Farming Simulator 22 mods
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BCS 127 FS22
First engineered by Luigi Castoldi in 1943 in Abbiategrasso, Italy, the iconic BCS self-propelled motor mower revolutionized forage harvesting. Replacing backbreaking hand-scythe work, its lightweight, side-mounted cutter design quickly became the standard for small-scale European farms, mountain pastures, and orchard work. The 127 series remains a classic staple, famous for its unmatched maneuverability and bulletproof mechanical reliability. This mod brings the compact BCS 127 to Farming Simulator 22, making it the ideal low-cost machine for tight spaces, small grass fields, or vintage-focused setups. Specifications & In-Game Stats: Power: 7 kW / 10 HP Top Speed: 12 kph Working Speed: 9 kph Working Width: 1.3 m Fuel Tank Capacity: 7 L Weight: 248 kg - Added a cosmetic front wheel - Visual changes - Animations - Added Interactive Control - Some bug fixes Fixed shading and the invisible fuel tank sorry about that 😅
Elmers Haulmaster 1300 v1.0.0.0
Elmers Haulmaster 1300 v1.0.0.0 Here is my Elmers Haulmaster 1300 for FS25. Holds 1300 bushels with a right hand unload auger. It has tracks, rowcrop tandems, LSW floaters and Mitas floaters, scale option, water tank option, toolbox and shovel option, rear hitch config and some color configs as well. This project was a collaboration with Elmers manufacturing and I want to give a huge thanks to them for being willing to work with me to bring this cart to the game. There will be more from Elmers coming soon so stay tuned!
FS22 Lighting by Jarek
FS22 Lighting by Jarek Hello, I’m releasing Jarek’s lighting, and I warmly greet him (I have permission to release it). REQUIRED MODS: additional game settings, colorgraidingeditor INSTRUCTIONS: Copy all folders from the presets folder to: Documents My games Farming Simulator 22 Modsettings Colorgraidingeditor presets 2. Copy all folders from the lighting folder to: Documents My games Farming Simulator 22 Modsettings additionalgamesetting lighting 3. IMPORTANT: Copy the 0_0_0_C1 file to: where you have farming installed, data, store, ui, envMaps, shop, and replace the file. 4. Go to farming and load the save. After loading the save, press Esc on the left side, look for three sliders, and then look for the “Gameplay” category. At the very beginning of this category, we have custom lighting and custom color grading. Feel free to click and see which lighting suits your taste. Happy gaming (:
Saxlingham Savegame v1.0.0.0
Saxlingham Savegame v1.0.0.0 The Saxlingham save that we have been streaming on twitch. Download the save extract and rename to savegame number you want to use and place where the rest of your savegames are. All mods that are actually in use should be able to be automatically downloaded from the modhub The Mercedes DLC is needed or you will lose a tractor from the save.
Knight Trailblazer Pro 4200 v1.0.0.0
Knight Trailblazer Pro 4200 v1.0.0.0 This is the Knight Trailblazer pro 4200 i know there was one for fs22 and this one is more less that one but its not as i reskin it myself this was a jacto sprayer before now it Knight anyway enjoy its should work. Working width: 24 meters Tank capacity: 3200 L Price: 72977 $ Working speed: 15 kph Category: Sprayers
1976 Chevrolet K30 V1.2.0.0
1976 Chevrolet K30 V1.2.0.0 Back in the 1976 your grandpa bought this beauty straight from the dealership and the trucks served him many many years. One night when he was coming home, a deer crossed the road and with no time to react, he hit it. This completely crushed the front grill and bent the hood. The hood was replaced, but your grandpa never replaced the grill. On top of that the rust go so bad, that he had to remove the bed… In order to keep using the truck on the farm, he and your father built a selfmade flatbed for it. Nowadays, the truck sits at the back of the farm, surrounded by junk and bushes. It still runs and drive, but that’s about it. Update V1.2.0.1: Fixed the wheels not appearing Update V1.2.0.0: Added new wheels Update V1.1.0.0: Fixed the fast wear. If you want to get the rust to appear from the beginning, download the Easy Development Controls and adjust it from there. Specifications: Brand: Chevrolet Model: K30 HP: 260 Year: 1976 Price: 1699$ Configurations: Cab Color Hood Color Left Door Color Right Door Color Bumper (Yes or No) Bumper Lights (Yes or No) Bed Type (Flatbed or chassis only) Bed Walls Wood Type For Sale” Sign Animations: Doors Bed walls (can be removed) Interior animations (pedals, needles, shifter, etc) Additional Features: FS25 Standards (material system, wetness, lights) Tension belts License plates Custom dirt and wear (rust) Brand colors Custom sounds Plow mount Goosneck hitch(drive to the trailer and it will attach) Required mods: Interactive Control
