Farming Simulator 22 mods

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FENDT TIGO 35 ST BETA V1.0
trailers

FENDT TIGO 35 ST BETA V1.0

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ – Price 34200 € – capacity 16,100 L – power required 64 hp – additive box configuration (BONSILAGE) Credits: miniminuss_gaming 5/5 - (1 vote) Download mod File File size FENDT_Tigo_30ST 6 MB

LS22 Polaris Highlifter v1.0.0.0
other

LS22 Polaris Highlifter v1.0.0.0

by LS22 Mods · May 2, 2023 Polaris Highlifter just a quad to explore your map. Power: 250 Maximum Speed: 120 Price: 3000 Brand: Lizard Category: SHENANIGANS January 8, 2022 March 2, 2024 July 22, 2024

ANNABURGER HTS 29.17 V1.0
trailers

ANNABURGER HTS 29.17 V1.0

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Here I present you the Annaburger HTS 29.17 (Schubmax). Changelog 1.0.0.0 – converted from LS19 to LS22 – Added another tire variant – Hydraulic hoses installed – Installed new taillights – added various decals – Deportation animation revised – Provide deportation animation with sound – Own shop category added – Volume up Credits: SimuXplayn Download mod File File size FS22_AnnaburgerSchubmax 8 MB

MASSEY FERGUSON 3670 V1.0.0.1
tractors

MASSEY FERGUSON 3670 V1.0.0.1

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Speed: 39kph Power: 170-190hp Price: $ 97,000 Weight: 6,7t Added three ledbars one is turning on with ctrl+f and the other two is worklight. Credits: Thor Modding 5/5 - (1 vote) Download mod File File size FS22_MasseyFerguson_3600 10 MB

Enhanced Animal System v2.1.0.0
other

Enhanced Animal System v2.1.0.0

Changelog 2.1.0.0:1.) Feature: Sheep and goats are now divided into individual breeds (The male ram and goat are lost in the update).2.) Feature: Swiss cows are back.3.) Change: The health of the animals decreases only after 12 hours of overcrowding.4.) Bugfix: If other animals than cows, pigs, sheep, horses and chickens are already installed on a map, only these will be overwritten. All others remain and are loaded from the map.5.) Bugfix: Animals can now become older than 60 months.6.) Bugfix: Horses can be ridden again.7.) Bugfix: Animals no longer change their texture at long distance.Changelog 2.0.0.0:1.) New feature: Multiple new animal visuals (Thanks to Farmer Andy for approvals).2.) New feature (point 5.): Animal offspring can be male or female.3.) Bugfix: When you take young animals from the husbandry with the trailer, the menu did not update.4.) Bugfix: You could select more animals than the husbandry holds in the menu.5.) Bugfix: Synchronization improved.6.) Bugfix: Fixed a bug that could cause animals to disappear when they enter a stable.Changelog 1.1.0.0:1.) New feature (point 4.) where animals can be removed at 0% health.2.) Bugfix: If no value for the overcrowding in the husbandry is entered, it came to errors when saving.3.) Bugfix: The current state of the overcrowding should now also be synchronized in multiplayer.This script adjusts four points:1. animals no longer get only one animal as offspring, but specifically many for the respective animal species (with scattering).2. stables can be overcrowded by the offspring, but this has an effect on the health of the animals. Alternatively, animals that no longer fit in the barn can be sold directly. This can be set in the animal menu.3. animals that are too old will be removed randomly4. animals with 0% health will be removed5. animals offspring can be male or femaleMore detailed explanation:To 1.)By default, the following values are set for offspring.Cows:0 animals -> probability with 1%1 animal -> probability with 982 animals -> probability with 1%Pigs:8 animals -> probability with 20%9 animals -> probability with 20%10 animals -> probability with 20%11 animals -> probability with 20%12 animals -> probability with 20%Sheep:0 animals -> probability with 1%1 animal -> probability with 592 animals -> probability with 30%3 animals -> probability with 10%Horses:0 animals -> probability with 1%1 animal -> probability with 98%2 animals -> probability with 1%Chickens:9 animals -> probability with 20%10 animals -> probability with 20%11 animals -> probability with 20%12 animals -> probability with 20%13 animals -> probability with 20%To 2.)There are two modes which can be set in the stable menu.Mode 1.)If a stable is full and new animals are born, these are sold directly. Here the normal animal price from the game/map is taken minus 25% transport costs. It is important to note that chickens are worth 0€ if they have just been born.Mode 2.)Allow overcrowding in a barn. This is possible by default up to 100%. Means a stable with 100 places can take 200 animals. However, this is only possible through births and not through the purchase of new animals! This mode is intended for the fact that one can distribute the new animals then even in other stables. If a stable should have an overcrowding, this has effects on the health of the animals. Health decreases depending on the overcrowding every hour if the barn is overcrowded for more than 12 hours. This goes from 0 to 5%. Means if a minimum overcrowding is present only the health stagnates. In the worst case it decreases by 5% per hour. If there is also a lack of food, the health can drop even more.To 3.)Old animals will be removed with a probability of 5%. This is calculated once per month when the animal reaches its maximum age. The default values are set as follows.Cows 300 months or 25 yearsPigs 180 months or 15 yearsSheep 144 months or 12 yearsHorses 360 months or 30 yearsChickens 180 months or 15 yearsTo 4.)Animals with 0% health can be removed if this setting is enabled in the menu.To 5.)The animals can now have male or female offspring. The probability of which sex it will be is 50:50.Important hints:- Chickens now produce manure if the coop itself has manure.- Female Horses will be resettet with Update 2.1.0.0.- Goats produce goat milk and not wool. For this, however, the barn must have goat milk obstructed (Instruction included: GoatMilkInstruction.txt) or use the sheep barns with goat milk support from T4xs (Modname: FS22_husbandryGoatMilk).- If modders do not want to have their Animals xml overwritten, they can now add the key doNotOverwriteAnimals to their Animal xml of the map.Credits:Farmer_Andy/lsfarming-mods.com and wingi Thanks a lot for animal visuals!Many thanks to the following person for translation:P_E_T_O (czech), Jankus (polish)

