Farming Simulator 25 mods

79,365 results
2,185 / 5,291
FS25 Nuhn Quad-Steer 15000 v1.0.0.0
implements

FS25 Nuhn Quad-Steer 15000 v1.0.0.0

FS25 Nuhn Quad-Steer 15000 v1.0.0.0 NUHN Quad-Steer 15000 Articulated Category: Yield Enhancement / Slurry Tankers Price: $445,000 Power Requirement: 400 hp Capacity: 56,781 L Working Width: 18.2 m Working Speed: 16 km/h Configurations: Wheel Color Slurry Sensor Attachment Credits:Fraser Cow Tags: Power RequirementWheel ColorWorking SpeedWorking Width

FS25 Nissan Z Nismo 2024 V1.0.0.0
cars

FS25 Nissan Z Nismo 2024 V1.0.0.0

FS25 Nissan Z Nismo 2024 V1.0.0.0 Characteristics: Selectable Body color. Selectable Roof color. Selectable Interior Roof color. Selectable Rim color. Selectable Interior color. Selectable Caliper color. Supports license plates. Interactive Control Support. Price: $65.000 Engine: 3.0L VR30DDTT 420HP 6 SPEED Manual. Custom Sound Credits:MCMODS Tags: Interactive Control Support

KamAZ-5320 und GKB-8551 v1.0.0.0
trucks

KamAZ-5320 und GKB-8551 v1.0.0.0

KamAZ-5320 und GKB-8551 v1.0.0.0 Kamaz 5320 und GKB-8551 für FS 25. Spezifikationen: Preis: 83.000 €; Preis des Anhängers: 46.000 €; 350-Liter-Kraftstofftank; Geschwindigkeit: 90 km/h; Leistung: 176 bis 280 PS; Ladekapazität: 25.000 Liter; Anhängerkapazität: 25.000 Liter. Merkmale: 3 Motorvarianten mit individuellen Sounds; 2 Spiegelkonfigurationen; 2 Anhängerkonfigurationen; 3 Radkonfigurationen. Informationen zu Warnungen und Fehlern: Es können Fehler auftreten. Fehlende Funktionen: Reifen werden nicht schmutzig; Die Scheinwerfer funktionieren standardmäßig nicht richtig; Den meisten Komponenten fehlen Funktionen. Tags: Die ScheinwerferFS

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Reno CAT 330 Kettenbagger
other

Reno CAT 330 Kettenbagger

Der Reno CAT 330 bringt einen leistungsstarken und realistisch umgesetzten Kettenbagger in den Landwirtschafts-Simulator. Dieses Modell wurde für schwere Bau-, Erdbewegungs- und Forstarbeiten entwickelt und überzeugt mit einer beeindruckenden Grableistung, detailgetreuer Modellierung sowie flüssigen Animationen.Ob große Aushubprojekte, das Räumen von Flächen oder das Verladen von Materialien – der CAT 330 liefert die nötige Stärke und Zuverlässigkeit für anspruchsvolle Aufgaben.Features:Hochwertiges CAT 330 Bagger-ModellDetailliertes Interieur und ExterieurRealistische AnimationenStarke MotorleistungKompatibel mit Bau- und ErdbewegungskartenGeeignet für Aushub, Landschaftsgestaltung, Forstarbeiten und MaterialtransportOptimiert für den Landwirtschafts-Simulator Der Reno CAT 330 bringt einen leistungsstarken und realistisch umgesetzten Kettenbagger in den Landwirtschafts-Simulator. Dieses Modell wurde für schwere Bau-, Erdbewegungs- und Forstarbeiten entwickelt und überzeugt mit einer beeindruckenden Grableistung, detailgetreuer Modellierung sowie flüssigen Animationen. Ob große Aushubprojekte, das Räumen von Flächen oder das Verladen von Materialien – der CAT 330 liefert die nötige Stärke und Zuverlässigkeit für anspruchsvolle Aufgaben.

Nuhn Quad-Steer 15000 Güllefass
trailers

Nuhn Quad-Steer 15000 Güllefass

Der Nuhn Quad-Steer 15000 Articulated ist ein leistungsstarkes Güllefass mit Allradlenkung und einem Fassungsvermögen von 56.781 Litern. Mit einer Arbeitsbreite von 18,2 m und einer empfohlenen Arbeitsgeschwindigkeit von 16 km/h eignet sich das Güllefass ideal für die effiziente Ausbringung großer Mengen Gülle auf großen Flächen.Konfigurationen:FelgenfarbeGüllesensorAnbaugerät Der Nuhn Quad-Steer 15000 Articulated ist ein leistungsstarkes Güllefass mit Allradlenkung und einem Fassungsvermögen von 56.781 Litern. Mit einer Arbeitsbreite von 18,2 m und einer empfohlenen Arbeitsgeschwindigkeit von 16 km/h eignet sich das Güllefass ideal für die effiziente Ausbringung großer Mengen Gülle auf großen Flächen.

