Farming Simulator 22 mods

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LS22 Great Land Big Water Multifruit v7.0.0.0
maps

LS22 Great Land Big Water Multifruit v7.0.0.0

Hello dear LS22 friends Version Multifruit 7.0 1. Provide a complete map with grass (last stage). 2. Start position changed. 3. Adjusted terrain shader. 4. Many details and deco expanded. It’s finally time. After several months of construction, I have finally managed my map to finish and present to you. There are far more than 20 productions, many animated objects, and much more on the map. For more information, see below. Grass in the final stage is at the beginning only in the yard area and up to the road available. On the rest of the map, it is in the medium growth stage. There is no snow on all the roofs of the buildings. To do this, you would have to have more time which I, unfortunately, can not muster, and deal with certain software now. I think that does not detract from the game, however. I thank the team Rheinlandpfalz / Markus for the release of the fruit varieties and their textures. Helicopter I found it on the net, unfortunately, I could not find out the creator or builder, but I would like to thank you for this also quite cordially and if that is not desired, then I will of course remove the again. There are 20 MC_coins (each € 8000 reward) placed on the map, which you must find, and as a conclusion at the 20 MC_coin awaits you again a reward of 100 000 €. Fields: A total of 38, while not much, but the possibility to create many more. For further production or also yards are several open spaces available Information about the map you can take on 2 purchasable boards which are placeable. To be found in the tree menu, Decorations/Other. Likewise, I have 2 fountains, to buy for each 200 € Daily cost 0 € (but Free water) as well as a wash station 200 € Daily cost 5 € created and installed. Can be found in the building menu Building/Tools. A soft filling station, 23500 € you can also acquire, the daily cost is 7 €. Another vehicle hall can be found in the store for, 32500 €. Daily costs are 15 €. Other objects were installed. Information: attachments for the Precision Farming DLC can be found in-game at Equipment/Diveres. I have also included 10 more landscaping textures that enhance the Names earth, mixed forest, cobblestone, beach sand, concrete, gravel, dirty gravel, sidewalk, gravel sidewalk, and riverbed which are from USMap. Other crops: carrots, onions, lavender, alfalfa, rye, red cabbage, white cabbage, poppy seeds, hops and clover. The map includes self-created storage options that you can choose from the tree menu under silos can be found. Here you can store: carrots, onions, potatoes, Sugar beets, sugar beet pulp, red cabbage, white cabbage, sugar cane, hops, chaff, grass, hay, straw, silage, compost, forage, manure, pig feed, wood chips, and mixed feed. There are 4 warehouses available and the cost per warehouse, 22450 € Daily costs are at €17. All MC Mapping objects are salable. However, camps should be previously cleared. In the game’s own fruit silos, you can store wheat, barley, oats, rape, sunflower, soybeans, corn, sorghum, lavender, poppy, rye, and malt. Other warehouses such as liquid fertilizer warehouses, herbicide warehouses, fertilizer warehouses, lime warehouses, and seed stores have been built and added, which can be purchased in the store. Finally, there are also more game custom storage options. Productions: different types of fruit, bakery production, brewery, various juice manufacturing, diesel manufacturing, ice cream manufacturing, wooden barrel manufacturing, Pallet manufacturing, cardboard production, potato products, clothing/fabric manufacturing, Wood charcoal production, malt production, flour production, dairy products, furniture manufacturing, Pellet manufacturing, red cabbage as well as white cabbage manufacturing, rum, and whiskey manufacturing, Sawmills, log production, butchery, tobacco production, sugar production, Cigarette manufacturing and some more. Animated objects: Eagles, seagulls, fish, ducks, crabs, helicopters, zeppelin, Passenger planes, sailboats, motor yachts, ships, paragliders, hot air balloons and some more. This mod includes: FS22_productionsLimitIncreaser120 (This mod increases the maximum The number of productions you can place on a save game). By default, a maximum of 60 productions are possible, this mod increases the number to 120. This mod also includes: FS22_A_Pallet fix. FS22_A_Palletfix >>> functionality integrated into Revamp >> Functionality integrated into Revamp >> Functionality integrated into Revamp, also in multiplayer >> Functionality integrated into Revamp >> Functionality integrated into Revamp >> Functionality integrated into Revamp <<<. Recommended Mods 1. FS22_MoreTrees (With this script, the tree limit (plan table trees on a map) is increased. There are many other nice mods that can beautify the map. Here just to mention some by name. 1st FS22_DecorativeRocks, 2nd FS22_decoStones 3. FS22_FlowersPack, 4. FS22_Goldcrest_Decoration_Pack, 5. FS22_landscapingDE and many more. Just enter the exact name of the mod and go searching. The log is error-free. So, way too much written. And now I wish you good luck and have fun with the map

