Farming Simulator 25 mods
79,365 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
FS25 Belarus 820 V1.0.0.0
FS25 Belarus 820 V1.0.0.0 Price: 11500 Power: 82hp Max speed: 43km/h Configurations Back hydraulics Wheels Wheels weights Windows tint GPS Module Glass design Front loader Main color Rims color Required mods: Interactive Control Credits:Starlexs, RusAgroTeh, JonasM Tags: Interactive Control
FS25 International Farmall M V1.0.0.0
FS25 International Farmall M V1.0.0.0 Farmall M Specs: Base Price: 15000 $ Power: 35-51 hp Top Speed: 25 kph Farmall MV Specs: Base Price: 12000 $ Power: 25-47 hp Top Speed: 25 kph Wheel Configuration Motor Configuration 3 Point Linkage Configuration Mudguards Configuration Color Configuration Front Attacher Configuration MD and MVD Configuration Credits:EY Modding Tags: Base PriceColor ConfigurationTop SpeedWheel Configuration
FS25 Farm Production V1.5.0.0
FS25 Farm Production V1.5.0.0 Farm Productions Category: Productions Price: $30,000 Upkeep: $100 This production point is designed to allow you to be self sufficient while saving you money in the long term by using grains and other fill types to produce a bunch of consumables, that you will use while running your farm. Products: production Liquid Fertilizer, Solid Fertilizer, Herbicide, Seeds, Lime, Slurry, Mineral Feed, Silage Additive, SugarBeet Cut, Diesel, Hay,Silage, Forage, Pig Food, Digestate. V1.5.0.0 Alfala and Clover productions added for both hay and silage (please note these proctions will only be available on maps that have those crops built into them). Credits:CavalierRoy [Monkey Show Modding] Tags: Liquid FertilizerMineral FeedPig FoodSolid Fertilizer
FS25 BGA – Biogas Plant Pack V1.0.0.1
FS25 BGA – Biogas Plant Pack V1.0.0.1 With this BGA Pack, you get a versatile selection of biogas plants for your farm. The pack is Multifruit-ready and supports not only classic silage, but also alfalfa silage and clover silage, provided they are available on your map, for example with the Weekend Farmers Template. Each power size is available in three visual variants, so you can choose the right plant for small farms, medium-sized operations or larger sites. One of the variants features a filling bunker lowered into the ground, allowing the plant to be integrated into your farm in a particularly realistic and practical way. In addition, the pack includes a special version where the BGA is directly integrated into a hall. This can be further enhanced and expanded with matching decorative BGA objects for an even more realistic look. Productions: 150 kW: $525.000, $150 UpM 250 kW: $875.000, $250 UpM 350 kW: $1.225.000, $350 UpM Decoration: 150 kW: $15.000, $15 UpM 250 kW: $25.000, $25 UpM Gas flare: $5.000, $5 UpM Features: Support for alfalfa silage and clover silage [Multifruit-ready] 3 power sizes: 150 kW, 250 kW and 350 kW Each size in 3 visual variants Variants with lowered filling bunker BGA hall as a special version Matching decorative BGA objects Feel free to get in touch with any questions, requests, or suggestions. Constructive criticism is highly welcome—preferably via the usual platforms. V1.0.0.1 Mod and store icon revised Winter textures improved Potatoes can now also be processed at the BGA Fixed missing digestate fill plane on the 350kW versions Credits:Da Andy Tags: BGAWeekend Farmers Template
FS25 Realistic Animal Losses V1.1.0.0
FS25 Realistic Animal Losses V1.1.0.0 More Realistic Animal Management – Finally Real Consequences for Neglect! In the standard version of Farming Simulator 25, you hardly need to worry as an animal keeper – your animals simply continue living, no matter how well (or poorly) you take care of them. This mod changes that fundamentally! From now on, your actions will have a direct impact on the well-being of your animals. If feed, water, or straw are missing – or if the feed isn’t effective enough – you risk losing animals. This makes animal management not only more realistic but also more challenging and exciting. These factors can lead to a decline in your animal population: Age: Once animals reach a certain age, there is a 10% risk they won’t be in the barn the next evening. Horses: from 60 months Pigs: from 40 months Cows & Buffalo: from 50 months Sheep & Goats: from 30 months Chickens & Roosters: from 30 months (Note: These age thresholds are intentionally set somewhat unrealistically to make the mechanic noticeable.) Care: If the overall feed effectiveness is too low, or if water or straw are missing, the risk can increase to up to 100%. You can adjust the threshold for feed effectiveness in the mod menu to control the risk. By default, it’s set to 90% – below that, the risk of animal loss increases. Daily Check at 6 PM: Every evening, an automatic check assesses the state of your animals. If problems are detected, you’ll receive a warning message – giving you one last chance to act before it’s too late. Multiplayer Compatible: Even if a player is absent in multiplayer mode, their barns will still be checked – animal welfare doesn’t take breaks! V1.1.0.0 Settings are now stored in the savegame directory and the multiplayer usage has been corrected. Warning messages about the age and supply of your animals have been adjusted. Credits:Fetty42 Tags: Daily CheckFarming Simulator 25Multiplayer CompatiblePM
