Farming Simulator 25 mods

77,119 results
1,429 / 5,142
SWE Farms V1.5
other

SWE Farms V1.5

SWE Farms is a map featuring terrain from a real location in Sweden. On this map, you'll find fertile fields and lush forests. Over 100 hectares of fields ranging from large to small, extensive forests covering over 40,000 hectares, three farms, two grain mills, one sawmill, and a village. Will you start the biggest logging empire or become the top farmer? V1.5.0.0 - Farms are now separate - Production and sell points are separated - Complete farmland overhaul - Terrain around the map has been raised - Gas station added - Terrain texture rework - Dealer added near the shop - Village added - Snow mask included - More trees added - PDA map now features color-coded locations

Saxlingham Farm Estate v1.0
maps

Saxlingham Farm Estate v1.0

Welcome to Saxlingham. - Custom farm yards: buy and sell all buildings and decorative junk items. - Custom sounds. - Custom lighting and environment. - Custom-made houses and farm buildings. - 52 fields with missions and hidden grasslands to purchase within forest areas. - 6 sell points with various fruit options. - Claas dealership. - Custom textures. - 1 BGA.

Insects Production V1.0
other

Insects Production V1.0

Lots of things can be produced in the game – but not insects. Well, now you can! This is my first mod, and for now only crickets are available. You can produce them in the Cricket Farm, sell them directly, or process them into insect flour at the Insect Mill. Cricket Farm Price: $10,000 Daily upkeep: $30 Requires water to reproduce and grow crickets. Insect Mill Price: $50,000 Daily upkeep: $40 Requires crickets to produce insect flour. Enjoy the mod!

Houses Pack Small v1.0
other

Houses Pack Small v1.0

Package featuring three farmhouse models, each equipped with wardrobe functionality and sleeping areas to enhance your farm's comfort and aesthetics. - Category: Farmhouses - Price: $10,000 - Daily upkeep: $50 - Category: Farmhouses - Price: $20,000 - Daily upkeep: $50 - Category: Farmhouses - Price: $30,000 - Daily upkeep: $50 The main color of each farmhouse is customizable.

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Timber Constructions v1.0
other

Timber Constructions v1.0

A pack of houses and garages frame, made out of timber, to create the illusion that your map is still being built Price: €10

Small traditional Farm house  v1.0
maps

Small traditional Farm house v1.0

A charming small traditional farmhouse that evokes nostalgic memories of the good old days. Price: €20,000

McDonalds (Sell Point) v1.0
other

McDonalds (Sell Point) v1.0

A sell point disguised as a McDonald's to add some character and life to your maps Price: €10,000

FS25 Single-Story House (PC only)
other

FS25 Single-Story House (PC only)

The single-story house is fully functional. The house features: - all animated doors - active lighting - two-car garage - kitchen - living room with fireplace with fire and smoke activation - two bathrooms - master bedroom with sleep and wardrobe triggers - children's room - office - large terrace. When publishing on other sites, please retain the author's credits to KD Modding Krzysztof Dadej.

Live Farmer v1.2
other

Live Farmer v1.2

V1.2.0.0 - Added the "Fixed" movement profile option in settings. (Selecting this profile means vigor will not influence your movement speed; it remains constant) - Made various script edits in some areas. - The conflict with the FS25_Financing mod appears to be resolved. Now, the triggers in the liveFarmer mod open their GUI. - Rebalanced food prices in Larka and Shashlychka (prices are now lower) - Added an empty trigger (without visuals) covering the entire range of food available for purchase. - Rebalanced the prices of placed items (to a lesser extent) - Attempted to fix multiplayer issues. - After loading a save, satiety and vigor are no longer depleted. A comprehensive farmer’s life system has been added, introducing new parameters: - Satiety and Vigor. - Now, players need to eat and rest to stay healthy. - This mod transforms ordinary farming into a true farm survival simulator, balanced for everyday play without overdoing it. KEY FEATURES - Satiety: gradually decreases each game hour (configurable in settings) - Complete exhaustion triggers: - Rumbling stomach sounds - Blurred effects and screen dimming - Slowed movement - Random "hunger attacks" with vignette and sounds - Vigor: decreases over time (configurable) - Restores during sleep (10–15% per hour) - When energy is low: - Walking and equipment operation become harder - Screen darkens, fatigue effects appear - Player can "fall asleep while walking" There is a category for Meal Stations in the construction menu. The mod includes an inventory and backpack for items! Various buildings for buying and preparing food. Available food items include: - Burger - Shish kebab - Coffee - Tea - Soup - Energy drinks - Beer - Vodka - Pies - And more Overall, you need to experience it yourself! IMPORTANT! Multiplayer may have issues, but I am working on fixing them. If you’re willing to help, please report any problems you encounter!

