Farming Simulator 22 mods
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IMT-542/9/9 DV FS22
This version features : - Rework of engine sound - Realistic weight and (COG) - Realistic powerband - Increased topspeed - Front and Rear Work lights - Fixed Issue In Shop Costomisation - Added Wide Rear Tyre Option In Shop For IMT-549 - Increased Steering Angle - Fixed Issue In Shop Customization - Added Wide Rear Tyre Option In Shop For IMT-549 - Increased Steering Angle - Fixed Issue In Shop Customization - Added Wide Rear Tyre Option In Shop For IMT-549 - Increased Steering Angle This version features: - Realistic Engine Sound - Realistic Weight and (COG) - Realistic Powerband - Increased Topspeed - Front and Rear Work lights
SP-7.2 FS22
SP-7.2 is designed to form a wide-cut unit consisting of two SZP-3.6 seeders. Price - 1000 €. Tractor power - 120 hp Animated folding and transport. Support for interactive control. Putting on makeup. For seeder SZP - 3.6 Completely retextured. Stickers are smeared.
New Holland T5060 V Beta
Model: T5060 old, T5060, T5060 + dose fuel Power: 90, 106, 115 Km/h: 42 Tire selection Credits: Mateusz41 5/5 - (1 vote) Download mod File File size FS22_NH_T5060_UNZIP 85 MB
FS25 Crop Control Override
FS25 Crop Control Override Description: Crop Control Override is a per-save crop policy manager for Farming Simulator 25. It lets players control which crops are permitted for the player, which crops NPC farmers may plant, and whether NPC crop planting should be limited by field size. The mod includes an editable FS25-style GUI, per-save XML rule files, NPC field validation, blocked NPC field reporting, and a guarded Apply / Force Apply workflow to prevent accidental invalid save states. Main GUI features: – ALL RULES: view and edit crop policy rules. – DISABLED: view globally disabled crops. – SIZE LIMITED: view crops with NPC field-size limits. – NPC DISABLED: view crops NPCs should not plant. – VALIDATION: view existing NPC fields that violate the active policy and use the guarded dry-run / confirm reset workflow. – SUMMARY: view active config, rule counts, and validation state. – HELP: view in-game guidance. Configuration: – APPLY / FORCE APPLY writes staged crop-rule changes to the active per-save XML. – DISCARD resets staged values. – SAVE DEFAULTS TO CONFIG.XML backs up the existing template config and writes the current full active rule set to config.xml. – Existing per-save XML files are not overwritten by Save Defaults. – RESET BLOCKED DRY-RUN does not change the save state. CONFIRM RESET performs the actual blocked-field reset after review. – VALIDATION includes RESET MODE: CULTIVATED or RESEED SEASONAL. – RESEED SEASONAL uses the current seasonal planting window and CCO policy rules to choose a replacement crop for blocked NPC fields. – GRASS may be used as a lifecycle reseed candidate when seasonal and policy checks allow it. – Reseed candidate weighting can be tuned in XML with reseedCandidateWeights using seasonalMission, seasonalLifecycle, and leaveCultivated weights. – Weighted reseed can produce CULTIVATED_VARIETY, leaving some reset fields cultivated instead of reseeding them. Hotkeys: ALT+C opens the Crop Control Override GUI. This keybind can be changed in the in-game controls menu. Mouse: use the GUI tabs, table rows, and buttons. Keyboard: use the displayed FS25 footer actions for tab navigation, Load Defaults, and back. Useful console commands: ccoGui, ccoStatus, ccoWhichConfig, ccoReload, ccoValidateSave, ccoScanBlocked, ccoResetBlocked dryrun, ccoResetBlocked, ccoListNpcCandidates, ccoSeasonProbe, ccoGrowthProbe, ccoHelp GitHub link: https://github.com/SimGamerJen/FS25_CropControlOverride
FS25 Double Strength v1.3.0.0
FS25 Double Strength v1.3.0.0 Enhance your player’s physical capabilities or increase your immersion with dynamic carry-weight impact. DoubleStrength is a grounded, realistic alternative to traditional “Infinite Strength.” mods. It allows you to increase your base lifting power from 1x up to 10x the standard limit, making logs, seed bags, and debris manageable without totally breaking your immersion. DoubleStrength provides real physical feedback: the closer you are to your lifting limit, your movement speed is impacted accordingly. For added immersion, you can enable realism constraints that require you to brace yourself by crouching to handle the heaviest items. This mod is designed for players who want more forgiving limits, but who still want to feel the weight of their labor. Features: • Adjustable Strength: Set your base lifting limit from 1x to 10x via the in-game settings. • Dynamic Weight Logic: Optional movement speed scaling that slows you down when carrying heavy loads. • Realism options: Optional requirement to crouch when picking up heavy objects. • Seamless Integration: No hotkeys required; the mod integrates naturally with standard gameplay for a more immersive experience. Changelog 1.3.0.0: – Improved localization. – Optional realism constraint added (requires crouching to lift heavy objects). – HUD integration for lifting capacity & enabled mod effects. – Improved compatibility for bale handling. Changelog 1.2.0.0: – Added support for game-engine uncarryable objects such as pallets, IBCs & vehicles etc. Anything within the carry weight limit should now be carryable. Changelog 1.1.0.0: – Added in-game settings support. – Added player movement speed impact (with in-game toggle). – Persistent settings now save to your savegame. Changelog 1.0.0.1: – Removed mipmaps from .dds files for better compatibility. – Fixed modDesc formatting errors. – Added internal debug flag support.
