Farming Simulator 25 mods

76,831 results
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FS25 Krone BiG X 700-1100 V1.1.1.0
harvesters

FS25 Krone BiG X 700-1100 V1.1.1.0

FS25 Krone BiG X 700-1100 V1.1.1.0 Big X 700-1100 Category: Forage Harvesters Power: 700-1078hp Price: $150,000 Motor configuration Wheels configuration Beacons configuration Warning Signs configuration Reflector configuration Decal configuration Weight configuration Color configurations Speed decal configuration V1.1.1.0 Fixed modDesc Credits:jirkat Tags: Category Forage HarvestersWarning Signs

FS25 Ursus C355-C360 Pack V2.0.2.0
tractors

FS25 Ursus C355-C360 Pack V2.0.2.0

FS25 Ursus C355-C360 Pack V2.0.2.0 The package contains 15 elements with separate sounds. Ursus C-Series: Price: 18,000 Power: 45-52 Version: C355 [4×2/4×4],C355M [4×2/4×4],C360 [4×2/4×4],C360-3P [4×2/4×4] Category: small tractors Real sounds Configurations: Cab Motor Reflectors Rear mudguards Front splashbacks Type of tail lamps Type of front lamps Type of searchlight Seat configuration Type of steering wheel Wheel attachments Knob on steering wheel Stickers Weights Silencer type Compressor type Oil filter type Loading type Air filter type Front axle type Bonnet type [Removed|Installed] Fenders Type of grilles Fender box Cables on Lights Additions on rear short flaps Warning lights Additional lighting Type of supplementary lighting Rear attachments Registration plate Colors Front loaders: Tur T261 V1 Tur T261 V2 Bale forks Pallet forks Manure forks Shovel Rear weight V2.0.2.0 Tire Improvements Minor Visual Tweaks Added Warning Lights to the Front of the Cabins Added the Improved Czech Cab [MafiaSolec Style] for the Ursus c360 3p Added IC functionality to the Czech Cab [MafiaSolec Style] Required mods: Interactive Control Credits:Miziuu, Driver300, Gracjan26, Prezes, ZlotowkaScammer, Orzech(habett34) Tags: Interactive Control

FS25 Childhood home V2.0.0.0
placeables

FS25 Childhood home V2.0.0.0

FS25 Childhood home V2.0.0.0 This is my real home, where I grew up. I lived in this house for 16 years. And now I can’t visit it. So I decided to create a virtual house similar to mine. The house consists of: – the house itself – basement – car garage – garage for tractor – swimming pool – barn – storage rooms for bales V2.0.0.0 The house has been completely redesigned. To install the mod you will need the FS25_PlaceTerraformPaintAnywhere_KingMods mod. The house is 93% similar to a real house. There is a swimming pool. There is a gazebo in the garden. There are 4 fireplaces that can be turned on and off. There are 3 bedrooms. Windows can be opened for ventilation. The house has heating in winter. There is also a cellar on site for storing vegetables in hot weather. There are 2 hidden stairs. By adding a barn, you can house 50 cows and store 1000 bales of hay. There is also a garage for a tractor, car and motorcycle. There is also room for a dog. I’m very pleased with the result. I grew up in this house, and I can confidently say that when I walk through it in the game, I feel at home. Unfortunately, due to the war, the house was occupied and destroyed, so I can no longer visit it in real life, since it no longer exists. I recommend watching the video review. I wish everyone a good game. Credits:19aleksandr93

FS25 Dewulf ZKISVE V1.2.0.0
harvesters

FS25 Dewulf ZKISVE V1.2.0.0

FS25 Dewulf ZKISVE V1.2.0.0 For players that like singleplayer, i have given the self propelled harvester from De Wulf a capacity. You can load up to 30000 liter of carrots, red beets and parsnips into it’s tank before unloading into a trailer. V1.2.0.0 All animation and particle effects when unloading work now. Credits:vanmoldavid Tags: De Wulf

