Farming Simulator 25 mods

68,031 results
106 / 4,536
Klimaprofile V1.0.0.0
maps

Klimaprofile V1.0.0.0

Klimaprofile V1.0.0.0 Klimaprofilsimulator – funktioniert auf jeder Karte. Öffnen Sie das Wetteranzeige-HUD (LCTRL + LALT), wählen Sie ein Klimaprofil aus, und die Mod wendet realistische Temperatur-, Niederschlags-, Schnee- und Nebelmuster auf Ihren Spielstand an. Beinhaltet 10 vorgefertigte Klimaprofilvorlagen: – Morvan-Hochland (halbkontinental) – Côtes-d'Armor (ozeanisch, Bretagne) – Calvados (ozeanisch, Normandie) – Maine-et-Loire (gemäßigtes Klima, Loiretal) – Aude (mediterran) – Riverbend Springs (Mississippi Valley) – Hutan Pantai (tropisches Südostasien) – Zielonka (Mitteleuropa) – HORSCH AgroVation (Mittelböhmen) – Silverrun-Wald (Pazifischer Nordwesten) Empfohlene Karten, bei denen die passende Vorlage automatisch erkannt wird: Le Mechet, Lanrelas, Vouilly Normandie, Die angevinische Landschaft, La Pomaréde. Die offiziellen GIANTS-Karten werden ebenfalls automatisch erkannt: Riverbend Springs, Hutan Pantai, Zielonka, HORSCH AgroVation und Silverrun Forest. Bei allen anderen Karten wählen Sie einfach die Vorlage, die am besten zur Landschaft passt. Merkmale: – Realistische Temperatur-, Niederschlags-, Schnee- und Nebelmuster gemäß Klimaprofil. – Warnungen vor Morgennebel und Sommergewittern. – Dynamische Warnungen zu Bodenfeuchtigkeit und Ernterisiken. – Klimabasierte Pflanz- und Erntekalender. – 3-Tage-Wetterbericht-HUD mit Symbolen: LCTRL + LALT. – Berücksichtigt die Spieleinstellungen (Celsius/Fahrenheit, km/h/mph). – Mehrspielermodus wird unterstützt. Diese Modifikation verwendet integrierte Klimavorlagen; sie lädt keine Live-Wetterdaten aus dem Internet herunter. Bitte laden Sie diese Modifikation nicht auf anderen Webseiten erneut hoch oder veröffentlichen Sie sie dort. Tags: Diese ModifikationHutan PantaiRiverbend SpringsSilverrun Forest

Poland Small Sheds – Mod pour Farming Simulator 25
placeables

Poland Small Sheds – Mod pour Farming Simulator 25

Poland Small Sheds – Mod pour Farming Simulator 25

Gridbox und Woodbox V1.0.0.0
other

Gridbox und Woodbox V1.0.0.0

Gridbox und Woodbox V1.0.0.0 Box in 2 Varianten. Preis Metallbox: 550 $ Preis Holzkiste: 550 $ In diesen Kisten können alle Wurzelgemüse gelagert und transportiert werden. Die Metallbox und die Holzbox haben ein Füllvolumen von 3300 Litern. Konfiguration: Metallbox mit Farbauswahl Holzkiste mit Farbauswahl

Decorative Information Panel (Prefab*) v1.0
scripts

Decorative Information Panel (Prefab*) v1.0

– Category: Decorative – Price: $250

Sirot Pushing Fork v1.0.0.2
implements

Sirot Pushing Fork v1.0.0.2

Push-off fork for compacting silage from grass or maize silage. – Price : 10,000 $ – Capacity : 2000 L – Category: Levelers Changelog 1.0.0.1: – Textures correction Changelog 1.0.0.2: – 3D update and logo