LS22 Krone GX 440 v1.1.0.0
trailers

LS22 Krone GX 440 v1.1.0.0

by LS22 Mods · May 12, 2023 Technical specifications: Price: 97000 € Capacity: 44000 l Configuration: Wheels Cover Changelog 1.1.0.0: – Added new rims + bpw hub – More tire configurations – Steering axle deleted – Added new Krone lights March 23, 2024 February 27, 2024 March 23, 2022

LS22 Fliegl Flatbed Semitrailer v1.0.2.0
trailers

LS22 Fliegl Flatbed Semitrailer v1.0.2.0

by LS22 Mods · May 12, 2023 Price: 28.000 $ Category: Bale Loaders Slots: 9 Changelog: 1.0.2.0: – Added variant with a smaller load area – Added Steering axle – Revised tension belt position – Revised bale position and capacities – Other vehicles and equipment now spawn closer to the trailer at the vehicle dealer – Added autoload working mode (size of bale trigger) – Number plate position is now dependent on the trailer hitch – Bale capacity selection removed (is now automatically set) (*) – Added support for “Selectable Bale Capacity Pack” mod – Added support for “Universal Autoload” mod (PC/MAC only) Notes: Depending on the selected configuration, the trailer needs to be reconfigured once. 1.0.1.0: – Fixed display of control icons in the info help window – Fixed warning regarding missing setting in the configuration file fixed – Fixed collision in front – Fixed issue where AI traffic did not pass the trailer – Added support for 120cm x 130cm Hesston bales Features: – Autoload for round (125-180cm, 22-34 bales) or square (180-240cm, 16-42 bales) bales. – Different working modes for bale autoload – Choice of colours for rims, semitrailer, and flatbed – Fliegl logo (rear) selectable in white, red, and black – Rear trailer hitch – Number plate – Tyres (Continental, Trelleborg, Michelin, BKT, Vredestein) – Supports Hesston Bales of the Hesston Balers mod – Supports “Selectable Bale Capacity Pack” mod – Supports “Universal Autoload” mod in autoload configuration “standard”(PC/MAC only) Function: First, bring the trailer into the working position, the bales can now be collected. After collecting, return the trailer to the transport position. To unload, select the unloading place via the unloading mode and unload the bales. After unloading, stop the unloading process. If the bales are unloaded onto the platform, they can then also be moved manually, e.g. by a front loader. With the working mode, the autoload can be set to either collect the bales from the field or put them onto the platform before to autoload collects them. Notes: The bales can be unloaded to the side and to the rear and rotated in all directions. If in working or transport mode the bales are shifted on the platform, changing the mode is sufficient to correct the position. Autoload only works if this is configured in the garage. For the “Universal Autoload” mod, please select “Standard” as the autoload configuration. If the trailer is configured with bales in autoload mode, these are then “locked” for further processing. Simply unload the bales onto the trailer, configure them again and the bales can be used again. The same also works if the bales get “stuck” after loading a save game. January 16, 2023 December 9, 2022 November 27, 2021

