Farming Simulator 25 mods
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FS25 BMW F11 V1.0.0.7
FS25 BMW F11 V1.0.0.7 BMW F11 converted from FS19 Price: 35500 Power: 245 Main color configuration Passenger seats for multiplayer V1.0.0.7 Moddesc version corrected Back seat passenger placement corrected Corrected passenger seat hand placement Required mods: Interactive Control Vehicle Years Credits:Starlexs, tb.simulationen, MinewarsLP, Tschizack Tags: FS19Interactive ControlVehicle Years
John Deere 6R 110-150 FS25
John Deere 6R 110-150 EU Store category: Small tractors Base price: 98.000 $ Power: 110 - 152 hp Top speed: 50 kph Configurations: - Tire selection - Panorama window - Rotating beacons - Exhaust - Warning plates - Mirrors - Trailer couplings - Front loader attachment A Thanks to B3N for the Mirrors! Engine configurations: - 6R 110 (110 hp) - 6R 130 (130 hp) - 6R 150 (152 hp) - Tire configurations revised - JD front loader console revised - Model adjustments - Warning signs made foldable - John Deere wheel weights added - 2.25 m crop care tires added - Increased ModDesc version - Model & materials adjusted - Mouse control now fully functional - Tire configurations expanded
MF Fendt 8570 Pack FS25
MF 8570 with brandconfiguration Fendt. Included is: Harvester Cutterbar for grain Cutting unit for maize and sunflowers Cutter wagon for the grain cutter The vehicle was upgraded by installing a rearview camera and a camera on the discharge pipe, along with the corresponding monitor. MF 8570 Category: Harvesters Price: $104,500 Power: 250 hp Max. speed: 25 kph Capacity: 8,000 L MF 8570 Header Category: Grain Headers Price: $30,000 Working width: 6.0m Working speed: 10 kph MF 8570 cornHeader Category: Corn Headers Price: $63,500 Working width: 6.0m Working speed: 10 kph Cutter Trailer Price: $1000 Category: Cutter Trailers Description adjusted Moddesc increased
BMW M3 E30 Coupé V1.0.0.5
BMW M3 E30 Coupé V1.0.0.5 BMW M3 E30 Coupé Preis: 842 Höchstgeschwindigkeit: 120 Leistung: 197 Passagiersitze für Mehrspieler Hauptfarbkonfiguration Felgenfarbkonfiguration V1.0.0.5 Position der Haltegriffe an den Beifahrersitzen korrigiert Erforderliche Mods: Fahrzeugjahre Tags: Erforderliche Mods
Lizard SSM FFI FS25
The Lizard SSM FFI planter is an excellent choice for no-till farming, featuring a pantographic system that allows its rows to follow the soil across various terrain types. It also has a self-transport mode, making it easier to access narrower areas. -Price (Attacher SSM FFI): 1,200 $ -Price (Lizard SSM FFI): 55,000 $ -Seed capacity: 2000 L -Fertilizer capacity: 3450 L -Working width: 6.5 m -Working speed: 12 km/h -Required power: 220 hp - Added passenger option. - Fixed seeding failures when driving on uneven terrain or bumps. - Fixed an issue that prevented the planter from being activated. - Added passenger - Fixed textures - Fixed cover animations - Fixed seed consumption
Future Tech Production FS25
Future Tech Production The gold rush was just the beginning—now the future begins. With Future Tech Production, your farm becomes an industrial hub for high-tech materials and electronic end products. What started as a simple universal crusher has evolved into a modular production network with nine independent buildings. Each production unit fulfills a specific role within a well-structured supply chain—from raw material extraction to refined components and finally to gaming hardware. The journey begins with the Universal Crusher, which transforms stone and wood into valuable base materials. Thanks to advanced processing techniques, stones are crushed multiple times, reducing consumption and producing fine sand ready for further processing. Additionally, the crusher processes wood into woodchips—ideal for anyone needing organic material or looking to sell woodchips. With placeable extraction units for sand, iron ore, and coal, you’ll have a steady supply of raw materials for your factories. The Iron Furnace refines iron ore into metal and further into refined metal, which