Farming Simulator 22 mods
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FS22 Grimme Raxor 6300 Blackhawk v1.0.0.2
FS22 Grimme Raxor 6300 Blackhawk v1.0.0.2 Mod features: – Price: $400,000 – Engine power: 653-780 hp – Maximum speed: 40/10 km / h – Cutting width: adjustable up to 12 m – Volume: adjustable up to 145,000 l – Fuel tank: adjustable up to 2,300 l – Spare tank: adjustable up to 193 l – 3 types of designer model: base game, BlackHawk 2015, Raw Show 2021. – Tires: MICHELIN, TRELLEBORG, CONTINENTAL, MITAS, BKT, VREDESTEIN, NOKIAN – CB radio by SIID Modding. Changes in version 1.0.0.2: – Added engine selection – Price update Credits:Cpt.G Tags: BKTMITASNOKIANTRELLEBORG
John Deere 7810 US/AU Spec Edited v1.0 – FS22
John Deere 7810 US/AU Spec Edited v1.0 – FS22 Probably one of my final mod edits for FS22, this is a project I’ve been meticulously working away on in the background and is in a state I deem “Good enough” to release publicly. Some context: IRL on the farm I grew up on, the two green tractors that stuck around for all of my childhood were the 8760 “Big Green” and the 7810 “Little Green”. Both of which I spent many hours in the cab with Dad growing up, and while the 8760 may be sold off, the 7810 however, stuck around. When FS22 got announced and showed off the 7810 in the Factsheets naturally I was ecstatic to see the 7810 come to the base game. Only to realise that the dashboard, gearbox and entire layout of the cab, was not the configuration of the 7810 I knew front to back. So, after using JHHG’s US Spec version of the tractor for about a year or two, and having learned my way around XML’s, I decided I was going to make a “Kit-bash” edit of sorts, putting my spin on the 7810. Essentially taking the best components from the now quite out-dated 7000/7010 series JoNo/T.Diniz brought to 22 and merge it into the cab interior on JHHG’s US spec 7810. After many hours of work. It’s ready. !PLEASE KEEP THE ORIGINAL LINK IF YOU UPLOAD ELSEWHERE, ANYWHERE THAT DOES NOT LINK THE MOD BACK TO ITCH.IO IS NOT FROM ME! Changes to JHHG’s mod include: – Swapping the base-game analog dashboard for the Digital Dashboard in the cab – Added option for front 3-Point linkage for additional sprayer tanks (Can also be used for front mowers however the PTO shaft won’t connect, and I can’t figure out how to) – Added Light bar option for the roof – Added option for Trimble Autosteer with New Holland FM-750 monitor, and other Autosteer options from the 7000/7010 – Added the other cab monitors from the 7000/7010 including JD BaleTrak, M6000, Raven/Bestaway Sprayer controls, Kinze monitors, Intercomp scale and ComputerTrak. – Added BKT Tire options for jobs that require a bit more traction than the row-crop Michelan and Continentals. – Real Dashboard has been implemented for use with the Bale-Trak monitor As per usual, log should be clear of errors, however if you run into any issues, please do let me know.
Oversize Load High Pole v1.0.0.2 – FS22
Oversize Load High Pole v1.0.0.2 – FS22 This is a high pole for Farming Simulator 22. It is used to make sure a high load will not impact a low overhanging object. Typically placed on the front of an escort vehicle, then it gets raised to a few inched above the height of the load. You will need to place a wheelLoader attacher point on the front of any vehicle you want to use this on. v1.0.0.2 Updates: – Corrected control conflict with Buildable Bridge Pier
AutoDrive Course Plane 22 v1.0 – FS22
AutoDrive Course Plane 22 v1.0 – FS22 All accessible points have been included, such as silos, unloading stations, purchasing stations and stables. Field edge courses and fields are completely connected If you have any questions / criticism / suggestions, please stop by on Discord or visit our homepage.
