – added a tailor shop that makes new products from feathers and leather. – updated billboard and made a secondary one for 2026 donors. A new savegame is most likely needed to make use of all the changes, but on my Discord at tutorials, there is a video to show you how to make use of an old save. The sawmill errors, some spline warnings are present in the original map too, so I can’t fix them, not because I don’t want to, just because I can’t use Giants Editor on macOS. Don’t forget also to rename it to FS25_Montana_4X if your savegame dates back from first release. Here is a multifruit edit of DJModding’s Judith Plains. This mod is free, hosted on a free service, because is an edit of an amazing map. The future mods, will have a donation button. Multifruit CROPS ADDED: – grains – linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy; – pulses – american soybean, pinto beans, dried peas, chickpeas, lentils; – grasses – alfalfa, white and red clover, silphium trifoliatum, miscanthus; – roots – onions, peanuts; – orchard – white grapes; – other – lavender, hemp, tobacco. – cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Linseed can be harvested with the combine with grain header for seeds. Flax and hemp is harvested with the swather for fiber only. Fibers can be baled with a round baler only (will add squarebalers later). Fibers can be used to make material and rope in the spinnery. Rye, Triticale, Spelt, Buckwheat, Beans, normal Soybeans, chickpeas, lentils and dried peas can be swathed for 25% yield increase. Alfalfa and clover can be swathed also, but no bonus, just another way to mow them. Can be dried in specific hays, can be fermented in specific silage. Alfalfa and /clover silage works as TMR. All pulses have their special straw – pulse straw, that can be used in TMR recipe or fermented in a bunker for compost (except american soybean). Silphie is cut with a forage harvester that gives chaff. It regrows like grass. Tobaccocan be harvested with a spinach harvester (that does both). Will make a tobacco factory later. Lavender can be harvested with forage harvester or cotton harvester. With the forage harvester the yield is 20% lower, but cheaper to harvest. Reccomend this header for it. Lavender, onion and peanuts is planted with a vegetable planter (like carrots, parsnips etc.) in ridges. Onion and peanuts can be harvested with the provided harvesters. Also reccomend this mod, to use one harvester for all roots. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. Is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage (after adding first chaff/alfalfa or clover) or in a empty bunker (if nothing in the bunker first, will be seeen as organic waste) to ferment into compost, or used in Paper Factory in a alternative paper recipe or in the Grain Crusher, to make mineral feed. The sugarbeet cutters will cut also beetroot, carrots, parsnips and potatoes, in new fillTypes used as moisture in Animal food. White grapes use a specialized harvester. Both grapes are registered as bulk and can be transported with any trailer. Edited the wine factory (now it makes wine from both types of grapes; juice and raisins are made in the juice factory). All crops are added for Precision Farming, seed rates, lime and nitrogen values, tramlines, etc. Subsidies added for cover crop mix (my new oilseed radish – like crop). Also compost and anhydrous are new fertilizer types, but to work with Precision Farming you will need this additional mod, otherwise it won’t register anything. Edited/New Productions Added productions for/with the new crops used in the recipes. Will add more in a future update. Added new oil types in the oil mill: linseed oil, poppy oil, mustard oil, corn oil… Bi-product: organic waste. Added new flours in the grain mill: rye flour, buckwheat flour, gram flour (from pulses), sorghum flour, etc. Bi-product: bran, that can be fed to animals. Added new orchards that produce: apple, apricot, peach, plum, pear, quince, cherry… Bi-product: organic waste. Added advanced greenhouses, with 4 recipes for each plant, and new vegetables: cucumber, eggplant, bell pepper, pumpkin, melon, watermelon, etc. Bi-product: organic waste. Added a juice factory to make use of the new orchards products. Will add more products and productions. in a future update. Added a slaughter house to process your animals into beef, pork, poultry meat and lamb. (Doesn’t work with Realistic Livestock mod). Grain Crusher to make cracked corn from dried maize to fed chickens. It also makes mineral feed from miscanthus, pulses and oil seeds. More productions to come in a future update. Animal Feeding Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes) or molasses (bi-product from sugar factory). