Farming Simulator 25 mods

79,216 results
2,028 / 5,282
Vehicle Cleaning v 1.0.6.0
other

Vehicle Cleaning v 1.0.6.0

Rain based vehicle and implement cleaning mod for Farming Simulator 25. Vehicles and tools are gradually cleaned during rain when they are not under cover and are within 300 meters of an active player. Full cleaning takes about 30 ingame minutes in heavy rain and about 60 ingame minutes in light rain.

Market Dynamics v 1.2.0.9
other

Market Dynamics v 1.2.0.9

FS25 Market Dynamics – Dynamic Crop Pricing Real-world inspired crop pricing for Farming Simulator 25. Prices rise and fall daily and intraday on world events, supply, and demand, so no two playthroughs feel the same. Lock in futures contracts, ride out market shocks, and watch it all on a live market screen. Markets stay volatile but never absurd, clamped between 50% and 200% of base. Features Dynamic Pricing Engine Ten World Events Futures Contracts Live Market Screen Configurable Events Multiplayer Sync Mod Integrations 26 Languages Controls Open New Contract dialog: N (or click “New Contract” on the Market screen) Note that everything is server-authoritative in multiplayer, and you can safely remove the mod mid-save, it simply ignores its data on next load! Works great with: FS25_FuturesMission and FS25_UsedPlus (integrations activate automatically when detected). Version 1.2.0.9: * Realistic Farming ecosystem integration. Market Dynamics now plugs into the shared ecosystem: your market and contract state is saved through the shared save system, kept in sync in multiplayer, shown on the unified on-screen display, and its settings appear in the Farm Tablet’s System Settings app * World event timing now scales with your season length. Longer seasons space events out, shorter seasons bring them closer together, so the pace matches how you play. * Contracts and market data now sync cleanly to every player in multiplayer, including on dedicated servers * Added the missing French translations on the settings panel

Farm Tablet v 2.5.3.0
maps

Farm Tablet v 2.5.3.0

FarmTablet – A Complete Farm Management Tablet for Farming Simulator 25 Open it with one key and your whole farm is right there. A phone-style tablet with a lock screen, a home screen full of glossy app icons, a dock for your favourites, and as many pages of apps as you need. Tap an app, check what you need, tap home, and get back in the cab. No pausing, no menus stacked four deep, no alt-tabbing to a spreadsheet. Features Phone-Style Tablet UI Farm Dashboard & Stats Fields, Animals & Fleet Workshop & Storage Production & Contracts Auto-Detecting Mod Apps Fully Customizable Multiplayer & 26 Languages Controls Open / close the tablet: T Everything else is tap and click, just like a real tablet Note that the tablet only reads your game data and never changes your save, and any supported mod’s app shows up on its own with no setup or load order to worry about! Integrates automatically with: NPC Favor, Soil Fertilizer, Field Sentry, Seasonal Crop Stress, Income Mod, Tax Mod, Market Dynamics, Worker Costs, Personnel (Pro-Staff), Random World Events, UsedPlus, and Invoices (with RoleplayPhone). Version 2.5.3.0: * System Settings app. Adjust the settings for every connected Realistic Farming mod from one place on the tablet, with a scrollable, collapsible layout so a big farm setup stays tidy * Market Dynamics app. Check live market prices and dynamic events from the tablet * Random World Events app. See the active world event and what it is affecting * Tablet battery, mobile network and screen damage, built together with Akita83. The tablet now charges, has signal, and can crack, for a more real handheld feel * Full 26 language localization. Battery, network and companion app text is now translated across all supported languages * Clearer navigation and rendering across the springboard, lock screen and app chrome * App focus could leak between the springboard and lock screen. Focus is now derived centrally so the right app always has control * A listener leak on tablet reload is cleared on unload, so reopening a save stays clean

Turn Signal HUD v 1.0
other

Turn Signal HUD v 1.0

Adds a display in the HUD speedometer for turn signals, driving lights, high beams and rotating lights.

Renault Ares 600 Edit v 1.0
tractors

Renault Ares 600 Edit v 1.0

Price – 57000 HP – 100/195 Max Speed 40 Added configurations: tires Fixed several bugs Reduced mod file size Improved tire to rim fit

Valtra T120 Edit v 1.0
tractors

Valtra T120 Edit v 1.0

Price – 70000 HP – 120/210 Max Speed – 51 Configurations – engine/wheels/attachers/front loader/ fenders Added configurations: Tires Changed rims Several errors were fixed

Massey Ferguson 3000 Edit v 1.0
tractors

Massey Ferguson 3000 Edit v 1.0

MF – 3095 – 95HP MF – 3115 – 115 HP MF – 3120 – 120HP Wheel configurations – Michelin – Trelleborg – Continental – Mitas – BKT – Vredestein Added configurations – Tires

Massey Ferguson 8S v 1.0
tractors

Massey Ferguson 8S v 1.0

Price – 192 000 HP – 205/300 Max Speed 50 Tire Configurations added

Abschleppseil
other

Abschleppseil

Dieser Mod fügt ein System hinzu, mit dem Geräte schnell und realistisch per Abschleppseil verbunden werden können. Zwei Geräteeinheiten lassen sich manuell über ein physisches Seil an den vorhandenen Anbaupunkten miteinander koppeln.Einsatzmöglichkeiten:• Festgefahrene Geräte abschleppen• Traktoren aus dem Schlamm befreien• Realistische Bergungs- und Transportsituationen nachstellen• Zusammenarbeit von Geräten unter schwierigen BedingungenDas Seil verfügt über eine eigene Physik und verbindet die Geräte sichtbar miteinander, wodurch der Eindruck eines echten Abschleppseils entsteht.Multiplayer wurde nicht getestet.