Übergroße Last mit hohem Mast v1.0.0.2
Übergroße Last mit hohem Mast v1.0.0.2 Dies ist eine hohe Stange für den Landwirtschafts-Simulator 22. Sie wird verwendet, um sicherzustellen, dass eine hohe Ladung nicht gegen ein tief überhängendes Objekt stößt. Normalerweise wird sie an der Vorderseite eines Begleitfahrzeugs angebracht und dann einige Zentimeter über die Höhe der Ladung angehoben. Sie müssen an der Vorderseite jedes Fahrzeugs, an dem Sie dies verwenden möchten, einen WheelLoader-Befestigungspunkt anbringen. Aktualisierungen v1.0.0.2: – Kontrollkonflikt mit baubarem Brückenpfeiler behoben
AutoDrive Kurs Flugzeug 22 v1.0.0.0
AutoDrive Kurs Flugzeug 22 v1.0.0.0 AutoDrive für die Karte Plane22 Es wurden sämtliche zugänglichen Punkte berücksichtigt, wie Silos, Entladestationen, Einkaufsstationen und Ställe. Feldrandbahnen und Felder sind lückenlos verbunden Bei Fragen/Kritik/Anregungen schau gerne bei Discord vorbei oder besuche unsere Homepage. Tags: Karte Plane22
John Deere 7810 US/AU Spezifikation bearbeitet v1.0.0.0
John Deere 7810 US/AU Spezifikation bearbeitet v1.0.0.0 Dies ist wahrscheinlich eine meiner letzten Mod-Bearbeitungen für FS22. Dies ist ein Projekt, an dem ich im Hintergrund sorgfältig gearbeitet habe und das sich in einem Zustand befindet, den ich für „gut genug“ halte, um es öffentlich zu veröffentlichen. Ein wenig Kontext: Im echten Leben auf der Farm, auf der ich aufgewachsen bin, waren die beiden grünen Traktoren, die ich während meiner gesamten Kindheit hatte, der 8760 „Big Green“ und der 7810 „Little Green“. In der Kabine beider habe ich als Kind viele Stunden mit meinem Vater verbracht, und während der 8760 vielleicht verkauft wird, ist der 7810 jedoch geblieben. Als FS22 angekündigt wurde und der 7810 in den Factsheets gezeigt wurde, war ich natürlich begeistert, dass der 7810 im Basisspiel enthalten war. Nur um dann festzustellen, dass das Armaturenbrett, das Getriebe und das gesamte Kabinenlayout nicht der Konfiguration des 7810 entsprachen, den ich in- und auswendig kannte. Nachdem ich also etwa ein oder zwei Jahre lang die US-Spec-Version des Traktors von JHHG verwendet und mich mit XML auskenne, beschloss ich, eine Art „Kit-Bash“-Edit zu erstellen und dem 7810 meinen eigenen Stempel aufzudrücken. Im Wesentlichen nehme ich die besten Komponenten der mittlerweile ziemlich veralteten 7000/7010-Serie, die JoNo/T.Diniz in 22 eingebaut haben, und füge sie in das Kabineninnere von JHHGs US-Spec 7810 ein. Nach vielen Stunden Arbeit ist es fertig. !Bitte behalten Sie den Originallink bei, wenn Sie ihn woanders hochladen. Alles, wo der Mod nicht mit ITCH.IO verknüpft ist, stammt nicht von mir! Zu den Änderungen am Mod von JHHG gehören: – Austausch des analogen Armaturenbretts des Basisspiels gegen das digitale Armaturenbrett in der Kabine – Option für vordere Dreipunktaufhängung für zusätzliche Sprühtanks hinzugefügt (kann auch für Frontmäher verwendet werden, allerdings lässt sich die Zapfwelle nicht anschließen und ich weiß nicht, wie das geht) – Lichtleistenoption für das Dach hinzugefügt – Option für Trimble Autosteer mit New Holland FM-750-Monitor und andere Autosteer-Optionen vom 7000/7010 hinzugefügt – Die anderen Kabinenmonitore des 7000/7010 wurden hinzugefügt, darunter JD BaleTrak, M6000, Raven/Bestaway-Sprühsteuerungen, Kinze-Monitore, Intercomp-Waage und ComputerTrak. – BKT-Reifenoptionen für Arbeiten hinzugefügt, die etwas mehr Traktion erfordern als die Reihenfruchtreifen Michelan und Continentals. – Real Dashboard wurde für die Verwendung mit dem Bale-Trak-Monitor implementiert Wie üblich sollte das Protokoll keine Fehler enthalten. Wenn Sie jedoch auf Probleme stoßen, lassen Sie es mich bitte wissen. Tags: JHHGJohn DeereWenn SieXML
FS22 Simson S53 v1.0.0.1
FS22 Simson S53 v1.0.0.1 V1.0.0.1 Texture and vertex errors were repaired. You can change more color. Passenger seats have. Cool Lights, dashboard animation speed and rpm. Max speed: 73 km/h 4 Hp 686 euro in game. Credits:honved4 Tags: Cool Lights
Gyratory crusher SUIRE v1.0 – FS22
Gyratory crusher SUIRE v1.0 – FS22 SUIRE rotary crusher: – working width: 1.50m – power required: 25hp Rotor equipped with liana cutters Ventilating counter-angled blades Thanks, Guerric’s
Massey Ferguson 3640 v3.1 – FS22
Massey Ferguson 3640 v3.1 – FS22 Price: €25,000 Capacity: 3000 V3.1.0.0 Animation in the chipper.
