Farming Simulator 25 mods
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Employees V2.6
Employees V2.6 The “Employees” mod expands the game with a comprehensive personnel system. Employees can be hired, assigned to different work areas, and developed through training. They also take care of tasks such as animal husbandry and machine maintenance. Contract types, salaries, illnesses, retirement, and temporary workers ensure more realistic personnel planning. Employee Management: Up to 10 fixed employee profiles with their own name, age, and assigned AI helper. Four contract types: Casual for €600/month and 40 in-game hours, part-time for €1,600/month and 80 hours, full-time for €3,200/month and 160 hours, and temporary workers for €120 per assignment. Temporary Workers: Available for 8 in-game hours from the time of request and then automatically leave the farm. They receive no further training and work at full performance level. Job Categories: Each employee can be assigned fieldwork, transport, animal husbandry, or machinery operation. New employees start with “Unassigned.” AI Helper Linking: Fieldwork is only assigned to employees with fieldwork skills; GoTo, Delivery, Conveyor Belt, and Transport jobs require Transport. Employee Selection in Single Player: When starting a suitable AI job, a selection of available employees appears. Automatic Selection in Multiplayer: A suitable employee is automatically selected. The employee with the lowest percentage of their allocated hours is given priority. Real employee names: Instead of “AI Helper A/B/C…”, the employee’s name is displayed for managed jobs. Working hours: Regular employees use up their monthly hour allowance while performing AI tasks. Once this allowance is exhausted, the job is terminated. Monthly salaries: Salaries are deducted at the end of the month; at the same time, the hour allowance of regular employees is reset. Terminations: An employee can be terminated. Termination occurs after three month-ends; the termination can be withdrawn beforehand. Aging: Employees age over the course of the game. Retirement: Employees retire at age 65. A warning is issued three months in advance. The vacated position can then be rehired with the employee’s original starting age. Illnesses: Regular employees have a 3% monthly chance of becoming ill. Four illnesses: colds, gastroenteritis, flu, and back problems with varying recovery times. Recovery in game time: Illness expires after in-game hours. Sick employees cannot be deployed or trained; ongoing work and maintenance are terminated. Training: Fieldwork, transport, animal husbandry, and machine technology each have 3 levels. Training costs: Level 1 costs €750, Level 2 €1,500, Level 3 €2,250. Training duration: The three levels take 2, 5, and 8 in-game hours, respectively. Performance levels: Without training, a normal employee works at 25%, then at 50%, 75%, and 100%. Fieldwork and Transport: The training level affects the actual AI driving speed and the vehicle’s speed limit. Animal Husbandry and Machinery: Higher training reduces the required working time. Automatic Animal Checks: An animal caretaker automatically checks the herds at 8:00 AM and 5:00 PM. Occupied Sheds Only: Empty barns and pastures are skipped. 20% Threshold: Feed, water, and bedding are only replenished when the respective stock level falls below 20%. 95% Target: The animal caretaker then attempts to raise the stock level to 95%. Fair Feed Distribution: If there isn’t enough feed available, herds in need are considered together, instead of the first barn found receiving all the feed. Feed from Farm Stores: The mod searches for usable feed in various locations, including regular silos, silo extensions, bale storage, pallet storage, big bags, and object storage facilities. Hof Bergmann Support: The storage logic takes into account the special Hof Bergmann pallets and ObjectStorages. Pet Food: Special fill types such as dog/cat food can also be accommodated. Water: The animal caretaker fills suitable water