FS22 John Deere Tillage Disk 2660VT 33ft v1.0.0.0
implements

FS22 John Deere Tillage Disk 2660VT 33ft v1.0.0.0

FS22 John Deere Tillage Disk 2660VT 33ft v1.0.0.0 John Deere Tillage Disk 2660VT 33ft 2660VT Variable Intensity Tillage In the pursuit of a consistent field finish, producers are wanting a vertical tillage tool with great versatility in both the spring and the fall. For some producers, vertical tillage may mean a true 0-degree gang angle to leave more residue for highly erodible land. For others, it includes a more aggressive gang angle with greater horizontal soil movement to even out the field, fill in light ruts, remove weeds, or incorporate more residue. Five Section Configurations Power Required – 355.0 / 476.3 KW 500 – 620HP Working Width 10.3m / 33ft,10 in Transport Width 4.6m /15ft,3 in Transport Height 4.3m / 14ft,3 in Price USD $177,797 Credits:LRModding Tags: Five Section ConfigurationsTransport HeightTransport WidthWorking Width

FS22 OLT MSK 4 v1.0.0.0
implements

FS22 OLT MSK 4 v1.0.0.0

FS22 OLT MSK 4 v1.0.0.0 Price: 2150 € Required power: 45 hp Working width: 2.5 m Max. working speed: 15 kph Credits:Valek

FS22 Bomet Carina v1.0.0.0
implements

FS22 Bomet Carina v1.0.0.0

FS22 Bomet Carina v1.0.0.0 U725: Price: 2.200 € Working width: 3.0 m Max. working speed: 15 kph Required power: 68 hp Credits:VertexFloat

LS22 Carpathian Countryside v1.0.0.0
maps

LS22 Carpathian Countryside v1.0.0.0

Welcome to Carpathian Countryside. Fictional map inspired by a modern real-life agricultural company and its surroundings in western Slovakia. Map features: 3 Pre-placed farms. – Main Farm – The largest pre-placed farm on the map, consisting of 2 cow barns, 1 pigsty, 1 horse barn, a farmhouse, a large grain silo with a production point for making animal feed, a vehicle workshop, 2 covered bunker silo buildings ( 6 bunkers in total), many shelters for vehicles or any packaged or lose goods, large slurry storage, slurry tanks, water tower and more. (If you start in new farmer game mode, you already own the Main Farm). – Pig Farm – All about the pig with 2 pig barns, grain silo, bunker silo, vehicle workshop, vehicle shelter, slurry storage, bale shed, bulk storage, water tower, and slurry tanks. – Sheep Farm – Includes 1 sheep barn, 1 chicken coop, grain silo, bunker silo, vehicle workshop, vehicle shelter, and bale shed. – All 3 pre-placed farms are fully editable, you can sell individual buildings or parts of fences – you can expand the farms. You can sell everything and build your own farm in the same place. Most buildings and objects used on pre-placed farms also have their placeable variants included in the map. – Collectibles included. 100 wooden toys divided into 10 sets, with 10 collectibles in each set. The reward for collecting is 1,000, the reward for completing the entire set is 100,000 and the toy will be displayed on the shelf in your room in the office building. – 39 fields. Especially large fields with different shapes, also some medium and small. – 3 unmarked Meadow fields. – Large forest area. 7 purchasable forest parcels with different sizes, conditions, and corresponding prices. – Several small streams crisscross the land, with free water withdrawal. – Field missions included, mission NPCs with Slovak names. – Train system – driveable train with railroad silos and sales points. – 6 sales points, each interested in a different type and quantity of goods. – 3 shopping stations, Farm supplies, and Lime station – possibility to buy farm consumables (e.g. seeds, fertilizer) directly in the trailer. Livestock markets provide the opportunity to buy manure, slurry, and animal feed from them. – 9 Production sites: Bakery, Grain mill, Dairy, Sugarmill, Sawmill, Carpentry, Spinnery, Tailor shop, Biogas plant. The map contains several small and cheaply purchasable plots, perfect for building on other production points. Production sites have their own forklifts, which can be used by all. – Vehicle store offers a telescopic loader that can be used by everyone to load pallets or bales that you bought there, so you don’t need to bring your own loader. – All sales points and production facilities have different opening hours. The gates open and close automatically at specific times. (All closed by default when you first started the game, wait an hour in-game to bring them back to normal cycle). If you need to do something urgent even after closing, you can open the gates manually. – Seasonal fruit growth is standard (fits very well with the map’s land) Cotton and sugar cane are not typical for the map’s land, but you can grow them if you want. – Custom seasonal weather, typical for the country on the map. Additional features: – Precision Farming DLC ready. Custom soil map included. – Platinum Expansion DLC ready. The transport company sales point also supports products from the DLC, and it is also possible to sell wood containers via the train or directly to the container trader sales point.