Polish Large Garage v 1.0.0.1
placeables

Polish Large Garage v 1.0.0.1

Polish garage convert + reskin Polish garage for tractors and machines Version 1.0.0.1: * New textures added * Some bugs have been fixed

TopGun Back Blade Snow Plow v 1.0
implements

TopGun Back Blade Snow Plow v 1.0

Upgrade your winter maintenance equipment with the TopGun BackBlade SnowPlow for Farming Simulator 25. This rear-mounted snow blade is designed to make clearing roads, farmyards, parking lots, and driveways fast and efficient. Attach it to your pickup truck or compatible vehicle and push snow with ease during the harshest winter conditions. The BackBlade features a durable design inspired by real-world snow removal equipment, making it a great addition to any snow service or municipal roleplay. Whether you’re maintaining your own farm or keeping public roads clear, this mod delivers reliable performance and realistic functionality. Features Rear-mounted TopGun BackBlade snow plow Ideal for snow removal during winter High-quality model and textures Compatible with supported pickup trucks Perfect for roleplay, farms, and municipal maintenance Multiplayer compatible Stay prepared for every snowfall and keep your roads clear with the TopGun BackBlade SnowPlow.

Constructable Log House v 1.0
placeables

Constructable Log House v 1.0

HOUSE TO BUILD WITH SLEEP TRIGGER You can have this simple House built from logs or planks. Once it’s finished, you can use it as a simple farmhouse. Since the House is very inexpensive, it’s ideal for poor, beginner farmers who are just starting to build their farm. For virtual farmers without their own sawmill, there’s a version of the House that requires only the delivery of logs. The wood is then processed directly on site into the necessary planks and beams. Farmers who own a sawmill can use the other version, which requires the delivery of finished beams and planks. Constructible House Category: Farmhouses Price: $2000 Daily upkeep: $1 Deliver: wood Constructible House, Boards Category: Farmhouses Price: $2000 Daily upkeep: $1 Deliver: boards, planks, woodbeams

Sawmill Valley v 1.0
placeables

Sawmill Valley v 1.0

SawMill From FS17 With standard Production for FS25. Price: 200000 Type: Production Points

D-TEC Tank Trailer v 1.2
trailers

D-TEC Tank Trailer v 1.2

Required power: HP 50 Capacity: 36000L Price: 81000 Color configurations, Wheelconfigurations road/agricultural After a couple of weeks tinkering with it i hereby present the remastered version of the DTec slurrytanker. With the approval of Henkies himself i can now finally say its ready to be released. It has had an complete overhual from fixing lights to making it work. With many colours and materials to choose from anyone can make it as fitting to their vehicle as wanted. Version 1.2: * Fixed the vehicle configuration so now it can be unloaded into other tanks/vehicles instead of just buildings * Added SPS Support (Slurry pipe system) * Added LSFM hose support * Fixed shader path

Polish House v 1.0
placeables

Polish House v 1.0

Single family house from central Europe. Price: 52.000 $ Daily upkeep: 22 $

Czech Haylofts v 1.0.0.1
placeables

Czech Haylofts v 1.0.0.1

A set of traditional czech haylofts. Category: Silos & Extension Possible variants: Hayloft (Hay) Hayloft (Straw) Capacity: 1,000,000 litres Ideal for storing loose hay and straw on your farm. Version 1.0.0.1: * Updated modDesc.xml * Updated textures * Fixed collisions * Model optimization * Changed the sound when opening the gate * Added new animations * Added a teleport to the hayloft * Added lighting inside the hayloft * Added new decorations

