Farming Simulator 25 mods

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Benutzerdefinierte Kartenbeleuchtung von RM 8970 V1.0.0.0
other

Benutzerdefinierte Kartenbeleuchtung von RM 8970 V1.0.0.0

Benutzerdefinierte Kartenbeleuchtung von RM 8970 V1.0.0.0 Vergessen Sie nicht, die Datei zu entpacken, bevor wir die Beleuchtungsdateien hier hochladen: C:/Program Files (X86)/Farming Simulator 2025/data/maps/mapUS/config… Wählen Sie anschließend in den zusätzlichen Spieleinstellungen die Kartenbeleuchtung (Riverbend Springs) aus. Tags: Kartenbeleuchtung Riverbend SpringsRM

Kuhn FC313F V1.0
implements

Kuhn FC313F V1.0

Kuhn FC313F V1.0 I’m sharing my KUHN FC313F trailed mower Price: €20,500 Required power: 90 hp Working width: 4.0 m Working speed: 22 km/h KUHN color configurations Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Info Display Extension v1.1.2.0
other

Info Display Extension v1.1.2.0

A small mod to extend the displays. Changelog 1.1.2.0 - Fix for patch 1.6 lua error - Missions with weed whackers are now generated - Added translations for IT and UK - Lua error fixed for vehicles without a shop category - Integrated and external manure storage of cowsheds is now displayed 1.1.0.0 - Improved translations for DE and PL and new translations in PT and CS - Show growth phase and maximum growth - Lua bug fixed for trees in the last growth phase - Vehicles now show shop category and current weight - Added factories max. and progress indicator - Event building displays extended - Increased the standard entries displayed in the F1 menu (thanks to HoFFi) - Fixed manure heap not connected after game load bug (Fixes basegame bug until it is patched) 1.0.1.0 - Corrected lua error in calculations for self-planted trees - Corrected age calculation for trees - Added translation corrections - Turkish translations added Extends the Info Hud displays of - silos - Productions - animal sheds - Manure heaps - trees - Vehicles and attachments - Field growth - Factories and event buildings - Adds units of numbers where possible as not everything is in litres. Uploading to sites other than ModHub is prohibited and therefore illegal, linking only with the original download link. NO substitute link! Modifying and re-uploading in whole or in part is not allowed! Bugs and suggestions welcome on GitHub.

USA Quarterly Taxes
other

USA Quarterly Taxes

Applies USA tax brackets to farm income every quarter. How It Works in Game Every three in-game periods (e.g., months), the mod checks each farm’s balance. Farms with positive balances pay taxes based on the bracket system, and the money is deducted. In multiplayer, the server calculates and distributes tax updates to clients, who apply the changes and notify players via a popup if it’s their farm. The mod logs actions (e.g., "Farm 1 paid $2066") for transparency and debugging. Purpose This mod adds a layer of realism and challenge to the game by simulating taxation, encouraging players to manage finances more strategically. It’s designed to integrate seamlessly with the game’s existing farm management and multiplayer systems. Core Functionality Tax Calculation: The mod defines a set of tax brackets with increasing rates, similar to real-world progressive tax systems: 10% for balances up to $2,900 12% for balances up to $11,787.50 22% for balances up to $25,131.25 24% for balances up to $47,987.50 32% for balances up to $60,931.25 35% for balances up to $152,337.50 37% for balances above $152,337.50 The calculateTax function computes the tax by applying these rates incrementally to portions of a farm's balance. For example, if a farm has $15,000: $2,900 × 0.10 = $290 ($11,787.50 - $2,900) × 0.12 = $1,066.50 ($15,000 - $11,787.50) × 0.22 = $709.50 Total tax = $2,066 (rounded down). Quarterly Tax Processing: Taxes are processed every third period (quarterly), detected via the periodChanged function. The processQuarterlyTax function iterates through all farms managed by the game, calculates the tax based on each farm’s balance, deducts it, and logs the transaction.