FS22 Lizard 320 Excavator v1.0.0.3
implements

FS22 Lizard 320 Excavator v1.0.0.3

FS22 Lizard 320 Excavator v1.0.0.3 Lizard 320 Excavator will get the job done quickly toghether with Gjerstad G70 Hydr. Secure Lip (Quick Coupler) and the 1250L SD Excavator bucket. Changelog 1.0.0.3: Fixed thumb delay 320 Excavator: Shop Category: Miscellaneous Price: $210.000 Engine Power: 173 hp Max. speed: 6 kph Configurations: – Base color – Design colors – Rim color – Crawlers – Beacon lights – Safety rails – Mirrors – Lights SD Excavator Bucket: Price: $9.500 Capacity: 1250 L Changelog 1.0.0.1: – Added connection hoses support – Fixed clipping decal on quick coupler – Fixed hydraulic cylinder not working on quick coupler – Fixed spring not extending in quick coupler – Fixed thumb not working correctly in Multiplayer – Fixed a tiny opening in the excavator interior – Fixed hole in bucket on the backside – Changed jointType – Changed bucket price Changelog 1.0.0.2: – Added support for Platinum DLC attachments – Added arm camera – Added config for quick coupler controls – Minor fixes and improvments Credits:North Modding Company Tags: Engine PowerGjerstad G70 HydrShop Category Miscellaneous

LS22 Crocken Farm v1.0.0.0
maps

LS22 Crocken Farm v1.0.0.0

Welcome to Crocken Farm. A fictional place, somewhere in the UK. In new farmer mode, you have inherited Crocken Farm. Use the existing machinery. It’s a little worn and damaged, but it will allow you to start your farming business. Work the fields you now own and acquire more to increase your profits. Buy some animals too. But most of all, have fun! -36 fields, many shapes, and sizes. – All areas of the map can be bought. – Custom animal husbandry built into the map. – All farm buildings, including animal husbandry, can be sold. – Many textures, plants, and grass to paint down. – A free water source at the pond opposite field 30. – 2 additional crops, Rye and Fieldbean. – Use of bigger machinery possible. – 20 collectibles to be found. – Starting machinery and farm buildings on New Farmer mode. – 8 sell points. – An area to place productions. – Sawmill. – BGA. – Animal dealer. I hope you enjoy playing Crocken Farm, my first map, as I have enjoyed making it.

FS22 Trailed Loader v1.0.0.0
implements

FS22 Trailed Loader v1.0.0.0

FS22 Trailed Loader v1.0.0.0 This machine is used to load trailers with different tools – Price: € 15,000 – Configurable colors Available tools Manure fork: – Price: 1500 $ – Capacity: 1800 Bucket for potatoes – Price: 1650 $ – Capacity: 1500l Clamshell bucket – Price: 2100 $ – Capacity: 1500l Bale fork – Price: 1500 $ Big bag lifter – Price: 700 $ Lifting spreader bar – Price: 600 $ Log Grab – Price: 2100 $ Credits:RL Modding Tags: Log Grab

LS22 Fendt Farmer 300 v1.0.0.0
tractors

LS22 Fendt Farmer 300 v1.0.0.0

Farmer 300 – The combination of new ideas and classic virtues. New developments only make sense if innovative ideas, reliability, and longevity contribute to the success of your operating result. The Farmer 300 is a prime example of this. The basis is a forward-looking multipurpose concept that, combined with high utilization, results in an extremely favorable cost-benefit calculation for the farmer. Price: $58,990 Power: 115 hp Speed: 40 kph Functions: – Interactive control (Vertex Design) included – Different configurations possibilities – additional a version with physical adjustment is available in the shop. Physics adjustment causes real driving behavior of the tractor, including real weights and tire adjustments.

