Farming Simulator 25 mods

76,667 results
1,274 / 5,112
Volvo L90 Paket v1.0.0.0
trucks

Volvo L90 Paket v1.0.0.0

Volvo L90 Paket v1.0.0.0 Volvo L90H Kategorie: Radlader Preis: 199.500 US-Dollar Leistung: 184 PS Höchstgeschwindigkeit: 45 km/h Volvo L90 Elektro Kategorie: Radlader Preis: 279.500 US-Dollar Leistung: 190 PS Höchstgeschwindigkeit: 45 km/h Volvo Mehrzweckschaufel Kategorie: Radlader-Werkzeuge Preis: 10.500 US-Dollar Fassungsvermögen: 3.100 l Tags: Kategorie RadladerPS

Hardi Mega 2200 Multicolor v1.0
implements

Hardi Mega 2200 Multicolor v1.0

Hardi Mega 2200 By Zladdi76 Multicolor multiple capacities increased working speed increased repair interval.

John Deere 8r with Wienhoff Freesight hose system v1.0
tractors

John Deere 8r with Wienhoff Freesight hose system v1.0

– See for yourselves what the JD 8R 2025 can do. – John Deere 8R with Wienhoff Freesight hose system – I present my John Deere 8R with color selection, some IC points, a camera monitor, license plates with cool slogans, and some other cool stuff. – I hope you like it. – Feel free to leave a comment with any questions or suggestions. – I’d be happy to hear ideas for future updates and more cool slogans for the license plates. Recommended Mod: – Interactive Control

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PALAZOĞLU TANKER v1.0
trailers

PALAZOĞLU TANKER v1.0

– Color Option – New Dairy Products Filling Feature – 55RAGNAR Taken from the archives of our brother EREN from our team – It was adapted according to FS25. Have Fun

FS25 Deep Ruts v1.0.0.0
other

FS25 Deep Ruts v1.0.0.0

FS25 Deep Ruts v1.0.0.0 Make every pass leave a deeper mark. Deep Ruts increases the strength of Farming Simulator 25’s native ground-deformation system, allowing tractors and other vehicles to leave deeper, more noticeable physical wheel ruts on supported terrain. The mod does not replace FS25’s deformation system or add fake tire-track decals. Terrain type, ground moisture, vehicle weight, tire width, and driving speed still determine how the ground reacts. Rut Depth Settings Change the rut depth under Game Settings → Deep Ruts: Off / Base Game – 1.00x Default – 1.75x Medium – 2.25x High – 2.50x The selected setting is saved with your savegame and applies immediately. Mod Compatibility Deep Ruts is designed to work alongside: Mud System Physics Use Up Your Tyres Deep Ruts changes only the native terrain-displacement strength. Mud System Physics can continue controlling mud sinking, traction, resistance, tire pressure, and related mud effects. Use Up Your Tyres can continue controlling tire wear, worn tire radius, and wear-related friction. Performance Deep Ruts does not add a continuous per-frame update loop. The selected multiplier is applied when wheel physics initializes or when the setting changes. Actual terrain deformation is still processed by FS25’s native system. Performance impact should be minimal, although very high ground-deformation settings may have a greater visual impact on heavily traveled areas. Requirements Farming Simulator 25 Ground Deformation must be enabled in the game settings The map must support FS25’s native dynamic ground deformation Multiplayer Multiplayer is supported. The server host or administrator controls the rut-depth setting, which is synchronized with joining players. For the best results, all players should use the same mod version. Credits:SecondChanceGaming3709 Tags: Deep RutsFarming Simulator 25FS25Mud System Physics

FS25 1981 Ford F150 v1.0.0.0
cars

FS25 1981 Ford F150 v1.0.0.0

FS25 1981 Ford F150 v1.0.0.0 We have finally finished the truck we were going to make for my father of his actual truck he had when he was in his 20s. And yes he had actual drag car style wheels on his daily. It was kinda the fad back in the 80s. I personally told him not to many months before he tragically passed away on 6/10/26 that I was going to make him his truck. Its as close to what I remember what he told me about what it looked like. Big over sized drag style rear tires and a rollbar color brown and that it was his. But sadly he won’t get to see it but I can let the rest of y’all enjoy it as much as I know he would and most importantly I enjoy it. Even though I know you never even played FS Dad. I never really thought to ask you and wish everyday that I did and now I can’t. I hope your proud up there Dad. Till we meet again my father in heaven. Love ya Pop. Features: 3 motor options LED roof light bar Chainsaw Storage Nerf Bars Mud Flaps Plow Mount Grill Guard Front Bumper Novelty Plates Windshield Sun Visor Winch Subwoofers Interior Deco Fuel Transfer ability 1 Adjustable Drop Hitch/5th Wheel/Gooseneck attachment Options And more. Credits:FSMR Tags: Ford F150FS25LEDWheel Gooseneck

