Farming Simulator 22 mods
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Lizard SNCP 132 discs FS22
disc harrow lizardSNCP 132 discs Price:75.000$ Category: disc harrows Working width: 12.9 M Required power: 400 cv working speed: 12 km/h
GASPCRC EHD 10020 30 discs FS22
Civemsa GASPCRC EHD 10020 30-disc disc harrow price: 28.000 width: 7.3 m power: 640 hp
AGCO IDEAL Pack FS22
IDEAL AGCO: - Price: $299,500 - Engine power: 451–790 hp Grain tank capacity: 12,500–17,100 L - Speed: 40 km/h - EU configuration - US configuration - Wheel configuration - 3-pipe configuration - Openable door DynaFlex and PowerFlex header models - 30 feet - 40 feet - 45 feet - 50 feet
GTS 3045 30 rows FS22
GTS X10 platform modified for 30 rows and 13.5M Price: US $ 127,000 Working width: 13.5m Working speed: 10 kph
Pickup Service FS25
With the Pickup Service you can organize the transport and sale of your goods right on your farm. A semi truck comes to your farm, waits at the agreed stop point and can then be loaded by you. As soon as you send the truck off, it leaves your farm and you receive the proceeds for the transported goods. All Preview Videos here: - https://youtu.be/kBsYTRjVz04 (Self Loading) - https://youtu.be/wMJQ8z0AD8A (Milk Pickup) - https://youtu.be/G8PCGr-RyVU (Silo Pickup) Milk collection can be automated as well: the tanker can pick up your milk on demand or every day at a set time. Goods transport - Call a truck at a stop point of your route. - The truck drives the recorded route by itself and waits at the stop point. - Load the truck manually. The tarp opens and a 3D text shows you the current fill level and the value of the goods. - Send the truck off and receive the payment as soon as it has left your farm. - Alternatively, the truck can load a selected product in a selectable amount by itself at a suitable silo loading trigger. Milk collection - Automatic milk collection on demand or on a daily schedule. - Individually adjustable collection time. - Adjustable minimum amount, so the tanker does not set out for just a few liters. Controls You control the service on foot, near a stop point of a route. - Ctrl (left) + T: Call a truck or send a waiting truck off. Setup for players and mappers Routes are set up and edited with the console. - psRecord: Start or finish recording a goods route. - psRecord milk: Start or finish recording a milk route. - psMark: Mark the stop point while recording. - psEdit: Edit the nearest route with the mouse. Waypoints can be moved, inserted or deleted and stop points can be set. - psCancel: Cancel the running truck. - psMilk call or psMilk daily : Set up the milk collection of the nearest milk route (on call or daily, minimum amount). - psClear: Delete the nearest route. Configuration Settings are stored in the route files PickupService_*.xml in the savegame folder. Configurable, among other things: - Truck and trailer models and maximum speed. - Farm assignment via the farm ID. - Schedule, time and minimum amount for milk collection. The route files can be shared with other players and provided directly by mappers.