is then used in the Tool Forge to produce hammers, shovels, and spades. In parallel, the Silicon & Ore Processing facility extracts silicon, gold, and copper from quartz sand and ores. Silicon is then processed into semiconductors—an essential component for the GamingTech factory, where gaming PCs and graphics cards are assembled. The final stage is the NextGen Hardware Plant, where copper, gold, semiconductors, bioplastic, and refined metal are used to manufacture circuit boards and case parts—the core components of your high-tech products. The mod also includes a freely placeable selling station where all end products can be sold directly. - Individual production line upgraded to a premium line. Higher efficiency can be achieved in this production line by adding circuit boards. - Productions updated to include maintenance - bugfixes and optimize productions - Added missing StorItem translation 'l10n' for CasepartsPallet and circuitboardpalettes. - Added a pallet for coal, that fix the bug along with the Highland DLC - Increased production storage capacity - Removed stone recycling, as production was experiencing issues at 100% capacity - Increased cycles per hour - SmithTool KG infotrigger enlarged - sandpallets collision corrected -> compatibility with "Universal Autoload" established - Universal crusher now also accepts pallets with sand and stones – Renamed mod from "Universal Crusher" to "FutureTech Production" – Expanded to 9 independent production buildings – Added new extraction units for sand, iron ore, and coal – Introduced new production chains for silicon, gold, copper, metal, tools, semiconductors, and gaming hardware – Added new end products: GamingPCs, graphicscards, tools, circuitboards, and caseparts - Balancing - Reduction of the filling quantity of the pallets to approx. 1 ton - Consumption of quartz sand for silicon corrected
FS25 BMW F20 V1.0.0.7
FS25 BMW F20 V1.0.0.7 BMW 1 Series F20 LCI M-Sport Price 25.720$ Power 221kW/300hp Max speed 120kph Working lights Main body paint Rim paint Working passenger seats for multiplayer V1.0.0.7 Moddesc version corrected Corrected passenger seats hats sticking out Corrected passenger seats hands placement Required mods: Interactive Control Vehicle Years Credits:Starlexs, jonas2203 Tags: Interactive ControlVehicle Years
Tyrolean Dairy FS25
This is a small cheese factory build in tyrolean style. You can sell your milk here and produce finest cheese. - XML adjustment of capacities and processing times.
PlanET Modular BGA FS25
You want to use the PlanET BGA from the game but never find a suitable place for it? Then simply assemble it the way it suits you. Whether it's a small farm or a large industrial BGA plant, with the modular PlanET BGA you can assemble your plant the way you want it. The only limit is your own imagination as to how effectively the plant produces electricity, methane and digestate from all types of biomass. Our new closed system makes it possible that the plant is not influenced by other productions. This also results in a variety of control options. On the one hand the bunker (filling with biomass) and on the other hand the fermenter (processing the biomass). Both modules are always necessary. With these two components, a fully functional plant can already be operated. The production menu offers full control over how the plant should operate. In any case, the bunker must always be set to discharge in order to pass the filled biomass on to the fermenter. The heart of every modular biogas plant. The fermenter. Here you now have control over how you want to convert and pass on what. The fermenter always produces raw methane that is destined for further distribution. In addition, you can adjust production so that you produce fermentation residues directly for the central fermentation residue store or for the secondary fermenter. With a central fermentation residue storage, not only the liquid fermenter but also the digester can be filled specifically. The liquid fermenter is designed