Interactive Control custom icons V1.0
other

Interactive Control custom icons V1.0

FS22 Icons prefab repainted for FS25 with updated icon colors. Icon types: - Door Entry - Door Exit - Hazard - Pipe Folding - Pipe Discharge - Tool Activation - Steering Wheel Icon - Gears - Radio - Next Radio Channel - Previous Radio Channel Inside the zip file, you'll find the icons along with an XML example demonstrating how to install them. Required mods: - Interactive Control

Hungarian License Plate(Mod)
other

Hungarian License Plate(Mod)

Ez egy mod! Ez annyit jelent, hogy csak bemáslod a farming szimulátor 25-ös mod mappádba és már müködik is az összes térképen! Log tiszta! Have fun and enjoy! This is mod! Paste mods folder! no need to copy anything anywhere Log is clean!

Realistic day/night shader V1.0
other

Realistic day/night shader V1.0

My shader adjustment for Reshadme 6.5.1 compatible HDR screen Installation: Copy the franckylem35 folder to Documents/My Games/FarmingSimulator2025/modSettings/FS25_additionalGameSettings/lighting. Then, copy the Franckylem35.ini file to the Farming Simulator 25/x64 directory.

Hide Help Texts – Declutter your HUD V1.0
other

Hide Help Texts – Declutter your HUD V1.0

When the game and mods add their own help texts to the HUD, it can quickly become cluttered. Do you really need reminders that pressing F turns on the flashlight or that there's a keybinding to show Courseplay's debug channels? This mod allows you to hide the help texts you don't need, making the important ones more visible. Supports multiplayer. Features - In-game settings dialog (RightShift+H, keybinding configurable) - Toggle help texts ON/OFF individually - Switch between current context and all discovered help texts - Console commands: hhtList to view all, hhtToggle to toggle - Help texts are discovered automatically as you play - Settings persist across sessions in an XML file Usage 1. Install the mod and play normally 2. Press RightShift+H to open settings 3. Toggle unwanted help texts OFF 4. Settings are saved when you close the dialog V1.0.0.0 Available on ModHub German localization added

More Realistic V20260113
other

More Realistic V20260113

What is MoreRealistic Mod? A deep modification of the game designed to enhance the driving experience, making it feel more authentic and immersive—truly a 'driving farming simulator.' MoreRealistic history: In real life, I drove my first tractor at age 7 (a Ford 7000 and IH745, just the steering wheel). I am also a software engineer, but my passion for farming simulation runs deep. I discovered LS2009 just before Farming Simulator 2011 was released and started modding with FS2011 because the vanilla physics were unrealistic—tractors flying, no rolling resistance, and weight not affecting traction. I created MR11 to improve the driving experience and fix bugs like the farm bales elevator. Once FS2011 with MR felt right, I released MR11. But it was late; FS2013 came out, and I spent thousands of hours adapting MR to it. Then MR13, because vanilla FS2013 felt poor compared to MR11, took even more time to develop and convert equipment. When FS15 arrived, I tried to improve it but couldn’t achieve the realism I wanted, so no MR15. FS17 was similar; I managed to create MR17, investing over 3000 hours. Despite my efforts, I had little time to enjoy the game. FS19 and FS22 came and went—my job left no room for modding or gaming. Why MR25? I bought the game just before release and played nearly an hour before starting to mod. The driving experience was terrible—manual direction change was unplayable with the base MT635. Gears shifted poorly, and the gearbox felt unrealistic. I wanted a tractor that felt real, like my experience with John Deere 3650, which I drove for hundreds of hours. The game’s gear ratios and physics didn’t match real life. I also found issues with crop yields, transmission behavior, and vehicle stability. This frustration led me to develop MR25—aiming for a truly realistic farming simulator. What can you expect from MoreRealistic? - Realistic rolling resistance and air resistance, crucial for authentic vehicle behavior. - Improved tire forces, preventing pulling more than your weight. - Accurate earth gravity and mass distribution. - More realistic harvest and working speeds. - Engines with proper torque curves. - Advanced transmission management with automatic shifting that mimics real-world behavior. - No automatic brakes downhill; AI should handle braking now. - Better combine harvesting logic, considering crop yield, header capacity, and crop type. - Variable center of mass depending on fill level. - Tires impact handling significantly, especially on wet fields. What should you not expect? - Overriding every piece of equipment, expansion, or official mod—this would require endless development. Fun facts: - I initially bought the game on Steam but had to buy directly from Giants for modding access. - Each MR project is built from scratch; I don’t reuse code. - It can take dozens or hundreds of hours to remove vanilla features or fix bugs. - Many equipment models are not accurate—like the APE50 not having a CVT, or Aprilia 125 not being 100Hp. - The engine physics are designed to reflect real-world behavior, not just game balance. Why MR25? Because the base game’s physics and vehicle behavior are far from realistic. I wanted to create a mod that makes driving, harvesting, and operating equipment feel authentic—more like real life. It’s aimed at hardcore players who seek a true driving experience and are willing to invest time to enjoy a more immersive farming simulator.