FS25 Dynamic Headerspeed V1.1.1.0
FS25 Dynamic Headerspeed V1.1.1.0 This Mod allows the Reel from the Cutter to dynamically adjust to the travel speed. To do this, you can adjust the factor in the Game settings to adjust the advance for better harvesting result. V1.1.1.0 Fixed a Lua error that occurred when manually setting the reel speed Credits:nilBrain
Kuhstall mit Heuboden und Bremsraum V1.0.0.0
Kuhstall mit Heuboden und Bremsraum V1.0.0.0 Kuhstall mit Heuboden und Bremsraum Kategorie: Tiergehege (Kühe) Preis: 90.000 $ Tageskosten: 50 $ Kapazität: 10 Kühe 35.000 Liter (im Getreidesilo auf dem Dachboden)
FS25 Dynamic Market V1.0.2.0
FS25 Dynamic Market V1.0.2.0 Extends the Farming Simulator selling price system with an additional dynamic monthly market layer. The base game pricing and seasonal logic remain unchanged and are used as foundation in standard mode. On top of this, an independent market adjustment applies monthly price variations based on product group and global market state. Optionally, a yearly average mode can be enabled. In this mode the Giants seasonal price curve is disabled and replaced by a stable yearly mean value. This yearly average is calculated based on the usual Giants pricing logic, including difficulty settings and selling station influence. It provides a consistent reference over the whole year and allows players to decide the best selling month without relying on predictable seasonal peaks. Each product category (grains, oilseeds, vegetables, forage crops, wood, animal products and processed goods) follows its own price curve. This prevents uniform price changes and creates more realistic market behavior across different goods. A dedicated market screen displays the base game price, the dynamically adjusted selling price or yearly average value depending on mode, the percentage difference, the selling location and the best selling month from the base game. Search and storage filter allow fast navigation through available products. All market calculations are server-side in multiplayer to ensure consistent pricing across all clients. Features: additional dynamic monthly market layer on top of base game pricing optional yearly average mode replacing Giants seasonal curve yearly average based on Giants pricing logic, difficulty and selling station independent price curves per product group comparison between base game price and adjusted market result percentage deviation display in-game market overview page with search and storage filter automatic detection of sellable products from maps and mods manual product group assignment for custom or misdetected items server-authoritative pricing for multiplayer savegames V1.0.2.0 added italian language (thx to FirenzeIT) Credits:Nalathan Tags: Farming Simulatormods
Polnischer Kuhstall mit Weide V1.0.0.0
Polnischer Kuhstall mit Weide V1.0.0.0 Polnischer Kuhstall mit oder ohne Weide. Ideal für kleine und mittlere Betriebe. Kategorie: Tiergehege Preis: 85.000 US-Dollar Tägliche Unterhaltskosten: 200 $ Tiere: 40 Kühe Tags: Kategorie TiergehegePolnischer Kuhstall
FS25 Advanced Silage Types V1.3.0.0
FS25 Advanced Silage Types V1.3.0.0 The “Advanced Silage Types” globally extends all bunker silos, biogas plants and feeding robots with additional silage types. The script integrates the fillTypes *GRASS_FERMENTED*, *CLOVER_FERMENTED* and *ALFALFA_FERMENTED*, which are intentionally named according to the MaizePlus fillType conventions to avoid conflicts with other mods. The implementation is based on template structures provided by T4xs. All new silage types are processed like standard silage. Stationary productions (BGA) and bunker silos automatically receive the new silage types as valid input, with methane output adjusted for higher-value silage. Furthermore, the script extends all stationary feeding robots: they now accept the new silage types at their silage unloading spots and convert them into the standard forage mixture. Silos are able to ferment any supported crop, provided the required fillTypes are registered on the map. Missing or non-registered fillTypes are automatically ignored to ensure maximum compatibility. In addition, all new silage types are added to silage additives in forage wagons and forage harvesters. The fillPlanes inside the silo may visually differ from those used by the map; this is a technical limitation and does not affect functionality. The script allows users to add their own silage types via a clearly organized table. Special thanks go to PfalzAgrar and SirJoki80 for providing the silage textures. V1.3.0.0 – Added CCM to the feed mixer – Removed custom AnimalFood.xml and replaced it with a more compatible script (thanks to T4xs) – Added support for maize silage on maps that already include the filltype Credits:ModdingAssociation - Tidde Tags: BGAmods
FS25 Mengele Single Axle Trailer
FS25 Mengele Single Axle Trailer Mengele Single Axle trailer as the best option for small and medium farms. The trailer is built completely to the specifications of the FS25. The capacity of 4000-13000 liters makes it the best option for smaller tractors. The trailer has many configurations and also has an autoload option for transporting bales from the field to your farm. I hope you enjoy this mod!