directly for large quantities of slurry. It also gets more money out of the slurry and runs independently without an upstream fermenter. The secondary fermenter converts the added substrate into more money, but requires the upstream fermenter. The resulting raw methane can in principle already be sold in the individual modules. However, since it still contains impurities, the profit would not be as high. All the fermentation residues produced can be collected in the central fermentation residue store. Here you decide whether to process them further or use them to fertilise the fields. Now that you have got the most out of your biomass, you can sell it. The small and medium generators burn the raw methane with an efficiency of 80% and generate electricity from it. The large generator (Stateron) and the methane sales module purify the raw methane with an efficiency of 60% and convert it into methane. For those who use productions that also need electricity or methane as input, there are also the methane/electricity storage units. Like the outlets, these convert the raw methane into electricity (80%) or methane (60%). Then it is passed on to the production plants via distribution. But refuelling/charging is also possible there. Info: For placement, it is strongly recommended to use the "Free build" mode. (Standard key B) Last but not least, the production limit of 60 total productions should be observed. If more are needed, the More Productions Possible mod by modelleicher, which is available in the Modhub, is suitable. Tip: Before you use your existing savegame with this function, you should first test and try it out on a new savegame. Otherwise, the scope might be a little, well, a lot ;). -Bunkers now have fill type converters: Silage recipe: clover, alfalfa, grass, clover silage, alfalfa silage Manure recipe: straw Beet pulp recipe: potatoes, sugarbeets Note: These fruit/fill types can only be used if they are present on the map and have a different value than silage, manure, or beet pulp. -Slightly increased the internal buffer to improve distribution -Minor adjustments -Italian translation added -Bale trigger for bunker fixed -Distribution problem with secondary fermenter and liquid fermenter fixed (Please make sure that all production lines are set to active and distributed)
BMW 3er G20 V1.0.0.6
BMW 3er G20 V1.0.0.6 Konvertiert von FS22 – Preis: 73900 – Leistung: 340 – Höchstgeschwindigkeit: 250 km/h Designkonfigurationen Unterstützung für interaktive Steuerung Farbkonfigurationen V1.0.0.6 Die herausstehenden Hüte der Beifahrersitze wurden korrigiert Position der Haltegriffe an den Beifahrersitzen korrigiert Wenige visuelle Korrekturen Erforderliche Mods: Interaktive Steuerung Fahrzeugjahre Tags: BMWErforderliche ModsInteraktive Steuerung
Bioplastic Production FS25
Bioplastic Production Bring sustainability to your farm with the new bioplastic factory. Using advanced fermentation techniques and enzymes, high-quality bioplastic granules are produced from corn, potatoes or sugar beets. This facility processes plant-based raw materials with the help of water and enzymes into biodegradable plastic granules. These can then be used as eco-friendly packaging in various other productions. Production lines: Maize Line: 5 cycles/hour → Maize 100 + Water 50 + Enzymes 10 → Bioplastic 50 / 5$h Potato Line: 5 cycles/hour → Potatoes 150 + Water 50 + Enzymes 10 → Bioplastic 50 / 5$h Sugar Beet Line: 5 cycles/hour → Sugarbeets 150 + Water 50 + Enzymes 10 → Bioplastic 50 / 5$h Category: Factories Price: $90,000 Maintenance: $250/month Bio-Canning Factory The classic canning factory has been upgraded and now uses bioplastic granules as an environmentally friendly packaging alternative. Each production line can now manufacture its goods using biodegradable materials such as eco-cans, jars or containers. Production lines: Cannedpeas – 10 cycles/h Peas 100 + Bioplastic 10 → Ecocannedpeas 45 / 2$h Jarredgreenbeans – 10 cycles/h Greenbeans 100 + Bioplastic 10 → Ecojarredgreenbeans 45 / 2$h