FS25 Myropillya V1.1.2.0
maps

FS25 Myropillya V1.1.2.0

FS25 Myropillya V1.1.2.0 V1.1.2.0 Added more products for the dairy (new dairy prices will be updated on the next game day); Other fixes. No need to start a new career. V1.1.1.0 No need to start a new career. Fixed signs on buildings, added Hungarian translation. V1.1.0.0 Need to start a new career. Changed: – triggers on storages; – replaced all textures of crops that need to be cleaned + new textures of some crops; – reworked road textures; – retextured many objects; – in the fields it will be possible to remove collisions on poles; – new types of fertilizers and herbicides for mixing with water. For correct operation, sprayers must have the fill type fillTypeCategories=”sprayer”, and barrels for transportation fillTypeCategories=”liquid”, only as a visual. Barrels for mixing are on bases and eurocubes near houses; – translations: cz, fr, pl, de, en (if there are problems with the translation – you can write to me in private); – and more. If you find any errors – let me know. In the future, I will add new productions and add more products for non-productions. Have a good game! Greetings! Myropillya is a village in the Cherkasy region of Ukraine. On the map, there are: – 2 settlements (the village of Koshmak and the village of Myropyllya); – about 100 gardens and fields, with an area of ​​0.10 ha to 150 ha. – 2 houses to choose from; – 2 large farms; – 2 grain cleaning complexes; – animals: cows, pigs, sheep, horses, chickens; – culture default. I can’t add new cultures yet; – changed crop growth periods; – train (for now only as traffic); – forest areas; – production: grain cleaning, dairy, oil mill, mill, flour packaging, mixing of fertilizers and herbicides with water, seed treater, sawmill. A meat processing plant and a sugar factory will also be added; – the possibility of renting production facilities; – multi-ground. This is not the final version; work with the map will continue, and there will be updates in the future. Enjoy the game! Credits:AGRARIS UA Tags: Ukraine

FS25 Mod Farm Manager V1.0.0.3
maps

FS25 Mod Farm Manager V1.0.0.3

FS25 Mod Farm Manager V1.0.0.3 FS25 Mod Farm Manager — Ultimate Mod & Savegame Tool FS25 Mod Farm Manager is an all-in-one, high-performance desktop application designed for Farming Simulator 25. It allows virtual farmers and modders to easily browse, manage, edit vehicle specifications, tweak savegames, and edit XML files safely without manually extracting archives! Key Features 🔧 1. All-in-One Mod Editor GUI & Form Editor: Tweak vehicle specs without touching raw code. Engine & Performance: Edit Horsepower (HP), Max Forward/Backward Speed, Torque Scale, Brake Force, and Shop Price. Capacities & Unloading: Adjust Grain/Crop Capacity, Diesel Fuel Tank Size, and Unloading/Discharge Speed. Work & Durability: Change Working Speed Limits (for harvesters, plows, seeders), Wear Duration / Durability, and Mass/Weight. 2. Safe Repacking & Auto-Backup Non-Destructive ZIP Editing: Extracted, edited, validated, and repacked automatically into clean .zip archives. Automatic Backups: Generates SHA-256 validated original backups before saving any edits. One-Click Restore: Instant 1-click restore if you want to revert any modifications. 3. Advanced Savegame Manager & Editor Direct Savegame Editing: Modify your farms.xml easily. Money & Loans: Tweak current Money balance and Bank Loans. Farm Info: Rename your Farm and change Player Nicknames. Playtime Stats: Inspect playing time, fuel consumption, and worked hectares. 4. Advanced XML Tree & Code View Dual-view mode with XML Structure Tree and Raw Text Editor. Built-in XML Syntax Validator to ensure no corrupt XML files crash your game. Safe DOM Modification: Uses lxml XPath/DOM parsing instead of risky string replacements to prevent XML corruption. 5. Mod Management & Profiles Enable / Disable Mods: Instantly toggle mods on or off without deleting files. Conflict Detector: Highlights duplicate mod names, missing XML references, or broken modDesc structures. How to Install & Run Download and extract the latest release zip. Run FS25_Mod_Farm_Manager The app automatically detects your default FS25 directory (Documents/My Games/FarmingSimulator2025/). If using a custom path, you can set it in Settings. V1.0.0.3 Add English language support Added options to modify stock in-game vehicles Credits:khactiepff Tags: Farming Simulator 25Key FeaturesmodsXML

