Farming Simulator 25 mods

77,110 results
1,405 / 5,141
Modern Sugar Factory V1.0
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Modern Sugar Factory V1.0

A factory with double the production capacity, increasing your farm's productivity and allowing you to make more profit in less time. It is possible to produce sugar from both sugarcane and beet. Capacity: – Sugar: 1,300,000 L – Beet: 720,000 L – Sugarcane: 800,000 L – Price: 135,000 $ – Maintenance: 105 $/day

Silage Diesel Water Liquid Fertilizer Silage Additive V1.0
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Silage Diesel Water Liquid Fertilizer Silage Additive V1.0

This plant produces silage, diesel, digestate, liquid fertilizer, silage additive, and pumps water. When grass, straw, or chaff is tipped into this building, the product is automatically converted to chaff. WARNING: once grass or straw is inside, it can only be unloaded as chaff or used to produce silage. This building accepts pallets but does not produce them. It also accepts grass, straw, and silage bales, but does not return bales; products must be loaded into compatible trailers. All input or output products can be loaded with any suitable tool. Equipment with silage additive capability can be loaded directly from the building. The Liquids Handling Truck Train mod is required to fill equipment remotely. Production – Factories Price: $80,000 Daily Maintenance: $30 Recipe: Silage When grass, straw, or chaff is tipped into this building, it is automatically converted to chaff. Once inside, it can only be unloaded as chaff or used to produce silage. Input: Chaff 1L Output: Silage – 100,000L per hour over a 28-day month, 3,571L per hour Water Input: Diesel 1L Output: Water – 75,000L per hour over a 28-day month, 2,678L per hour Silage Additive Input: Digestate 0.90L Input: Liquid Fertilizer 0.10L Output: Silage Additive – 10,000L per hour over a 28-day month, 357L per hour Diesel Input: Silage 1L Output: Diesel – 40,000L per hour over a 28-day month, 1,429L per hour Output: Digestate – 10,000L per hour over a 28-day month, 357L per hour Liquid Fertilizer Input: Silage 1L Output: Liquid Fertilizer – 40,000L per hour over a 28-day month, 1,429L per hour Output: Digestate – 10,000L per hour over a 28-day month, 357L per hour Storage Capacities: Silage Additive: 100,000L All other products: 1,000,000L Required mods: Liquids Handling Truck Train

Cellulose factory V1.1.2
other

Cellulose factory V1.1.2

Finally, I managed to adapt this mod for FS25. It wasn't difficult; I just needed some time. I hope to continue converting others as I have time, and I appreciate everyone who requests updates for the mods I created for FS22. I will keep an eye on any errors and warnings related to this mod. With these production points, you can extract cellulose from wood, which can be turned into paper, cardboard, or even viscous fabric for clothing. The cellulose is produced as a cotton pallet that can be sold or processed into fabric at any spinning mill. To supply the plant, you can use wooden trunks or splinters; the latter reduce production costs and allow for higher daily output. From the production of paper or cellulose (cotton), a quarter is allocated to cardboard manufacturing, since not all cellulose extracted from wood can be turned into high-quality white pulp. There are two plant sizes, each with different capacities and production speeds: - The larger one covers about 300 square meters (you'll need a large field) and can produce 1,152,000 liters of cotton or paper per day. - The smaller one resembles the factories in the game and can produce 57,600 liters of cotton or paper daily. Large version: $1,500,000 Small version: $150,000 Daily maintenance: Large $12,000, Small $1,200. It is recommended to turn it off when not in use. V1.1.2.0: - Fixed an issue where the cotton pallet did not fill. - Both plants now accept bales but will automatically convert them into woodchips. Due to the nature of the fill type, poplar can only become wooden splinters and roundballs. - Minor aesthetic adjustments.

Hat Titude Adjustment v1.0
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Hat Titude Adjustment v1.0

An innovative factory dedicated to hat production! This mod allows you to produce five types of hats, made with both traditional materials and alternative biological fibers using new processing technologies. Price: $240,000 Daily upkeep: $60 Category: Factories Available productions: – Felt Hats – made with wool, lime, and digestate. – Fabric Hats – made with industrial fabric. – Maizetex Hats – made from maize and honey. – Straw Hats – natural and ecological, made from straw. – Chiptex Hats – derived from processed wood chips. Includes a custom factory, dedicated pallets for each hat type, and compatibility with the product selling system. Accepted inputs: – Bulk: Maize, Straw, Lime, Digestate, Water, Wood Chips – Bales: Straw – Pallets: Honey, Fabric, Wood Chips Show off your favorite hat and bring style to the fields!