LS22 Volcano Island Map v1.1.0.0
maps

LS22 Volcano Island Map v1.1.0.0

Changelog 1.1.0.0 Restoration of a leaning building in the village. Fixed flying trees. Added bushes at the edge of forests and added some tree decorations. Removal of the sheep pen that was not working. The volcano island is a totally fictional place lost in the middle of the ocean, these islands were discovered a very long time ago, but the former inhabitants left hastily following a strange discovery. Since then, researchers have returned to the islands and stayed there to establish their homes and take advantage of the resources that the islands could offer. The volcano island came back to life very quickly, and you embarked on the adventure. If you start as a new farmer, you will have several animal enclosures from the start of the game: cows, hens, pigs, sheep, and dairy sheep as well as a small equipped farm and additional storage in the nearby silo. You will find several areas on these islands: an old village, an industrial area, a housing estate, several development areas, a port area, an observatory, mysterious places, and many more… You will find more than a dozen personalized and unique points of sale and purchases, as well as personalized productions: mayonnaise, sandwiches, and straw hats. Some outlets are more profitable than others. You will have the option to buy custom factories: Cheese Shop, Chocolate Factory, Clothing Factory, Sandwich Factory, and Optimized Oil Factory. Islands contain: – 47 fields of sizes ranging from 0.68 ha to 9.33 ha. – 52 plots, therefore 12 forests of different sizes, 6 mixed (fields + forests), and 6 empty (without fields or forests). – A course for all-terrain vehicles for fun – The remains of an airfield – Areas to build or expand your farms – 20 personalized cartridges to collect – And of course a volcano Compatible with dlcs and Precision Farming. Have fun and make these islands your home.

LS22 Hinterland Map v1.1.0.0
maps

LS22 Hinterland Map v1.1.0.0

This is a do-it-yourself map, i.e. most of the fields, farms, and villages can be created by the player. Changelog 1.1.0.0 You don’t need a new game save for this update. The small landing stage at the farm is now solid enough to walk on it. Horses are much more valuable ($40,000) after 36 months on sale if they have been well-ridden and are fully healthy. Note: this price increase does not work when using mods that change the characteristics of animals, e.g. young animals. A simple horse pasture has been added. So very little is given here. There is a small farm with 3 fields and an area at the harbor with selling stations and bakery production. Everything else is your task, e.g. create more fields, build farms, build villages, etc. You can all sell the objects that are installed on this map, and they also stand for new construction, e.g. Elsewhere, in the build menu. For other buildings and decorative objects, you can use a large number. So that you have enough storage space left on your gaming device, this map is deliberately kept minimalist. Because it’s a special map, there are also some special features that make living and building on this map easier, such as a subsoiler with a plow function for field creation, painting fields in landscaping, donations by a generous donor, and more. For more information, see the dedicated in-game help page. You can call them by activating the question mark at the port. History of Hinterland: Hikers discovered an area of rolling hills in the middle of Germany that was neither settled nor used for agriculture and they could hardly believe it. There was only one restaurant that offered food and drinks to the infrequent hikers. After the hikers reported their discovery, the area was released for settlement and named “Hinterland” because of its emptiness. A farmer has already tried his luck, but because of loneliness, he gave up and left his small farm. Do you dare to settle in this loneliness and build a successful farm? The map contains the following features: – 3 fields – 49 lots – 1 small farm – 3 selling stations – 1 bakery with extended functions – Vehicle store – Workshop – Animal dealer – Forests, lakes, river – 36 golden animal figures as collectibles – Rapid plant growth with seasonal growth turned off – Wheat and barley can also be sown in spring – Meadows with flowers can be sown – Subsoiler as a plow for creating fields – 4 golden poor-making weights for survival playthroughs – 3 signposts for passive income Changelog 1.0.1.0 A new save game is not absolutely necessary for this update. – the water has become quieter. – you can sell cotton. – the shutters on the small farmhouse no longer go through the woodpile when opened. – the bridges get a continuous thin layer of snow in winter when there is snow. – the existing fields have no more fieldless spots. – the forest plants can now be removed. This applies, for example, to sticks, mushrooms, ground cover, ferns, etc. Unfortunately, for the last point, it was necessary to remove all existing forest plants because the underlying system had to be changed. With existing save games, the forest looks a bit bare, there are only bushes and a few flowers apart from the trees. In new save games, the forests are full of under-planting with sticks, mushrooms, and the like.