troughs directly and free of charge; no water is taken from a farm storage area. Bedding: The mod recognizes both straw and wood shavings, depending on what the respective barn actually supports. Wood Shavings on Hof Bergmann: Even stored wood shavings pallets in the ObjectStorage can be recognized as stock and removed. Stock Protection: If feed or bedding is not accepted by the barn, the mod attempts to return the reserved stock instead of simply making it disappear. Manure: Existing manure is moved to the nearest accessible manure slab on the farm. Farm Separation: The automatic supply only accesses stocks and holdings to which the respective farm has access. Mechanical Technician: Works automatically between 8:00 AM and 5:00 PM. Repair Threshold: Vehicles are selected for maintenance when they reach approximately 20% damage. Vehicle Selection: Preference is given to a damaged vehicle belonging to the operator that is not currently being driven, is not in motion, and is not performing an active AI job. Maintenance Duration: This depends on the Mechanical Technician’s training level and only continues during working hours from 8:00 AM to 5:00 PM. Vehicle Lockout During Maintenance: The vehicle cannot be entered, tabbed through, used, or normally attached during maintenance. Repair Display: The remaining repair time is displayed in the vehicle information. Repair costs: Before and upon completion, the system checks whether the farm can afford the repair. Staff overview: The employee menu displays employees by contract type and job description, as well as status, age, available hours, and other contract information. Status indicators: These include “Available,” “On Duty,” “Training,” “Sick,” “Hours quota reached,” “Maintenance task,” and “Assign job description.” Multiplayer: The actual employee logic runs server-side. Multiplayer synchronization: Employees, contracts, working hours, age, roles, training, illnesses, active AI jobs, and maintenance are transferred to the clients. Farm security in multiplayer: A client may only perform administrative actions for employees on their own farm. Synchronized actions: Hiring, changing job descriptions, starting training, resigning, and retracting resignations are sent to the server. Multiple farms: Animal care and machinery maintenance are managed separately for each farm in multiplayer. Savegame support: Employees, development, illnesses, training, maintenance, and animal check times are saved in a separate employees.xml file. V2.6.0.0 Repair start adjustable in the general game settings (10 90%) Author: Marcus (Cobra Modding) Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kusbass Seed Container FS25
A component of the sowing system, consisting of a pneumatic seed hopper with a capacity of 6500 liters. The seed hopper is a central element of the sowing system. It is equipped with a diesel engine or a hydraulic motor to drive the blower. The seeding system allows sowing both directly into stubble fields – without prior soil preparation – and on areas that have previously been conventionally plowed. Seed and fertilizer are conveyed via metering devices into the main conveying pipe of the hopper and, by means of a strong airflow, are transported directly under the individual shares of the cultivator-seeder unit, where they are applied in strips. Compatible with the "Kusbass" and "Tom" seeding systems and their modifications. Information: - Price: €23,300 – €24,000. - Capacity: 6,500 liters (Chamber 1: 2,600 liters; Chamber 2: 3,900 liters). - Choice of drive for the seeding system: hydraulic or diesel engine. - Choice of filling auger: direct or chain drive; auger drive can be switched off. - Design options: position of the railings. - Choice of warning signs: marking for excessive width. - Choice of seeding unit: cultivator seed unit "Kusbass" or disc seeder "Tom". - Choice of frame color. - Choice of wheel color. - Choice of tires. - Leaves tire tracks. - Gets dirty and can be cleaned. - Aging effect. - Effect in wet conditions.
