Farming Simulator 25 mods
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FS25 SK-5 Niva v1.0.0.0
FS25 SK-5 Niva v1.0.0.0 SK-5 “Niva” – is a brand of self-propelled wheeled combine harvester produced in the USSR by the “Rostselmash” since 1971. Models: SK-5 “Niva”, ZhZE-4, ZhZE-5, ZhKS-4.1, ZhKS-5, PSP-1.5, ZhVN-6, Cutter trailer. SK-5 “Niva” Manufacturer: Rostselmash Max. power: 120 hp/145 hp/155 hp Max. speed: 20 kph/22 kph Capacity: 3000l Max. working speed: 8-12 kph Price: $19,000 ZhZE-4 Manufacturer: Rostselmash Working width: 4m Working speed: 10 kph Price: $15,100 ZhZE-4 Swath Picker Manufacturer: Rostselmash Working width: 2.9m Working speed: 10 kph Price: $13,100 ZhZE-5 Manufacturer: Rostselmash Working width: 5m Working speed: 8 kph Price: $18,300 ZhKS-4.1 Manufacturer: Rostselmash Working width: 4.1m Working speed: 10 kph Price: $15,600 ZhKS-5 Manufacturer: Rostselmash Working width: 5m Working speed: 8 kph Price: $18,700 PSP-1.5 Manufacturer: MZ «METAL» Working width: 4.2m Working speed: 10 kph Price: $15,100 ZhVN-6 Manufacturer: Berdyanski Zhatki Working width: 6m Working speed: 14 kph Price: $9,800 Cutter trailer Manufacturer: Tula Combine Plant Price: $2,800 Color configuration: – Main color (combine, cutter, trailer) – Cab color (combine) – Complementary color (cutter, trailer) – Engine color (combine) – Equipment color (combine) – Shields color (combine, cutter) – Rim color (combine, trailer) Configuration parts: – Equipment selection: standard, chopper PUN-5, stacker 54-8B – Windows lattice (combine) – Trailer selection (combine) – Shields (combine, cutter) – Year selection (combine) – Number selection (combine) – Reel selection (cutter ZhZE-4, ZhZE-5) – Extensions selection (cutter ZhZE-4, ZhZE-5) – Engine selection – Changes in configurations; – Chopper PUN-5 and stacker 54-8B can be attached only if the correct equipment modification is selected; Credits:Vyciokazz Tags: Manufacturer Berdyanski ZhatkiManufacturer RostselmashUSSR
FS25 Custom Fishing System Prefab v1.0.0.0
FS25 Custom Fishing System Prefab v1.0.0.0 HIGHLANDS FISHING DLC REQUIRED! 1. ADD – maps_fishingSystem.xml – FILE IN TO YOUR MAP FOLDER 2. ADD PROVIDED CODING IN TO YOUR – map.xml – FILE YOU CAN CREATE ANY I3D OBJECT AS AN OBJECT TO CATCH CREATE CUSTOM ID’S – TITLES – TEXTS INCLUDES CUSTOM LOGO FOR YOU TO ADD TO YOUR MAP ICONS SIDE NOTE IF ANY MODDER CAN COME UP WITH A SOLUTION TO GETTING THE $L10N WORKING FOR THE TITLES AND TEXTS, THIS CAN WORK FOR ALL PLATFORM MAPS. UNTIL THEN PC ONLY PLEASE GIVE CREDIT WHEN IMPLEMENTING IN MAPS Credits:Squigglze
Vorgefertigtes benutzerdefiniertes Angelsystem v1.0.0.0
Vorgefertigtes benutzerdefiniertes Angelsystem v1.0.0.0 HIGHLANDS FISHING DLC ERFORDERLICH! 1. FÜGEN SIE DIE DATEI maps_fishingSystem.xml IN IHREN KARTENORDNER HINZU 2. Fügen Sie den bereitgestellten Code in Ihre map.xml-Datei ein. Sie können jedes beliebige I3D-Objekt als Fangobjekt erstellen. EIGENE IDs, TITEL und TEXTE ERSTELLEN BEZIEHT EIN EIGENES LOGO ZUM HINZUFÜGEN ZU IHREN KARTENSYMBOLS ANMERKUNG Falls ein Modder eine Lösung findet, um die $L10N-Anweisung für Titel und Texte zum Laufen zu bringen, könnte dies für alle Plattformen funktionieren. Bis dahin nur für PC. Bitte geben Sie bei der Verwendung in Karten die Quelle an. Tags: PC
Autodrive Oberthal V1.0
Courses for Map Oberthal The roads, fields, and production areas have been cleared. Farm 1 has been completely cleared, including the sheds. Farms 2 through 4 will need to be cleared manually. Requires: Autodrive Oberthal
CAT 548LL FS25
The Cat 548LL is a logging machine, here in a beautiful black edition that's sure to turn heads ! Price : 225.000€ Power : 204hp Top speed : 5 km/h
Volvo FMX XXL Anhänger
Preis: 39.800 € Dieser speziell angepasste Anhänger ist perfekt auf den Volvo FMX XXL Truck abgestimmt und bietet zahlreiche Konfigurationsmöglichkeiten: Lackierungsoptionen für den Aufbau Verschiedene Anhängerkupplungen Felgenfarbwahl Räderkonfiguration Wahl des Anhängertyps Benötigte Mods: Volvo FMX XXL Volvo FMX Dieser speziell angepasste Anhänger ist perfekt auf den Volvo FMX XXL Truck abgestimmt und bietet zahlreiche Konfigurationsmöglichkeiten:
John Deere 6R Mittelrahmen Serie