FS25 AUDI RS5 2018 V1.0.0.0
cars

FS25 AUDI RS5 2018 V1.0.0.0

FS25 AUDI RS5 2018 V1.0.0.0 Characteristics: Selectable Body color. Selectable Calipers color. Selectable Rim color. Selectable Rim color 2. Selectable Details color. Interactive Control Support. Price: $70000 Engine:3.0L V6 450HP, 8 Speed Auto, 250KPH. Credits:MCMODS Tags: Interactive Control SupportSpeed Auto

Faro 4010 Limited Edition v 1.0.0.1
trailers

Faro 4010 Limited Edition v 1.0.0.1

Price: €69,500 Working width: 4m Working speed: 20 km/h Loading capacity selectable with or without silage: Standard 26,000 liters / 10 liters, Limited 37,000 liters / 30 liters, or Ultimate 48,000 liters / 60 liters Decals available: Standard, Limited Edition, or FBM Rear logo available: None, Limited Edition, Dolphins, or FBM Rear lettering available: None, Limited Edition, Ultimate Farming, or FBM Side logo available: None, Limited Edition, Dolphins, or FBM Side lettering available: None, Limited Edition, Ultimate Farming, or FBM Front lettering available: None, Limited Edition, Ultimate Farming, or FBM Color selection for main color, design color, frame, cover, drawbar, scratching floor, silage canister, tarpaulin, lettering, and rim color Increased repair interval Version 1.0.0.1: * TestRunner public 0.9.19 checked * Lighting updated * Configurations edited * Logos/Decals updated * Color for PTO shaft and wheel chocks adjusted * Loading speed increased

Landini 7 Series SWB v 1.2
tractors

Landini 7 Series SWB v 1.2

Base Price: 119.000$ Motor Configurations: 7-170 RoboSix – 165 HP 7-180 V-Shift – 175 HP Specifications: – Main color option. – Rim color option. – Manually controlled front axle suspension. – Joystick and shuttle animation. – Sunvisor animation. – Warning signs option. – Transparent grids. Tire Configurations: Trelleborg Michelin Mitas Continental BKT Vredestein – Added Color FS25 Colors – Added Interactive Control support – Added new icon and store photos – Added Realgps support – Configuration for “Precision Farming” crop sensors corrected – Added Interactive Control support Version 1.2: * ModDesc changes * DescVersion changed * Version changed

John Deere 6030 Comfort v 1.3
tractors

John Deere 6030 Comfort v 1.3

Power: 85-185 HP Price: 90000 Max speed: 50 km/h Configurations: Engine Wheel brand Wheel configuration Lights configuration Roosters Interior mirror Tool box Contour markers Bonnet cover Trumpets Flags Michelin Holders Starfire 6000 Loader console Front fenders IC Version 1.3: * Added BlowOff sound + changed the color of plastic in strobes