Lizard 1050 kg – front and rear weight V1.3
Lizard 1050 kg – front and rear weight V1.3 V1.3.0.0 New Vmask for the full weight + stone basket Lizard 1050 KG front and rear weight Shop information: Shop category: Weights Price: 850€ Capacity: 1000 L Stones Mass: 1050 KG Configurations: Additional lights Front attachments Main color (weight) Design color (stone basket, if configured) The configurable stone basket can be filled with stones. CAUTION! If the basket is filled with stones, the tractor will be harder to drive, as stones are heavy.:D Other: The weight is completely based on FS25 standards. ie: material system + raindrops + color choice. It is based on the Suer 1000 KG from the Ls19 (Giants Standard!) model but was partly rebuilt Author: DeNize, mbtrac4bis6Zylinder Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kuzbass Grubber FS25
A cultivator from the series of “Kuzbass” seeding complexes, consisting of cultivator seed drills with a working width of 6.1 to 9.7 meters. The "Kuzbass" cultivator is a universal soil cultivation implement designed for soil preparation, maintenance, and yield enhancement on areas that have not previously been treated with erosion-reducing methods – such as stubble fields of grain or other crops. In a single pass, the cultivator performs the following tasks: cultivating (loosening), harrowing, and leveling the soil. The “Kuzbass” seeding complex is pulled by a tractor and consists of a seeding unit and a trailed or mounted seed and fertilizer tank. The tank is equipped with a diesel engine (or, alternatively, a more economical hydraulic drive) that powers a blower. In 2005, specialists developed and implemented a new reconsolidation system that uses spiral metal rollers instead of rubber tires. This eliminated gaps between the roller elements and ensured continuous reconsolidation of the soil. Information: - Price: €59,636 – €76,855. - Selection of operating mode: cultivator, seed drill, cultivator with rollers, or seed drill with rollers. - Selection of reconsolidation elements: rubber tires or spiral metal rollers. - Selection of harrow types: harrow or combination harrows. - Configuration option: scrapers for the rubber tires. - Color selection: for frame and seed lines. - Additional hydraulic lines for a hydraulically driven tank. - Traction marks. - Soiling and self-cleaning effect. - Aging effect (visual wear). - Effect in wet conditions (visual change due to moisture).
Apex Guidance FS25
Precision guidance, section control and field records for Farming Simulator 25. A single in-cab terminal that does the jobs a real guidance system does — straight lines, headland management, section shutoff, tramlines, and a record of what went on every field. Guidance Set an AB line by driving it, or let ApexGuidance read one straight off a recorded field edge and offset it into the crop by however much you choose. Tracks are numbered, snap to the nearest automatically, and can be nudged sideways in tenths of a metre without losing the grid. Boundaries and obstacles Drive the field edge once and it's recorded, saved and reused. Record ponds, pylons and tree islands the same way. Each gets its own headland ring at your headland width, the implement lifts and lowers around them exactly as it does at the field edge, and in guidance mode there are proper passes to follow round them. Headlands Three modes: Warn — flags the approach, nothing automatic Auto — lifts and lowers the implement for you Guidance — generates headland passes and steers them, round the field and round every obstacle, picking the nearest pass as you drive onto it Lift and lower are set in metres from the line — before it, after it, or exactly on it — with a headland overlap setting that moves the whole joint with one number instead of four. Section control Both ends of the working width are measured to the boundary every frame, so the end that reaches it first shuts off first. Progressive, stepped, and it follows curves and corners where an angle-based system can't. Manual left and right shutoff from the outside in. A section strip across the bottom of the terminal shows what's working and what isn't — and hides itself on machines that have no sections. Tramlines Automatic lane counting from the AB line, with a manual mode for headland passes where lane counting means nothing. Adjustable spacing, width, and distance behind the machine. Auto turn Headland turns generated from your machine's own geometry, with skips up to five rows. Every generated path is checked for landing on the target track before it's used. Turns you've driven yourself can be recorded, and are chosen automatically when they fit the row spacing better than a generated one. Records Per field, per commodity: seed, fertiliser, lime and spray by weight and volume, yield in tonnes, and input cost. Accumulates across sessions and survives reloads. Coverage Worked ground painted live and area counted — and the paint respects the sections, so ground you shut off over isn't counted as done.