Vehicle Deformation FS25
The mod adds vehicle deformation during collisions to Farming Simulator 25. The body and individual parts crumple at the point of impact, while the damage strength depends on the intensity of the collision. When two supported vehicles collide, both may be damaged. Works as a standalone mod: there is no need to manually modify vehicle models or files. The damage is visual—the physical shape of the collisions remains unchanged. The result depends on the geometry and materials of the specific vehicle, so the deformation may look different on different vehicles. Warnings in the log When preparing the materials, yellow warnings reading i3d contains non-binary indexed triangle sets may appear in log.txt. They are related to storing auxiliary geometry directly inside the I3D. Based on the checks carried out, these warnings do not, by themselves, interfere with the mod or gameplay. It has not yet been possible to remove them in another way while preserving functionality: the version using a separate .shapes file caused loading errors. Therefore, the working version with warnings has been left in place. The mod is experimental and intended for single-player use. PS THIS IS THE FIRST EXPERIMENTAL VERSION. I RELEASED IT TO FIND OUT WHETHER PLAYERS NEED IT AND WHETHER IT IS WORTH DEVELOPING FURTHER. REDISTRIBUTION OF THE MOD OTHER THAN VIA THE AUTHOR'S LINK IS PROHIBITED, BUT YOU MAY CREATE A FORK OF THE REPOSITORY https://github.com/BMProd-FS/FS25_vehicle_deformation
Purelux Polearm 200 (Prefab) FS25
Left and right Purelux Polearm 200 marker-light prefabs for Farming Simulator 25. Reconstructed from product photographs at the published 200 × 179 × 50 mm dimensions. White front, amber side and red rear position lights, a ribbed rubber-arm model, mounting holes and detailed optical guides. Includes two detail levels and spatial dirt masks. Native FS25 sharedLight integration, an offline XML helper and complete English, Norwegian and Swedish installation guides. Editable Blender sources included. A component for vehicle modders; no shop item. No custom runtime Lua, turn signals or animated rubber flex. Model and textures: NorthernLight Modding. Product reference: Purelux / Valostore. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Added a dedicated KingMods product presentation in English, Swedish and Norwegian.
OZZ XR2 P9 (Prefab) FS25
OZZ XR2 P9 - Prefab Bring the OZZ XR2 P9 look to your Farming Simulator 25 vehicles with this detailed driving-light prefab by NorthernLight Modding. The package includes amber and white position-light variants. The illuminated front OZZ logo follows the selected position-light colour, while the white high beam combines visible LED and reflector illumination with a separate beam that lights the road. Features: - Detailed curved reflectors, clear front lens and textured light strips. - Amber or white position lighting with a matching illuminated front logo. - White high beam with a real light source. - Modelled inner housing walls and closed trim edges in both detail levels. - Rear cooling fins, mounting bracket, threaded mounting stud and a short black cable stub. - Separate lamp pivot for adjusting the head angle. - Two detail levels for distance rendering. - No custom Lua required. The complete package includes the I3D models, textures, editable Blender source files, presentation images, and full English and Swedish installation guides with vehicle XML examples. This is a prefab for modders. It must be installed in a vehicle using GIANTS Editor and connected in the vehicle XML; it is not a standalone item in the in-game shop. Position lighting is steady; an animated startup sequence is not included. Version 1.0.0.2: - Added physical inner housing walls and closed trim edges in both detail levels. Game: Farming Simulator 25 Author: NorthernLight Modding - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.
OZZ XR2 P7 (Prefab) FS25
Detailed OZZ XR2 P7 driving light prefab for Farming Simulator 25, created by NorthernLight Modding. Features: - Amber and white position light versions. - Illuminated OZZ logo matching the position lights. - Functional high beam with a separate light source. - Detailed reflectors, clear lens and cooling fins. - Modelled inner housing walls in both detail levels. - Adjustable lamp tilt with a separate mounting bracket. - Short black cable stub. Includes I3D files, textures, editable Blender files, installation XML and instructions. Uses steady position lighting. The animated startup sequence is not included. **This is a prefab for modders. It must be installed on a vehicle using GIANTS Editor and cannot be purchased separately in the in-game shop.** **Author: NorthernLight Modding** - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components. - Corrected internal reflector edges protruding through the housing, in both detail levels and colour variants.
OZZ XB1 P20 (Prefab) FS25
Give your Farming Simulator 25 vehicle the distinctive OZZ look with this curved LED light bar by NorthernLight Modding. The model features 14 individual reflector cells, white high beam and a choice of amber or white position lighting. An optional animated startup lights up the position strips from the centre outwards. ### Features - Detailed housing, reflectors and mounting brackets. - White high beam with illuminated reflector cells. - Amber and white position-light variants. - XML setups for position lights or daytime running lights. - Optional centre-out startup animation. - Side and bottom mounting brackets. - Adjustable lamp angle. - XML setup helper and installation instructions in English and Swedish. - Editable Blender source included. ### Installation This is a prefab for modders. It must be installed in a vehicle using GIANTS Editor and connected through the vehicle’s XML. It is not a standalone shop item. The optional startup animation requires the included Lua script and a platform supporting script mods. **Model and integration: NorthernLight Modding** I know it looks black in GE, but if you add a light to the scene and direkt it against the front to the lightbar you will see reflectors and drl strip. The prefab looks normal ingame. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.