LS22 Aukrug Homfeld v1.0.2.0
maps

LS22 Aukrug Homfeld v1.0.2.0

Welcome to Aukrug Homfeld! This map is almost a 1:1 replica from real life! Changelog 1.0.2.0: – Road signs adapted, because before you got stuck everywhere when turning. – Track plates placed next to each other, because one has always driven between and it came to accidents.´ – added collision to the trafostation. – added collision to the solar panels and fences. – New Savegame recommended. – fixed terrain shader. – “Agravis Viehhandel is now renamed to just “agravis”. Aukrug Homfeld is a district of Aukrug and is located in the beautiful Schleswig Holstein. On the map you will find, among other things, various things: – 2 cow farms (one of them is your starting farm) – 1 biogas plant with 2 large digesters and plenty of space for your equipment. – 1 chicken fattening farm which also has or consists of only one barn with chickens. – 1 pig farm with pig fattening and plenty of storage space for equipment. – 1 fertilizer factory with fertilizer production. – 60+ fields including meadows – Grain mill – Pallet production and sale. – Village roads and field paths – AI Traffic Changelog 1.0.1.0: – Pedestrian path added to a street, more will be added to the streets in the next update. – Some wind turbines removed as these caused performance issues. -Ground unevenness at 2 cow yard at the green garage hall fixed. – Grass in houses removed – BGA Halls Placeable improved since this was not at a level with the ground. – New start vehicles added as the old ones were not good for the start. – Log error fixed. – Added new field entrance for field number 20. – Precision farming is not needed anymore. Map is now playable without precision farming. Have fun playing and exploring the map!