Number of players on servers V1.1
Number of players on servers V1.1 Number of players on servers Displays the current number of players directly in the HUD on multiplayer servers. The display consists of a compact player count with a status indicator: Green: no Lua warning or Lua error detected Yellow: Lua warning detected Red: Lua error detected The status point can be reset in the game settings if a detected message has been reviewed and is non-critical. Note: In single-player mode, the HUD display will be automatically hidden if the mod was accidentally activated there. Further detections may be added later if log data can be analyzed more cleanly in the game. V1.1.0.0 The HUD display has been redesigned to match the game’s style and now sits directly next to the time and weather display with the player icon. Script errors and other error messages from the game and other mods are now detected. Warnings are ignored by default and can be enabled by the host in the game settings. Only the host or an administrator can reset the server status point. Other players can no longer change the server status point. Author: Nalathan Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
John Deere 5E Serie BR V1.0.0.0
John Deere 5E Serie BR V1.0.0.0 John Deere Traktor der Serie 5E, Baujahr 2024, Brasilien Die Traktoren der John Deere 5E-Serie sind in Brasilien auf kleinen und mittleren landwirtschaftlichen Betrieben weit verbreitet. Als kleiner, robuster und zuverlässiger Traktor eignet er sich für vielfältige Arbeiten, von der Viehhaltung bis zum Pflügen. Die Mod beinhaltet: Motorvarianten: 5060E, 5070E, 5078E, 5080E, 5090E, 5080E CHIP und 5090E CHIP, mit einer Leistung von 60 PS bis 135 PS Getriebe: 9×3 Realistisch Motorgeräusche: Original, Offener Auspuff und Offener Auspuff mit Turbopfeife Mehr als 120 optionale Reifen, darunter Trockenland- und Reisfeldreifen Hintere und vordere Kotflügel Blinker und Schiebedach Dekorativer Werkzeugkasten Frontlader Werkzeugkasten Preis: 38.500 $ Tags: Die ModDie TraktorenJohn DeerePS
FillType Title Cache Sync V1.0
FillType Title Cache Sync V1.0 The FillType Title Cache Sync fixes incorrect or outdated fill type names that may appear on some maps in the game. Some maps overwrite existing fill types in the base game with their own names. In such cases, Farming Simulator may still internally use the original name, which is then displayed in various places within the user interface. This mod synchronizes the names actually loaded by the map with the game’s internal title cache. Works automatically in the background No settings or user interaction required Supports maps and mods with custom or overwritten fill type names No hard-coded crop types or names Multiplayer compatible. The mod does not change fill types or game values. It simply ensures that the intended names are used correctly in the game. Author: Weekend Farmers Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Volvo L90 dual tires v1.0
Volvo L90 dual tires v1.0 Here with Volvo L90 twin tires This Volvo release is for the 20 people on Discord! Lights and much more! Author: melvintjuhhh Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Volvo L120H Edit V1.0.0.2
Volvo L120H Edit V1.0.0.2 To use DBL you only need to have Dashboard Live in the mod folder Volvo LH 120 (Physik): Weight: 19.5 t Power: 276 hp Price: from 252,000€ Price: $252,000 Speed: 50 Configurations: – Powershift transmission or CVT – Standard tires as normal or XL wide, agricultural/stud tires in various brands and designs – Different RUL variants – CB radio – Additional weight 2000, 5000, 8000Kg – Volvo sticker on the windshield for better visibility – Main color – Design Color – Rim color – DBL Dashboard Live – 4 Top DragonDrive Lights – Replaced all worklights with DRL Worklights – FOR9T Sidelights – Airhorn Interactive Control functions: – Switch from steering wheel to joystick steering – Lights control in A pillar – Start engine – Hazard lights – CB radio – Interior lighting Interactive Control Animations: – Door Left – Rear hood – Folding steering wheel console Miscellaneous: – Reverse warning sound changed to normal beeping L120H High Tip Shovel: Capacity: 10,000 L Price: From 17,000€ Configurations: Color Recommended mods: Interactive Control Variable Tire Pressure Dashboard Live Author: DAVision Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Broughan Twin Axle Trailer FS25