Bioplastic Production v1.0
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Bioplastic Production v1.0

Bring sustainability to your farm with the new bioplastic factory. Using advanced fermentation techniques and enzymes, high-quality bioplastic granules are produced from corn, potatoes, or sugar beets. This facility processes plant-based raw materials with water and enzymes into biodegradable plastic granules. These can then be used as eco-friendly packaging in various other productions. **Production lines:** Maize Line: 5 cycles/hour ? Maize 100 + Water 50 + Enzymes 10 ? Bioplastic 50 / 5$h Potato Line: 5 cycles/hour ? Potatoes 150 + Water 50 + Enzymes 10 ? Bioplastic 50 / 5$h Sugar Beet Line: 5 cycles/hour ? Sugarbeets 150 + Water 50 + Enzymes 10 ? Bioplastic 50 / 5$h **Category:** Factories **Price:** $90,000 **Maintenance:** $250/month **Bio-Canning Factory** The classic canning factory has been upgraded to use bioplastic granules as an environmentally friendly packaging alternative. Each production line can now produce goods using biodegradable materials such as eco-cans, jars, or containers. **Production lines:** Canned peas – 10 cycles/h Peas 100 + Bioplastic 10 ? Eco-canned peas 45 / 2$h Jars of green beans – 10 cycles/h Green beans 100 + Bioplastic 10 ? Eco-jars of green beans 45 / 2$h Canned carrots – 10 cycles/h Carrots 100 + Bioplastic 10 ? Eco-preserved carrots 45 / 4$h Canned parsnips – 10 cycles/h Parsnips 100 + Bioplastic 10 ? Eco-preserved parsnips 45 / 4$h Canned beetroots – 10 cycles/h Beetroot 100 + Bioplastic 10 ? Eco-preserved beetroots 45 / 4$h Spinach bag – 10 cycles/h Spinach 100 + Bioplastic 10 ? Eco-spinach bag 45 / 2$h Kimchi – 10 cycles/h Napa cabbage 20, Garlic 2, Spring onions 2, Chilli 2 + Bioplastic 10 ? Eco-fermented Napa cabbage 45 / 5$h Noodle soup – 10 cycles/h with Flour 55 or Rice flour 42, Eggs 10 + Bioplastic 10 ? Eco-noodle soup 45 / 2$h / 1$h Rice bag & rice box – 10 cycles/h Rice 100 or Long grain rice 100 + Bioplastic 10 ? Eco-rice bags 45 & Eco-rice boxes 45 / 2$h **Category:** Factories **Price:** $120,000 **Maintenance:** $300/month

WINERY v1.0.0.1
other

WINERY v1.0.0.1

Wine Production ADDED MEAD ADDED MORE DECORATION

THE MILL V1.0
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THE MILL V1.0

Produce Flour and Sugar. The White Mill offers a charming rural experience for your virtual farm. Located in the countryside, this beautifully designed windmill serves as both a picturesque focal point and a functional asset. Harness the wind's power to grind grains and produce flour, boosting your farming productivity. Its traditional design and detailed craftsmanship add aesthetic appeal and a nostalgic touch to your virtual landscape. Embrace the simplicity and elegance of this iconic structure as you cultivate your fields and bring the countryside to life. Price – $25,000 Inputs - BARLEY - MAIZE - OAT - SORGHUM - WHEAT - SUGARBEET - SUGARBEET_CUT - SUGARCANE Outputs - FLOUR - SUGAR

LSFM Bagging Pack v1.0
other

LSFM Bagging Pack v1.0

Bagging machine for making small bags. There's not much to say about it. I made a short mod presentation video where most of it is explained and demonstrated. **Features:** - Bagging machine for filling loose material into small, handy bags. - ITRunner trailer for transporting the bagging machine. However, I recommend the hook lift from the Mercedes Benz DLC. If you don't have it yet, you can purchase it here Buy Mercedes DLC - Purchasable empty bags - Purchasable empty pallets for loading the bags - Placeable bag sales point

Pasta Factory V1.0
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Pasta Factory V1.0