Die John Deere 6R Mittelrahmen Serie (2011) bietet zahlreiche Konfigurationsmöglichkeiten für deinen Hof:Motorkonfigurationen: 6130R, 6140R, 6150RGetriebeoptionen: PowerQuad, AutoQuad, AutoPower, Direct Drive, AutoPower CommandArm, DirectDrive CommandArm – alle vollständig animiertReifenmarken: Trelleborg, Mitas, Michelin, Continental, BKT, Vredestein, KleberReifenkonfigurationen: Standard, Breit, mit Radgewichten, Zwillingsreifen hinten, schmale Zwillingsreifen hinten, 3m ReihenabstandFrontanbauoptionen: Konsole, 300kg bis 1000kg Gewichte, Front-Hydraulik, Front-Hydraulik + ZapfwelleVersionen: Standard, 2 Rundumleuchten, Warntafeln, 2 Rundumleuchten + WarntafelnSteuergeräte: Mechanisch oder Elektrisch (nicht mit CommandArm verfügbar)Zusatzbeleuchtung: Vorne, Hinten, Seitlich, Front unten oder alle KombinationenSpiegel: Standard oder ElektrischStarFire GPS-Optionen: Von einfacher Halterung bis SF 7000 mit RTK und GS 4640Dachoptionen: Standard, Zusatzbeleuchtung, PanoramadachKotflügel: Keine, Vorne, Vorne BreitFrontladeroptionen: Lenkknauf, JD, Quicke, Hauer mit optionalem Schild oder Werkzeugkasten Die John Deere 6R Mittelrahmen Serie (2011) bietet zahlreiche Konfigurationsmöglichkeiten für deinen Hof:
John Deere 7810 – A stylish youngtimer for your farm FS25
With this John Deere 7810, you bring a true classic to your farm! The mod impresses not only with its charming design but also with numerous features that meet modern demands Modification Highlights: Highly detailed 3D model with realistic textures Extensive configuration options (tires, front weight, etc.) Interior with functioning IC control Authentic engine sound Compatible with Precision Farming & Courseplay Perfect for fans of classic cars who don't want to forgo modern comforts
FS25 Small Polish Shed v1.0.0.0
FS25 Small Polish Shed v1.0.0.0 Small Polish Shed. It was made for my usage. Credits:XSmileTearX
FED Production Pack V2.9.2
This FED production pack includes factories in the form of silos which will allow you to transform everything that can be transformed into silage, and then dump it into your bins – Price: €100,000/380,000 – Capacity: 400,000L/1,200,000L Production Pack 2.9.2 Fix – Withdrawal of the Giants Test Runner recommendation “boughtWithFarmland” Production Pack 2.9.1 – Adjusted average BGA capacities for silage, liquid manure, solid manure, sugar beet pulp, electricity, and digestate – It no longer rains in the Greenhouse and Greenhouse XL – Fixed unloading pipe texture error in crop protection production – Fixed McDonald’s convenience store texture error: “Error: Can’t load resource /bikeStand02_diffuse” – Optimizations according to the Giants Testrunner Tool – Added Condor Endurance self-propelled sprayer with increased capacity Production Pack 2.9. – New McDonald’s sales station (better prices for some products) – Farmers market sales station fixed – Seed production capacity for seeds increased – Fermenter capacity for silage increased – Soil texture of the composter is now slightly darker – Sawmill more capacity for empty pallets – Pulp mill more capacity for empty pallets – Wrong trigger marker deleted at the jam factory – Vegetable factory now also accepts rye flour, spelled flour and rice flour as converters for flour – Central warehouse display for apple juice moved to fit – Fish farming now produces slightly more cod and eel – Optimizations according to Giant’s Testrunner Tool Production Pack 2.8.1 – Can’t load resource ‘C:/Users/Daniel/Desktop/FS25_Fed_produktions_Pack/models/Plants/onion …. Bug fixed Production Pack 2.8 – Production Pack Onions rewritten to Red Onions due to the Highland Fishing DLC (affects the Greenhouse, Greenhouse XL, Farm Shop, Potato Factory, Ketchup Factory, Vegetable Factory, Food Factory, and Central Warehouse for Fruits and Vegetables) – Some adjustments made to the products Fish Feed, Salmon, and Trout. These affect the production quantities of Fish Farm, Feed XL, and Smokehouse. – Workshop trigger marker added to the terrain decal – 4 new products added to the Vegetable Factory and Central Warehouse: Onion Salt, Onion Sack, Onion Soup, and Fried Onions – Attention: Some products in the Central Warehouse are being reworked (Spinach Sack, Canned Peas, Canned Beets, Canned Beans, Canned Carrots, and Canned Parsnips). If these products are already in storage, it is recommended to move them all beforehand. – Farm Shop expanded to include Carrot Sacks, Onion Sacks, and Potato Sacks – Optimizations according to the Giants Testrunner Tool V2.7.0.0 Production Package 2.7 – Claas Jaguar Forage Harvester Patch 1.14 Bug Fixes – Silage additive bonus for the 5 forage harvesters now also applies to clover and alfalfa – Bergmann, Fendt, and Pöttinger forage wagons with increased silage additive capacity and silage additive bonus for clover and alfalfa – Krone Big Pack 1290HD baler: silage additive bonus for clover and alfalfa added – Göweil Master: increased capacity, can process alfalfa, alfalfa hay, clover, and clover hay, and silage additive bonus for clover and alfalfa added – Göweil G125 combination baler: silage additive bonus for clover and alfalfa added – Polish translation added Required mods: – Production Storage Control