Owendale Michigan v1.0
other

Owendale Michigan v1.0

Welcome to Owen Dale, Michigan. In 1882, as three new rail lines began to lay track in Huron County, two cousins from Saginaw, Michigan—John G. and John S. Owen—purchased land in the Columbia Swamp. The following year, they opened a sawmill to harvest the native oak. John G. Owen hired civil engineer Quincy Thomas to survey a town site in 1887. The streets, alleys, and parks were dedicated to the public for their perpetual use, and the village was named Owen Dale. The sawmill burned down in 1896, and the Owen Dale area shifted from lumbering to agriculture. Credits to the modders who helped me with this map. **Welcome to Owen Dale, Michigan** This is my very first map for Farming Simulator 25. I enjoyed creating this map, and I want to thank those who helped me build it: - Taylor Farms for the base game map - Jdunn1019 for assistance on some projects - Farmer Pierce for guidance - Winston for creating the Owen Dale Store sign lighting - Profuse_ice2023 for help with traffic intersections - Maxtor Gaming for support when needed - IKAS Fan Modding for allowing me to use his buildings, including two real structures: Pioneer Dealer and Case dealership, created by Patty and Ikas - Celobuki for the grain dryer - Snakebizzle for the fire station, which closely resembles the real one - LJR Modding for the COOP Fert Seed Shed Note: I have not tested the map in multiplayer. When owning the first farm, you need to buy the grain dryer to operate it properly. Storing grain in the dryer won't show in the silo info unless the product is dried. For non-dried products, use a regular silo. The update on 8/19/2025 adds the ability to mow alfalfa. You can still play with your saved game. On 11/13/25, a new save game is required. Onions now work with the Highlands DLC. You can fish in the pond at the school and sell onions at the farmers market. The pond lighting has been improved. The No Creek Farmhouse has been removed for Giants' console testing. On 12/16/25, a new save game is required. The Carpentry icon has been fixed. Added liquid Fertilizer, Herbicide, and Water behind the Pioneer Dealer, along with several small bug fixes.

Polish Modern House V1.0
other

Polish Modern House V1.0

Modern Polish house featuring a bedroom and wardrobe. Category: Farmhouses Price: $160,000 Upkeep: $10

Sons Of Suhl V2.0
other

Sons Of Suhl V2.0

Good morning! We have a new, well-known building for you once again, which M4cM4nus also used in his project "True Farming 2". Here is some information about the building: You can find the building under "tools". All doors and the gate can be opened and closed. The lights can be turned on and off. It also features a workshop trigger.V2.0.0.0 – Added Stani’s building category – You can sit down wherever there is seating Tip: If you experience a floating effect when sitting, reset the building with EasyDevControls. Afterwards, everything works as usual again. (Cause unknown.) – Release script from BayernGamers and (BG)LahmiRequired mods: Stani’s building categoryFeel free to subscribe and watch the mod presentation:

New medium house V1.0
other

New medium house V1.0

Modern medium house Price: $48,000 Daily upkeep: $40

Restored House V1.0
other

Restored House V1.0

Restored House converted from FS22. A beautifully restored house where you can sleep and skip the night. Construction cost: $40,000.

Polish Houses Package V1.0
other

Polish Houses Package V1.0

Pack of 2 houses, brick and plastered. Category: Farmhouses **Brick:** Price: $40,000 Daily upkeep: $50 **Plastered:** Price: $60,000 Daily upkeep: $35

1,429 / 5,142

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