Farming Simulator 22 mods

47,980 results
229 / 3,199
FS22 NAS 676
harvesters

FS22 NAS 676

FS22 NAS 676 Converted from fs17 Its my first converted mod price:10,000 width:4.60(6rows)

FS22 Mercedes-Benz Vito W639r Lang v2.0.0.0
other

FS22 Mercedes-Benz Vito W639r Lang v2.0.0.0

FS22 Mercedes-Benz Vito W639r Lang v2.0.0.0 General: – Price: €34,890 – Max. power: 150HP – Maximum speed: 175 km/h Features: – Emergency pack – Trailer hitch – Translation German :flag_de: & English :england: Configurations: – Vehicle type – factory vehicle (normal car with orange light & emergency vehicle (emergency pack with blue light) – Painting & Design – Front, side, rear bumper, mirrors & radiator grille – Plastic & paint (choice of colors) – Special signal Front flasher Beacon position – Germany flag

Zetor UR 60 70 V2 Turbo V1.0.0.1
tractors

Zetor UR 60 70 V2 Turbo V1.0.0.1

Zetor UR 60 70 V2 Turbo V1.0.0.1 The downloaded file should be unpacked into the mods folder! The FS25_unlimitedColorConfigurations and FS25_0_THDesignKit mods are required for proper operation; I included them in the package! The package currently includes Zetor 6011/6045 and 7011/7045 tractors. Any potential bugs or missing features will be fixed in future updates and the package will expand. Creators: Smety; converted to older model by B. Joe Sounds: BIG EAR, FIFKOOO, Floydy, Lukin, Kawasaky64, Bob82 (exact subtitles unknown). Features: IC control, opening doors and windows, removable grille via IC, selectable wheels, wheel weights, hood, exhaust, lights and work lights, mudguards, tool box, triangular reflector, jerry can, warning lamp and two types of cabs. A huge number of elements have customizable colors. You can also connect a front loader. Theoretically it is compatible with the server, but has not been tested. We haven’t been able to fix the two “warning” errors yet, but they will be fixed soon. I wish everyone a nice game! 2 LED LIGHTS ARE ADDED AT THE REAR V1.0.0.1 I FIXED THE TRACTOR MODEL Required mods: Interactive Control

Ziegler TSF-W Iveco Daily 35-160 FS22
other

Ziegler TSF-W Iveco Daily 35-160 FS22

General: - Price: €199,300 - Max. power: 160HP - Maximum speed: 120 km/h Features: - Emergency pack - Animated Doors (Cabin Only) - Translation German :flag_de: & English :england: Configurations: - designs - Compressed air system - Radiator grille - Special signal Bars/beacons Front flasher - Added: DBS5000 & RTK7 Thanks: @luca_k0905 Compressed air for each beam Checker plate boxes on the structure Original Iveco Daily taillights - Bug fixes: Collision Mesh error Missing textures Too bright statics Incorrect colormats exhaust Next update: - Animated equipment rooms

Case IH Magnum 7000 Series V1.3.0.2
tractors

Case IH Magnum 7000 Series V1.3.0.2

Case IH Magnum 7000 Series V1.3.0.2 Specifications: Price: 88000 Power: 155-276 Configurations Engine Front weight Wheels Front fenders Front hood Mirrors Beacon Lights Lights Rims color V1.3.0.2 Vehicle Years mod support added Required mods: RealGPS Precision Farming Interactive Control Variable Tire Pressure Vehicle Years

MTZ 892.2 V1.0.0.4
tractors

MTZ 892.2 V1.0.0.4

Manufacturer: MTZ Model: 892 Standard engine: D-245 Price: 12000 € Max. power: 107 hp Max. speed: 43 kph Configurations: Colors: Maiin/Rims Front most selection Standart/Dual wheels selection Additional wheel weight Front hydraulics Beacon light Side panels Air filter type Steering wheel Exhaust Rust shader for wear Multiplayer passenger seat Interactive control: Doors/Windows/Roof/Hood (With sound modifier) Motor start/stop Front hydraulic Implement lift and Implement turn on/off function Back hydraulic implement lift and implement turn on/off function Manual attach from outside for front and back hydraulics (By clicking point from outside) Drive direction toggle Cruise control toggle Implements fold/unfold function Trailer discharge function V1.0.0.4 Vehicle years mod support added Required mods: Interactive Control Vehicle Years

FS22 Bizon z058
harvesters

FS22 Bizon z058

FS22 Bizon z058 This is the Bizon z058 by Grzesiek0120. The link to the original mod is here:https://ls-portal.eu/bizon-z058h-nh-grzesiek0120/ This one has real-world sounds. Cheers!