Crop Control Override V2.0.1.9
implements

Crop Control Override V2.0.1.9

A lightweight Farming Simulator 25 script mod that disables selected crops for AI use globally — without editing the base game or map XMLs. Configuration is externalised to modSettings, with per-save files supported. Scope: AI-only toggle (useForFieldJob). No PDA re-ordering or hiding. Policy: New-save only for newly added fruits (engine limitation). Disable crops for AI: prevents them from being used in field jobs (useForFieldJob = false). Template + per-save configs Template: modSettings/FS25_CropControlOverride/config.xml Per-save: modSettings/FS25_CropControlOverride/saves/.xml Automatic config creation on first run (seeded from the map’s currently registered fruit types). Safe XML I/O via GIANTS XMLFile API (no io.open for config). Console helpers: ccoReload — re-read and apply the current save’s config. ccoWhichConfig — show which XML file is being used right now. ccoListAI — list all fruit types with their current useForFieldJob flag. Hooks into FSBaseMission:loadMapFinished and applies AI toggles once all fruit types are registered. Ensures a template exists at (a template is available for download from this repository, but is not included within the mod ZIP): Documents/My Games/FarmingSimulator2025/modSettings/FS25_CropControlOverride/config.xml Ensures a per-save config exists at: Documents/My Games/FarmingSimulator2025/modSettings/FS25_CropControlOverride/saves/.xml The per-save file (if present) is always used. The template is only a fallback/seed. ⚙️ Configuration Structure Crop names must match the fruitType name (case-insensitive). If you omit a crop from the XML, it defaults to enabled (AI uses the map’s original setting). For an existing save, edit: modSettings/FS25_CropControlOverride/saves/.xml For new saves, edit the template first: modSettings/FS25_CropControlOverride/config.xml (that file is copied when the per-save file is created on first load) Use ccoWhichConfig to confirm which file is active. ⚠️ Limitations New-save only for newly added fruits: When a map adds new fruit types, an old save won’t gain the new fruit density layers automatically. Those fruits will only appear in the PDA/machinery on a new save created after the map update. This is an FS engine limitation and out of scope for this mod. No PDA/UI changes: The mod doesn’t reorder or hide crops in the PDA. It only toggles whether AI can use them. ccoWhichConfig — shows the exact path the mod is currently reading. Edit that XML (enabled=”true/false”). ccoReload — reapply without restarting. ccoListAI — confirm the useForFieldJob flags changed. Drop the mod (folder or ZIP) into: Windows: Documents/My Games/FarmingSimulator2025/mods/ Enable Crop Control Override in the in-game Mod Manager. Start or load a save. The mod creates config files in modSettings on first run. Built for FS25 (no FS22 legacy hooks). Map-agnostic. Custom fruits are fine as long as they’re properly registered by the map. Coexists with growth/calendar/economy mods (those determine PDA/Prices). This update expands localisation support across Crop Control Override and prepares the mod for easier community translation contributions. Changelog Added external l10n file support using the standard Farming Simulator localisation file structure. Moved GUI-facing text into localisation keys where possible. Added English localisation file at l10n/l10n_en.xml. Improved support for future community translations without requiring edits to the main modDesc.xml. Updated GUI labels, button text, status messages, tab names, help text, validation text, and rule-state text to use localisation entries. Retained English fallback text in the Lua GUI code where appropriate. Updated internal mod version metadata for release 2.0.1.9. This release currently includes English localisation only. Additional language files can now be added more easily by contributors using the same external l10n structure, for example l10n/l10n_de.xml, l10n/l10n_fr.xml, or other supported language files. V1.0.0.5 Updated to support the new fruitType, ONION

Trailing Camera V2.0.2
implements

Trailing Camera V2.0.2

A trailing chase camera for vehicles — the camera lags behind through turns and then eases back into place, the way the chase cameras in GTA V or Forza Horizon behave. The stock FS25 vehicle camera is rigidly parented to the chassis: it yaws 1:1 with the vehicle, so it snaps around instantly the moment the vehicle turns. This mod decouples it and springs it back, giving a smooth, weighted follow instead. Important: the camera reacts to the vehicle’s actual heading through the world, not to the steering-wheel angle. It never swings while you are stationary, and it never leans into a corner merely because you turned the wheel — it trails because you actually changed direction. All settings live in the vanilla Settings menu, under Trailing Camera. The settings UI is translated into all 23 languages Farming Simulator ships with. Known limitation: the preset values inside the dropdowns (e.g. Normal, Snappy, Floaty) are still hardcoded in English, even though the setting names themselves are fully localized. PRs welcome.

Hirschfeld Krampe Trailer Pack V1.1.0.1
trailers

Hirschfeld Krampe Trailer Pack V1.1.0.1

Two well-known Krampe trailers are getting a generous dose of Hirschfeld! The Krampe SKS with moving floor and the Krampe Bandit are two versatile trailers available for Farming Simulator 25, visually and functionally adapted to the Hirschfeld farm fleet. In addition to the typical Hirschfeld look, further configuration options have been integrated. This allows the trailers to be better tailored to your own operation, existing fleet, and personal preferences. Modification highlights: Krampe SKS with moving floor Krampe Bandit Additional agricultural tires Integrated color selection Additional Hirschfeld logos Optional fleet number Adapted and optimized capacities Suitable for a custom-designed Farming Simulator 25 fleet Whether for regular transport or simply for those who like their machinery to roll around the farmyard in a uniform and professional manner: These Krampe conversions combine practical configurations with the unmistakable Hirschfeld style. … In short: more choice, more fleet character, and of course the important question – what fleet number will the trailer get? 🦌 Mario Hirschfeld/7ZwergeModding

2,185 / 5,291

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