Manual Attach v1.1.0.0
other

Manual Attach v1.1.0.0

This mod enforces you to attach/detach tools and trailers manually. Attach/Detach implements: – When attaching an implement the script forces the implement to stay at it’s lowered state. There are some exceptions made for frontloaders, skidsteers, shovels, telehandlers, combines and hooklift implements. You’re still able to attach and detach those implements without having to leave your vehicle. Note: The connection hoses and power take off still require to be attached manually for those implements.* In order to detach, the implement needs to be lowered first! Also make sure that the power take off and connection hoses are detached before detaching the implement. The mod disables attaching and detaching from inside the vehicle (exceptions are mentioned above). Like the mod title already suggests it’s not possible anymore to do the quick switches between implements.. get out that vehicle for real this time! Attach/Detach power take off: Hit Z in order to attach/detach the power take off. Keep in mind that a tool needs a power take off, otherwise it can’t be turned on! Attach/Detach connection hoses: Hold Z (for a short amount of time) in order to attach/detach the connection hoses. Without attached connection hoses the following can occur: – You won’t be able to control hydraulics (e.g. moving parts, folding, use ridge markers etc) – You won’t be able to use the lights. – Brakes will be blocked. Changelog 1.1.0.0: – Added support for multicouplers and cable bundles, combines and other implements that bundle their connections into a single coupling now work properly instead of showing nothing to connect. – Fixed implements that slide onto a pallet or stand when you detach them (like the Krone bale shredder), they now play their animation properly instead of snapping off and clipping through it. – Fixed several crashes when attaching or detaching certain implements, and when standing near them. – Implements with a power take off can now be turned on without connection hoses attached, the hoses only control the extras. – Fixed power take off and connection hoses getting out of sync in multiplayer. – Fixed auto attach on front attacher joints, driving away from an implement no longer snaps it on. – Fixed a crash when auto attaching after the vehicle you last drove was sold or reset. – Fixed semi-suspended implements being blocked from lowering when they don’t need to be.

Staffed Workshop v1.2.0.2
placeables

Staffed Workshop v1.2.0.2

Workshop with staff that automatically washes, repairs and paints vehicles. – Actions are performed every few seconds when one or more vehicles are in the repair area. – 10% are washed, 5% repaired and 2% painted at no additional cost. – This incurs corresponding maintenance costs per month. – A version without a paint sprayer is also available. With coater – Construction costs: $30,000 – Monthly costs $10,000 Without coater – Construction costs: $10,000 – Monthly costs $4,000 Used lift version (without coater) – Construction costs: $20,000 – Monthly costs $4,000 PitStop with traffic light and diesel tank (without paint sprayer, available in a normal and a mirrored version) – Construction costs: $30,000 – Monthly costs $4,000 The diesel tank automatically refuels stopped towing vehicles, but must be filled with diesel yourself. 1.2.0.2 – Added new PitStop variant with traffic light and diesel tank that automatically refuels stopped towing vehicles – The script now supports automatic refueling, also usable by other modders who legally include the script in their own mods – Fixed a technical issue with the warning stripe ground markings at the workshop and PitStop 1.1.0.0 – Spelling errors corrected and description improved – New script version with fixes for reported bugs. Additional XML parameter for timer. Drying after washing. – Vehicle is only serviced when it is not in motion. – Hard Attached Implements are now specially recorded and work. – Lift version added

LodeKing Distinction Super-B Plus – Mod pour Farming Simulator 25
other

LodeKing Distinction Super-B Plus – Mod pour Farming Simulator 25

LodeKing Distinction Super-B Plus – Mod pour Farming Simulator 25

Gridbox And Woodbox FS25
other

Gridbox And Woodbox FS25

Box in 2 variations. Price Metal box: 550 $ Price Wooden box: 550 $ In these boxes can be stored and transported alle root Crops . The Metalbox box and the Wooden Box has fillvolume of 3300 liters. Configuration: Metal box with color choice Wood box with color choice

Climate Profiles FS25
other

Climate Profiles FS25

Climate profile simulator - works on every map. Open the weather bulletin HUD (LCTRL + LALT), pick a climate profile, and the mod applies realistic temperature, precipitation, snow and fog patterns to your savegame. Includes 10 ready-made climate profile templates: - Morvan uplands (semi-continental) - Cotes-d'Armor (oceanic, Brittany) - Calvados (oceanic, Normandy) - Maine-et-Loire (temperate, Loire valley) - Aude (mediterranean) - Riverbend Springs (Mississippi Valley) - Hutan Pantai (tropical Southeast Asia) - Zielonka (Central Europe) - HORSCH AgroVation (Central Bohemia) - Silverrun Forest (Pacific Northwest) Recommended maps, where the matching template is auto-detected: Le Mechet, Lanrelas, Vouilly Normandy, The Angevin Countryside, La Pomarede. Official GIANTS maps are also auto-detected: Riverbend Springs, Hutan Pantai, Zielonka, HORSCH AgroVation and Silverrun Forest. On any other map, simply choose the template that best fits the landscape. Features: - Realistic temperature, precipitation, snow and fog patterns per climate profile. - Morning fog and summer storm notifications. - Dynamic soil wetness and harvesting-risk warnings. - Climate-based planting and harvesting calendars. - 3-day weather bulletin HUD with icons: LCTRL + LALT. - Respects game unit settings (Celsius/Fahrenheit, km/h/mph). - Multiplayer supported. This mod uses built-in climate templates; it does not download live online weather data. Please do not re-upload or republish this mod on other websites.