Broughan Engineering Ltd designs, engineers and manufactures a full range of high-quality, bespoke agricultural trailers, Located just outside Tullow in County Carlow, Ireland, and owned by brothers and founding directors Patrick and Paul Broughan. The 20-foot grain and silage trailer features a high-spec tailored design. Features 10-stud commercial axles, a sprung drawbar, 3 mm sides, a 5 mm floor, with a range of optional extras. Category: Trailers Price: $22,975 Capacity: 22,653-38,511 L
Realistic Weather V1.0
Realistic Weather enhances the atmospheric experience in Farming Simulator 25 by introducing additional weather effects and customizable settings, creating a more immersive and natural farming environment. Experience a more dynamic atmosphere with improved fog effects, snow-related visual enhancements, and greater control over the weather experience. Main Features: – Realistic Fog Effects: Enhances the atmosphere with more natural and immersive fog effects. – Snow Effects: Provides additional snow-related visual effects for a more realistic winter atmosphere. – Customizable Weather Settings: Easily enable or disable the mod, fog effects, and snow effects directly from the in-game settings menu. – Individual Player Settings: In multiplayer, each player can customize their own visual weather preferences without changing those of other players. – Multiplayer Support: Designed for both single-player and multiplayer gameplay, including dedicated servers. – Immersive Atmosphere: Adds visual variety to different weather conditions, making the farming environment feel more natural. Available Settings: 1. Enable / Disable Realistic Weather 2. Enable / Disable Fog Effects 3. Enable / Disable Snow Effects Multiplayer Information: Each player can independently customize the available visual effects. Disabling fog or snow-related visual enhancements locally does not change other players’ preferences. The game’s shared weather simulation and snow accumulation remain controlled by the server. Compatibility: – Farming Simulator 25 – Single Player – Multiplayer – Dedicated Servers To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Volvo L50C V1.0
Volvo L50C V1.0 Weight: 8.6t Standard tires: 17.5 R25 Bucket capacity: 1.4m³ Minimum shovel capacity: 1.4m³ Steering type: Articulated (KL) Transport length: 6.42m Author: Modsfsls Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
John Deere 6r 2019 FS25
🚜💚 John Deere 6R 2019 – from FS22 to FS25, with plenty of time and attention to detail! 💛 A huge number of hours of work went into this project. I spent a long time working on it, adjusting things, adding features, and constantly testing and improving. ⏳ The conversion was just the beginning. It was important to me to give the 6R a personal touch and implement many details that make the tractor special. Even the small things, which might only be noticeable on second glance, took a lot of time and patience. 🔍😊 I'm all the more delighted to finally show you the result after all this hard work! 🥳 🛠️ Here's what you can expect: 🎮 40 IC points for tons of interactive features – there's plenty to use and discover! 🚪 Animated doors, rear windows, roof and hood bring movement to the 6R and can be operated via IC. 🖥️ Premiere for my Pöttinger terminal: I installed it in a tractor myself for the first time! A special step for me, and I'm really proud of it. 🙌 📹 CCI 800 as a camera display: You can switch between the cameras at the front, rear and on the attachments via IC – provided that corresponding cameras are available. 🌌 Carpet, LED lighting, and a starry sky create the perfect atmosphere in the cabin. Even late hours in the fields are enjoyable! 💡🌙 💨 Tire pressure control system: Currently available on wide tires. 🚨 A variety of rotating beacons from Northernlights are available so you can customize your 6R to your liking. ☀️ Roller blinds for the cabin complement the interior fittings. 🛞 A huge selection of tires: Scrolling is almost part of the rebuild process here! 😂 🪟 Slightly revised windows complete the look. 🛰️ StarFire 7000 RTK is also on board. 🔌 Cables laid for the terminals: Even the small details count and should be included in the renovation! 🔍 ✅ Clean In-Game Log Besides the visible changes, I've invested a lot of time in testing and fine-tuning. The in-game log is clean – I placed great emphasis on this during the conversion and further redesign. 🛠️ 🔄 More updates to come! This project isn't finished for me yet. I'll continue working on the 6R, improving details, and implementing additional features and enhancements. So stay tuned for more updates! 👀🚜
Jelcz C417 V1.0
Jelcz C417 V1.0 Jelcz C417 converted from LS19. Short and long side protection Features: Price: 20400 Power: 200 HP – 550 HP Author: Chris FS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
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