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Pigs can be fed with a pigfood recipe made in a specialized mixer. Also pumpkins work like pigfood if the husbandry accept pallets (it should). Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or in bales. Added the recipes into the fermenting silos on the map. Pulses straw and organic waste (a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or in bales made with the gigantic goweil baler). Other Flax and hemp fibers can be baled only with a round baler for now, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Many additions that I forgot to mention, discover yourself. V3.1.0.0 After lots of testing and consideration, I’ve decided that all my maps will now have two versions: The previous version this one will stay as it is, with mod onions. (For the slaughterhouse issue, need to download and replace the slaughterhouse.xml file.) A new version this one will work only with the Highlands Fishing DLC enabled. There are two main reasons for this: Creating a single variant compatible with both types of FS25 owners (with and without the DLC) would mean removing the ability to deposit onions in bunkers. Without the DLC, onions would have to be completely removed, which causes lots of factory-related errors. So, there will be two separate download links on the itch.io page, plus the standalone slaughterhouse.xml file. Also, please remove the “2†from the ZIP file name so it can be used on existing savegames. Don’t forget also to rename it to FS25_Montana_4X if your savegame dates back from first release. Required mods: Max HeightType Limit By Map Extended Sugar Beet And Potato Harvesters Highlands Fishing Expansion Credits:Jinkou89, DJModding Tags: DLCGrain CrusherPrecision FarmingTMR
FS25 MAP Public Works v1.0.0.2
FS25 MAP Public Works v1.0.0.2 V1.0.0.2 Adding construction sites Hello everyone, this is a public works map! With some construction sites in the city, demoliton and cleaning! The card is a beta version for the moment the updates will follow over time! I hope this map will please you and will be pleasant to play! Credits:JLMTP
FS25 Rostselmash Niva Effect v1.0.0.1
FS25 Rostselmash Niva Effect v1.0.0.1 V1.0.0.1 – Fixed error when “use your tires” mod – Increased modDesc version Price: 75,000.- € Power: 155 hp Capacity: 3,000 l Hard Stream: Price: 12,000.- € Max. working speed: 10 kph Working width: 4 m This mod is converted from FS22 to FS25. If you find any errors, please write. Credits:samuraju1 GIANTS Software Tags: FS22FS25Hard Stream
FS25 2006 Peugeot Partner v1.0.0.1
FS25 2006 Peugeot Partner v1.0.0.1 Peugeot Partner vintage 2006 Cousin of the Citroen Berlingo 2006, of aacle at the base is the Citroen Berlingo of E55 Modding that he lets me modify in Peugeot Partner at Big Thank you. V1.0.0.1 – fixed small texture bug – modify the texture of the seats – add deployable agricultural convoy plate with ´´x´´ – add stickers to the rear window Peugeot/Total and Kingmods 1. Specifications: – Brand: Peugeot – Model: Partner – HP: 75-110 – Year: 2006 – Price: $ 6,500 2. Configurations: – COLOR – Engine – roof gallery – Model finishes – Double or simple doors option 3. Animations: – IC – Interior animations (pedals, needles, gear lever, etc.) 4. Requiring characteristics: – FS25 Standards (new material system, new light system, rain drops) – Voltage tales – License plates – Come dirt and wear and tear – Brand colors Credits:DR3RS E55 Modding Tags: E55 ModdingFS25Peugeot Partner
Same Dorado 100 v1.0.0.0
Same Dorado 100 v1.0.0.0 Der Same Dorado 100 ist ein leistungsstarker Traktor-Mod für den Landwirtschafts-Simulator 22, der mit viel Liebe zum Detail und realistischen Merkmalen gestaltet wurde. Sein modernes Design und die optimierte Konstruktion ermöglichen einen angenehmen und effizienten Einsatz auf dem Feld. MERKMALE Motorleistung: 100 PS Höchstgeschwindigkeit: 40 km/h Realistische Motorengeräusche und Animationen Detailliertes Innen- und Außenmodell Funktionierende Lichter und Lenkanimation FS22-kompatible und optimierte Struktur Kompatibilität der Geräteanschlüsse VORTEILE IM SPIEL Reibungslose Fahrphysik Stabile Leistung und geringe Fehler Beleuchtung geeignet für den Nachteinsatz Volle Kompatibilität mit Feldern, Anhängern und Geräten Multiplayer-kompatibel AncesTM Modding Mod Team Tags: MERKMALEPS
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