FS25 John Deere 200 Series V1.1.0.0
harvesters

FS25 John Deere 200 Series V1.1.0.0

FS25 John Deere 200 Series V1.1.0.0 Pack of John Deere 200 Series headers John Deere 215: Working width 4.5 Price 5500$ John Deere 218: Working width 5.5 Price 6500$ John Deere 220: Working width 7.1 Price 7500$ John Deere 224: Working width 7.4 Price 8500$ V1.1.0.0 Improved position and engagement angle with compatible combine harvesters. Required mods: Interactive Control John Deere 7700 Laux Family John Deere New Generation Combines John Deere 8820 Credits:Canada FS, Tired Iron Modding Tags: Interactive ControlJohn Deere

FS25 John Deere 43 Series Corn Heads V1.1.0.0
harvesters

FS25 John Deere 43 Series Corn Heads V1.1.0.0

FS25 John Deere 43 Series Corn Heads V1.1.0.0 John Deere 443- 843 Corn Heads Price: Model 443 – 5100 $ Model 643 – 7600 $ Model 843 – 8500 $ – John Deere 843 Corn Head -8 Row – John Deere 643 Corn Head -6 Row – John Deere 443 Corn Head -4 Row Compatible: John Deere 4400, 6600, 7700 Turbo, 8820 V1.1.0.0 – Improved position and engagement angle with compatible combine harvesters. Required mods: John Deere 43 Series Corn Heads John Deere 200 Series Interactive Control John Deere 7700 Laux Family John Deere New Generation Combines Credits:Canada FS, SiiD Modding, Tired Iron Modding Tags: Interactive ControlJohn DeereSeries Corn Heads

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FS25 John Deere 7720 V1.1.0.0
harvesters

FS25 John Deere 7720 V1.1.0.0

FS25 John Deere 7720 V1.1.0.0 John Deere 7720 Turbo and Titan II. Model years 1979-1989 Specifications: – Price: 69500$ – Speed 26 km/h – Selectable wheels – Selectable grain tank extensions – Selectable auger light – Selectable guidance – Animated doors and side panels (Interactive Control) V1.1.0.0 – Improved compatibility with all default headers (attachment position and angle). – Fixed hydraulic hoses that were sometimes visible on the cab floor. Required mods: John Deere 43 Series Corn Heads John Deere 200 Series Interactive Control Credits:Canada FS, Tired Iron Modding Tags: Interactive ControlJohn DeereSeries Corn Heads

Calvet Rundballenzangen-Set V1.0.0.0
other

Calvet Rundballenzangen-Set V1.0.0.0

Calvet Rundballenzangen-Set V1.0.0.0 Dank seiner speziellen Kinematik verfügt der Hauer Rundballengreifer über eine größere Öffnungsweite als der Hauer Silageballengreifer und wird zum Transport von Rundballen mit einem Durchmesser von bis zu 1,80 m eingesetzt. – Preis: 3550 € – Gewicht: 237 kg – Anhang: Euro-Anhang – Ballengrößen: 1,10 m bis 1,80 m Konfiguration: – Calvet Originalkonfigurationsfarbe – Hydraulikschläuche – Gewicht: 187 kg – Anhang: Euro-Anhang – Ballengrößen: 1,10 m bis 1,55 m Konfiguration: – Calvet Originalkonfigurationsfarbe – Anbauteile: Euro-Anhängerkupplung, Dreipunkt-Anhängerkupplung, Euro- und Dreipunkt-Anhängerkupplung – Hydraulikschläuche Tags: Hauer RundballengreiferHauer Silageballengreifer

FS25 John Deere 8820 V1.1.0.0
harvesters

FS25 John Deere 8820 V1.1.0.0

FS25 John Deere 8820 V1.1.0.0 John Deere 8820 Turbo and Titan II. Model years 1979-1989 Specifications: – Price: 98499$ – Speed 26 km/h – Selectable wheels – Selectable grain tank extensions – Selectable auger light – Selectable guidance – Animated doors and side panels (Interactive Control) V1.1.0.0 – Improved guidance. – Improved steering column. – Improved compatibility with all default headers (attachment position and angle). – Fixed hydraulic hoses that were sometimes visible on the cab floor. – Various minor improvements. Required mods: John Deere 43 Series Corn Heads John Deere 200 Series Interactive Control Credits:Canada FS, Tired Iron Modding Tags: Interactive ControlJohn DeereSeries Corn Heads