Renault Ceres / John Deere 3000 Pack v1.0 – FS22
Renault Ceres / John Deere 3000 Pack v1.0 – FS22 In order to wait before FS25 I present to you the fs22 version of the long-awaited Cérès. Quite a few changes and improvements compared to the FS19 version, including: – textures in Udim – 3d reworked – new models from 1995 – Interactive Control 22 This mod is a pack that includes: – Cérès 65, 70, 70x, 75, 75x, 85, 85x, 95, 95x year 1993 powered by MWM (and Perkins for the 75). – Cérès 65, 75, 75x, 85, 85x, 95, 95x year 1995 powered by John Deere, sporting the new style stickers and some small differences aesthetic. – John Deere 3100se, 3200se, 3200x, 3300se, 3300x, 3400se, 3400x sold since 1995 to complete their range of small tractors. The openings work with the simple IC Price starting at €15,000 A few more points of improvement will come to FS25 including: – Version 300 and 305 – The store icons are hideous, but don’t be afraid, these are those generated with the FS19 version, new ones will be created by fsIconGenerator did not want to work – Dirt and wear will be added and don’t hesitate to make suggestions. Good game everyone
Special grid box v2.0 – FS22
Special grid box v2.0 – FS22 Special grid box: A grid box was filled with special boxes V2.0.0.0 X Animation Has been deleted
Terra Farm V0.9.7.3
The true landscaping experience Tired of using the landscaping tool to carve out your land? Not satisfied with using fill types on the ground to supply your mining team? No worries, with TerraFarm you can shape your own land using the equipment of your choice. What’s new Completely rewritten code Improved landscaping behaviour Improved performance Grade terrain with calibration from surveyor equipment Support for multiple active machines (main vehicle + attachments) Full multiplayer support Synchronized machine settings Improved network performance All machine operations are run server side Permissions based New UI New HUD Vehicle specialization for modders Supports external machine configurations Machine settings are now saved Much simpler configuration setup for modders and more. Multiplayer Multiplayer is fully supported. In order to use machines, players will need to have either landscaping permission, be farm manager or granted admin access. Farm managers can disable/enable machines owned by the farm, and admins can control global settings. Materials All materials available on map, including mods adding filltypes, will be available for players to use. There is also a material settings dialog where you can control which materials players can select (SP and MP). Supported equipment TerraFarm integrates support for base game, platinum expansion and premium expansion equipment. TerraFarm now supports vehicle specialization for modders to integrate configuration(s) directly into their mods. In order to provide support for 3rd. party equipment during this transition I have created a mod which adds configurations for some various mods: TerraFarm – Machines Addon. The number of supported mods are limited as I myself don’t have time to setup configuration for every mod, but creating configurations now are much simpler than older versions. Long story short; there’s no longer needed for modders to edit TerraFarm to add support for equipment. Base game – Albutt front loader bucket – Magsi telehandler bucket – Magsi wheel loader bucket – mcCormack overtipping bucket – Paladin high dump bucket Platinum expansion – Volvo L120H general purpose bucket – Volvo L120H high tip bucket – Volvo L120H rock bucket – Volvo L180H general purpose bucket – Volvo L180H high tip bucket – Volvo L180H rock bucket – Volvo LM841 general purpose bucket – Volvo LM841 rock bucket Premium expansion – WIFO HOD-V-275 front loader bucket Surveyor A new feature in TerraFarm is the option to use surveyor equipment to calibrate your machine(s). This allows you to level at a specific height or grade at a certain angle following the calibrated line. If you want to create your own surveyor equipment, read more here. AND DO NOT UPLOAD IT TO MONATERY UPLOAD SERVICES.THIS CODE IS AVAILABLE TO ANYONE FOR FREE AND YOU CAN USE IT TO LEARN, FORK AND SPREAD THE KNOWLEDGE. Changelog: + 0.9.7.3 Fixed texture not displaying in HUD when using discharger machine type (14cbdde) Adjusted discharge for discharger machine type (9112e3f) Added paint mode for discharging (1ee2775) 0.9.7.2 Fixed machine settings not syncing on client joining in multiplayer (c1adafa) 0.9.7.1 Fixed Select Surveyor key binding for discharger machine type not working (00b41bb) 0.9.6.7 Added new discharger machine type (7716ad2) Added support for Volvo DR 631 (f4d6dc4) Added mod filename check warning (58d370c) Spanish translation by RoberT162v (9ab81d8) 0.9.6.4 Brazilian translation by FarmerRody80 (f57b194) 0.9.6.3 Check external configuration file exists when loading entries (61427e0) Added console commands for verifying external configuration entry vehicle filenames (e44eeba) 0.9.6.2 Updated config loading logging (54c21e9) Fixed missing l10n entry in InGameMenuMachinesFrame (2bc4185) 0.9.6.1 Fixed element focus bug (07c5033) Fixed user settings not being saved on client side multiplayer (2667e97) Added map resources description in global settings (22c8995) Added MACHINE_TOGGLE_OUTPUT InteractiveControl function (dd2ba57) Updated calibration page predicate condition (8b469ef) Updated InteractiveControl condition checks (1ebfa77) 0.9.6 Added discharging functionality (1c336b4) Updated HUD icons (abb1fc8) 0.9.5.3 Turkish translation by Meric TR MODDING (2ecad31) 0.9.5.1 Fixed issue with default terrain layer on certain maps (#101) (7a43b83) 0.3.6.0 Custom density height map support for DIRT Mod now adds functionality for dumping DIRT on the ground on maps that don’t have support for DIRT natively. Thanks to w33zl (WZL Modding)! 0.3.5.0 Added volume displacement ratio settings to config.xml Changing fill type will now alter current fill types of machines Credits: scfmod 4.3/5 - (93 votes) Download mod File File size FS22_0_TerraFarm_0_9_7_3 21 MB FS22_0_TerraFarm_0_9_7_2 21 MB FS22_0_TerraFarm_0_9_7_1 21 MB FS22_0_TerraFarm_0_9_6_7 21 MB FS22_0_TerraFarm_0_9_6_4 21 MB FS22_0_TerraFarm_0_9_6_3 21 MB FS22_0_TerraFarm_0_9_6_2 21 MB FS22_0_TerraFarm_0_9_6_1 21 MB FS22_0_TerraFarm_0_9_6 21 MB FS22_0_TerraFarm_0_9_5_3 21 MB FS22_0_TerraFarm_0_9_5_1 21 MB FS22_TerraFarm 725 KB
FS22 Renault Megane IV Estate EGA Security v1.0.0.0
FS22 Renault Megane IV Estate EGA Security v1.0.0.0 Hey! For this 11th mod, it is the same vehicle as the previous one released except that the version has changed! We are switching to an EGA safety vehicle and not a maintenance vehicle! It has: Several mercura flashing lights and strobes! Triflash danger! A unique EGA security skin! Category “EGA” to buy it! The fixes follow the previous one! Good game! MODIFY/EDIT WITHOUT AGREEMENT = DELETE MOD Edit privately Edit in public (upon request) Modify the 3D / Resell the mod (formally prohibited!) Credits:Lucas EM Kaymara Max Modelisation Tags: EGA
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