FS25 No Overtake Splines
other

FS25 No Overtake Splines

FS25 No Overtake Splines With No Overtake Spline, AI traffic in Farming Simulator 25 is enhanced with no-passing zones on selected road sections. As a result, traffic behaves much more realistically on prepared maps. Especially in towns, on roads with no-passing zones or in areas with limited visibility, AI vehicles will stay behind slower road users instead of attempting risky overtaking maneuvers. The mod also includes an exception for vehicles using their hazard lights. If a vehicle is stopped at the roadside with its hazard lights activated, the no-passing restriction in that area is temporarily lifted, allowing AI traffic to safely pass the stationary vehicle. Please note that AI traffic in Farming Simulator cannot always behave completely predictably. If you stop at the roadside with your hazard lights enabled while several AI vehicles are directly behind you, unexpected overtaking behavior may occur in rare situations. A dedicated handling system has been implemented for this, but it cannot guarantee perfect behavior in every possible scenario. Whenever possible, it is recommended to stop only when no AI vehicles are directly behind your vehicle. Supported GIANTS maps with prepared no-passing zones: Riverbend Springs Hutan Pantai Zielonka Highlands Fishing Important notes: – Mod maps are only supported if they have been prepared for No Overtake Spline. – Installation instructions for mappers are included in the mod as README.txt. – The mod works in both Singleplayer and Multiplayer on all supported maps. No Overtake Spline provides more realistic and safer AI traffic behavior and helps to prevent problematic overtaking maneuvers on narrow or difficult road sections.

FS25 Shaders by Zephy
other

FS25 Shaders by Zephy

FS25 Shaders by Zephy Sharing my preset here, hope someone likes it!

FS25 Adjustable Engine Brake Force
other

FS25 Adjustable Engine Brake Force

FS25 Adjustable Engine Brake Force Many vehicles behave very differently when it comes to engine braking—as soon as you take your foot off the throttle, some vehicles brake very hard, while others only brake very slightly. With this mod, you can adjust the engine braking force individually for each vehicle. The script adds a shop configuration to each vehicle that allows you to customize the engine braking force. By default, the engine braking force is set to 100%, which corresponds to the vehicle’s original value. In the shop, you can adjust the engine braking force using a percentage value from 10% up to 400%. Only the engine braking force is adjusted — meaning the deceleration that occurs when you stop accelerating but are not braking. Normal braking force via the brake pedal remains unchanged. The engine braking force setting is saved together with the vehicle and is restored when a save game is loaded again. The modification is fully multiplayer compatible.

FS25 Hand Lock
other

FS25 Hand Lock

FS25 Hand Lock Improves the stability of hand-carried objects by keeping them firmly in the player’s hands, reducing accidental drops and unwanted physics movement while walking. Supports singleplayer, multiplayer and dedicated servers.

FS25 SmartLights
other

FS25 SmartLights

FS25 SmartLights SmartLights automates driving lights, work lights and beacons depending on visibility, weather, vehicle size and work situation. Driving lights react to darkness, rain, snow and fog. Work lights are used in suitable work situations, while beacons are controlled automatically for large or transport-relevant vehicle and implement combinations. The settings are available in the general game settings. No hotkeys are required.

FS25 True AI Tracks v2.2.0.1
other

FS25 True AI Tracks v2.2.0.1

FS25 True AI Tracks v2.2.0.1 AI vehicles leave tracks and deform the ground Changelog: v2.2.0.1 – Fixed units bug made its vehicle scan run every frame instead of every 150ms.(Thanks to GitHub user Talontownsend) v2.2.0.0 – Implements wheels now correctly deform terrain – New wheel-by-wheel processing system – Improved AI detection for attached equipment v2.1.0.0 – Added recursive implement processing – Special handling for nested implements – Implemented duplicate prevention system v2.0.0.0 – Complete rewrite for FS25 1.10.0.0 compatibility v1.0.0.0 – Initial release Something I’ve been working on for a while….. GitHub Link: https://github.com/quadural/MoreRealistic_FS25/discussions/17

FS22 | SAVE SZPAKOWO NA ŚREDNIE MASZYNY
other

FS22 | SAVE SZPAKOWO NA ŚREDNIE MASZYNY

FS22 | SAVE SZPAKOWO NA ŚREDNIE MASZYNY Save=potrzebne mody w pliku :D Save idealny na średnie maszyny

FS22 Realistic German shader
trucks

FS22 Realistic German shader

FS22 Realistic German shader This is my shader I’m playing with! Have fun! HighDezign AND FOR THE PEOPLE WHO DON’T HAVE A SHADER YET: Install Reshade from the website, then select this shader from the folder where you placed it and press “Uncheck All” once in the top right corner and then “Check All” again. Next select the Direct11 and look for the x64 exe from the game in the file path of the application (the x64 is also an application 8n of the color RED!). Finish once and start the game, it MAY be that the game doesn’t start, this is because your PC has to load around 500 effects (still being fixed!). The game starts normally for me at the beginning, but the second time around I have to start the game three times before it works again! Have fun with the realistic German shader, HighDezign

229 / 3,199

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