Massey Ferguson 5S Gold Edition V Beta
tractors

Massey Ferguson 5S Gold Edition V Beta

SWOXY IS SHARING WHAT MY FRIEND MADE IN 5S DON’T FORGET TO GIVE 5 STARS COMES UP TO 130 HP SEES 53 KMH SO NAMED NOT TOO FULL BUT IT’S JUST TASTE MAYBE RAMORKUDA MAY BE ON AIR SOON

FS25 Kaweco Pack Limited Edition V1.2.0.0
implements

FS25 Kaweco Pack Limited Edition V1.2.0.0

FS25 Kaweco Pack Limited Edition V1.2.0.0 Through skillful negotiation, I was able to lower the price somewhat. Additionally, the configurations are free. I have adjusted and added the following: Design and logo adjustments. Profi II Limited Edition Price 54500 Logo selection: none, Limited Edition or Dolphins Color selection for main color, design color, hose, logo, and rim color Capacity selection: 20,000 liters, 20,000 liter Edition, 20,000 liter Ultimate, 30,000 liters, 30,000 liter Edition or 30,000 liter Ultimate Increased repair interval Multi Profi Limited Edition Price 62,500 Working speed 18 km/h Working width 22 m Selection of decals: Bomech, Limited Edition or Dolphins lettering Limited Edition, Ultimate Farming or without Color choice for main color, design color, lettering and rim color Increased repair interval SD 700 Limited Edition Price 41,000 Working width 22 m Working speed 18 km/h Selection of decals: Standard or Limited Edition Color choice for main color, design color and lettering Logo choice: none, Limited Edition or Dolphins lettering Limited Edition, Ultimate Farming or without Increased repair interval Vibro Limited Edition Price 22,000 Working width 7.2 m Working speed 18 km/h Selection of decals: Standard, logo with Limited Edition, logo with Ultimate Farming, Dolphins with Limited Edition or Dolphins Ultimate Farming Color choice for main color, design color and rim color V1.2.0.0 – TestRunner public 0.9.19 checked – Desk version adapted – Decals/logos updated – Working widths slightly increased – Configs revised – Lighting renewed – additional lighting installed – Theme customization Credits:Dolphin Tags: SDUltimate FarmingVibro Limited Edition