Marshall VES 2500 Manure Spreader v 1.0
trailers

Marshall VES 2500 Manure Spreader v 1.0

– Price: 41.700 $ – Working width: 8m – Capacity: 14000l

DF Ground-Breaker M2 V1.0
other

DF Ground-Breaker M2 V1.0

The ultimate soil breaker for your farm! The DF Ground-Breaker M2 (based on the Horsch Tiger) delivers maximum efficiency and powerful stubble cultivation directly to Farming Simulator 25. This fully modified disc harrow combination has been optimized for extremely fast and realistic work on large fields. With a rapid working speed of 30 km/h, you'll cover the field in record time. Thanks to the optimized rapid folding system, the side wings extend fully automatically in just a few seconds when changing fields. The powerful performance is complemented by a doubled, high-performance earthmoving sound, perfectly tuned to the 30 km/h speed. The machine also features the exclusive "Dieselpower" brand in the shop.Features & Tuning Details: High-speed soil cultivation: Working speed increased to a full 30 km/h. Powerful physics: Noticeable traction resistance in the ground for an authentic driving experience. Rapid unfolding: The side wings open and close instantly thanks to the raised mechanism speedScale="3.5". Robust sound: The heavy earthmoving and disc sounds have been doubled to volumeScale="2.4". Shop category: Runs flawlessly under the Dieselpower private label, including a custom logo. GIANTS Testrunner: Fully PASSED (100% clean and server-friendly with only 6-8 slots!).Changelog V1.0.0.0 First release of the tuned DF version. Working speed increased to 30 km/h. Power requirement adjusted to 600 hp for realistic driving behavior. Folding speed of the side wings significantly accelerated (speedScale 3.5). Working soundscape turned up considerably (volumeScale 2.4). Successfully integrated into the private label DIESELBRENNER. Thanks to full compatibility with the FS25_cultivatorFieldCreatorWopster mod, the device is ideal for quickly creating and expanding fields.Required mods: Cultivator Field Creator

FS25 Joskin 8000 beta
trailers

FS25 Joskin 8000 beta

FS25 Joskin 8000 beta Store Category: Trailers Price: €74,000 Capacity: 28,700 L, 37,570 L, 42,120 L (roots), 46,250 L and 57,092 L (silage only) Lid: possibility to choose 3 first capacities Lift axle: 1 and 3 axles raise and lower depending on weight Steering axle: 1 and 3 self-steering axles Settings: – 5 capacity options with lids – Window configuration: steel plate, galvanized bars and transparent plexiglass plate – tire configuration: MICHELIN, BKT, TRELLEBORG, VREDESTEIN, NOKIAN, ASCENSO – Side markers – Side lights – LED lights – Pour spout for standard grain chute – Rear lift – Toolbox – Large triangle on the back – Galvanized and bolted platform + rear ladder and front ladder (Animated ladder) – Additional stickers – Danger stickers – Interchangeable stickers for capacity

FS25 Le maillard v1.0.0.0
maps

FS25 Le maillard v1.0.0.0

FS25 Le maillard v1.0.0.0 The Farmnet team, in collaboration with Arsenic Modding, is proud to present its upcoming map for Farming Simulator 25: LeMeillard. Dive into an authentic environment inspired by the landscapes of the Somme department in northern France, featuring vast open fields, traditional villages, and highly detailed French farms for a fully immersive farming experience. Inspired by the rural scenery of the region, LeMeillard will feature: large open plains ideal for agricultural work; realistic countryside roads; detailed and lively villages; farms typical of the region; agricultural tracks designed for convoys and large farming equipment. Every area of the map has been carefully designed to faithfully recreate the authentic atmosphere of the French countryside, with special attention to detail to provide players with a realistic and immersive experience. Credits:arsenic modding Tags: Arsenic ModdingFarming SimulatorFrance