Production Advisor FS25
other

Production Advisor FS25

Production Advisor is a complete management assistant for products, production chains, farmland and animals. It uses the data loaded by the current map and active mods to help you plan work and make more informed economic decisions. PRODUCTS Check all stock owned by your farm, including silos, productions, animal pens, vehicles, trailers, pallets, bales and object storage. Compare current and estimated maximum selling values, find the best selling point and month, inspect storage locations and set custom price alerts. Recipe advice compares direct selling with processing through productions you own, productions for sale on the map and placeable productions available from the shop. PRODUCTIONS Compare recipes by input cost, output value, profit per 1000 liters and estimated monthly profit. Filter owned, for-sale or purchasable productions, inspect detailed recipes and visit existing facilities. For owned productions you can review their condition, missing ingredients and output mode, then prepare and save recipe activation and output-mode changes. FARMLAND Review owned fields progressively without slowing down the menu. See farmland value, usable field area, crop, growth state, estimated yield and useful work still to do according to the active gameplay settings. Compare potential crop yields and values, exclude fields from the overview and plan a crop so the mod can remind you when its sowing period begins. ANIMALS View every animal group in the pens owned by your farm, with age, health, supplies, production and sale advice. Dedicated pages explain monthly feed requirements, food groups, current and potential output, reproduction, real sale value and the most profitable sale age based on the runtime animal curves. THIS MONTH WINDOW The movable in-game window keeps urgent tasks visible while you play: product alerts, crops ready to harvest, planned crops ready to sow, bales or loose material to collect, full vehicles, low animal food or water, low production inputs and full stored outputs. Its contents, warning thresholds, number of rows and rotation can be customized in the mod settings. Default controls: Left Ctrl + N: expand or collapse the This Month window. Left Ctrl + M: release or capture the mouse cursor, allowing you to move the window and interact with its entries. Both controls can be reassigned in the game controls menu. Additional multiplayer-synchronized game settings include optional grape and olive yield multipliers, automatic horse riding, automatic sale of excess newborn animals and configurable value multipliers for horses, pigs and beef cattle. Personal display and calculation preferences are saved separately for each player.

Gridbox And Woodbox – Mod pour Farming Simulator 25
other

Gridbox And Woodbox – Mod pour Farming Simulator 25

Gridbox And Woodbox – Mod pour Farming Simulator 25

Decorative Information Panel (Prefab) FS25
other

Decorative Information Panel (Prefab) FS25

Decorative Information Panel - Category: Decorative - Price: $250

Sirot Pushing Fork FS25
other

Sirot Pushing Fork FS25

Push-off fork for compacting silage from grass or maize silage. Price : 10,000 $ Capacity : 2000 L Category: Levelers

Manual Attach FS25
other

Manual Attach FS25

This mod enforces you to attach/detach tools and trailers manually. Attach/Detach implements: When attaching an implement the script forces the implement to stay at it's lowered state. There are some exceptions made for frontloaders, skidsteers, shovels, telehandlers, combines and hooklift implements. You're still able to attach and detach those implements without having to leave your vehicle. Note: The connection hoses and power take off still require to be attached manually for those implements.* In order to detach, the implement needs to be lowered first! Also make sure that the power take off and connection hoses are detached before detaching the implement. The mod disables attaching and detaching from inside the vehicle (exceptions are mentioned above). Like the mod title already suggests it’s not possible anymore to do the quick switches between implements.. get out that vehicle for real this time! Attach/Detach power take off: Hit Z in order to attach/detach the power take off. Keep in mind that a tool needs a power take off, otherwise it can't be turned on! Attach/Detach connection hoses: Hold Z (for a short amount of time) in order to attach/detach the connection hoses. Without attached connection hoses the following can occur: - You won't be able to control hydraulics (e.g. moving parts, folding, use ridge markers etc) - You won't be able to use the lights. - Brakes will be blocked. - Added support for multicouplers and cable bundles. Combines and other implements that bundle their connections into a single coupling now work properly instead of showing nothing to connect. - Fixed implements that slide onto a pallet or stand when detached (such as the Krone bale shredder). They now play their animation properly instead of snapping off and clipping through it. - Fixed several crashes when attaching or detaching certain implements and when standing near them. - Implements with a power take-off can now be turned on without connection hoses attached; the hoses only control the additional functions. - Fixed the power take-off and connection hoses getting out of sync in multiplayer. - Fixed auto-attach on front attacher joints. Driving away from an implement no longer snaps it on. - Fixed a crash when auto-attaching after the vehicle you last drove was sold or reset. - Fixed semi-suspended implements being prevented from lowering when they did not need to be.

106 / 4,536

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