Farming Simulator 25 mods
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FS25 Audi A6 Avant v1.0.0.0
FS25 Audi A6 Avant v1.0.0.0 Characteristics: Price:$64.000 Selectable Body color. Selectable Interior color 1. Selectable Trailer Hitch. Supports license plates. Engine:3.0L V6T 362HP 6 SPEED AUTO Custom Sound. Credits:DMCMODDING
FS25 AGI 4 Bin Site V2 Corn Dryer V1.0.0.0
FS25 AGI 4 Bin Site V2 Corn Dryer V1.0.0.0 AGI – 4 Bin – Corn Drying Complex V2 built with Thundr’s Design Kit , will need this mod to color the shed with this asset. You can change the color of the roof, outside walls, inside walls and the trim. For this production to work properly you will need to be on a map that has PROPANE and DRY CORN installed on the map. HOTFIX – fixed some asset library decals and shader issues. (May 5, 2026) Credits:River Bottom Custom Farming Tags: HOTFIXPROPANE
Kleinkalbstall v1.0.0.0
Kleinkalbstall v1.0.0.0 Shed-Veröffentlichung C – Serie „Rinder- und Milchviehbetriebe in Großbritannien“ … Ein von Großbritannien inspirierter, größerer Anbau für die Rinderhaltung – Dieser Schuppen ist so konzipiert, dass er neben der Rinderhaltung aufgestellt werden kann und Platz für bis zu 25 Kälber bietet. Installationsanleitung Ebne die Fläche neben deinem Rinderstall. Deaktiviere das Einrasten und aktiviere die freie Platzierung. So kannst du diesen Stall direkt neben deinem bestehenden platzieren – für mehr Realismus. Richte das Gerüst am bestehenden Stall aus. Und viel Spaß! Kapazität: Bietet Platz für bis zu 25 Rinder – Kälber werden aufgrund ihrer Größe empfohlen. Mist sammelt sich im Stall an und muss manuell entfernt werden. Gülle wird nicht unterstützt – verwenden Sie daher Stroh! Es sollten Rinder zur Fleischproduktion eingesetzt werden. Dieser Stall ist nicht für die Milchproduktion geeignet. Tags: Bietet PlatzDieser Stall
Freightliner M2 Stakebed (AutoLoad) V1.9
Freightliner M2 Stakebed (AutoLoad) V1.9 Specifications: – Speed 130 km/h – Selectable wheels – Selectable main, bumper and rim color – Selectable liftgate/hitch – Selectable mudguards – Selectable visor – Selectable spoiler – Animated suspension, drive shafts, dashboard, wiper, steering column, pedals, ignition key and turn signal switches. – Passenger support V1.9.0.0 – Added the ability to attach a Moffett M550 loader to a truck. – Improved dashboard. Required mods: – Interactive Control – Universal Autoload – Moffett M550
AGI 4-Behälter-Standort V2 Maistrockner V1.0.0.0
AGI 4-Behälter-Standort V2 Maistrockner V1.0.0.0 Die AGI – 4-Silo-Maistrocknungsanlage V2, erstellt mit Thundrs Design Kit, benötigt diese Mod, um die Scheune mit diesem Objekt farblich anzupassen. Sie können die Farbe des Daches, der Außenwände, der Innenwände und der Zierleisten ändern. Damit diese Produktion ordnungsgemäß funktioniert, müssen Sie sich auf einer Karte befinden, auf der PROPAN und TROCKENMAIS installiert sind. HOTFIX – Einige Probleme mit Decals und Shadern in der Asset-Bibliothek wurden behoben. (5. Mai 2026) Tags: AGIPROPANThundrs Design KitTROCKENMAIS
Loan limit 5000 V1.0
Thanks to this mod, you can withdraw ONLY 5,000 credits. The original author is WuerttembergAgrar. I modified it with his permission from 10 million to 5,000. Enjoy the game!