Automatische Wiegestation V2.0.6.0
Automatische Wiegestation V2.0.6.0 Mehr als nur eine Waage – ein automatisierter Kontrollpunkt, entwickelt für AutoDrive. Die automatische Wiegestation BXR erkennt herannahende AutoDrive-Kombinationen, bremst sie sanft ab, stoppt sie am roten Signal und leitet sie mit kontrollierter Geschwindigkeit über die Plattform. Getreideanhänger werden nacheinander unter der animierten Probenahmesonde positioniert, während sich kompatible Abdeckungen automatisch öffnen und schließen, bevor der Konvoi freigegeben wird. Merkmale: Zwei-Wege-AutoDrive-Verkehrssteuerung mit dedizierten Annäherungsauslösern Sanftes Bremsen, zeitlich abgestimmte Signale und kontrollierte Plattformgeschwindigkeit Automatische Getreideprobenahme für mehrere Anhänger Automatische Handhabung der Anhängerabdeckung vor und nach der Probenahme Animierte Probenahmesonde und beleuchtete Verkehrssignale Live-Gewichtsanzeige in Kilogramm und Pfund Fahrzeuge mit Schaltgetriebe erhalten ein temporäres grünes Signal, ohne dass die automatische Sequenz gestartet wird. Fahren Sie hinein, folgen Sie den Ampeln und überlassen Sie den Rest dem Bahnhof. Erforderliche Mods: Autodrive Tags: Automatische GetreideprobenahmeErforderliche ModsFahren SieSanftes Bremsen
FS25 Schmiechtal
FS25 Schmiechtal Welcome to the Schmiech Valley. The Schmiech Valley is a small valley on the Swabian Jura between Münsingen and Schelklingen. The map is based on a real terrain model, but some areas have been heavily modified. Particularly notable is the large difference in elevation between the valley and the Alb plateau. On the map are: – 3 farms available for purchase – a sheep pasture – 50 meadows and fields in the valley and on the plateau – 44 forest areas, mostly on steep slopes – 2 orchards – Freight train with station – Various productions and points of sale – Water can be taken from the river or from wells distributed on the map The farms cannot be sold! Have fun on my first map.
FS25 Adjust Pasture Fence V1.0.0.1
FS25 Adjust Pasture Fence V1.0.0.1 With this mod you can adjust pasture fences on already built barns as often as you want. In build mode, a new “Customize Fence” button appears for all buildings with a pasture fence. This allows you to recreate the fence completely, just like when placing a new barn, to create space for more animals or free up building ground. Afterward, you can optionally plant a new meadow on the new area. Notes: Since you can also shrink the pasture, overcapacity can occur with a completely full barn. This normally has no effect in the game, except that (like with a full barn) no offspring is generated. The new pasture fence costs a bit of money per meter, like any fence in the game. If you don’t want that, I can recommend the mod “Free Gates And Fences” by thatSepticGuy. V1.0.0.1 Multiplayer: Adjusting the fence is only possible if you own the barn and if no other player is currently editing this fence. Credits:Fantomas11 Tags: Customize FenceMultiplayer Adjusting
FS25 International Farmall M
FS25 International Farmall M Farmall M Specs: Base Price: 15000 $ Power: 35-51 hp Top Speed: 25 kph Farmall MV Specs: Base Price: 12000 $ Power: 25-47 hp Top Speed: 25 kph – Wheel Configuration – Motor Configuration – 3 Point Linkage Configuration – Mudguards Configuration – Color Configuration – Front Attacher Configuration – MD and MVD Configuration
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro