Farming Simulator 25 mods
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Amazone Packer Pack V1.0
Amazone Packer Pack V1.0 This is an Amazone tyrook with packer. In most cases, the ZIP file must be extracted for the packer to work. Amazone tyrok: Cost: 52,000 euros Required power: 200 HP Working width: 4.2 m Moldboard selection Tyre selection Packer: Cost: 8,500 euros Working width: 4.4 meters Packer arms adjustable with mouse control. Have fun, I hope you like it Author: Gunnarac23, AGRITARN AMF, julia.mhr97 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Mercedes Benz Citaro Lia 574 Bus V1.0
Mercedes Benz Citaro Lia 574 Bus V1.0 Modification intended for Farming Simulator 25. The modification has properly functioning work lights. Required mods: Interactive Control Author: PERLA YT Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Ferrari F40 Competizione 1989 1.0.0.0
Ferrari F40 Competizione 1989 - Description Ferrari F40 Competizione 1989 Features: - Selectable Body color - Selectable Seats color - Selectable Rim color - Selectable Caliper color - Supports license plates - Interactive Control Support - Price: $2.000.000 - Engine: 2.9L V8 TT 760HP, 360KPH with...
MOD Random World Events Remastered Bundle 2.2
MOD Random World Events Remastered Bundle - Description This mod overhauls Farming Simulator 2025 with new events and features. Features: - 53 total events in five categories: Economic, Vehicles, Field, Special, and Wild - New wildlife events, including bird damage, wild stampedes, and swarms of bees - I...
Fendt 500 Vario Gen3 1.0.0.2
Fendt 500 Vario Gen3 - Description: Fendt 500 Vario Gen3 Shop category: Small tractors Base price: $152,500 Power: 131 hp to 171 hp Top speed: 40 kph or 50 kph Configurations: - Choice of colours for body and rims - Warning signs - Front loader - Design Line - Hood guard/spring h...
Dacia 1300 1.0
Dacia 1300 - Dacia 1300 (Romanian renault 12) with 1.3L Renault engine Credits: BlueWolfDVM
Case IH Magnum CVX Series 1.0.0.1
Case IH Magnum CVX Series - This tractor initially appeared in Farming Simulator 19. Tractors in this category are large. Price: $321,000. Power: 409-435 hp. Maximum speed is 50 kph. Credits: DB554
Cestari 18T CLAAS edition V1.0
Cestari 18T CLAAS edition V1.0 A beautiful transfer trailer that will be perfect with a CLAAS tractor! Features: Price: €32,000 Capacity: 18500 l Several wheel configurations Rim color configuration Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kuhn Grain Max 17T V1.0
Kuhn Grain Max 17T V1.0 Category: Grain trailers Price: €35,000 Capacity: 17m³ Required power: 220 HP Configurations: Tire Author: AGRITARN AMF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
New Holland Paket V1.0.0.0
New Holland Paket V1.0.0.0 Packungsinhalt – T6 – T7 – T9 – T9 Gleise – Th742 – Chseries – Crseries – L218 – Bigbaler1290hd – C232 – Cr980 830 – superflex25 – superflexDraper45ft – varifeed28 – varifeed41
Grassmen JCB Edit V1.0
Grassmen JCB Edit V1.0 This is a grassmen style edit of a jcb fastrac 4000 icon These are all custom made stickers Grassmen JCB Fastrac 4000 Edit Base Mod: JCB Fastrac 4000 iCON by RossN Mods Brand: JCB Models: 4160 iCON / 4190 iCON / 4220 iCON Power: 178 HP / 210 HP / 235 HP Price: $218,500 Configurations: Beacon options Marker options Engine configurations Colour options Animated dashboard Opening doors and windows Passenger support Edit Features: Grassmen branding Monster can Jbl muisc box Required mods: Interactive Control Author: MF Agri 5445, RossN Mods Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Big Cow Barn V1.3
Big Cow Barn V1.3 Capacity cow 450 Straw hay grass silage water feed mixture Author: Leslie Jr Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
AutoDrive Vyacheslavka 8x 16x V1.0
AutoDrive Vyacheslavka 8x 16x V1.0 AutoDrive for Vyacheslavka 8x 16x map Required mods: Autodrive Vyacheslavka 8x Author: Zeang Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Dynamic PTO speed V1.0
Dynamic PTO speed V1.0 This mod finally brings realistic dynamics to the PTO. Instead of a fixed PTO speed, the working speed of all attached implements adapts directly to the tractor’s current engine speed. The higher the engine revs, the faster mowers, forage harvesters, balers or conveyor belts operate. Main features The PTO speed is no longer fixed but is calculated live from the engine speed. Implements react noticeably differently to low, medium or high engine speeds. A multiplier for each implement allows individual settings for every implement. Realistic working speeds: Low engine speed → slower operation Medium engine speed → normal operation High engine speed → faster operation Technical implementation The mod is fully LS25-compatible and uses its own scripts to link engine speed, PTO speed and implement behavior. Animations, effects and working speed are adjusted dynamically. Both vehicles and implements are extended via hooks in their update functions. Implement behavior Mowers spin faster and respond more directly to the throttle. Forage harvesters operate more powerfully at high engine speeds. Balers work faster and process material more quickly. Conveyor belts transport material depending on the engine speed. Each implement can be finely adjusted using its own factor. Mod contents Complete mod structure with modDesc and Lua scripts Example implement XML with dynamic PTO configuration Optional overlay displaying the current PTO RPM Mod objective “Dynamic PTO Speed” provides a noticeably more realistic gameplay experience. PTO performance finally depends on engine speed – rev higher and work faster. As a result, all implements operate more naturally, variably and closer to real-world farming. Author: FF Modding Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