Market Dynamics V1.1.9.4
Real-world inspired dynamic crop pricing for Farming Simulator 25. Prices fluctuate daily and intraday based on world events, supply, demand, and economic shocks — no two playthroughs feel the same. Dynamic pricing engine — every tracked crop has a live price built from a base price, a volatility factor, and a live event modifier stack. Prices drift every in-game minute and shift daily with mean-reversion toward the base. They clamp between 50% and 200% of base so markets stay volatile but never absurd. Ten world events — Regional Drought, Bumper Harvest, Trade Disruption, Geopolitical Crisis, Biofuel Initiative, Livestock Feed Boom, Pest Outbreak, Cold Snap, Financial Panic, and Protein Premium. Each fires probabilistically with per-type cooldowns and randomised intensity — price swings are ranged, not flat, so markets feel alive and unpredictable. Cold Snap is the first mixed-direction event, boosting some crops while simultaneously suppressing others. Financial Panic is a rare black-swan that pushes every commodity down at once. Futures contracts — lock in a sell price today for delivery up to 120 in-game days from now. Enter any quantity via custom text input and set any delivery window you need — you’re not limited to presets. Fulfill on time for the full locked-price payout; miss the deadline and you take a 15% default penalty on the unfulfilled portion. If FS25_UsedPlus is installed, your credit score scales that penalty between 10% and 20%. Market screen — a full InGameMenu page with three tabs: live prices with % change and a session trend chart, active world events with intensity and time remaining, and your contract history. Press N or click New Contract to open the contract dialog from anywhere on the screen. Event tuning — configure exactly which crops are affected by each world event via the in-game Event Settings UI. A Browse Fill Types dialog lets you scroll and click to select crop names, removing the need to type them manually. Multiplayer (server-authoritative) — price state, world events, and futures contracts all sync across clients. The simulation runs headless on dedicated servers with no GUI dependencies. Contract creation and fulfillment go through validated network events. Mod integrations — FS25_FuturesMission: completing a harvest mission applies a short-lived supply-spike to that crop, temporarily dropping its price. FS25_UsedPlus: contract outcomes feed your credit score and your score scales the default penalty. Both integrations activate automatically on detection. Settings — enable/disable dynamic prices, enable/disable events, event frequency, volatility scale, and debug logging, all accessible in-game under ESC > Settings > Market Dynamics. 26-language localization — all Farming Simulator 25 languages included. Save data is stored in savegameDirectory/FS25_MarketDynamics.xml. Removing the mod mid-save is safe — the file is simply ignored on next load. **V1.1.9.4** Market Dynamics now reacts to what’s happening in the world. If Random World Events fires a market crash, prices will reflect it. If your fields are under widespread crop stress, supply pressure nudges prices upward. **What’s new / fixed:** - Random World Events integration: active economic and field events now directly shift crop prices (market boom +12%, crash -13%, export opportunity +18%, economic crisis -20%, and more) - Seasonal Crop Stress integration: when many of your fields are under critical stress, a mild supply-pressure price increase kicks in - Delivery time unit (real days vs. in-game days) is now a single global setting in ESC > Settings > Market Dynamics instead of a per-contract choice existing contracts are not affected - New contract HUD showing your active contracts at a glance - Event alerts redesigned with cleaner notifications - Fixed contracts not completing correctly at selling points - Fixed delivery start time not being saved correctly across reloads - Fixed a time-scale warning that could trigger incorrectly during fast-forward - Browse Fill Types dialog for easier event configuration - Immediate contract delivery now available - Event settings sync properly in multiplayer Saves: No migration needed. Existing contracts carry over. **Required mods:** Better Contracts
Random World Events V2.1.4
Random World Events v2.0.0.0 is now live — this is a complete rewrite for Farming Simulator 25. The biggest addition is a comprehensive wildlife event category that was missing from the initial release. You'll now encounter bird flocks damaging your crops, wild stampedes, predator alerts stressing your livestock, bee swarms enhancing pollination, rabbit infestations, disease scares, hunting season price bonuses, and more — a total of 10 new events. The event engine has also been improved internally. Vehicle speed boosts now correctly last for their full duration, field event triggers have been fixed so they activate on all maps, and the bug causing wildlife events to overwrite special events silently has been resolved. The settings menu can now be accessed at any time during gameplay by pressing F3 or by typing rweSettings in the console. F9 still triggers a random event for testing purposes. Both keys can be rebound in the game's keybinding menu. A help section has been added to the pause menu under Help > Random World Events, explaining how the system works, what each category does, how to adjust frequency and intensity, and providing a full list of console commands. There are now 53 total events across five categories: Economic (15), Vehicle (8), Field (10), Special (10), and Wildlife (10). (More screenshots will be provided in the next update.) V2.1.4.0 introduces integration of Random World Events with your other mods, including FarmTablet, Market Dynamics, Crop Stress, and Soil Fertilizer, which now detect RWE and respond automatically to active events. Updates include: other mods now reacting in real time to RWE, FarmTablet displaying active event details correctly, HUD layout saving with game saves, improved localization of HUD text, fixed a rare crash related to vehicle damage handling, corrected animal event charges to target your farm instead of farm 0, and cleaned up the HUD footer by removing an unnecessary button hint. No migration is required for existing saves.