Water Distributing Windmill FS25
other

Water Distributing Windmill FS25

I find carting around water tanks to fill large production tanks like greenhouses to be tedious. So, I made this mod from the base game Windmill asset so that it distributes water. As far as realism/immersion . . . well my take is that my farm is built over a large underground aquifer, and this age old windmill is pumping fresh clean water from that aquifer. In addition, we have installed the necessary infrastructure to distribute that water to my greenhouses. No more hauling trailers back and forth to fill greenhouses! What it does: Converts the classic wind wheel water tower into a working production point Generates water at no cost — no inputs, no ongoing expense Set its output to Distributing and it'll automatically supply water to any of your productions that need it (like greenhouses) Still lets you manually fill a trailer at the base if you want to move water elsewhere by hand How to use it: Buy and place it like any other building (Placeables → Production → Factories) Open its production menu and activate the water recipe Switch the output mode to Distributing It will only distribute to other productions. It will not distribute to animal pens. Water production income = $0 Water usage anxiety = $0 Details: Price: $10,000 / Daily upkeep: $10 Storage capacity: 500,000 L Based on the base game's wind wheel water tower asset Notes: It takes a little time for the windmill to catch up and fill all of your productions. Don't expect it to immediately fill everything. This is only my second mod, and I'm still very new to modding — feedback and bug reports welcome!

Caterpillar 330 FS25
other

Caterpillar 330 FS25

Caterpillar 330 Original Creator : DVF I have removed over 1.8mil poly from this mod. This should make it run better than previous versions you may have. (File went from 330mbs to 140mbs). The order of the i3d was not done by me. I just replaced parts to make it run better. 😊 Thumb Option, 2 different buckets included, Optional brush cab guard, 15 different dealer stickers, Trimble GPS , 3 different trackpad types (Single, Double, Triple), Also has IC, Tracks also use the 25 mud mesh system. Decent Spec Maps to recreate that bad operator. Credits : DVF for original ingame, Myself for the optimization SWITCH "ACTIVE DRIVING DIRECTION" IN TERRAFARM TO IGNORE Fixed Hopping Issue, Fixed thumb col staying behind. Let me know of any issues

Giants Editor V10.0.13
implements

Giants Editor V10.0.13

Farming Simulator Giants Editor v10 is a powerful, feature-rich tool designed by GIANTS Software for creating and editing custom content for the Farming Simulator game series. This versatile software enables modders and game enthusiasts to build maps, design vehicles, craft objects, and implement complex customizations for their Farming Simulator experiences. Map Creation and Editing: Build intricate terrains using height maps and landscape sculpting tools. Place environmental elements like buildings, roads, vegetation, and water bodies. Seamlessly adjust textures and foliage for detailed, realistic landscapes. Object and Vehicle Modding: Import and edit 3D models in industry-standard formats (e.g., OBJ, FBX, and I3D). Apply shaders, textures, and materials with real-time preview capabilities. Fine-tune physics properties such as weight, suspension, and powertrain behavior. Scripting Support: Includes Lua scripting for adding custom functionality, such as interactive elements and dynamic animations. Debugging tools are available for refining code directly within the editor. User-Friendly Interface: A clean, intuitive workspace layout with dockable panels and customizable toolbars. Multi-view windows allow for editing from different perspectives: top-down, side, and 3D views. Integrated search tools to locate assets within large projects efficiently. Integration with Farming Simulator: Direct compatibility with the Farming Simulator ModHub, enabling seamless testing and sharing of mods. In-depth support for game-specific features such as seasons, soil composition, and AI traffic paths. Advanced Simulation Tools: Tools for creating dynamic objects like gates, conveyors, and animated machinery. Pathfinding tools for creating realistic routes for AI vehicles and pedestrians. System Requirements: The editor requires a PC with a capable GPU for rendering 3D environments, as well as adequate storage for large project files. It runs on Windows and may require installation alongside Farming Simulator for testing purposes. Farming Simulator Giants Editor v10 is the go-to software for anyone aiming to enhance the Farming Simulator experience, offering extensive modding capabilities for both novice and experienced users. With continuous updates and a vibrant community, it remains an essential tool in the modding ecosystem.

Brantner semi-trailer V1.0.2
trailers

Brantner semi-trailer V1.0.2

I created a smaller version of the Brantner semi-trailer by removing it from the multi-mod. It was a mod I was looking for, especially as a cheap starter trailer for truck use.

B-Double Kippanhänger
trailers

B-Double Kippanhänger

Diese Mod bringt dir eine Reihe von B-Double Kippanhängern ins Spiel, basierend auf Vorlagen von Aussie Custom Mods. Die Anhänger wurden mit auffälligen Dekoren für Brustkrebs-Bewusstsein und psychische Gesundheit versehen. Jeder Anhänger hat einen Wert von 80k, 150k, 250k oder 500k, sodass für jeden Einsatz im Betrieb die passende Variante dabei ist. Dank geht an jbooth77 für die Vorlage.

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FS25 Savegame 3-level farm - SOLEK
maps

FS25 Savegame 3-level farm - SOLEK

FS25 Savegame 3-level farm - SOLEK I’m releasing a savegame on the SOLEK map. For medium/large 3-level machines, non-MH mods: https://modsfire.com/zXsZ0Xk3TahwIf1 https://modsfile.com/nuzxz8a2l3o0/FS25_PaczkaOzdobna.zip.html#google_vignette https://workupload.com/file/mtEJYJkT5kT#google_vignette https://modsfire.com/E2lRUAvP2L0CRQA

2,028 / 5,282

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