LS22 East Vineland, NJ USA v1.3.0.1
maps

LS22 East Vineland, NJ USA v1.3.0.1

This is a map of East Vineland New Jersey in the USA. – The map was created from the area of my hometown and the map area was created from actual satellite photos. – Vineland is in the southern area of New Jersey and is a very rural farm town. Most of the area of the city is farmland and forests. – The fields, trees, and houses are as close to where they are in real life as I could make but of course I added productions and in-game sellpoints that do not actually exist there for gameplay. – Growth map has been updated for the region’s weather. – Most of the production areas available have been added to the map. – There is a wide selection of starting equipment to get you started. – The production areas have been edited to both hold more pallets in the spawners and the production pallets have higher capacities. – There are 118 different fields all with field missions ranging from the smallest field of 0.236 hectares (0.583 acres) to the largest of 8.236 hectares (20.35 acres). – Land prices have been calculated from the average land cost of the area. – All land areas are purchasable separatly. The land where there are houses is more expensive than un-developed land as it would be in real life. – The Solar Farm can be purchased and will give you $3,000 an hour income. – The Solar Farm can be sold to clear the land for farming but it can only be sold after the land is owned by the player. – The main farm area has a multi-fruit storage silo with a capacity of 1,000,000 liters and will hold everything in the “bulk” category. – Grapes were added to the “bulk” category so they can be carried in any in-game or modded trailer that carries items in the “bulk” category. – A workshop area is also on the main farm and is owned by the player. (new farmer mode only) – Added the ability to shred logs into woodchips at the sawmill as an additional production. – Includes cow, sheep, pig, and chicken areas that need to be purchased to use. – The cow, sheep, and pig areas have added bale triggers for feeding. The cow and pig areas have added bale triggers for straw as well. Simply leave the bales in the triggers and they will automatically empty as needed. – Husbandry capacities are: 250 Cows, 350 Pigs, 500 Sheep, and 500 Chickens. – All animal navmesh areas have been redone and their pastures are custom made. – There is a storage area at the main farm for slurry and digestate. – Added Corn Meal and Cracked Corn as additional products that can be produced at the Grain Mill from Corn. – Corn Meal can be sold at the Pizzeria, Farmer’s Market, Diner, and the Supermarket. – Cracked Corn pallets can be purchased at the shop for chicken feed or produced at the Grain Mill. – Cracked Corn can also be sold at the Farm Shops. – Added Sunflowers, Oats, and Cracked Corn to the Chicken’s feed.. – Chickens require Wheat, Barley, Sorghum, or Oats which are 25% of their feed requirements, Sunflowers are 25% of their feed requirements, and Cracked Corn is 75% of their feed requirements. (total of 125% productivity) – Added straw swaths to canola and soybeans. – All the bushes are mowable. When the bushes are mowed, new meadow grass is “planted” in their place. – The bale capacities have been increased. – Custom modeled licence plates for the area. – Lime production point has been added to the Debris Crusher to make lime out of stones. – Map is Precision Farming ready. – Lime, seeds, solid fertilizer, and bulk mineral feed can be purchased from the silo at the main farm and the Farm Shops. – Slurry can also be purchased at the Farm Shops if needed. Changelog 1.1.0.0: NOTE A new savegame is required for this update. Issues: – Fixed pond ice plane showing in all seasons. – Fixed utility pole collision being present in the middle of one of the roads. – Fixed multiple floating trees. – Fixed double placed trees. – Fixed issue with vehicles getting stuck from spawning inside shop building when reset. – Fixed issue with material bleeding through BGA bunker walls. – Fixed issue with manure bleeding through storage bunker walls. – Fixed issue with cows and pigs not producing manure. – Fixed issue that cracked corn pallets would not empty at chicken feed trough. – Fixed issue where corn and soybeans growth would not advance if planted in June. – Fixed issue where canola growth would not advance if planted in February. Changes: – Enlarged the vehicle shop area to have more room when buying/resetting vehicles so they do not collide with other vehicles at the shop. – Enlarged sellpoint driveways and areas for larger equipment. – Enlarged areas for the Spinnery, Dairy, Tailer Shop, Sugar Mill, Grain Mill, and Bakery to have more room for larger machinery. – Enlarged the Cow’s roaming area. – Made land of the sellpoints and production points able to be purchased separatly. The land now needs to be purchased first before purchasing the production points. – Made production points able to be sold. Additions: – Added many more ground textures to paint in-game while landscaping. – Added more foliage textures to paint in-game while landscaping. Changelog 1.2.0.0: NOTE A new savegame is required for this update. Issues: – Fixed issue of map freezing