Jacto Hover 500 V1.0
Aiming to boost productivity, the Hover 500 is designed to harvest two rows of cane simultaneously at the same speed as traditional single-row harvesters. This allows the Hover 500 to harvest up to twice as much cane per hour. Price: $349,000. Working speed: 10 kph. Size: 2 rows. Animations: Platform with ground support. Optional: Glass opacity. Power: 353 HP. Working width: 3 meters.
Set of hats (WCA) V1.0
A collection of hats for Victory Day! – Cap – Tankman's hat – Soviet helmet
The Mechet Production And Industry Pack V1.0
This is a pack of industrial buildings inspired by the architecture of the Morvan region in France. It includes a variety of buildings, ranging from the weighing station to cooperative and production sites. This building pack accompanies our new map, The Mechet. Here is what you will find in it: Chaintres Cooperative – Storage Category: Selling Points Price: $180,000 Daily upkeep: $285Chaintres Cooperative – Bulk Category: Selling Points Price: $78,000 Daily upkeep: $115Chaintres Cooperative – Shed Category: Sheds Price: $78,000 Daily upkeep: $115La Coopé – Cooperative Category: Selling Points Price: $180,000 Daily upkeep: $285Mechet Agricultural Cooperative Category: Selling Points Price: $145,000 Daily upkeep: $225Phytosanitary Station Category: Fillable Tanks Price: $38,750 Daily upkeep: $25Weighing Station 01 Category: Tools Price: $61,000 Daily upkeep: $45Weighing Station 02 Category: Tools Price: $68,000 Daily upkeep: $43Weighing Station 03 Category: Tools Price: $56,000 Daily upkeep: $40Bocage Agricultural Group – Shed Category: Miscellaneous Price: $145,000 Daily upkeep: $75Morvan Dairy Category: Production Sites Price: $180,000 Daily upkeep: $80The Sawmill Workshops Category: Production Sites Price: $320,000 Daily upkeep: $65
New Holland 6556S V1.0.0.1
Price: €30,500 Power: 65 HP Category: Small TractorsV1.0.0.1 Fixed code error
Pronar 82A/82SA/1025A v1.0
I'm not the creator of the mod; it's a converter!!!Pronar 82A/82SA/1025A Cost: $26,000 Engine Configuration Power: 82/105 km/h, 60 kW - 77 kW Speed: 35 km/hConfigurations: 1. Front Axles 1.1 Axle without drive One wheel brand Small front weight 1.2 Driven axle Three wheel brands Large front weight 2. Rear weights 80/160/240 kg 3. Warning Lamp 4. Front loader
New Holland 8030 2000 V1.0.0.2
Price: 22,000 Power: 180-250 Maximum Speed: 38 KM/HV1.0.0.2 Corrected file name.
Steyr T80 Rust Edition V1.0.0.1
Steyr T80 (15er) for LS25 – Austrian vintage power for your farm! With its classic design, distinctive sound, and realistic implementation, this tractor is perfect for enthusiasts of vintage machinery and authentic farm equipment. The Steyr T80 is now also available in a Rust Edition. V1.0.0.1. Dirt textures have been revised, restoring the original dirt appearance. Low Trailer Hitch: The hitch on the drawbar has been removed and repositioned beneath the PTO shaft. High Trailer Hitch: The trailer hitch has been raised to prevent trailers from tilting downward, creating a more level and realistic look.
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