Cannedcarrots – 10 cycles/h Carrots 100 + Bioplastic 10 → Ecopreservedcarrots 45 / 4$h Cannedparsnips – 10 cycles/h Parsnips 100 + Bioplastic 10 → Ecopreservedparsnips 45 / 4$h Cannedbeetroots – 10 cycles/h Beetroot 100 + Bioplastic 10 → Ecopreservedbeetroots 45/ 4$h Spinachbag – 10 cycles/h Spinach 100 + Bioplastic 10 → Ecospinachbag 45/ 2$h Kimchi – 10 cycles/h Napacabbage 20, Garlic 2, Springonions 2, Chilli 2 + Bioplastic 10 → ECOFERMENTEDNAPACABBAGE 45/ 5$h Noodlesoup – 10 cycles/h with Flour 55 or Riceflour 42, Eggs 10 + Bioplastic 10 → Econoodlesoup 45 / 2$h / 1$h Rice Bag & Rice Box – 10 cycles/h Rice 100 or Longgrainrice 100 + Bioplastic 10 → Ecoricebags 45 & Ecoriceboxes 45/ 2$h Category: Factories Price: $120,000 Maintenance: $300/month BioEnzymes Production With this production facility, you can manufacture important bioenzymes yourself; this not only saves money but also allows you to sell the product. Production lines: 1 cycle/hr Digestate 150 + Water 200 + Maize 150 → Bioenzymes 1 / €5/hr Category: Factories Price: €45,000 Monthly maintenance costs: €200 - Added Bioenzymes Production - Added new products: - Cow Milk in Bio Bottles (MILK_BIOBOTTLED) - Goat Milk in Bio Bottles (GOATMILK_BIOBOTTLED) - Buffalo Milk in Bio Bottles (BUFFALOMILK_BIOBOTTLED) - Adjusted price factors: Bio products now have a higher market value (Premium factor) - Initial stock of Bioenzym entered - Productions updated to include maintenance
Big Cow Barn GEA FS25
Large cow barn equipped with a GEA MixFeeder feeding system, increasing the efficiency of the feeding process on your dairy farm. Benefit from precise group feeding and optimized feed management for maximum productivity. Barn Details Type: Cow Barn Price: $715,000 Animal Capacity: 500 cows Feed Capacity: 150,000 l Milk Tank Capacity: 80,000 l Slurry Capacity: 2,000,000 l Straw Capacity: 200,000 l Daily Upkeep: $450 / day Size: approx. 136m × 49m Shop Category: Animal Pens Pasture: No Solar Panel Configuration: Yes (Price: $285,500) Color Selection: Yes GEA Feeding Robot Feeder Bunker Capacity: 7,500 l Silage Bunker Capacity: 200,000 l Hay Bunker Capacity: 100,000 l Straw Bunker Capacity: 49,000 l Mineral Feed Bunker Capacity: 100,000 l Required Raw Materials: Silage / Hay / Straw / Mineral Feed Mixed Output: Total Mixed Ration (TMR) - Color scheme adjusted for LOD1 -Various adjustments -Added LOD for buildings
Bodenbearbeitung Ertragsbonus
Bodenbearbeitung Ertragsbonus belohnt eine gründliche Bodenbearbeitung mit einem realistischen Mehrertrag – und das genau dort, wo das Gerät gearbeitet hat.So funktioniert es:Die Bearbeitung eines Saatbetts legt einen Ertragsbonus auf dem Boden ab, der pro Zelle dort erfasst wird, wo das Gerät arbeitet. Es gibt keine Mindestabdeckung – bearbeite einen Streifen und ernte genau diesen Streifen, um den Bonus zu erhalten. Jede noch so kleine Feldfläche zählt.Der Bonus ist werkzeugabhängig: Scheibenegge +4 %, Grubber +6 % (bzw. +4 % bei flacher Bearbeitung), Kreiselegge +8 %. Das zuletzt verwendete Gerät bestimmt den Bonus an dieser Stelle.Der Bonus wird bei der Ernte dem jeweiligen Getreide und beim Mähen dem Gras zugerechnet – und dort wieder verbraucht. So lohnt sich frische Bodenbearbeitung vor jeder Aussaat oder jedem Grasschnitt.Übersicht auf der Karte:Eine eigene Kartenansicht „Ertragsbonus" zeigt genau, wo gearbeitet wurde – farblich abgestuft von hell (geringer Bonus) bis tiefgrün (hoher Bonus).Das aktuelle Gerät und der dazugehörige Bonus werden im gewohnten Feldinformationspanel angezeigt.Multiplayer-fähig.
Schweinestall mit Mistlager
Ein großer Schweinestall mit integriertem Mistlager für deinen Hof.Schweinestall mit MistlagerKategorie: TierhaltungKapazität: 825 SchweinePreis: 125.000 $Erweitere deine Tierhaltung mit diesem geräumigen Stall und halte gleichzeitig die Mistwirtschaft effizient im Blick.
Pack Of Two Modern Farmhouses – Mod pour Farming Simulator 25
Pack Of Two Modern Farmhouses – Mod pour Farming Simulator 25
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