Production of wheat & rice pasta You will find in this Mod: A factory: Price: $105,000 Input and storage capacity WHEAT capacity= 75,000 RICE capacity= 75,000 LONG GRAIN RICE capacity= 75,000 RICE FLOUR capacity= 25,000 FLOUR capacity= 25,000 EGGS capacity= 25,000 PASTA capacity= 50,000 RICE PASTA capacity= 50,000 WHOLE WHEAT PASTA capacity= 50,000 GLUTEN-FREE DOUGH capacity= 50,000 Production costs/month: $36 PASTA: Cycles/month: 240 Input: FLOUR + 55, EGGS + 10 Output: PASTA 45 WHOLE WHEAT PASTA: Cycles/month: 240 Input: WHEAT + 100 Output: WHOLE WHEAT PASTA 45 GLUTEN-FREE PASTA: Cycles/month: 240 Input: CORN FLOUR + 25, RICE FLOUR + 25 Output: GLUTEN-FREE PASTA 45 RICE PASTA: Cycles/month: 240 Input: RICE + 100 Output: RICE PASTA 45 Starter: LONG GRAIN RICE + 100 Output: RICE PASTA 45 Starter: RICE FLOUR + 65 Output: RICE PASTA 45 I hope you have fun Required mods: More Flours

CONCRETE FACTORY v1.0
other

CONCRETE FACTORY v1.0

Concrete Plant (Production) This is a model I created for a concrete plant; it will be listed in the Production category. **Inputs:** - Rubble - River Sand - Stone Powder - Gravel - Cement - Water **Outputs:** - Concrete **I recommend using this Wooden Crane to load the hoppers.** *Note: Additional fill types won't work with this factory.* **Important:** You need FS25_FILLTYPE_FOR_ALL for this factory to operate.

Seed factory v2.0.0.1
other

Seed factory v2.0.0.1

Seed Factory by Alesk Category: Production Site Price: €100,000 Daily Maintenance: €150 V2.0.0.1 - Seed production adjustment, 50 for 50. - Storage capacity increased to 50,000 liters per crop type. - Seed storage capacity increased to 500,000 liters. Currently under development to add a pouring spout replacing the 1,000-liter seed pallet spawn point. Seed production: - 50 oats ? 50 seeds (50,000 liters) - 50 wheat ? 50 seeds (50,000 liters) - 50 rapeseed ? 50 seeds (50,000 liters) - 50 corn ? 50 seeds (50,000 liters) - 50 barley ? 50 seeds (50,000 liters) - 50 rice ? 50 seeds (50,000 liters) - 50 long grain rice ? 50 seeds (50,000 liters) - 50 soybeans ? 50 seeds (50,000 liters) - 50 sorghum ? 50 seeds (50,000 liters) - 50 sunflowers ? 50 seeds (50,000 liters) Seed storage: 500,000 liters

British And Canadian Potato / Corn Chip Processing Plant V1.0.0.2
other

British And Canadian Potato / Corn Chip Processing Plant V1.0.0.2

The British and Canadian Processing Plants are variations of the same manufacturing process, each featuring the respective nation's branding to give you a touch of home! The British version has a smaller footprint, making it suitable for UK-style maps, while the Canadian Plant blends seamlessly into North American-style farms. Both versions include a small shed that produces at a slower rate; however, their cycles per month are not shared with the larger models. The slightly higher production cost accounts for the raw products being processed offsite and then redelivered to the shed for your convenience. The British Processing Plant also benefits from a UK Government grant application for the addition of Solar Panels, which generate approximately £550 per month. Potato Chip (Crisp) Plant Inputs: - Potato x100 - Oil x5 (any base game oil) - Tomato x10 - Cheese x10 - Spring Onion x10 - Chilli x10 - Garlic x10 Corn Chip (Tortilla) Plant Inputs: - Corn x300 - Oil x5 (any base game oil) - Tomato x10 - Cheese x10 - Spring Onion x10 - Chilli x10 - Garlic x10 Blended Oil – 100x corn > 50x Blended Oil V1.0.0.2 - Slightly updated monthly prices and production speed. - Added ability to produce corn oil (for production use or direct selling; will not produce pallets).