Cow Husbandry v1.0.0.0
other

Cow Husbandry v1.0.0.0

Cow Husbandry- Capacity: 200- Price: 260.000 $- Maintenance: 150 $ / dayGame Farming Simulator 22Manufacturer NoneCategory Animal PensAuthor RL ModdingSize 16.93 MBVersion 1.0.0.0Released 03.05.2023Platform PC/MAC, PS4, PS5, XB1, XBS

Enhanced Sheep And Goat Pasture v1.0.0.0
other

Enhanced Sheep And Goat Pasture v1.0.0.0

Enhanced Sheep and Goat Pasture.Sheep pasture price: $26000Sheep pasture capacity: 250Daily upkeep: $25Woolpallets capacity: 8Goatmilk capacity: 33,750 litersWater capacity: 45,000 litersFood capacity: 90,000 litersMKS8 for transporting goat milkPrice: $25,000Capacity: 8,000 liters

Universal Tramline (Prefab) v1.0.0.0
implements

Universal Tramline (Prefab) v1.0.0.0

These are technological paths that can be added to each seeder, because they are invisible and do not affect the appearance of the seeder.After adding, we can choose the position: left, right, in the middle

FS22 UsefulMods Vol v1.0.0.0
packs

FS22 UsefulMods Vol v1.0.0.0

FS22 UsefulMods Vol v1.0.0.0 This pack contains useful mods to play FS 22. Credits:Vertex Dezign Courseplay.devTeam Wopster FSG Modding - FSG DaVaR Reddog VertexFloat Achimobil Tags: FSmods

Nützliche Mods Vol v1.0.0.0
packs

Nützliche Mods Vol v1.0.0.0

Nützliche Mods Vol v1.0.0.0 Dieses Paket enthält nützliche Mods zum Spielen von FS 22. Tags: FS

LS22 Erlan K700 3-axle v1.0.0.1
tractors

LS22 Erlan K700 3-axle v1.0.0.1

Changelog 1.0.0.1: Fixed transmission in automatic gearshift mode! Fixed tractor decals, textures! New tractor animations added! Finalized tractor sounds! Kirovets K-700 Tractor Price: 63000 $ Power: 220 hp Max Speed: 33,8 kph Only 3-axle variation Base Color Configurations Design Color Configurations Rim Color Configurations Wheel Configurations Manual Shifting Option More realistic animations More realistic sounds Original authors: Timerzyanov102, МАС, Erlan10 3 axle variation author: Vyciokazz

FS22 Rogneuse V2.0.0.0
implements

FS22 Rogneuse V2.0.0.0

FS22 Rogneuse V2.0.0.0 Hello friends, here is the version v2.0.0.0 of the stump trimmer. I hope you like them, I wish you a good time to all. There are no errors in the log There is no warning in the log Credits:Dts_Modding

FS22 Audi Q5 TFSI 2020 v2.0.0.0
cars

FS22 Audi Q5 TFSI 2020 v2.0.0.0

FS22 Audi Q5 TFSI 2020 v2.0.0.0 V2.0.0.0 Added a new color “sky blue” Change in the color of the plastics (anthracite grey) Changing the color of the steering wheel (dark gray type alcantara) New license plate + writing font Fix headlights bug with shaders.xml Today, after more than 4 months of hard work on this reconversion of the Q5 published in more than 6 configurations on FS19, it is therefore today that I publish it to you with immense joy. Hoping that it pleases as much as on the previous opus. This one is taken from the final V.6, but don’t worry it will have other configurations as promised with different variants/plates and much more!! I would like to point out that the steering wheel, headlights, indicators and engine work at 100%! THE Q5 IS IN THE CAR CATEGORY OR UNDER THE AUDI BRAND Credits:BASTI1_VHE P&J_FiveM Perla YT Tags: FS19