while loading on consoles. – Fixed issue that Nokian dual tires would not load on Case Magnum tractor. – Fixed issue that Wheat and Barley would not grow if planted in March. Changes: – Made all of the houses on the map sellable. – Made the light poles at the main farm area and the farm house sellable. Additions: – Added 100 collectibles throughout the map to find. The trophy case is located at the dealership in the showroom to keep track of your progress. Changelog 1.2.0.1: NOTE A new savegame is NOT required for this update. Issues: – Fixed road missing collision. – Fixed collectibles that could not be reached. Changes: – Updated Cracked Corn textures. Additions: – Cracked Corn bins are now produced at the Grain Mill. NOTE: To have the Cracked Corn stored in the silo and not produce bins, the output must be changed in the productions menu from “Storing” to “Distributing” so Cracked Corn bins will not be produced. – Corn Oil Pallets and Soybean Oil Pallets have been added to the oil mill as additional productions. – Corn Oil is made from Cracked Corn and Corn and Soybean Oil is made from Soybeans. Changelog 1.2.0.2: *NOTE: A new savegame will be required for the major changes to take effect such as changes in ground level, floating trees, placeable location changes, etc. Needing a new savegame can be avoided by using the landscaping tool to lower or raise ground levels and selling and/or replacing placeables. – Updated the starting trailer and added support for the FS22_UniversalAutoload mod. – Added more recipes to the productions. Now you have the choice of standard speed or have the productions put a rush on your products but for a higher cost. – Fixed various floating trees. (See note above) – Fixed the issues with distant map objects flickering and disappearing when inside of the BGA silage bunkers. – Fixed the issue that the starting trailer would not show slurry effects when configured as a slurry spreader. – Added button assignments for gamepad controllers for adjusting the dividing floor, gooseneck coupler, and pin hitch on the starting trailer. Changelog 1.2.0.3: NOTE: A new savegame will NOT be required for this update. – Updated environmental lighting with Relight V1300 by Suchsneak. – Fixed missing CPU flag error for the sunflower oil pallets. – Fixed missing store item error for pig food bins. – Rearranged the chicken feeding schedule to include Scratch Grains as a “power food”. – Added an additional production, “Scratch Grains Mixer”, found in the “productions” tab. Changelog 1.3.0.0: NOTE: A new savegame WILL be required for this update on consoles. PC players can update the save-game folder to not need a new save-game, message me on my Facebook modding page for directions. – Re-worked terrain to work with the 1.9 FS update. – Fixed the issue that the feed mixers would not accept cracked corn to make TMR. – Added a new placeable large cow barn with feeding robot that accepts Cracked Corn as a additional feed type. NOTE The base-game cow barn with feeding robot will not accept Cracked Corn as a feed type. That cow barn will need to be replaced with the new included placeable for it to work. – Updated environmental lighting with Relight V1300 by Suchsneak. – Fixed missing CPU flag error for the sunflower oil pallets. – Rearranged the chicken feeding schedule to include Scratch Grains as a “power food”. – Added an additional production, “Scratch Grains Mixer”, found in the “productions” tab. – Scratch Grains can also be purchased in a bin from the shop. – Excess Scratch Grains can be sold at the farm shops as well. – Added Alfalfa and Clover as additional crop types. – Soybeans now produce Soybean Straw when harvested. – Added Alfalfa, Alfalfa Hay, Clover, and Clover Hay to the Sheep and Cow feeds. – Added Soybean Straw to the Cow feed mixers and as bedding in addition to Straw. – Alfalfa Hay, Clover Hay, and Soybean Straw can also be sold at the Farm Shops. – Added Compost as an additional production fill type and can be spread with manure spreaders to fertilize your fields. – Added a new placeable bunker silo to “ferment” many different surplus crops into Compost. – Compost can be sold at the farm shops as well. – Added Hesston square bales to the map. Now a Hesston baler will bale all windrow types available including Alfalfa Hay and Clover Hay. – Made “Meadow Grass” able to be planted as an additional crop type. – Added Poplar globally to the planters so it can now can be planted with any planter used on this map. – Updated the starting trailer to have bale autoloading and to have support for the FS22_UniversalAutoload mod. Changelog 1.3.0.1 NOTE: This update does NOT require a new save-game. – Fixed issue that the compost fermenting bunker was not showing up in the store. – Fixed issues with missing shadow maps on multiple items which may have been causing shader mismatch errors on consoles. – Fixed an issue that the latch handle on the chicken pen door was floating. – Raised the maximum number of cows allowed in the version of the cow barn with robot included in the map. – Added bale support for the Göweil Pack DLC. – Various visual improvements. – Adjusted the daylight environmental brightness.

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