BGA Construction Set v1.0
other

BGA Construction Set v1.0

PlanET BGA Construction Kit Pack Design your own biogas plant with the PlanET BGA Construction Kit Pack! The set includes functional bunkers, decorative fermenters, containers, methane tanks, and gas flares—all available in a variety of colors. Recipes for silage, manure, and beet pulp are integrated with converters, allowing the use of other fruits from multi-fruit cards: - Silage recipe: clover, alfalfa, grass, clover silage, alfalfa silage - Manure recipe: straw - Beet pulp recipe: potatoes Note: These fruit/fill types can only be used if they are available on the map and differ from silage, manure, or beet pulp. **Buildings with functions:** **Bunker 150kW:** Price: $390,000 Capacity: - Silage: 40,000L - Manure: 9,000L - Beet pulp: 6,000L - Slurry: 15,000L - Fermentation residues: 100,000L - Methane: 20,000L - Electricity: 1,500L Maintenance: $150/day **Bunker 300kW:** Price: $715,000 Capacity: - Silage: 80,000L - Manure: 18,000L - Beet pulp: 12,000L - Slurry: 30,000L - Fermentation residues: 380,000L - Methane: 40,000L - Electricity: 3,000L Maintenance: $300/day **750kW bunker:** Price: $1,250,000 Capacity: - Silage: 180,000L - Manure: 40,000L - Beet pulp: 22,000L - Slurry: 70,000L - Fermentation residues: 700,000L - Methane: 60,000L - Electricity: 4,500L Maintenance: $750/day **1.5MW bunker:** Price: $1,980,000 Capacity: - Silage: 400,000L - Manure: 80,000L - Beet pulp: 35,000L - Slurry: 100,000L - Fermentation residues: 1,300,000L - Methane: 80,000L - Electricity: 6,000L Maintenance: $1,500/day **Decorative buildings:** **Fermenter 1:** Price: $165,000 Maintenance: $50/day **Fermenter 2:** Price: $205,000 Maintenance: $60/day **Fermenter 3:** Price: $255,000 Maintenance: $70/day **Fermenter 4:** Price: $355,000 Maintenance: $80/day **Fermenter 5:** Price: $150,000 Maintenance: $70/day **Fermenter 6:** Price: $185,000 Maintenance: $75/day **Fermenter 7:** Price: $210,000 Maintenance: $85/day **Fermenter 8:** Price: $220,000 Maintenance: $90/day **Container 1:** Price: $30,000 Maintenance: $10/day **Container 2:** Price: $75,000 Maintenance: $30/day **Container 3:** Price: $110,000 Maintenance: $45/day **Container 4:** Price: $165,000 Maintenance: $60/day **Methane storage 1:** Price: $85,000 Maintenance: $40/day **Methane storage facility 2:** Price: $75,000 Maintenance: $25/day **Small methane flare:** Price: $2,500 Maintenance: $3/day **Large methane flare:** Price: $4,500 Maintenance: $5/day

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Crude Oil Production v1.0
other

Crude Oil Production v1.0

Introducing a modification that enables crude oil extraction in FS25, allowing you to process it into various derivative products. Using an oil well pump and empty barrels, you can extract crude oil to the surface and transport it on pallets to one of two refineries. You can also sell the crude oil directly at a dedicated purchase point. The large oil pump does not require empty barrels; it only needs fuel and water for operation and cooling. Ready crude oil can be collected with a tanker or a small barrel, both included in this mod. After delivering crude oil to a refinery, you can refine it into diesel, gasoline, LPG, engine oil, kerosene, paraffin, and bearing grease. Once pallets are produced, they can be transported to three designated purchase points that you can set up. The small stall sells smaller quantities of oil at higher prices, while the other two points handle larger pallet sales. The entire oil production chain is depicted in picture 2. Fuel, gasoline, and LPG from the refinery can be transported in tankers, sold at purchase points, or used to refuel vehicles. Note! The oil well pump produces oil in pallets, whereas the big oil pump produces crude oil for tanker transport. **Oil well pump** Category: Production Sites Price: $100,000 Daily upkeep: $50 **Thundercreek FST 990** Category: Miscellaneous Price: $29,500 Capacity: 3,750 L **Lizard MKS 8** Category: Barrels Price: $25,000 Capacity: 8,000 L **Lizard MKS 32** Category: Barrels Price: $90,000 Capacity: 32,000 L **Abi 550** Category: Barrels Price: $5,850 Capacity: 2,080 L **Abi 1600** Category: Barrels Price: $17,000 Capacity: 6,050 L **Big oil pump** Category: Production Sites Price: $200,000 Daily upkeep: $50 **Small refinery** Category: Production Sites Price: $70,000 Daily upkeep: $100 **Medium refinery** Category: Production Sites Price: $150,000 Daily upkeep: $200 **Average product sales point** Category: Selling Points Price: $40,000 **Small sales stall** Category: Selling Points Price: $4,000 **Oil pump** Category: Power Generators Price: $80,000 Daily upkeep: $50 Income per hour: $320 **Crude oil Purchase Point** Category: Selling Points Price: $10,000 Enjoy your oil extraction and processing! Feel free to contact me if you find any mistakes or want to improve the economy.

Sawmill v1.2
other

Sawmill v1.2

– Added woodchip production; – Added a separate trigger for wood chips (removed from pallets); – Pallet triggers are separated (each product appears in a specific place); – Pallet triggers are moved outside for more convenient loading (the roof does not interfere with loading equipment); – The spawn of pallets has been raised, now pallets appear on 2 floors (except for walls); – Logo and inscriptions have been replaced.

1,405 / 5,141

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