LS22 Elm Creek Edit 4x and Elm Creek Edit 4x Open V1.0.0.7
maps

LS22 Elm Creek Edit 4x and Elm Creek Edit 4x Open V1.0.0.7

FS22 Elm Creek Edit 4x and Elm Creek Edit 4x Open By Stevie. Updated 30/04/2023 19:00pm UK time. V1.0.0.7 Large update and should NOT require a new game save. The latest game update patch is ready, edited farmland, improved triggers, edited placeable, new placeable deco rock clusters, and more added plus hundreds more small fixes and tweaks. Map Flyover video of the new 4x expanded version of the FS22 Elm Creek Edit mod map by Stevie. I needed more country and space than my standard-size Elm Creek Edit had for the big toys, so I set about creating a detailed 4x map version. The new 4x version has all the original edits features like productions, extra foliage, grassland layer adjustment to get rid of the nasty dark brown field end mess left by machines, extra paintable foliage and ground layers, custom triggers, and more. The new edit keeps the same high detail in all the new areas, the forestry is expanded, new roads and traffic are, the northern grasslands are vastly expanded allowing the player to create more in the map, and the 51 field areas are a mixture from small to very large boxed and shaped with missions. Many field areas can be further expanded by the player by removing trees, many placeable lots are supplied flat and empty ready to be populated by the player. Everything the maps needs is supplied in the store and construction menu. Sell points and storage amounts have been increased to allow for larger fields and bigger mission crop amounts, and much more.

LS22 Agricultural Land v2.0.1.0
maps

LS22 Agricultural Land v2.0.1.0

V2.0.1.0 NEED TO START A NEW GAME! The soil now has more directions (360°) Trees from DLC Platinum have been replaced with standard ones (Due to many issues and bugs) Adaptation to the new version of Revamp Adaptation for the new version of the game Removed trees on field 29 Fixed bug with beer trays Moved to unload the trigger in the warehouse The meatpacking plant now works through the Revamp mod (See mod help) – The map is integrated under the mandatory Production Revamp mod! – Meat factory requires TH Animal Production (New) mod – On the map, you can collect a collection of toys, as well as on the standard one; – New crops – alfalfa, buckwheat, carrots, onions, clover, hops, flax, mustard, peas, raspberries, rye; – 110 new types of goods; – There are 15 factories and 7 gardens; – Meat-packing plant (pork, beef, lard, cowhide) – Orchards: apple, pear, plum, peach, apricot, cherry, cherry; – Bakery (9 types of bread); – Brewery (2 types of beer and kvass); – Carpentry work (empty pallets, barrels); – Dairy plant (Kefir, curdled milk, condensed milk); – Grain cleaning, grain dryer; – Mill (10 types of flour); – Cereal plant (7 types of cereals, 4 types of flakes); – oil extraction plant (linseed oil, cake, default oils); – Cannery (9 types of juice); – Sawmill (wood, chipboard, paper); – sewing factory; – Sugar factory (cane sugar, beet sugar, pulp, pulp); – Winzavod (6 types of wine); – Removed or redone all standard items that were produced in standard factories; – Grain that is immediately removed from the field, not cleaned or dried, costs 5% less; – Changed the temperature on the map; – Cake has been added to the animal mono mix recipe, it can be bought or obtained at the oil extraction plant; – From flax, you can get raw flax straw, which must be dried with a tedder, then you can pack it in bales, then sell it or use it at a garment factory; – Raspberries and Hops are planted in the same way as olives/grapes, and are harvested with the same harvester, but a separate harvester is needed for each type (a convention of the game, perhaps in the future this will be redone); – By default, only 2 factories are put on the map, a mill and a bakery, the rest of the factories can be bought through the menu; – There are many sites on the map that you can buy and place your objects there; – Animals on the map are not placed by default, everyone can place them at their own discretion; – You can buy a BGA with a capacity of 1 MW; – Compost is made from organic waste, bran, cake, and waste that can be obtained from factories (mill, cereal factory, sugar factory) then you need to buy a special compost pit, and just like silage you need to press and wait for fermentation (compost is needed in vegetable gardens) ; – Fuel prices were raised from 1.250 to 6.200 per ton, since in our opinion 1.250 is not enough, and almost not noticeable against the background of everything, a diesel plant will be added in the future (we are also testing with fuel prices); – There are 79 fields on the map, from 0.4 hectares to 135, with a total area of 1016 hectares, both smooth and curved, for every taste; – There are forest areas from 300 to 4.500 trees, the total number of trees is about 10.000; – The map is not littered with unnecessary decor and has good performance; – Map size: 4x; – There is car and pedestrian traffic. – There are 2 trains on the map, for the transportation of grain, equipment, and the export of grain abroad.

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