FS25 Speaker System
other

FS25 Speaker System

Speaker System — Bluetooth Audio & Amplifier Mod Version 1.0.0.0 | Farming Simulator 25 Bring your farm to life with a fully functional speaker system. Place speakers and an amplifier anywhere on your property and stream radio stations or your own music library directly into the game world — complete with real 3D spatial audio, bass and treble control, and a physical amplifier panel you can interact with. INCLUDED ITEMS - Pendant Ceiling Speaker — circular hanging speaker that mounts from ceiling beams via chain, projects audio downward into the room. - Wall Speaker — compact unit that mounts flush to any wall surface. - Amplifier Panel — wall-mounted amp with physical controls, LED meters, VU display, and a live LCD screen showing current playback status. HOW TO USE 1. Purchase any speaker or the amplifier from the Buildings/Placeables shop. 2. Place the amplifier on a wall — all speakers on your property connect automatically. 3. Walk up to the amplifier and press R (or X on controller) to open the settings panel. You must be within arm's reach to interact. 4. Use B/N to navigate settings rows. Use , / . to adjust values. Press R/X to close. SETTINGS & CONTROLS - Power — turns the entire system on or off. The amplifier LCD screen powers on and off with it. - Volume — master volume control, 0-100%. - Bass — low frequency boost/cut for a fuller or tighter sound. - Treble — high frequency boost/cut for brightness or warmth. - Station — cycle through available radio stations or switch to your local music playlist. - Speaker Range — adjusts the 3D audio radius. Increase for larger coverage, decrease to keep audio contained. - Wall Muffling — simulates audio dampening when you're on the other side of a wall from the speaker. NOTES - The amplifier LCD screen passively displays the current station, song, volume, and EQ levels at all times while powered on. - All controls are disabled while in build/demolish mode. - Speakers can be removed in build mode like any standard placeable.

BMW M2 2020 v1.0.0.0
cars

BMW M2 2020 v1.0.0.0

- Power: 450hp - Max Speed: 220 km/h - Price: 127000 € *Passenger mod support *Color body selection *Lights, turn signals *The dust and traces from wheels *Detailed Model *Dashboard animation (Speed, RPM, Temperature, Fuel tank) *Mirrors *Number Plates Config Keep original link.

Shader by Derbii (dark) V1.0
tractors

Shader by Derbii (dark) V1.0

Shader by Derbii available in three versions, released upon request from several commenters. The included .ini file in the .zip archive should be placed in the x64 folder within your game installation directory. OSW. https://farmingsimulator25mods.com/oswietlenie-preset-czarny317-shader-v1-0/ BRIGHTNESS 0.7 REQUIRED: RESHADE!

Lely Lotus 1250 Profi V1.0
implements

Lely Lotus 1250 Profi V1.0

Lely Lotus 1250 Profi V1.0 I’m sharing my trailed Lely Lotus tedder Lely Lotus 1250 Profi Price: €26,000 Working width: 12.5 m Working speed: 19 km/h Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Agrisem Combined Seeder V1.0
implements

Agrisem Combined Seeder V1.0

Agrisem Combined Seeder V1.0 I’m sharing an Agrisem combination unit RK 300: Category: Soil cultivation / Rotary harrows Price: 15.000€ Required power: 90 hp Working speed: 15 km/h Working width: 3.0m Color configurations AGRISEM: Category: Sowing / Seeders Price: 22.000€ Required power: 155 hp (in combination) Working speed: 15 km/h Capacity: 1000l or 2000L in configuration Working width: 3.0m Color configurations Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Rabe Rotovator V1.0
implements

Rabe Rotovator V1.0

Rabe Rotovator V1.0 I’m sharing my rotovator harrow with a seeder hitch configuration Price: 15 000 $ Max. working speed: 15 km/h Required power: 95 hp Working width: 4.0 m Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

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