AVA Mod Manager V0.9.2
A mod manager for Farming Simulator 25. It installs and removes mods, keeps your mods folder tidy, finds conflicts before they stop the game from loading, reads the game log, edits savegames, and shows you exactly what every mod adds to the in-game shop. Free, no ads, no bundled third-party software. Why you would want it Anyone running more than twenty mods knows the stories. The game stopped loading and there is no telling which mod did it. Two mods added the same fill type and now the shop is a mess. You updated a mod, the old one was better, and the old one is gone. You want to switch half your mods off for one savegame and switch them all back afterwards. The manager solves this by reading the same files the game reads and telling you what is in them in plain language. – Installing mods. Drop an archive on the window or pick a file. It handles zip, 7z and rar, and works out where the mod belongs on its own. – Enable and disable. Disabled mods are not deleted. They move to a separate folder and come back with one click. The game does not see them, you do not lose them. – Mod profiles. Named sets of mods you can switch between. One set for multiplayer, another for singleplayer, another for a specific map. Switching swaps the contents of the mods folder as a whole. – Version archive. When you update a mod, the old version is kept rather than overwritten. If the new one turns out worse, rolling back takes two clicks, and the version you are replacing is archived too, so the rollback is itself reversible. – History. What was installed, enabled, disabled or removed, and when. When the game suddenly breaks, the first question is always “what did I change yesterday”, and now there is an answer. – One-click install from ModsFire. Press the button on the site and the mod arrives in the manager. For now, several authors are supported, but going forward it’ll be easy to auto-install almost any mods from this file-sharing service. – Seven interface languages: English, Russian, Ukrainian, German, French, Spanish and Portuguese. – Several games in one window. Besides FS25 it supports FS22, FS19, BeamNG.drive, Euro Truck Simulator 2 and American Truck Simulator, each with its own folder and its own settings. What it does specifically for FS25 This is where most of the work went. Everything below reads the game’s real files rather than guessing. 1) Conflict detection Finds the things that make mods fight each other, and explains what each one will actually break: – The same fill type (`fillType`) declared by two different mods – The same vehicle type (`vehicleType`) registered twice, where the second registration overrides the first and the displaced mod’s vehicles fail to load – Two shop items with the same name, which leaves you two near-identical entries in the store – Key binding clashes, with the exact list of which mod bound which action to that key – The same script file loaded by more than one mod – Duplicates and older copies of the same mod Separately, it finds mods that are broken on their own: – An archive inside an archive, which the game cannot unpack – A missing or corrupt `modDesc.xml` – Files wrapped in an extra folder, so the game never sees the mod at all – DescVersion problems, including mods built for a newer game version – Internal paths too long to extract, which is why vehicles or textures later go missing in game – Corrupt archives and leftover junk files Reads the game’s log.txt and turns it into a readable list: what the error is, which mod caused it, and what to do about it. Repeated errors collapse into a single entry with a counter, so one message repeated two hundred times does not bury everything else. It recognises missing files and textures, Lua errors with their call stacks, missing translations, uncompressed textures, vehicles that fell through the map, and rejected mod filenames. Shows everything your installed mods add to the in-game store, in one list. Search, filters by brand, category and type, eight sort orders and a tile view. Each item shows its price, specifications, capacity, engine power, working width, attacher types, wheel sets and which mod it came from. It will also tell you what buying one of everything would cost. Spin the model right inside the manager, with the textures and factory colours from the mod itself. It reads the native `.i3d` format directly, so there is nothing to convert. Edits a savegame directly, without launching the game: – Money and loan, per farm – Difficulty and time scale – Autosave interval, fuel usage, growth mode and period length – Game rules: stones, weeds, lime, snow, plowing, crop destruction, traffic, automatic motor start – Helpers: whether they buy their own fuel, seeds and fertiliser 6) Vehicles in the savegame. A separate screen listing every vehicle you own, with its position on the map and its operating hours, each one editable. Useful when a tractor has ended up outside the map and there is no way to reach it in game. A backup is written before any change, and the manager tells you where it put it. 7) Savegame mod check Compares the mods recorded in a savegame against what is actually installed. It separates the ones the save genuinely needs to load from the ones that are merely listed and do not matter. Download AVAModManager-v0.9.1-setup.exe and run it. No administrator rights are needed, it installs into your own user folder. Both the installer and the application are code-signed, so Windows shows a real publisher rather than “unknown”. It does not touch the game itself. It only works with your mods folder and with the savegames you point it at.
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