Farming Simulator 22 mods
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Bale Direct 1.0
Bale Direct - Description: Sell bales remotely from the map menu without driving to a selling point. Select an owned field on the map and use the remote pickup service to sell bales directly. Features include per-item configuration, service mode selection (Pickup or Bali...
Visual Sales 1.0
Visual Sales - Description: This mod presents the current used machines at the dealer so that you can inspect them before purchasing. This mod only works on standard maps and mod maps that have this feature built in. Installation instructions are included in the mod. Cred...
No AI Traffic Collision 1.0
No AI Traffic Collision - Description: Adds an in-game on/off toggle to disable object collisions for moving AI traffic vehicles. This lets you drive through traffic without obstruction. The traffic vehicles themselves will still detect you and stop in front of you or try to overtak...
Variable Tire Pressure 1.0.0.1
Variable Tire Pressure - Description: VariableTirePressure lets you deflate and inflate tires to adapt pressure for different jobs (e.g. field work or road driving). Lower pressure improves traction. Installation: A new entry must be added to the vehicle/trailer XML. A DE/EN instal...
Multiple Silage Types 1.0.0.1
Multiple Silage Types - Description: Splits silage production into crop-specific variants. Forage harvester output: - Grass → Grass Chaff (CHAFF_GRASS) - Wheat, Barley, Oat, Triticale, Rye, Sorghum → GPS Chaff (CHAFF_GPS) - Maize → Chaff (vanilla, unchanged) Bunker silo ferm...
Human Factors 1.0.0.1
Human Factors - Description: HumanFactors adds lightweight “needs” and work realism: - Fatigue, Hunger and Thirst - Eat menu (Full meal / Small meal / Light snack) with difficulty-based cooldowns - Drinks menu (Water and Coffee) - Rest action with cooldowns - Vehicle ...
Field Gulls 1.0
Field Gulls - Description: Field Gulls A mod to add gulls that follow you and eat from the ground when plowing, cultivating, seeding, or using similar tools. Customize the number of gulls that can spawn, the chance of them appearing, and the volume of their sounds in the...
Farmland Border Display 1.0
Farmland Border Display - Description: Highlights farmland borders in the building placement menu and optionally during normal gameplay. Color legend: Green = owned by you Cyan = unowned (purchasable) Red = owned by another player Settings are available in the in-game menu ...
Farm Gate Keys 1.0
Farm Gate Keys - Description: Adds a shared farm key system for standard animated doors, hall gates and fence gates. Features: - Locked gates/doors cannot be opened. - All players of the same farm share the same key. - Lock / unlock is only available while standing in the t...
Courseplay GPS Extension 1.0.1.0
Courseplay GPS Extension - Description: Courseplay GPS Extension Description: This mod adds automatic steering to Vehicles based on Courseplay curses. In order to use this mod there is the need to have Courseplay installed. Afterwards you can use Field courses to enable GPS tracking ...
Double Strength 1.0
Double Strength - Description: Simple mod to increase the player's strength to 2.5x the normal value. This is designed to allow realistic play with more forgiving limits on carry weight for bags, logs, and other objects. Credits: TommyNookah
Snow Contracts 1.0
Snow Contracts - Description: With this mod, you receive payment for clearing snow on properties that do not belong to you. Unlike classic contracts or missions, this system runs permanently in the background and automatically rewards your winter service work. Only areas th...
Manual Tipping 2.1.2.1
Manual Tipping - Description: The mod allows for manual control of trailer/tipper hydraulics. In the game, it is possible to manually unload the trailer’s contents, but it always lifts fully, which can be problematic if the garage is too low. This mod allows the player to...
Construction Screen Zoom 1.0
Construction Screen Zoom - Description: Closer as well as farther away Construction Screen Zoom Credits: Aekzl
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