FS25 Lightning Shock V1.1.7.2
other

FS25 Lightning Shock V1.1.7.2

FS25 Lightning Shock V1.1.7.2 What if the storm were no longer just a visual effect? Lightning tears across the sky and thunder shakes the countryside—but this time, something else is happening. This mod goes beyond lights and sounds: the storm actively interferes with the gameplay, forcing you to adapt. GIANTS once rejected one of my ideas simply because I dared to create something unusual. This time, I’m not going to explain myself. I’ll let the storm answer for me. Read readme from file… I created this mod for my own enjoyment and according to my personal vision. I aim to recreate realistic situations. Regular updates are planned, as I still have plenty of ideas. Let’s push the limits of the GIANTS Engine… Overview BXR Lightning Shock adds a map-independent, weather-driven lightning and power outage system to Farming Simulator 25. Lightning selects targets and creates branching channels, impact particles, cloud and environmental illumination, thunder, and local power outages. Weather And Automatic Lightning Active from early March through the end of October during rain, storms and hail. During active precipitation, distant events normally occur every 55–65 seconds. 80% of distant lightning is generated inside the player’s field of view. Every rolling 10-minute storm window includes at least 2–3 separated close impacts within 100 metres of the player. Distant strikes have a higher probability of creating a separately impacting wandering channel. Precipitation weather settings use denser, more continuous cloud cover. Lightning And Cloud Effects The main channel begins at an approximate cloud height of 185 metres and follows an irregular, unpredictable path with frequent direction changes. Main and wandering channels taper towards the ground. Side branches follow their parent direction with a small outward angle and may grow additional child branches. Channel formation is progressive. The light envelope, cloud flash and visible channel use the same timing. Six large upper cloud flashes remain inside the cloud layer and use GIANTS cloud textures. A separate irregular, thick disc-shaped cloud using GIANTS textures appears at the lightning start point. It selects from three forms and variable sizes, while its centre remains locked to the main channel start. The exit cloud fades smoothly at its edges and emits a bluish internal flash in sync with the lightning. Close environmental illumination is restrained, while distant lightning illuminates a wider area. Thunder The mod uses 10 renamed and normalized original mono OGG samples and 10 normalized muffled counterparts. Thunder uses reliable non-positional 2D sample playback instead of 3D audio sources. Normal samples play outdoors, in external camera view and in an open cab. Muffled samples play in a closed cab and in detected enclosed houses, garages, workshops or other roofed spaces bounded by walls. Indoor detection checks for a roof and enclosing walls in multiple directions. Distant thunder arrives later and quieter, but the waiting time is shortened to half of the real-world sound travel time. Every impact owns a separate thunder queue. Sounds may overlap; double impacts retain a 90–220 ms separation. Target Selection The system prefers tall and electrically plausible targets: streetlights, power poles, water towers, silos, storage and production buildings, factories and taller structures. Trees, vehicles and ground points are fallback targets. Previous impact locations are tracked and repeated hits are avoided when possible. The active player vehicle has a lower strike chance, while AI-driven vehicles use a separate strike probability. Vehicles And AI When a vehicle is struck, the complete consist is handled together. The mod preserves the current GIANTS AI, Courseplay or AutoDrive controller where possible and attempts to resume the same controller after the outage. Engine, lights and safely restorable work return with delays. Uncertain work states are never started automatically. Power Outages An impact within 100 metres of the player creates a 200-metre local outage. A distant impact creates a 150-metre local outage around its own impact point. Affected lights, gates, barriers, railway crossings, LED and information panels, productions, buying stations and selling stations may stop operating. Affected buying or selling cannot start and an active transaction is interrupted. Lights and equipment may return at different times with a flashing recovery sequence. Performance And Compatibility The mod builds world, placeable and light caches while the map loads, then scans only the required target area during an impact. Cache data is stored per map under modSettings/FS25_BXRLightningShock. The mod is mapindependent and declared as multiplayer-supported in modDesc. Rainbased vehicle cleaning is provided separately by BXRVehicleCleaning. V1.1.7.2 Lightning channel generation has been redesigned with less predictable direction changes, progressive tapering and more natural branching. Cloud backlighting has been added and now follows the complete lightning flash envelope. Above-cloud and internal cloud flashes are synchronized with the visible lightning channel. Rain, storms and hail now produce denser, thicker and more continuous cloud cover. 80% of distant lightning is generated inside the player’s field of view, making distant events visible almost every time. Environmental illumination is distance-dependent: close strikes are more restrained, while distant lightning illuminates a wider area. Excessive close-range impact brightness has been reduced. Main and wandering channels now use dedicated channel lights. Impact, channel and cloud illumination follow a shared flash envelope and timing. Close and distant strikes use separate targeting and outage rules. Distant impacts create a 150-metre outage around their impact point; close impacts use a 200-metre outage radius. Power outages affect lighting, gates, barriers, railway crossings, displays, productions, buying stations and selling stations. Every impact receives an independent thunder queue, allowing multiple thunder samples to overlap. Thunder playback now uses non-positional 2D samples. Normalized original samples play outdoors and in open cabs. Normalized muffled samples play in closed cabs and detected enclosed spaces. Distance-based thunder waiting times have been shortened. Double impacts retain a 90–220 ms thunder separation. Expanded thunder logging makes problematic audio samples easier to identify. The mod operates independently of the loaded map. Per-map world, placeable and light caches reduce runtime scanning and stutter. Credits:B O X E R Tags: Farming Simulator 25GIANTSPower OutagesTarget Selection

Calvet unwinder FS25
other

Calvet unwinder FS25

Calvet unwinder – FS25 Bring a touch of realism to your farm with this small Calvet uncoiler, designed to meet the needs of breeders. Compact, robust and easy to use, it is ideal for efficiently distributing hay, straw or silage in buildings and outdoors. Thanks to its small footprint, it maneuvers easily in the tightest spaces while offering excellent comfort of use. Faithfully reproduced for Farming Simulator 25, this unwinder fits perfectly into small and medium-sized farms. Features: Compatible with round boots. Distribution of hay, straw and silage. Compact format, ideal for cramped buildings. Perfect for livestock operations. A simple, efficient and essential machine for all fans of agricultural realism!

1,303 / 5,123

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