Pöttinger Novacat 302 ED v1.0
Pöttinger Novacat 302 ED v1.0 – Price: 10.500$ – Working width: 3.0m – Needed power: 80HP – Max. working speed: 22kph
FS25 Silverrun Forest Multifruit Edition v1.2.0.0
FS25 Silverrun Forest Multifruit Edition v1.2.0.0 Nothing is changed from the original, all new fillTypes and factories are there (had to add them to my fillTypes.xml and other xml files). Enjoy! Details on what was added you can find on my Riverbend Springs Edit or the Multifruit Prefab. CROPS ADDED: – grains – linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy, sesame, safflower; – pulses – american soybean, pinto beans, dried peas, chickpeas, lentils; – grasses – alfalfa, red clover, miscanthus, mint, greenrye; – roots – taro, peanuts; – other – lavender, hemp, tobacco, edamame and okra. V1.2.0.0 Now just one version, without modded onions. If you have the DLC, onions work. Changelog: – removed some dependencies that caused problems; – removed silphie, covercropmix, white clover and white grapes to make room for the new crops; – added greenrye for WCS; – added taro as a new root crop, grown on rice paddies; added new products: chopped taro, taro flour, taro chips and taro soup; – added mint (foliage made by Antler22, fillplane texture by me), harvested with the spinach harvester (regrows); added mint to moisture food for animals, added mint to productions, plus two new products: essential mint oil and mint liqueur; – split the silage into three: normal silage from chaff (maize, silphie, millet and others), whole crop silage from greenRye (this one gives more than normal grains) or grains (wheat, barley, oat, buckwheat, spelt, triticale, rye); – added a script to remove special crops from contracts; – added new silages as alternative to normal silage in BGA; – added taro cut as alternative to sugarbeet_cut to distillery and BGA. – added new crops to animal feed; removed fresh alfalfa and clover from chicken moisture feed. – added converter to make seed with the AGI auger and seed treatment from spelt, triticale, millet, rye etc. – added safflower and safflower oil, works like canola; – added edamame (green soybean) and okra (bame), two new crops like greenbean, modified the greenbean harvester to harvest these two also; added jarred edamame and okra; – added all flowering crops to have increased yield if beehives are nearby, 10% bonus instead of 5%; – added jam factory; – added two new bakery products: donuts and muffins; – lavender now grows like spinach: plant once, harvest twice. – added new animals and products from them: rabbits, rabbit fur, rabbit meat, ducks, duck eggs, geese; – added new animals to slaughterhouse and modded transport trailers; – new output from animals when slaughtered: leather or feathers; – added fillType converters for duck eggs where eggs are needed, for rabbit meat where other meat is needed. – added tailor shop that makes new products from feathers and leather. – updated billboard and made a secondary one for 2026 donors. New savegame is most likely needed to make use of the all changes, but on my Discord at tutorials there is a video to show you how to make use of an old save. Required mods: Max HeightType Limit By Map Credits:Jinkou89 GIANTS Software Tags: DLCFS25Riverbend Springs EditZIP
Franquet Synchro 4m v1.0
Franquet Synchro 4m v1.0 Bisynchrospire: – Working width: 4 m – Power required: 140 hp – Front tool or rear tool – Price: 14950 $ Synchromix: – Working width: 4 m – Power required: 150 hp – Front tool or rear tool – Price: 24026 $ This mod is converted from FS22 to FS25. If you find any errors, please write.
FS25 EmptyMap4x RealTerrain MultiTerrain V1.3.0.0
FS25 EmptyMap4x RealTerrain MultiTerrain V1.3.0.0 An empty map with ready -made Ortho textures that are enough to replace it with your own. Additionally added multi terrain 250 angles. V1.3.0.0 – updated to game version 1.15.0.0 Credits:Raider
FS25 EmptyMap1x Real Terrain MultiTerrain V1.3.0.0
FS25 EmptyMap1x Real Terrain MultiTerrain V1.3.0.0 Ready empty map with multi terrain 250 angles. Just replace the DEM file and Ortho texture to your own. V1.3.0.0 – updated to game version 1.15.0.0 Credits:Raider Tags: DEM
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