FS25 Real Sky (remake) v1.3.0.0
FS25 Real Sky (remake) v1.3.0.0 Photorealistic 8K skies for Farming Simulator 25! This mod adds 19 new static skies to the game as decorative elements. They don’t move and aren’t animated, but they give the game a very realistic look, even without ReShade, just look at the pictures. If you’d like to see more skies, check out my insta! You will need the EasyDevControls to edit the weather. Multiplayer support added. Have fun with the mod! V1.3.0.0 Three sky (1, 2, 4) have been replaced V1.2.0.0 Sky 6 have been replaced Sell point sign improved V1.1.0.0 Three sky (7, 8, 16) have been replaced Installation tutorial extended
Ford 10 Series Gen 3 V1.0.0.1
An edit of the Ford Series 10 Gen III by AMG Gaming with some added extras done by myself, I’m releasing this due to me releasing my version for FS25. The Ford Series 10 Gen III is the most popular generation of the Series 10 Ford produced between 1988-1991 featuring the Ford Super Q cabin. Prices: 4 Cylinder £38,000 6 Cylinder £44,000 Models: 5110 – 65 HP 5610 – 72 HP 6410 – 80 HP 6810 – 90 HP 7610 – 97 HP 7810 – 105 HP 7810 Turbo Conversion – 136 HP Added: New stainless steel exhaust Different wheel configurations All credit goes to AMG Gaming for the original mod Changelog: + V1.0.0.1 minor fixes Credits: AMG Gaming AgriHarri 3.5/5 - (2 votes) Download mod File File size FS22_ford10Series3 52 MB
Case IH Farmall 75C Edit V1.0
We are here with ‘CASE FARMALL 75C BY EDITS’, one of the indispensable items of the Classic Turkish Farmer. Here are the features of CASE FARMALL 75C BY EDITS; – Price: 50000 – Power 75/95 HP – Vehicle control add-on – Tire Options Requires: Simple IC Credits: BYfatih fs19 22 mods Download mod File File size FS22_CNH_75c_BY 74 MB
Case IH Farmall 75C Edit FS22
We are here with 'CASE FARMALL 75C BY EDITS', one of the indispensable items of the Classic Turkish Farmer. Here are the features of CASE FARMALL 75C BY EDITS; - Price: 50000 - Power 75/95 HP - Vehicle control add-on - Tire Options CONVERT IS FORBIDDEN TIRR!!!!!!!!!!!!! STEALING IS PROHIBITED!!!!!!!!! THERE IS Simple IC.
FAUN (firefighter) FS22
The Faun firefighter, famously known as the Faun FlKfz (Flugfeldlöschfahrzeug), is a heavy-duty, highly specialized Aircraft Rescue and Firefighting (ARFF) vehicle. Originally commissioned by the German Bundeswehr (military) and built on rugged Faun multi-axle chassis, these vehicles are designed to combat massive, highly dangerous jet fuel and ammunition fires on airbases.