FS25 SlurryPipeSystem v1.0.1.1
implements

FS25 SlurryPipeSystem v1.0.1.1

FS25 SlurryPipeSystem v1.0.1.1 Covers 25–31 July 2026 · V1.0.0.10 → 1.0.1.1 Each entry states what was wrong, why it was wrong, and what changed. Line references are against the V1.0.1.1 tag unless noted. Version 1.0.0.10 New features Slurry separator (Börger 125 bunker separator) — new screw-press placeable (manureHeapSeparator type): pulls slurry in through one coupler, presses the dry matter onto its own manure bunker, returns the thinner liquid fraction through the other coupler. Walk-up start/stop and 5-step screw tightness control; auto-halts on exhausted dry matter or a full bunker and resumes on its own; optional running cost per hour. Fully server-authoritative, MP-synced, join-in-progress safe, saved per game. Third-party placeables can configure their own machine via . Buying station support — FS25_BuyableManureAndOther’s liquid manure station registers as a paid, infinite pipe-only SPS source with a walk-up switch between its sold liquids (plus SPS-extra types such as water). Charges through the station’s own pricing; MP-synced and JIP-safe. Gravity head equalisation — new optional headHeightNodeName on vehicle and store couplings. Levels equalise by gravity between connected vessels, gated on the pipe run’s declared high point, so slurry only flows downhill when it genuinely can. Couplings without the attribute behave exactly as before. Lid-linked deployable couplers — new deployAnimatedObjectSaveId on store couplings drives the placeable’s own vanilla animatedObjects lid: deploy opens it, connecting requires it fully open, and the lid’s walk-up trigger locks while a pipe is live. Shared lids across several couplers supported via one shared animated object. Sprayer store fill-type control — placeable sprayer couplings can now declare their own fill type and capacity (#fillType + #capacity), or act as dynamic lock-until-empty compartments (#fillTypes / #fillTypeCategories, including fillTypes=”ANY” which accepts whatever the connected sprayer holds — script-mod liquids included). Compartment state saves, syncs in MP and survives JIP. Per-config coupler animations — vehicles and placeables (slurry and sprayer) can ship their own block inside the embedded config; local ids override the shared library. Pipes rest on real surfaces — laid chains and connection pipes now settle onto concrete pads, building floors, bridge decks and roads (per-bone raycast), not just the terrain, across all three pipe visual systems. Soil & Fertilizer compatibility — all 12 FS25_SoilFertilizer custom liquid IBC tanks are recognised; SPS spawns the correctly branded IBC for the connected sprayer’s liquid. IBC spawn control — optional IBCspawnPoint child node on a sprayer coupler dictates the hold-R spawned IBC’s position and heading; the Add IBC prompt is suppressed while the sprayer is empty. Embedded crust visuals — the foliage/plane block now works on placeables registered via the embedded block (previously bundled-config only). Per-player settings — the pipe colour picker and the entire spreader HUD section have moved to the General settings page, so every player in multiplayer (not just the host/admin) can use them. Each player’s choices — including the dragged HUD position and scale — now persist in their own local user file across sessions and servers. Multiplayer gameplay settings sync — the gameplay rows (Slurry Realism, Thickness Flow, Blockages, Length Falloff, Shear Bolt, IBC Persistence) are now server- authoritative: admin changes apply on the server, broadcast to every client, and reach late joiners in the join dump. The shear bolt master switch now actually disables bolt wear (it was previously unconnected). Fixes valveType=”NONE” store couplers no longer show a phantom “Open valve” prompt anywhere on the run — walk-up interaction is connect/disconnect only, and the far end is treated as free-flowing. Savegame reload no longer duplicates or loops back coupler bez pipes; a load-side sanitizer heals already-corrupted saves. Multi-type husbandry storages (straw + slurry) no longer risk draining STRAW or converting deposits into the wrong type — transfers are gated on a pumpable-liquid allowlist. Digestate deposited into a slurry-holding tank now merges into the held content instead of creating a separate pool. Pressure direction fix: a tank charged to vacuum can no longer discharge at full rate when flipped to pressure (sign-aware flow scalar), with a vacuum-seal gravity guard and dead-band equalisation through the pressure transit window. Coupler animations no longer fail for players whose session registration order latched an empty animation library — the library resolves regardless of load order. Chain terminus bonds to stores and free-standing termini now persist across savegames. Slurry tank extension flags are cleared on LIQUIDMANURE/DIGESTATE storages so extensions behave as independent SPS stores. Pipes no longer bounce or launch into the air while being laid (self-collision feedback removed by stripping floor collision bits at load). Laying new pipes near existing connected chains works again (in-service anchored termini and mid-chain joints excluded as connect candidates). Separator solids no longer vanish in sub-litre pushes; the manure heap fills correctly, and store settle/crust scales down as dry matter is withdrawn. Release log hygiene: the separator debug channel no longer ships enabled; previously ungated multiplayer receive prints (chain state/request/connect, docking station, chain lock) and the sprayer cab action-strip prints are now behind debug flags. Localisation: German, French, Italian and Dutch brought to full English parity — 15 missing separator and buying-station entries added, and 3 previously untranslated agitator PTO strings translated. Version 1.0.0.8 Fixed issues with multiplayer, pipes and valves plus sync problems Few other tweaks Version 1.0.0.5 Changes made for bug fixes and updates. A realistic slurry pipeline system for Farming Simulator 25. The FS25 Slurry Pipe System (SPS) replaces the simplified vanilla mechanics of the game—simply drive up to a trigger and fill—with a fully interactive pipeline system. Physically connect filling arms or pipes, operate a PTO-driven pump, build up pressure, control the flow direction, and watch the slurry actually move through a connected pipeline system. The slurry itself behaves realistically: it becomes more viscous over time, forms crusts if not regularly stirred, and can clog pipes or distributors if neglected. Credits:- Tags: Farming Simulator 25HUDIBCSPS

1,274 / 5,112

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