OZZ SQR 3 – Amber, White & Red DRL Pack (Prefab) FS25
OZZ SQR 3 – Amber, White & Red DRL Pack Give your Farming Simulator 25 vehicles an OZZ SQR 3 lighting setup with three DRL colours in one prefab pack: amber, white and red. Every version includes white work lighting and golden amber double flash. The upper and lower light bands and OZZ logo illuminate in the selected DRL colour while the engine runs. Activating the warning lights switches these surfaces to amber double flash. Your selected DRL colour returns when the warning lights are switched off. Features: - Three DRL variants: amber, white and red - White work lighting - Golden amber double flash with a real light source - Adjustable lamp housing with a fixed mounting bracket - Corrected reflector faces and physical inner housing walls - Detailed model with LODs - Editable Blender source files - English installation guide and XML examples for each variant - XML helper and required DRL script included This is a prefab for modders. GIANTS Editor and manual installation into a compatible vehicle mod are required. Register the included DRL script by following the installation guide. The lamps are not standalone shop items. White and red DRL versions are game adaptations of the reference lamp. Platform: PC/Mac Game: Farming Simulator 25 Version: 1.1.0.0 Author: NorthernLight Modding - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.
Optibeam Octax 6.0 Ambient (Prefab) FS25
This is a building part for vehicle modders. Extract it and install it into a vehicle. It is not a shop-buyable standalone mod. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.
LuminaLights Ninja — Dynamic Park/DRL (Prefab) FS25
LuminaLights Ninja — Dynamic Park/DRL Prefab Bring the LuminaLights Ninja look to your Farming Simulator 25 vehicles. This 229 mm auxiliary lamp includes amber and white position-light variants with a dynamic startup sequence: the ring fills from the top on both sides, the centre strip grows outward, and the lights briefly retract before settling into steady illumination. Features: - Amber and white park/DRL variants. - Approximately 2.6-second startup when the position lights are switched on. - Separate driving beam with main and wide light sources. - Tilting lamp housing with a fixed mounting bracket. - Detailed front optics, rear cooling fins and cable connection. - Two levels of detail. - Editable Blender sources in the complete kit. - A separate connection guide, working XML examples and an offline XML helper in English, Norwegian and Swedish in the complete kit. This is a **prefab for mod builders** to integrate into their vehicles. The dynamic startup uses the supplied Lua script. Full installation and connection instructions are included with the download. Author: **NorthernLight Modding** The gallery shows renders of the included 3D model. The supplied startup preview was rendered in GIANTS Editor. LuminaLights and Ninja are product names belonging to their respective owners. ## Changelog 1.1.0.0 - Added dynamic startup to both position-light colours. - Added Norwegian installation instructions. - Added an offline XML helper with startup-script registration guidance. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.
Lumary No Glare 72 (Prefab) FS25
Lumary No Glare working light prefab to mount on your vehicles - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.
Lumary Illuminator 200 L8182 (Prefab) FS25
A detailed recreation of the Lumary Illuminator 200 9-inch L8182 auxiliary light for Farming Simulator 25, modeled from product photographs and manufacturer dimensions. Features: - White high beam with side illumination. - Amber or white A-shaped position light. - Separate amber warning lights with double-flash effects and pulsing ground illumination. - Adjustable lamp housing with a fixed mounting bracket. - Short black cable stub. - Two levels of detail for distance rendering. Includes I3D files, textures, XML integration examples, an XML helper, Blender sources and installation instructions in English and Swedish. Lighting uses native FS25 functions. This prefab is intended for integration into vehicle mods using GIANTS Editor. Follow the included README to connect the lights. Please note: amber position lighting illuminates the A-shaped element. Amber reflector backlighting is not included. Author: NorthernLight Modding - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.
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