M1A1 'TANK' FS22
Main Battle Tank (MBT) The M1A1 Abrams is an improved version of the American M1 Abrams tank, designed for modern armored warfare and widely used by the United States Army and several allied countries. It is renowned for its firepower, advanced armor and gas turbine engine, which gives it exceptional mobility for its weight. 🔥 Main features Origin: United States Manufacturer: General Dynamics Land Systems M1A1 production: 1985–1992 Units built: 4,796 for the US Army and 221 for the USMC Weight: Approximately 57 tons (M1A1) Crew: 4 (commander, gunner, loader and driver) ⚙️ Mobility Engine: Honeywell AGT1500 1,500 hp turbine Maximum speed: 67 km/h on highway (limited) Range: ~465 km 🛡️ Shielding Chobham type composite armor, with ceramic and steel layers. In the M1A1, depleted uranium is incorporated in the tower for greater protection (depending on variants). 🔫 Weaponry Main cannon: 120mm M256 smoothbore (US version of the Rheinmetall L/44) Secondary armament: 1 M2HB .50 caliber machine gun 2 M240 7.62mm machine guns 🏛️ Operators The M1A1 has been used by: United States, Australia, Egypt, Iraq, Kuwait, Poland, Morocco, Saudi Arabia and Ukraine, among others. ⚔️ Combat history
Ford 10 Series Gen 3 FS22
An edit of the Ford Series 10 Gen III by AMG Gaming with some added extras done by myself, I'm releasing this due to me releasing my version for FS25. The Ford Series 10 Gen III is the most popular generation of the Series 10 Ford produced between 1988-1991 featuring the Ford Super Q cabin. Prices: 4 Cylinder £38,000 6 Cylinder £44,000 Models: 5110 - 65 HP 5610 - 72 HP 6410 - 80 HP 6810 - 90 HP 7610 - 97 HP 7810 - 105 HP 7810 Turbo Conversion - 136 HP Added: New stainless steel exhaust Different wheel configurations All credit goes to Johndeere2450 & Mattxjs for the original mod
FS22 Ursus 4cyl Pack
FS22 Ursus 4cyl Pack pack of Ursus 4cyls from C385 to 1014 realistic sounds added rust
FS25 Crop Rotation Pro v1.0.2.3
FS25 Crop Rotation Pro v1.0.2.3 Crop Rotation Pro bring realism and strategic depth to your farming with Crop Rotation Pro for Farming Simulator 25. This system simulates the complex effects of different crop rotations on soil quality and your yield. Every decision you make today will influence your harvests for years to come! Key Features: Realistic Yield System: Your yield is significantly influenced by which crops were grown on the field in previous years. Good sequences improve soil quality, while monocultures deplete the soil. Flexible Crop Rotation Planner: Plan your fields for a period of 3 to 7 years. The system automatically detects the current crop and loops back to the first year after the cycle ends. Cover Crop Support: Use oilseed radish, grass, clover, or alfalfa as cover crops. They regenerate the soil and provide a yield bonus for the next crop without taking up a permanent slot in your main planning. Live Crop Detection: The mod automatically detects all crops growing on your fields, including special crops like poppy or rice. Intuitive Operation: A new, clear menu allows for easy planning. Thanks to bi-directional control, you can scroll forward and backward through the crop list. Strategic Planning: Pay attention to crop breaks and avoid yield losses through clever crop rotations. Support for 3-7 years planning. Full integration of cover crops. V1.0.2.3 New: Diversity bonus (+5%) for three different crops in a row, freely adjustable in cropRotation.xml Improved: Live detection of the planted crop in the planner (Freshly sown fields are detected at a sowing rate of 40-50%) Improved: Harvested fields with stubble are correctly shown as empty V1.0.2.2 Fix: Monoculture penalty now applies to ALL fruits (including spinach, grass, etc.). Fix: Fallow land bonus corrected (no more incorrect cultivation break penalty). Fix: Fallow land (value 0) in history is no longer counted as fruit. Improved fruit detection on mod maps Fix: Improved planner simulation for empty fields and multi-year planning. V1.0.2.1 New: Cover crop system – specific bonuses and penalties depending on the combination with the main crop (e.g., oil radish before corn +10%, mustard before rapeseed -5%). New: Cover crops selectable in the planner (key C) with direct display of name and bonus/penalty. Fix: Resolved issue with missing crops on mod maps. V1.0.2.0 Live fruit detection fixed: Harvested fields are now correctly displayed as empty (-) instead of showing a random or outdated fruit. Improved fruit recognition on mod maps Live crop detection corrected: Harvested fields are now correctly displayed as empty (-) instead of showing a random or outdated crop. Improved crop detection on mod maps. V1.0.1.0 Languages (Italian, French, Spanish) fixed.
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