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Schmitz Aral V1.0.1.0
Schmitz Aral V1.0.1.0
I decided to convert this trailer since I liked using it on the FS22 Vidhostice map to transport diesel, heating oil and some modded chemicals. Since they don´t exist nor does a map which adds these exist it currently only serves as a trailer to transport and fill vehicles with diesel, herbicide or liquid fertilizer. No log errors
Capacity: 30000L Price: 77000€ Filltypes: Diesel, Herbice, Liquid fertilizer, DEF/AdBlue (only once AdBlue Mod is available, currently cannot be used)
V1.0.1.0 – fixed whole trailer getting shiny when worn (temporary fix, trailer cannot wear visually anymore, until I find time to create specular maps which tell the game where the vehicle gets dirty and wears) – changed dirt visuals (also is subject to change once I create the specular maps, since both wear and dirt will have to change in this case when i add new speculars) – adjusted number plate lights to fit/avoid clipping with EU plates (first thing i noticed after publishing) – changed reflecting materials, bumper, sideguard/box (where painted) now has reflections, removed reflections from checker plate door on the box – added sounds to opening the lids – prepared mod internally to configure new skins (e.g. milk trailer) (obviously not yet implemented to configure yet)
I decided to convert this trailer since I liked using it on the FS22 Vidhostice map to transport diesel, heating oil and some modded chemicals. Since they don´t exist nor does a map which adds these exist it currently only serves as a trailer to transport and fill vehicles with diesel, herbicide or liquid fertilizer. No log errors
Capacity: 30000L Price: 77000€ Filltypes: Diesel, Herbice, Liquid fertilizer, DEF/AdBlue (only once AdBlue Mod is available, currently cannot be used)
V1.0.1.0 – fixed whole trailer getting shiny when worn (temporary fix, trailer cannot wear visually anymore, until I find time to create specular maps which tell the game where the vehicle gets dirty and wears) – changed dirt visuals (also is subject to change once I create the specular maps, since both wear and dirt will have to change in this case when i add new speculars) – adjusted number plate lights to fit/avoid clipping with EU plates (first thing i noticed after publishing) – changed reflecting materials, bumper, sideguard/box (where painted) now has reflections, removed reflections from checker plate door on the box – added sounds to opening the lids – prepared mod internally to configure new skins (e.g. milk trailer) (obviously not yet implemented to configure yet)
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Schmitz Aral V1.0.1.0
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