1964 John Deere 37 Sickle Mower v1.0.0.0
1964 John Deere 37 Sickle Mower v1.0.0.0 First i would like to thank Scooter’s Workbench for allowing me to convert and release his mower. The mod is properly converted with new materials, custom dirt and wear map as well as the ability to get wet. Added realistic attacher with pin. 1964 John Deere 37 Sickle Mower Required hp: min. 10hp Price: 850$ FS25 standards( new material system, rain drops) New dirt/wear map with a rust texture Added tire options Replaced the wheels with more accurate ones You can choose between John Deere, International and Allis Chalmers versions Rim color options
Dooley 16/19FT Silage Trailer V1.0
Here is my edit of 4Ds Dooley i have added the following.. Signature Dooley Mudflap Replaced old Dooley Logos with new ones Huge thanks to GlengarBoy from Eire Agri Modding for giving me permission to release this.. enjoy.. more to come soon Credits: jim3650 4DModding Eire Agri Modding 4/5 - (1 vote) Download mod File File size FS22_Dooleytwinaxle 58 MB
Illschwang v1.0.1.0
Welcome to Illschwang – One of Germany’s most idyllic locations Version 1.0.1.0 Ground collision at grain storage Double cow barn removed from Farm 12 Misplaced decoration removed from Farm 12 Trees and decorative foliage removed from Field 21 Silo wall collision fixed at Farm 7 Road collision on the bridge fixed Water hazard fixed in Field 56 Double Weinzierl silos removed from Farm 7 Pit dug out at the contractor’s site Field 72 fixed Fence collision fixed at Farmhouse 9 Fence collision fixed at Farmhouse 86 Fence collision fixed at Farmhouse 152 BGA fermenter brought back to the ground Silos under the map removed at Farm 4 Grass planted between Fields 13 & 14 Bale stacking Collisions added Floating guidepost placed at field 64 Fixed seed purchase trigger Terrain in the cow barn on Farm 5 leveled Fixed the decal on Farm 7 / BGA access road that caused the terrain to disappear Replaced the silo at Farm 3 / BGA with a placeable, functional silo Given the attribute “defaultFarmProperty=”true” to the starting vehicle fleet Missing collisions at the drive-through silo on Farm 11 – error is in the placeable mod from the Modhub (SCS_GUTSHOF_BUNKERSILO) Floating beer crate on field 111 – error is in the placeable mod from the Modhub (upperBavarianFarmhouse) Excessive collision at the silo on Farm 7 – problem with the placeable mod Silage silos on Farm 8 not working – due to additional mods with more HeightTypes Silage silos on Farm 7 not working – due to additional mods with more HeightTypes Grain storage on Farm 7 not functioning – Function tested, everything OK Grain storage Farm 7 – Terrain adjusted Paintable plants added via separate mod Paintable textures added via separate mod HeightTypes adjusted to 256 so that tipping works fully again Water09 StoreIcon added Alfalfa and clover can be baled Triticale can be fed to pigs Objects not approved: Farm signs and posters removed from the Klattenhof map Birch trees removed and replaced Old shed removed and replaced Meadow fence used as a placeable Placeable tire tracks used as a placeable Nestled between expansive 1:1 scale fields, authentic village lanes, roads, and field paths, large forested areas, and the fresh breeze of the Upper Palatinate countryside lies Illschwang – a 4x map, designed with great attention to detail. This is based on real satellite data, offering you an authentic Upper Palatinate landscape, just like you’d find in real rural life. Here’s what awaits you: 18 playable farms, biogas plants, and contractor farms 255 original field sizes – from small plots to large-scale cultivated areas. From fields as small as 1 hectare to large ones of approximately 13 hectares. A total of 500 hectares of arable land awaits you 12 small villages, extensive forests, and the flair of the Upper Palatinate – an atmosphere with instant recognition value Almost 1:1 replicated farms and industrial sites – choose from one of 18 faithfully recreated farms. Whether cows, pigs, horses, or other animals: the choice is yours. Dynamic seasons & weather – work in harmony with wind, rain, and nature Suitable for solo and multiplayer – from a relaxing after-work game to a large community campaign. Everyone will find their own home here. It’s not just about the yield – it’s about the feeling of being part of a vibrant region. Design your farm according to your own vision, expand your fleet of vehicles, or specialize in dairy farming, arable farming, or contract work. Ready to make Illschwang your home? The fields are waiting for you!
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